tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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AIT! [BETA]
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Download v2.0 (194.8 KB) |
Russo |
Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
Recipe Browser && Magic Storage
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Download v1.0.0.4 (21.6 KB) |
Kinoler |
Allows you to filter items in your magic storage according to the selected item in the Recipe browser.
Magic storage: Filters if the crafting or the storage panel is open. Recipe browser: Filters when the item selected in one of Recipe list, Ingrigient list or Items list. By default filters by click on item only if the filter hot key is pressed in that moment. That behaviour can be changed in the config. Change log: 1.0.0.4: Fixed calling the base method for ingredients 1.0.0.3: Added homepage, Renamed config property 1.0.0.2: Added auto selecting recipe in the craft menu Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
nothing
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Download v1.0 (3.6 KB) |
no one |
literally does nothing THIS MOD INCLUDES: nothing nothing nothing nothing v1.0 adds nothing Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
OP Accessory
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Download v0.7 (13.6 KB) |
Xalaroner |
Localizer Package |
4 years ago | tModLoader v0.11.7.7 | Edit | Delete |
Dark Souls
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Download v0.1 (527.6 KB) |
SuperSANIC |
Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
The Tao Mod
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Download v2.3.5.5 (133.2 KB) |
Terra - Inane Edition, h… |
The Tao Mod is a content mod that currently adds:
- 12 items - 1 NPC - 1 Enemy Developers: GlitchOut - Developer/Lead Spriter Terra - Developer/Lead Mod Designer holeow - Lead Developer Wispcream - Spriter Exitium - Spriter Changelog: (3/6/2020) - Finished the Abyssal Mage Set - Added the Abyssal Emblem - Gave the Abyssal Anomaly an attack (3/5/2020) - Added Abyssal damage - Added the Abyssal Breastplate - Added Spirit Meter (WIP) (3/4/2020) - Added dusts to the Abyssal Tome and the Void Seer's Mallet (3/3/2020) - Changed how Abyssal Tome works - Nerfed the Void Seer's Mallet's pierce to 2 - Made the Void Eater on par with the other luminite picks (3/1/2020) - Added Abyssal Tome - Gave all weapons sold by the Abyssal Mage inflict (temporary) Cursed Inferno or Ichor - Changed Abyssal Tome Sprite - Added the Void Eater, a post Moon Lord pickaxe; Cheater's item, use at your own risk (2/28/2020) - Removed all the spears - Added the Void Seer's Mallet (Magic weapon) - Added the Abyssal Mage (2/26/2020) - Fixed Moss Stinger - Renamed Moss Stinger to Mossy Stinger - Added Molten Impaler - Extended Mossy Stinger's range - Added Ancient Partisan - Shrank sprites - Added Dark Lance recipe (2/25/2020) - Added King's Klobberer - Nerfed Prodding Rod - Added Corrupted Halberd - Added Bloody Naginata - Adjusted some stuff (2/24/2020) - Added Prodding Rod (2/23/2020) - Added The Obstructer - Updated Manu's Hoodie's sprite (2/21/2020) - Removed Game Crasher (2/20/2020) - Added Game Breaker - Added Game Crasher - They don't actually do anything - Added Manu's Hoodie - Recipe: 12 silk at a loom Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
(WIP) Umbra Lux
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Download v0.1.3.6 (147.6 KB) |
Exitium |
(WIP) This mod adds various items, armors and npcs throughout the progression of the game!
Changelog: *Version 0.1.3.6: Added The Necronomicon Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Celestial Infernal Mod
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Download v0.6.0.1 (5.9 MB) |
Andrzinho15 |
Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Spectral Awoken
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Download v0.7.9.14 (2.9 MB) |
NineCreators |
Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Shortsword Overhaul
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Download v1.0.1 (8.7 KB) |
Adam Turquoise |
Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Calamity Lab Crash Fix
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Download v1.0 (10.5 KB) |
Dominic K |
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Better Expert mode
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Download v2.3 (139.9 KB) |
Daiyousei |
Fixes and tweaks expert mode
Changes may include: -Bug fixes(Skeletron Prime spinning speed, Clowns not spawning chattering teeth bombs) -Nerfs(Really annoying mobs such as bats and worms) -New attacks(demon eyes, fighter AIs, bosses, etc.) -Expert mode attacks for bosses that don't have one(Skeletron prime, The Twins, Golem, etc.) -Expert mode attack improvements(Plantera, Brain of Cthulhu, etc.) -New expert drops If you use this mod in normal mode, only the nerfs take effect Some changes will be moved to master mode once TMod 1.4 arrives Mod is not intended to be used with other mods that adds their own difficulty Changelogs: v2.3: -Gave Everscreams an expert drop (Mourning woods won't get one because of the 1.4 witch broom mount) -Made some improvements to Golem and Skeletron prime -Fixed prime cannon firing bombs and rockets at the same time -Nerfed delusional shield, can no longer deflect projectiles that can kill the player in one hit v2.2: -Added Telegraphs to cultist's Solar Sword attack -Made some optimizations -Buffed seeker droid, eyebolts destroy hostile projectiles and also home into them -Fixed Seeker droid triggering when taking a hit but not taking damage -Twins' eyebolts can now be destroyed -Gave biome mimics expert drops v2.1: -Worm remote now increases your max sentries by 3 -Made some improvements to Lunatic Cultist (again...) -Fixed Harvest scythes not getting melee boosts -Made some slight nerfs to some enemies -Clowns will now spawn chattering teeth bomb like in 1.4 -Added a Plantera summoning item v2.0: -Added an expert mode toggle(Obtainable from your local demon altar) -Fixed some projectiles having abnormally large hitboxes -Made visual improvements to some projectiles -Shadowflame pendant now shoots apparitions toward your last hit enemy instead of the cursor -Orichalcum petals and Chlorophyte leaf crystals no longer trigger the shadowflame pendant's effect as it causes an endless loop of projectile spam -Minions will restore less flight when dragon talon is equipped -Lost girls can now occasionally go invisible, this is mostly to match the nymph's expert mode drop's ability -Made some slight adjustments to Brain of Cthulhu's expert attack, their movement speed now depends on how far you are from it -World feeders no longer fire cursed flames while buried -Nerfed world feeder's expert attack -Made some improvements to fighter AIs -Made some improvements to projectile fighter AIs -Made some improvements to demon eye AIs v1.9: -Gave nymph an expert mode drop -Made AI improvements to twins' eyebolts, they now home the way I want them to -Made the expert drops drop like treasure bags, now they drop per player that interacted with the entity v1.8: -Added mod config(All are server sided and requires a restart to be changed properly) -Twins' eyebolts now home properly in multiplayer(FINALLY!) -Made major optimizations to lunatic cultist as it sometimes causes lag -Made minor changes to some attacks -Tweaked cultist again(removed/replaced attacks that were buggy/don't fit) -Cultist phase 3 now starts at 33% health as 25% health was too short for a phase since the boss dies too fast -Tweaked expert mode BoC's attacks, now it only starts at 50% health and happens 33% of the time(spoiler, its basically a "hive mind dash") -Buffed ice golem expert drop's attack speed -Removed spazmatism's projectile buffs -Destroyer lasers no longer go through tiles v1.7: -Gave Mothron an expert mode drop -Resprited turret attachment, now also has an equip texture(player's back) -Resprited seeker droid -Adjusted skeletron prime's spinning speed calculation to correctly match the 1.4 bug fix(31 mph base, up to 76 mph when 37.5 tiles away) -Changed skeletron prime's sprite animation so that the mouth only opens when missiles are about to fire -Changed skeletron prime's laser eyes attack so it increases in attack speed as health wanes -Turret attachment's skull missiles no longer fire if the player is attacking with a non-summoner weapon, if the player attacks with a non-summoner weapon, the cooldown would be reset as a small penalty -Turret attachment now supports pickaxes v1.6: -Reworked turret attachment, now the fired projectiles depends on your damage type(supports non-vanilla classes) >For non vanilla classes, it just fires a big, blue missile every 5 attacks >For melee, it fires a volley of red missiles every 4 attacks >For ranger, it fires 2 bouncy grenades(similarly to grenade launcher) >For mage, it fires 4 pink lasers that are inaccurate(notice how i did't specify as to what type of turret this weapon is) >For thrower, it fires 2 sticky mines that explode when touched(similarly to proximity mine launcher Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Magic Storage - Extra
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Download v0.5.5.10 (584.1 KB) |
blushiemagic and wvlad a… |
Are you tired of having a mess of chests in your base? Never remember where you put your items, and have to run across your entire house to get from chest to chest? This mod will solve all of your problems!
This mod offers a solution to storage problems once and for all. It allows you to construct a central network to store all your items, that you can access from one single block. If desired, you can even set up multiple access points to use your storage from anywhere in the world. You can search your storage for items with a certain name, filter by item types, etc. The magic storage can even craft items for you! The magic storage scales as you progress in your playthrough. It is accessible very early in the game, but with limited power. As you defeat bosses and earn more materials, you will be able to upgrade your storage to perform more functions and more easily expand the storage capacity. Changes from original: Added more station slots to the crafting interface. Added more sort options. Added RecursiveCraft support Added quick stack and restock to Storage Heart deposit button (Read tooltip) Added weapon DPS calculation (Not 100% accurate) TODO: Money Compactor Blacklist/Whitelist for specific accesses Wait for bug reports Changelog: 0.5.5.10: Fix Linux issues - fuck Mono 0.5.5.9: Add config option to toggle the dps tooltip 0.5.5.8: Fix bug that prevented the placement of Storage Connector above blocks 0.5.5.7: - Fix bug that prevented placing storage tiles onto blocks 0.5.5.6: - Fix Storage Unit placement bug 0.5.5.5: - Items of same type and prefix stack together - Bug fix 0.5.5.3: - Added config to clear search text 0.5.4.1: Add config for storage deposit quick stack behaviour - Due to some config changes, all your config settings have been reset 0.5.4.0: Fixed world sections not loading due to storage systems having too many items Fixed bad netcode causing "read underflows" Fixed the crafting GUI sometimes throwing exceptions Fixes done by absoluteAquarian 0.5.3.6: Update RecursiveCraft reference 0.5.3.5: Fix storage access 0.5.3.4: Fix reach extending items not working 0.5.3.3: Show that ingredient is craftable in ingredient list 0.5.3.2: Fix logic error 0.5.3.1: Fix storage heart not being loaded when far away in multiplayer 0.5.3.0: Update for new RecursiveCraft version 0.5.2.13: Fix issue with recipe staying selected after reload 0.5.2.12: Fix bug introduced in 0.5.2.9 and add Mod Helpers bug reporting feature 0.5.2.11: Some more optimizations 0.5.2.10: Fix right click only working on result once 0.5.2.9: Fix pulling wrong item from storage 0.5.2.8: Optimizations and modular ingredient UI 0.5.2.7: Added config for default recipe filter 0.5.2.6: Fixed extracting items from first instead of last stack 0.5.2.5: Functional RecursiveCraft support 0.5.2.4: Fix vanilla recipe groups not being processed 0.5.2.2: Temporarily disable integration with RecursiveCraft due to bugs 0.5.2.1: Fix search bug 0.5.2.0: Added integration with the RecursiveCraft mod Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
All or Nothing
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Download v0.0.2.1 (41.5 KB) |
Sakura Nishimoto & Frien… |
Current Version: v0.0.2.1
All or Nothing adds: +13 Items +1 Ore +3 Tiles Changelog: -0.0.2.1: Some Changes (11/25/2020) Changed: Ryaheem's Estoc Changed: Molten Estoc Added: Forest Eater -0.0.2: Minor Update (11/25/2020) Added: Ancient Parts Added: Connecter Removed: Ancient Bar (Ancient Manipulator Recipe) Changed: Ancient Bar (Mythril Anvil Recipe) Added: Molten Estoc -0.0.1.1: Quick Little Fix (11/25/2020) Changed: Authors -0.0.1: The Start of A Brand New Mod (11/25/2020) Mod Creation Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
Prefixes for Fishing Poles (Test Version)
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Download v0.9.3 (32.6 KB) |
S-Pladison |
Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
MoreNPC
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Download v1.1 (14.6 KB) |
MoreNPC |
MoreNPC
This Mod adds more NPC's into the game There is currently 1 NPC available. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Split Screen
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Download v2.0.1 (1.2 MB) |
ilyaki |
(NOW WITH MULTIPLE KEYBOARDS/MICE!)
Adds split screen multiplayer with gamepads and multiple keyboards/mice Please visit the mod page for installation instructions. Check the mod homepage if you have any issues setting up multiple keyboards/mice Mac/Linux users please use version 1.0.1: Version 2.0.0+ will not work! Localizer Package |
6 years ago | tModLoader v0.10.1.4 | Edit | Delete |
Elements Awoken
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Download v1.3.13.3 (7.6 MB) |
ThatOneJuicyOrange_ |
30+ new enemy NPCs and banners to collect![]() ![]() ![]() ![]() ![]() ![]() Do you have an idea for the mod? Want to contribute somehow? Come join our discord! Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it! Hope you enjoy playing my mod :) ----CHANGELOG---- 1.3.13.3 - removed toy slime boss music and boss head 1.3.13.2 - fixed vanilla asset loading (hopefully, please tell me if not fully fixed) 1.3.13.1 - Important - Made Planter Box's count as a platform: this could come with side effects, please report any - Additions - Pebleer Banner - G O R E - Globule Cannon's sprite is now correct - A special Hive Crate caught in honey with some special items - Honeysuckle - Honeycrest- the first EA shortsword - Honey Cocoon - Majestic Hivefin which caught in honey which restores 120 mana - Infernace has a spawning animation - Changes - Made Majesty's projectile look better - Voidite can now be smelted by the Auto Smelter II - Changed Starstruck (the bow) to Thundering Recurve - Arid Hat now increases mana by 40 - Increased sell prices of Toy items - Decreased sell prices of Desert items - Nerfed Chaotron Impaler - Nerfed Manashard Longsword - Lowered Awakened Mode spawnrates: - 15% more normally - 30% more after a shadow orb has been smashed or EoC has been defeated - 50% more after Skeletron has been defeated - Lowered by 25% in the Jungle - Renamed Glass Heart to Fragile Heart due to confusion with SoA - Further reduced magma slimes magma damage - Reworked Blazeguard - Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip - Renamed Discordant Ore to Chaotron Ore - Renamed Chaos Heart to Chaosporidic Heart - Renamed Discordant Arrow to Chaotron Arrow - Renamed other Discordant things to Chaotron - Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable - Radiant items now inflict starstruck - Buffed Nightfall and reworked visuals - Changed some debuff effects - Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning - Buffed T1 Ancient Weapon - Void Essence now looks different when dropped by the Void Leviathan - Modified Obsidious's human forms last phase slightly - Made phase 1 Azana take 2x damage - Azana now makes warning lasers before creating the infection pillars - Sky Crate's have a 33% chance to drop a Sky Mill - Renamed Stinger to Scepter of the Tortured - Renamed Scorpion Blade to Protector's Edge - Renamed Chitin Staff to Mother's Magic - Renamed Pincer to Defender's Recurve - Bug Fixes - Permafrost now treats planterboxes like platforms - Putrid Armor no longer poisons town npcs - Flask of Extinciton is now crafted with a voidite bar instead of luminite ore - Fixed multiple recipes being crafted at the wrong station - Shadow Dodge no longer prevents Fragile Heart to killing the player - Item magnet no longer picks up Nebula Armour pickups - Ancient Amalgamate now deals contact damage - Exliture eyes now despawn - Azana doesnt get stuck in her dash state anymore - Fixed Great Lens not drawing 1.3.13- The Radiant Frost Update -Other - Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this -Additions - Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn - Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain - Heat Sink- T7 energy material - Boost Drive - Hyper Drive - Infernace death animation and secret - Wasteland secret :) - Force Barrier got reworked and now has a recipe, so its basically an addition :) - A better warning for the first boss prompt - Arid Armour (desert set) - Venom Gland now has a small visual on the arm - Eldritch Keepsake in honour of the celestials - Giant Toad that spawns in the jungle. Lick. - Plasma Thrower - Zapmaster 9000 - Imbalancer - Particle Accelerator - Putrid items and armor (Rotted Reaper armor) - Glass Heart for all the no-hit challenges - Rain Meter to show how much longer it will be raining for. Purchasable from the merchant - G O R E -Removals - Removed Puffs - The"> Elements Awoken aims to add to the experience playing Terraria. ----ADDITIONS---- ![]() ![]() ![]() ![]() ![]() ![]() ![]() Do you have an idea for the mod? Want to contribute somehow? Come join our discord! Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it! Hope you enjoy playing my mod :) ----CHANGELOG---- 1.3.13.3 - removed toy slime boss music and boss head 1.3.13.2 - fixed vanilla asset loading (hopefully, please tell me if not fully fixed) 1.3.13.1 - Important - Made Planter Box's count as a platform: this could come with side effects, please report any - Additions - Pebleer Banner - G O R E - Globule Cannon's sprite is now correct - A special Hive Crate caught in honey with some special items - Honeysuckle - Honeycrest- the first EA shortsword - Honey Cocoon - Majestic Hivefin which caught in honey which restores 120 mana - Infernace has a spawning animation - Changes - Made Majesty's projectile look better - Voidite can now be smelted by the Auto Smelter II - Changed Starstruck (the bow) to Thundering Recurve - Arid Hat now increases mana by 40 - Increased sell prices of Toy items - Decreased sell prices of Desert items - Nerfed Chaotron Impaler - Nerfed Manashard Longsword - Lowered Awakened Mode spawnrates: - 15% more normally - 30% more after a shadow orb has been smashed or EoC has been defeated - 50% more after Skeletron has been defeated - Lowered by 25% in the Jungle - Renamed Glass Heart to Fragile Heart due to confusion with SoA - Further reduced magma slimes magma damage - Reworked Blazeguard - Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip - Renamed Discordant Ore to Chaotron Ore - Renamed Chaos Heart to Chaosporidic Heart - Renamed Discordant Arrow to Chaotron Arrow - Renamed other Discordant things to Chaotron - Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable - Radiant items now inflict starstruck - Buffed Nightfall and reworked visuals - Changed some debuff effects - Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning - Buffed T1 Ancient Weapon - Void Essence now looks different when dropped by the Void Leviathan - Modified Obsidious's human forms last phase slightly - Made phase 1 Azana take 2x damage - Azana now makes warning lasers before creating the infection pillars - Sky Crate's have a 33% chance to drop a Sky Mill - Renamed Stinger to Scepter of the Tortured - Renamed Scorpion Blade to Protector's Edge - Renamed Chitin Staff to Mother's Magic - Renamed Pincer to Defender's Recurve - Bug Fixes - Permafrost now treats planterboxes like platforms - Putrid Armor no longer poisons town npcs - Flask of Extinciton is now crafted with a voidite bar instead of luminite ore - Fixed multiple recipes being crafted at the wrong station - Shadow Dodge no longer prevents Fragile Heart to killing the player - Item magnet no longer picks up Nebula Armour pickups - Ancient Amalgamate now deals contact damage - Exliture eyes now despawn - Azana doesnt get stuck in her dash state anymore - Fixed Great Lens not drawing 1.3.13- The Radiant Frost Update -Other - Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this -Additions - Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn - Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain - Heat Sink- T7 energy material - Boost Drive - Hyper Drive - Infernace death animation and secret - Wasteland secret :) - Force Barrier got reworked and now has a recipe, so its basically an addition :) - A better warning for the first boss prompt - Arid Armour (desert set) - Venom Gland now has a small visual on the arm - Eldritch Keepsake in honour of the celestials - Giant Toad that spawns in the jungle. Lick. - Plasma Thrower - Zapmaster 9000 - Imbalancer - Particle Accelerator - Putrid items and armor (Rotted Reaper armor) - Glass Heart for all the no-hit challenges - Rain Meter to show how much longer it will be raining for. Purchasable from the merchant - G O R E -Removals - Removed Puffs - The Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Auto Trash
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Download v0.5.2 (78 KB) |
jopojelly |
Adds an Auto-Trash Slot:
Place items in the Auto-Trash slot to immediately trash them as they are picked up later. Useful for all those items that clutter your inventory. Ctrl+Shift click inventory items to quickly add to auto trash list. You can also use the config to have the Auto-Trash slot instead act as an Auto-Sell slot. In Auto-Sell mode, you automatically get coins when items are auto-trashed. The default is 15%, slightly less than the 20% you would get from shops. Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
JoostMod
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Download v0.9.0.1 (13.1 MB) |
Joost8910 |
The Joostmod has to offer
450 new items 14 new armor sets 28 new placeable things (excluding banners) 11 new prefixes 14 new regular enemies 9 new minibosses 4 new bosses 2 new town npcs Version 0.9.0.1 --- Weapons --- Brawler's Glove - Can no longer carry bosses even if they are knockback-susceptible - Increased time latched onto a non-carryable enemy from 2 to 4 seconds - Time limit now also applies to carryable enemies Earthen Billhook - Reduced Right Click attack speed - Increased Right Click damage by 15% --- Bug Fixes --- Fixed issue where Gilgamesh would fall through the ground when transitioning phases during the lunge attack Fixed launching multiplayer crashing and disabling the mod Version 0.9 --- New Additions --- Joostmod's Fifth Anniversary, a 10% chance drop from any Joostmod Boss Storm Wyvern, new hunt available after the Wall of Flesh Scroll of the Storm, reward item for the Storm Wyvern quest Actual Mace, melee weapon found in gold chests with a 1 / 5 chance Actual Flaming Mace, crafted upgrade to Actual Mace Brawler's Glove, melee weapon sold by the travelling merchant --- Weapon Changes --- 100 needles - New sprite 1000 needles - New sprite Needle Wrath - New sprite Soul Spear - Increased Use Time from 40 to 50 Duality Staff - Now has a turn speed cap Stone Fist - New function: Right Click while fully charged to grab an enemy, allowing you to either pummel or throw it - Attacking with fully charged punch now puts a launching effect on struck enemies that cause them to deal damage as they collide into other enemies Dragon Tooth - Use Time increased from 44 to 48 Earth Billhook - Increased damage from 64 to 69 - Increased Boulder left click hit damage multiplier from 2.5 to 3 The Mustache - New sprite Ember Staff - New minion sprite Frostfire Staff - New minion sprite Gnome staff - Damage increased from 30 to 42 - Minions now stab with close-range spears instead of shooting homing hats - New Right Click function: holding Right Click will direct minions to raise shields that block enemies. Cactus Staff - Damage reduced from 200 to 150 - Minions now fire a barrage of 10 needles instead of single needles Wand of the Forest - Damage increased from 8 to 12 - Repeated use no longer stacks up leaves Staff of Nature - Damage increased from 29 to 44 - Repeated use no longer stacks up leaves Pumpkin Staff - Damage increased from 38 to 52 - Use Time reduced from 48 to 36 - Repeated use no longer stacks up pumpkins --- Legendaries --- - Legendary weapons can no longer receive prefixes Revamped Scaling: Pinkzor | +5% | (105% total) Rogue Tomato | +5% | (110% total) Forest's Vengeance | +5% | (115% total) King Slime | +10% | (125% total) Flowering Cactoid | +5% | (130% total) Goblin Army | +10% | (140% total) Eye of Cthulhu | +10% | (150% total) ICU | +10% | (160% total) Eater / Brain | +10% | (170% total) Spore Spawn | +10% | (180% total) Old One's Army | +10% | (190% total) Queen Bee | +10% | (200% total) Roc | +10% | (210% total) Skeletron | +20% | (230% total) Skeleton Demoman | +20% | (250% total) Grand Cactus Worm | +20% | (270% total) Imp Lord | +20% | (290% total) Wall of Flesh | +35% | (325% total) Pirate Invasion | +25% | (350% total) Storm Wyvern | +75% | (425% total) The Twins | +125% | (550% total) The Destroyer | +125% | (675% total) Skeletron Prime | +125% | (800% total) Plantera | +400% | (1200% total) Golem | +300% | (1500% total) Duke Fishron | +300% | (1800% total) Martian Invasion | +300% | (2100% total) Mourning Wood | +150% | (2250% total) Pumpking | +150% | (2400% total) Everscream | +150% | (2550% total) Santa NK1 | +150% | (2700% total) Ice Queen | +150% | (2850% total) Lunatic Cultist | +450% | (3300% total) Nebula Pillar | +200% | (3500% total) Solar Pillar | +200% | (3700% total) Vortex Pillar | +200% | (3900% total) Stardust Pillar | +200% | (4100% total) Moon Lord | +900% | (5000% total) JumboCactuar | +1000% | (6000% total) SA-X | +1000% | (7000% total) Gilgamesh and Enkidu | +1000% | (8000% total) Boook's Bullet Hell - New sprite - Deals 40% reduced damage with any ammo classified as homing - No longer shoot arrows - Instead of a large rotary spread, it now fires with rate and accurac Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |