Details of Azure Skies


Display Name
Azure Skies
Name
SkyanTrinkets
Version
v0.1.4.1
Author
SkyanUltra
File
Download 596.7 KB Sync now ( Origin, Mirror 1, Mirror 7, Mirror 8, Mirror 9, Mirror 10)
Last Updated
3 years ago
Description
Azure Skies is a mod focused around expanding on parts of the game that feel a bit empty. Currently it adds content to the pre-HM Sky and Snow biomes, along various other miscellaneous items.

Check out the forum page for more info on some of the items in this mod!

Massive credit to Joostmod and Amulet of Many Minions, both of their source code helped me to learn a lot of the more complicated stuff in this mod!

V0.1.4.1
- Added a link to the brand new forum page! No longer will you need to join and leave the discord to try and get any info about the mod!

v0.1.4

Additions
- Added Shroom Scepter, a magic weapon that summons a shield of shrooms.
- Added Shroom Sprinters, a dash boot accessory that lets you dash in any direction and grants increased jump height. (explained more later)
- Added Infested Scarf, a summoner accessory that grants minions a chance to heal you for a small bit of health.
- Added Mycelial Armor, a vitality based armor set that not only grants extra health, but also grants a slight boost to fungal weaponry.
- Added
- Upon defeating Eater of Worlds/Brain of Cthulhu, the game will now warn you that the sky biome has changed.

Changes
- Sludge Slime spawning changed. Normal chance is halved, but during Blood Moons their chance to spawn will rise by 4 times, plus the blood moon spawn rate increase.
- Changed Azurite mining requirements. No longer requires you to beat Eater of Worlds/Brain of Cthulhu, and instead only requires that you have 65% or higher pickaxe power.
- Made Azurite enemies only spawn upon defeating Eater of Worlds or Brain of Cthulhu.
- Mushroom Trees now drop Mycelium Spores.
- Weapon balancing
- Starfall Storm damage nerfed, (25 -> 17) mana cost nerfed (28 -> 25)
- Spore Shot mechanic tweaked. Now only super charges Mycelium Arrows if more arrows are nocked up.
- Azurite Armor nerfs
- Now only grants 2/4/3 defense (was 3/4/4 before)
- Ranged and Magic damage is now only increased by 5% (was 6% before (WOW thats gonna really effect the set isn't it))
- Expanded the Dash Boots crafting tree.

v0.1.3
- Fixed a bug where Mushroom Biome enemies wouldn't drop Mycelium Spores
- Fixed an issue with the Spore Shot's rarity
- Fixed an issue with the Strange Kunai dealing melee rather than thrown damage
- Various balance changes to the Hel's Breath and Tortured Crystal
- Improved visual effects of Fungal Energy projectiles on death.

v0.1.2
- Fixed a bug where the Dark Caster, Skeletron, and Spikcicle wouldn't drop some modded drops

v0.1.1
- Release day! (Technically delayed because of Mod Browser issues)
- 48 new items added (including 2 armor sets and a robe for mages)
- 15 new NPCs added (Mainly found in the Snow, Mushroom, and Sky biomes. Includes a very basic mini-boss fought during a Blood Moon.)
- 3 new buffs added
- 1 new ore, Azurite, is introduced. It is found in the Sky Islands and from enemies that spawn post-Eater/Brain.
tModLoader Version
v0.11.8
Localizer Package
Localizer Package
Homepage
https://forums.terraria.org/index.php?threads/azure-skies.102094/
Icon
https://i.imgur.com/HbJVUfq.png https://i.imgur.com/HbJVUfq.png
Mod Side
Both
Downloads
21128
Hot
2
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