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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
nuggetwiz's Mod
Download v0.3 (15.2 KB)

nuggetwiz


Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
The BIG One (HUGE)
Download v0.1 (7.2 KB)

null

Just a really big sword

Might update more in the future but this is just another one of those beginner mods.



null.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Soul of the Titans (Boss Accessories)

https://i.imgur.com/8CQkweQ.png
Download v0.5 (917.8 KB)

Null_Nature

Description:

Soul of the Titans (Boss Accessories) is a mod that offers 15 new extremely powerful accessories.
Each of these accessories is dropped by its respective boss, where the accessory represents its soul, its true essence.

Because they are very powerful accessories, the chance of them dropping is very low (1% Classic and 2% Expert), but if you get any of these items, your strength will increase a lot, because you absorbed the SOUL OF A TITAN.

By default you will only be able to use 2 souls at the same time (Balance), but if you want you can edit this in the Mod settings.
In MaxSoulsEffects you can select the amount of souls that can be used at the same time.

Some effects of this mod were inspired by other games/mods that I admire.
Thanks to the discord people who helped me...

New -
Added option: Soul Drop Chance to mod settings.
Where you can edit the drop chance (Percentage) of souls.
The default value will be 3%, you can change that, but I recommend that you don't eat too much, so it won't be too easy to get the souls

Note:
This is the first version, more updates will follow.
(I hope)

Update Note:
//
V0.2 - Added the homepage and icon for the mod
//
V0.3 - Added option: Soul Drop Chance to mod settings.
//
V0.4 - Bug fix
//
V0.5 - Bug fix
//

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
Reduced Material Cost

https://i.imgur.com/7pcEvIX.png
Download v0.4 (21.4 KB)

Null_Nature

Reduced Material Cost Mod aims to reduce the amount of materials needed to craft an item.

By default the mod reduces crafting costs by 50%. But you can change this in the mod's settings.

Where you have Material Cost Percentage you must put the value (percentage) that you would like to reduce.

For example:

Material Cost Percentage: 25
this means that for you to produce a certain item you will only use 25% of the necessary material (75% discount)
Requires a reload

This effect does not affect coins (In order not to generate infinite money),
But for you to also activate the coins, just check the Coin Enable option.
Requires reload


New - You can also check the No Craft Station box.
When you activate this feature, crafting stations will no longer be needed when crafting your items.
Requires a reload

Heads up:
If you put the value 0 in Material Cost Percentage, you will not need any material for crafting and you can "Steal" any item (But you will still need the crafting interface needed for crafting)
I left that option on purpose.
If you don't like it, don't use it.


Update Note:
//
V0.2 - Added a homepage for the mod.
//
V0.3 - Bug fixed: Ghost box.
Ghosted Items (Material) when Material Cost Percentage] = 0.
-Added new feature: No Craft Station [Requires a reload].
When this box is activated, you don't need craft stations to make your crafts.
//
V0.4 - Mod interface improvements."> Description:
Reduced Material Cost Mod aims to reduce the amount of materials needed to craft an item.

By default the mod reduces crafting costs by 50%. But you can change this in the mod's settings.

Where you have Material Cost Percentage you must put the value (percentage) that you would like to reduce.

For example:

Material Cost Percentage: 25
this means that for you to produce a certain item you will only use 25% of the necessary material (75% discount)
Requires a reload

This effect does not affect coins (In order not to generate infinite money),
But for you to also activate the coins, just check the Coin Enable option.
Requires reload


New - You can also check the No Craft Station box.
When you activate this feature, crafting stations will no longer be needed when crafting your items.
Requires a reload

Heads up:
If you put the value 0 in Material Cost Percentage, you will not need any material for crafting and you can "Steal" any item (But you will still need the crafting interface needed for crafting)
I left that option on purpose.
If you don't like it, don't use it.


Update Note:
//
V0.2 - Added a homepage for the mod.
//
V0.3 - Bug fixed: Ghost box.
Ghosted Items (Material) when Material Cost Percentage] = 0.
-Added new feature: No Craft Station [Requires a reload].
When this box is activated, you don't need craft stations to make your crafts.
//
V0.4 - Mod interface improvements.

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
Biome Essences
Download v1.1.2 (213.1 KB)

nullFoo

Adds unique accessories for each of the biomes, including the caverns and skies. Each of the Lesser Essences can be upgraded after defeating a boss (so far I've only made 2 of the bosses). These accessories give buffs in their respective biomes and the upgraded versions add special abilities and effects, and can be combined until you achieve the Essence of Terraria, which enables all essence effects no matter what biome you are in.

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
I Need Healing
Download v0.3 (20.8 KB)

nullifiedcat

I Need Healing the mod

v0.3: Added Lifemight Potion
v0.2: FIXED infinite potion bug

Currently it adds only 3 potions with 2 buffs (all craftable in hardmode on alchemy table):
* RECIPES CAN CHANGE IN LATER RELEASES *

Healing Mix:
Heals 400 Mana
Heals 180 Health
Regeneration for 2 minutes
Honey for 2 minutes
Rapid Healing for 10 seconds

Craft (x3):
2x Greater Healing Potion
2x Regeneration Potion
4x Pixie Dust
4x Bottled Honey
2x Greater Mana Potion

Megaheal Potion:
Megaheal for 3 minutes

Craft (x4):
3x Greater Healing Potion
6x Regeneration Potion
4x Daybloom
16x Glowing Mushroom
20x Soul of Light

Lifemight Potion:
Lifemight for 6 minutes

Craft:
1x Lifeforce Potion
1x Deathweed
1x Daybloom
5x Soul of Might
4x Pixie Dust

Atronach Potion:
Atronach for 4 minutes
- This buff disables any healing while giving you +2400 HP and completely healing you

Craft (x3):
3x Bottled Water
1x Life Fruit
16x Soul of Night
30x Soul of Might

The Final Mix (Overpowered, Expert Mode only):
Heals 4000 Mana
Heals 4000 Health

Divine Blood for 4 minutes
Megaheal for 20 minutes
Lifeforce for 30 minutes
Regeneration for 30 minutes
Honey for 60 minutes
Rapid Healing for 15 minutes

Crafted (x8) at Ancient Manipulator
1x Suspicious Looking Tentacle
12x Luminite Bar
4x Life Fruit
8x Lifeforce Potion
10x Super Healing Potion
20x Greater Healing Potion
40x Healing Potion
80x Bottled Honey
160x Lesser Healing Potion
120x Souls of Fright, Sight and Might
40x Souls of Light and Night

Localizer Package
7 years ago tModLoader v0.10 Edit | Delete
Mark and Recall
Download v0.1.1 (8.3 KB)

nullifiedcat

Mark and Recall

** FIXED LIFE CRYSTAL SPAWNING BUG **

Adds 2 spell books:
Mark:
1 Book
5 Mana Crystals
25 Sunplate Blocks

Recall:
1 Book
1 Ice Mirror or Magic Mirror
4 Mana Crystals
4 Wormhole Potions

Books are made on Bookcase

Localizer Package
7 years ago tModLoader v0.10 Edit | Delete
Progression-Based Block Randomizer
Download v0.6.1 (35.8 KB)

NullShock78

Directly based off of Wand Of Sparking's YouTube series "Randomized Blocks After Each Boss"
Wand Of Sparking:
https://www.youtube.com/channel/UC83aVV53W2TzlpqGZYFqeZA

Randomizes all solid blocks in the world after defeating a boss for the first time.
Includes an endgame manual randomizer item and commands

Supports multiplayer, may occasionally kick players

Commands:
/randworld [optional seed]
-Randomizes the world
-Seed with ":" contains config data, excluding a seed or config info in the seed will use the current config
Example valid seeds:
123456:101
-123456
2:111

/randseed
-Displays the last seed used

Version 0.6.0:
Added config for preventing randomization of the dungeon and temple
Added commands and seeds

Version 0.6.1:
Added config for disabling progression check
Fixed minor bugs

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Derp's Package
Download v0.0.3 (104.3 KB)

numberguy1337

Derp's Package; adds some weapons for early to late game ( nothing super fancy yet ).

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Improve your items!
Download v1.4.1.1 (143.5 KB)

NumFT

You can support me here -
www.patreon.com/venfurr

This mod is not meant to balance the game!
-------------------------------
Create new items by combining familiar accessories!

Version 1.4.1.1
New furnace
31 new accessories!
2 types of tools that can be improved throughout the game!
A sword that can be upgraded too!
In total, you will spend ~ 12,000,000 stones for tools and a sword!
--------------------------------
New types of weapons will be added in the next versions
Rifle
Magical
throwing
And new accessories!


Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Disable Spider Nests
Download v1.0 (7.7 KB)

NuovaPrime

This mod disables spider nests from spawning entirely, for those of you with arachnophobia. This mod also gives an alternate recipe for spider fangs.

Localizer Package
5 years ago tModLoader v0.11.5 Edit | Delete
Configurable Growth Speeds
Download v1.0 (9.2 KB)

NuovaPrime

A simple mod I created that lets you configure the world tick rate using modconfig. Don't know what the world tick rate is? The world tick rate dictates how fast things like plants and trees grow, and how fast blocks can spread (corruption will be quick).

Localizer Package
5 years ago tModLoader v0.11.4 Edit | Delete
Max Stack Plus Extra

https://i.imgur.com/B8tdX9Y.png
Download v1.1.0.4 (14 KB)

NuovaPrime

Makes the stacking of items configurable and easily changable.

Changelog:

V1.1.0.4
- Adjusted stack change logic to be a bit better. - Thanks The-Voidwalker
- Updated to 0.11.5

V1.1.0.3
- Added config option for unique items that require 1 stack normally, like portable storage's bags.
- Fixed bug where throwing items used the weapon stack instead of item stack.

V1.1.0.2
- Fixed bug with ammo not stacking correctly.

V1.1.0.1
- Fixed bug with coins not stacking correctly.

V1.1.0
- Migrated to 0.11
- Made all stack changes completely configurable via modconfig. All weapons and equippables default to a stack of 1 with everything else defaulting to 9999.
- Made coins use original stacking

V1.0.2
- Added Homepage

V1.0.1
- Added Mod Icon

V1.0.0
- Release

Localizer Package
5 years ago tModLoader v0.11.5 Edit | Delete
Terraria Randomizer Mod

https://i.imgur.com/lJPUFXV.png
Download v1.2.0 (41.6 KB)

NuovaPrime, Fargowilta

All configs are off by default, make sure to turn the ones you want on.
This randomizer mod lets you randomize many features of your game to create interesting playthroughs or even just chaos, some of the features that can be randomized include:


NPC AI Randomization - Lets you randomize the AI of all enemies and creatures spawned, meaning you can have a bunny with bat AI or a demon eye with skeletron ai.

Item & NPC Name Randomization - Randomizes the names of all items and npcs, creating some pretty wacky names.

Item Stats Randomization - Randomizes the damage, knockback, use speed and projectile firing of all weapons, it tends to roll lower values than higher ones, so don't worry about balance.

Item Sprites Randomization - Randomizes the sprites of all items to make one item have the sprite of a different item, so you can have a muramasa with the sprite of a mushroom.

Item & NPC Sound Randomization - Randomizes the use sounds of items, and the hit and death sounds of npcs.

Projectile AI Randomization - Randomizes the AI of all projectiles, creating some really odd projectiles.

NPC Shop Randomization - Randomizing the shop contents and shop prices for all npc's that have them.

NPC Loot Randomization - Makes all enemies drop a random item when killed.

Worldgen Randomization - Randomizes every tile (that isn't from a biome) in the world upon worldgen.


Everything rerandomizes whenever you reload your mods/game, so be warned of that.

Changelog:

V1.2.0

1) Added the ability to make only bosses drop a random item, chest randomization, the ability to override immortality on enemies, as well as some meme settings for AI.
2) Changed usetime randomization to also have a better chance to roll lower values.
3) Split off randomized projectiles from item stats randomization into it's own config.
4) Fixed a crash with item sprites randomization and the mod browser.
5) Made the eternia portal and crystal part of the "important npc's" config option for AI randomization.
6) Made most of the config options not force a reload.

V1.1.1

1) Fixed an issue preventing people from loading the mod after updating.

V1.1.0

1) Added randomization of npc shops, worldgen and npc loot.
2) Added more options to npc ai randomization.
3) Split name randomization into items and npcs.


V1.0.3

1) Made the mod multiplayer compatible, whoops.

V1.0.2

1) Made it so the item stat randomization doesn't apply to tools.

Credits to Oli.H for making npc shop and worldgen randomization.
Credits to fargowilta, the thorium discord and the tmodloader discord for giving me some ideas as I made this.
Credit to catsounds for the mod icon.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Survivaria - A Survival Mod

https://i.imgur.com/Xie8T2i.png
Download v0.4.0.0 (1 MB)

NuovaPrime, orian34, THEā€¦

Survivaria is a unique mod that adds in multiple new survival mechanics, tons of new items and more.

Features:

Hunger - One of the 2 main resources in the mod, decreases slowly over time and gives increasing negative effects as it gets lower. The better food you eat the more hunger it will restore and the better bonuses you recieve.

Thirst - The other main resource in the mod, also decreases slowly overtime and faster in hot environments, also gives more negative effects as it gets lower. Drinking more revitalizing drinks keeps you refreshed for longer and gives better effects.

New food items - Over 100+ new foods and drinks to eat, the more time you spend making better meals the better the bonuses are. Don't slack on your diet!

New crafing stations and survival items - A handful of new stations which assist in creating better food. Also don't forget your handy survival items that assist you in many ways!


Changelog:

V0.4.0.0

1) Added the Blood Analyzer and the Hydrolyzer Crystals, sold by the goblin tinkerer and skeleton merchant respectively.
2) Added seeds for all existing survivaria plants, you can harvest them using the new iron or lead trowels, or the rare dynasty trowel sold by the traveling merchant.
3) Fixed Cloudstalk generating only between two cloud blocks, instead of just hanging from them.
4) Fixed Cocolate not dropping if it's not a pure palm tree.
5) Changed the mutating smoothie to make it more pog.
6) Lowered thirst drain rate a bit.
7) Made Hunger and Thirst save whenever you leave and rejoin the world, no more rejoining to reset it.
8) Fixed bug where vanilla well fed foods still said the effects even if it didn't do that, only happens with hunger enabled.
9) Fixed bug where enemies dropped nothing if you didn't have fargo's soul mod enabled.
10) All plants now have a chance to decay off if left alive too long, this should help with the overabundance of plant spawns.
11) Added a config option to adjust plant spawn rates in the world.
12) Made fiery tuber an upside-down plant.
13) Fixed bleed root not spawning.
14) Lowered the growth and chance for plants to spawn even more.
15) Various minor tweaks.
16) Updated some drinks' sprites.
17) The gold of the capt'n drops.
18) Updated mod weakrefs.
19) Fixed item default properties, tiles won't consume for no reason and other weird behaviors.
20) Added negative stats tooltips.
21) Gourd is no more broken.
22) Added books and salt recipes using survivaria plants.
23) Adjusted and modified many spawn conditions for plants.
24) Fixed some 2x2 plants not being handled correctly.
25) Added Overhaul compatibility for wet sand, now you can grow amalgae properly.

V0.3.2.2

1) Fixed bug where some foods couldn't be consumed but still gave their buffs, resulting in infinite food or drink.
2) Added Pop sensation and MRE.
3) Added new cross content foods with fargo's mutant/soul mod, a drop from the mutant boss and a food sold by the deviantt.
4) Changed the hunger and thirst drain multipliers to be floats, allowing it to go from x0-x3 instead of number values.
5) Fixed sounds not playing properly on many foods.
6) Decreased the chance and volume of the hungry and thirsty sounds.
7) Lowered the chance for plants to spawn.
8) New players now start with 4 MRE's to help last the first day or so.

V0.3.2.1

1) Slightly reduced thirst and hunger drain rates.
2) Adjusted the recipes for filtered water, crimson blaze, hot blooded pot, grind stone and mortar and pestle.
3) Increased volume of the low hunger and thirst sounds.
4) Fixed bug where it consumed the item if you tried to place a tile even if it wasn't a valid spot.
5) Fixed bug where disabling hunger or thirst in the config didn't actually disable it.
6) Added config to disable hunger and food stats on potions.
7) Added configs to adjust hunger and thirst drain rate multipliers.

V0.3.2.0

1) Slightly increased evil plants spawn rate.
2) Onfire and frozen debuff from food had doubled time.
3) Fixed bug where bigger foods just wouldn't give any stats.
4) Made plants appear on the minimap.
5) Cocolate drops properly now.
6) Added Spaghetti of Cthulhu, Super Salted Epineurium, Root of Evil, Honey-Filled Croissant and Endless Tripe Sausage.
7) Added hunger to potions.
8) Fixed some growing animations glitching out.
9) Fixed some plants dropping more items than they should.
10) Fixed bug where you could remove Nausea and Hyponatremia at the nurse.

V0.3.1.1

1) Fixed gamebreaking bug where placables would be consumed even if you couldn't place it.

V

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Drop Modifiers
Download v1.0 (38 KB)

Nurb

Adds modifiers to dropped items.
Not supposed to be used for a normal playthrough, this mod can cause lots of chaos.

Made by Nurb ('-')

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
DMC 5 in Terraria

https://i.imgur.com/S3IZDHw.png
Download v0.1.2 (6.5 MB)

NutekZX1

ALL WEAPONS HAS ALTERNATE FIRE (RIGHT CLICK DO SOMETHING)
This Mod adds Dmc 5 weapons to terraria, and one boss.
All of this is a post moonlord.
https://youtu.be/-aL7VL7dYI8 here is link to showcase.
thx for download <3
Update 0.1.1 Adds music to boss battle.

Localizer Package
4 years ago tModLoader v0.11.7.2 Edit | Delete
ChickenLegBis
Download v1.2 (84 KB)

NuubMods

ChickenLegBis is a pretty cool mod, it lets you kill hostiles with a literal cihcken leg piece.
(it also plays a cool sound effect when using the sword ;D)
To craft the "Chicken Leg Bis" you must be near a workbench and have 1 eggnog, 10 pad thai.

Localizer Package
4 years ago tModLoader v0.11.5 Edit | Delete
End of the Line

https://i.imgur.com/gnRNp1y.png
Download v1.0.3 (93.4 KB)

nyakuzumi

End of the Line, formerly known as kitkeiz's hell, is a pretty cool mod which tries to take it self seriously,
and it kinda does, but ruins it when there's a cheese sword & the items + mobs don't match the terraria aesthethic.

join the dizzy!

https://discord.gg/wf6ChAfGan


stay a while, find the cool stuff in the mod, or don't, your choice!

atm, it's just a simple content mod, but i plan this to be up there with the big mods!

please note, things might break, be too op / weak, have filler textures, or be mislabelled, usually rarity wise. If you find any such issues,
or have any complaints, please report them to me on any of these!:

discord: nyakuzumi#5534
terraria forums:https://forums.terraria.org/index.php?members/kitkeiz.253264/
twitter: twitter.com/nyakuzumi or @nyakuzumi
discord server: https://discord.gg/wf6ChAfGan

NOTE TO ANYONE WHO PLACES DOWN BARS:

DON'T PLACE DOWN THE BARS PLACEABLE BARS IN THIS MOD LOOK UGLY WHEN PLACED DOWN
DON'T DO IT <3
i could remove that but i don't wanna ^^

==================================================

recommended mods for this!:
any qol mod, because why not.
any large content mod, they're just better together <3!
omniswing, because every weapon has autoswing, no i will not change it.

non recommended mods!:

kitkeiz's hell: this is literally kitkeiz's hell but with a different name and more content, having it would be redundant.

==================================================

THIS MOD ADDS / PLANS TO ADD:

- plausible new mechanics
- new bosses
- new enemies
- new items
- new biomes
- some other things

==================================================

Below is a changelog!:

1.0.3, modified some textures and some other things to prepare for 1.1

1.0.2, added discord server to description, also added a few new items, and a new icon!

really this is just an excuse to push an update out, next update will be, large, i guess?

1.0.1, github, mod is now known as End of the Line [ since edge of the line sounded stupid ], and icon!

1.0, initial release, with content from kitkeiz's hell! adds some other stuff, like new ores, and festive items!

-----------------------------------------

next update plans [ if there are any ]:

1.1: adds much more content then previous updates, new town npc, and a new boss bag feature
and maybe a boss

i won't update the mod until i got these covered.




Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
Craftable Diving Helmet
Download v1.0.0 (8.1 KB)

Nyan

Recipe:
- 12 Gold Tier Bars
- 3 Glass Blocks
- 4 Chains
- 2 Souls of Night
@ any Anvil
= 1 Diving Helmet
"> Sick of farming for an item with apparently a 2% drop rate? Same, so here's a mod to craft a Diving Helmet.

Recipe:
- 12 Gold Tier Bars
- 3 Glass Blocks
- 4 Chains
- 2 Souls of Night
@ any Anvil
= 1 Diving Helmet

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
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