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(WIP) Umbra Lux

https://mirror.sgkoi.dev/direct/UmbraLux.png
Download v0.1.3.6 (147.6 KB)

Exitium

(WIP) This mod adds various items, armors and npcs throughout the progression of the game!

Changelog:

*Version 0.1.3.6:

Added The Necronomicon


Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Celestial Infernal Mod

https://mirror.sgkoi.dev/direct/CelestialInfernalMod.png
Download v0.6.0.1 (5.9 MB)

Andrzinho15


Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Spectral Awoken

https://mirror.sgkoi.dev/direct/SpectralAwoken.png
Download v0.7.9.14 (2.9 MB)

NineCreators


Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Shortsword Overhaul
Download v1.0.1 (8.7 KB)

Adam Turquoise


Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Calamity Lab Crash Fix
Download v1.0 (10.5 KB)

Dominic K


Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Better Expert mode
Download v2.3 (139.9 KB)

Daiyousei

Fixes and tweaks expert mode

Changes may include:
-Bug fixes(Skeletron Prime spinning speed, Clowns not spawning chattering teeth bombs)
-Nerfs(Really annoying mobs such as bats and worms)
-New attacks(demon eyes, fighter AIs, bosses, etc.)
-Expert mode attacks for bosses that don't have one(Skeletron prime, The Twins, Golem, etc.)
-Expert mode attack improvements(Plantera, Brain of Cthulhu, etc.)
-New expert drops

If you use this mod in normal mode, only the nerfs take effect

Some changes will be moved to master mode once TMod 1.4 arrives

Mod is not intended to be used with other mods that adds their own difficulty

Changelogs:

v2.3:
-Gave Everscreams an expert drop (Mourning woods won't get one because of the 1.4 witch broom mount)
-Made some improvements to Golem and Skeletron prime
-Fixed prime cannon firing bombs and rockets at the same time
-Nerfed delusional shield, can no longer deflect projectiles that can kill the player in one hit

v2.2:
-Added Telegraphs to cultist's Solar Sword attack
-Made some optimizations
-Buffed seeker droid, eyebolts destroy hostile projectiles and also home into them
-Fixed Seeker droid triggering when taking a hit but not taking damage
-Twins' eyebolts can now be destroyed
-Gave biome mimics expert drops

v2.1:
-Worm remote now increases your max sentries by 3
-Made some improvements to Lunatic Cultist (again...)
-Fixed Harvest scythes not getting melee boosts
-Made some slight nerfs to some enemies
-Clowns will now spawn chattering teeth bomb like in 1.4
-Added a Plantera summoning item

v2.0:
-Added an expert mode toggle(Obtainable from your local demon altar)
-Fixed some projectiles having abnormally large hitboxes
-Made visual improvements to some projectiles
-Shadowflame pendant now shoots apparitions toward your last hit enemy instead of the cursor
-Orichalcum petals and Chlorophyte leaf crystals no longer trigger the shadowflame pendant's effect as it causes an endless loop of projectile spam
-Minions will restore less flight when dragon talon is equipped
-Lost girls can now occasionally go invisible, this is mostly to match the nymph's expert mode drop's ability
-Made some slight adjustments to Brain of Cthulhu's expert attack, their movement speed now depends on how far you are from it
-World feeders no longer fire cursed flames while buried
-Nerfed world feeder's expert attack
-Made some improvements to fighter AIs
-Made some improvements to projectile fighter AIs
-Made some improvements to demon eye AIs

v1.9:
-Gave nymph an expert mode drop
-Made AI improvements to twins' eyebolts, they now home the way I want them to
-Made the expert drops drop like treasure bags, now they drop per player that interacted with the entity

v1.8:
-Added mod config(All are server sided and requires a restart to be changed properly)
-Twins' eyebolts now home properly in multiplayer(FINALLY!)
-Made major optimizations to lunatic cultist as it sometimes causes lag
-Made minor changes to some attacks
-Tweaked cultist again(removed/replaced attacks that were buggy/don't fit)
-Cultist phase 3 now starts at 33% health as 25% health was too short for a phase since the boss dies too fast
-Tweaked expert mode BoC's attacks, now it only starts at 50% health and happens 33% of the time(spoiler, its basically a "hive mind dash")
-Buffed ice golem expert drop's attack speed
-Removed spazmatism's projectile buffs
-Destroyer lasers no longer go through tiles

v1.7:
-Gave Mothron an expert mode drop
-Resprited turret attachment, now also has an equip texture(player's back)
-Resprited seeker droid
-Adjusted skeletron prime's spinning speed calculation to correctly match the 1.4 bug fix(31 mph base, up to 76 mph when 37.5 tiles away)
-Changed skeletron prime's sprite animation so that the mouth only opens when missiles are about to fire
-Changed skeletron prime's laser eyes attack so it increases in attack speed as health wanes
-Turret attachment's skull missiles no longer fire if the player is attacking with a non-summoner weapon, if the player attacks with a non-summoner weapon, the cooldown would be reset as a small penalty
-Turret attachment now supports pickaxes

v1.6:
-Reworked turret attachment, now the fired projectiles depends on your damage type(supports non-vanilla classes)
>For non vanilla classes, it just fires a big, blue missile every 5 attacks
>For melee, it fires a volley of red missiles every 4 attacks
>For ranger, it fires 2 bouncy grenades(similarly to grenade launcher)
>For mage, it fires 4 pink lasers that are inaccurate(notice how i did't specify as to what type of turret this weapon is)
>For thrower, it fires 2 sticky mines that explode when touched(similarly to proximity mine launcher

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
All or Nothing
Download v0.0.2.1 (41.5 KB)

Sakura Nishimoto & Frien…

Current Version: v0.0.2.1

All or Nothing adds:
+13 Items
+1 Ore
+3 Tiles

Changelog:

-0.0.2.1: Some Changes (11/25/2020)
Changed: Ryaheem's Estoc
Changed: Molten Estoc
Added: Forest Eater

-0.0.2: Minor Update (11/25/2020)
Added: Ancient Parts
Added: Connecter
Removed: Ancient Bar (Ancient Manipulator Recipe)
Changed: Ancient Bar (Mythril Anvil Recipe)
Added: Molten Estoc

-0.0.1.1: Quick Little Fix (11/25/2020)
Changed: Authors

-0.0.1: The Start of A Brand New Mod (11/25/2020)
Mod Creation

Localizer Package
4 years ago tModLoader v0.11.7.8 Edit | Delete
Prefixes for Fishing Poles (Test Version)

https://mirror.sgkoi.dev/direct/PrefixesForFishingPoles.png
Download v0.9.3 (32.6 KB)

S-Pladison


Localizer Package
5 years ago tModLoader v0.11.7.4 Edit | Delete
MoreNPC
Download v1.1 (14.6 KB)

MoreNPC

MoreNPC

This Mod adds more NPC's into the game
There is currently 1 NPC available.


Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Auto Trash

https://i.imgur.com/gCuV8kL.png
Download v0.5.2 (78 KB)

jopojelly

Adds an Auto-Trash Slot:
Place items in the Auto-Trash slot to immediately trash them as they are picked up later. Useful for all those items that clutter your inventory.

Ctrl+Shift click inventory items to quickly add to auto trash list.

You can also use the config to have the Auto-Trash slot instead act as an Auto-Sell slot. In Auto-Sell mode, you automatically get coins when items are auto-trashed. The default is 15%, slightly less than the 20% you would get from shops.

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Magic Storage - Extra

https://i.imgur.com/i5MYdMS.png
Download v0.5.5.10 (584.1 KB)

blushiemagic and wvlad a…

Are you tired of having a mess of chests in your base? Never remember where you put your items, and have to run across your entire house to get from chest to chest? This mod will solve all of your problems!

This mod offers a solution to storage problems once and for all. It allows you to construct a central network to store all your items, that you can access from one single block. If desired, you can even set up multiple access points to use your storage from anywhere in the world. You can search your storage for items with a certain name, filter by item types, etc. The magic storage can even craft items for you!

The magic storage scales as you progress in your playthrough. It is accessible very early in the game, but with limited power. As you defeat bosses and earn more materials, you will be able to upgrade your storage to perform more functions and more easily expand the storage capacity.

Changes from original:
Added more station slots to the crafting interface.
Added more sort options.
Added RecursiveCraft support
Added quick stack and restock to Storage Heart deposit button (Read tooltip)
Added weapon DPS calculation (Not 100% accurate)

TODO:
Money Compactor
Blacklist/Whitelist for specific accesses
Wait for bug reports

Changelog:
0.5.5.10:
Fix Linux issues - fuck Mono
0.5.5.9:
Add config option to toggle the dps tooltip
0.5.5.8:
Fix bug that prevented the placement of Storage Connector above blocks
0.5.5.7:
- Fix bug that prevented placing storage tiles onto blocks
0.5.5.6:
- Fix Storage Unit placement bug
0.5.5.5:
- Items of same type and prefix stack together
- Bug fix
0.5.5.3:
- Added config to clear search text
0.5.4.1:
Add config for storage deposit quick stack behaviour
- Due to some config changes, all your config settings have been reset
0.5.4.0:
Fixed world sections not loading due to storage systems having too many items
Fixed bad netcode causing "read underflows"
Fixed the crafting GUI sometimes throwing exceptions
Fixes done by absoluteAquarian
0.5.3.6:
Update RecursiveCraft reference
0.5.3.5:
Fix storage access
0.5.3.4:
Fix reach extending items not working
0.5.3.3:
Show that ingredient is craftable in ingredient list
0.5.3.2:
Fix logic error
0.5.3.1:
Fix storage heart not being loaded when far away in multiplayer
0.5.3.0:
Update for new RecursiveCraft version
0.5.2.13:
Fix issue with recipe staying selected after reload
0.5.2.12:
Fix bug introduced in 0.5.2.9 and add Mod Helpers bug reporting feature
0.5.2.11:
Some more optimizations
0.5.2.10:
Fix right click only working on result once
0.5.2.9:
Fix pulling wrong item from storage
0.5.2.8:
Optimizations and modular ingredient UI
0.5.2.7:
Added config for default recipe filter
0.5.2.6:
Fixed extracting items from first instead of last stack
0.5.2.5:
Functional RecursiveCraft support
0.5.2.4:
Fix vanilla recipe groups not being processed
0.5.2.2:
Temporarily disable integration with RecursiveCraft due to bugs
0.5.2.1:
Fix search bug
0.5.2.0:
Added integration with the RecursiveCraft mod

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Mylancoco13's Extras
Download v0.1 (3.3 KB)

Mylancoco13


Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
SpellTomes
Download v0.1 (25.8 KB)

melting35


Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Calamity's Vanities

https://i.imgur.com/4jKHfGG.png
Download v9.3 (11.5 MB)

YuH, originally owned by…

Calamity's Vanities is a mod which aims to add more vanity items/pets to the Calamity mod.

Currently adds the following:

- Over 90 cute pets! Including some with their own unique gimmicks!
- Several Mounts
- 6 Hooks
- A handful of wings
- A plethora of placeable decorations including four furniture sets
- Some new critters to be found across your world
- A large amount of vanity clothing, hats, and accessories

Sprite Credits: Kawaggy, Poddy, Blockaroz, William, YuH, Yharex87, TimerFun, caligulasAquarium, Krysmun, IbanPlay, Willowmaine, Enreden, Gamagamer64, L0st, Cooper, RyanLolz1, Vectix, Mochi, Leon, NnickykunN, Dorira, Vinni, Tobias, Mathew, Ramen Guy, SenpaiMasterNekitoKawaii2007, Nitro, YeH, F-3R, Sok, Triangle, Drædon Gaming, Rocketlauncher269, PokerFace, and MrPlague
Music Credits: Heart Plus Up! and apotofkoolaid
Code Credits: Potato Person, Kawaggy, nalyddd, Hypera, Phupperbat, Seraph, Stevie, Dominic Karma, IbanPlay, Willowmaine, Drædon Gaming

Note: This mod is not an official addon to Calamity, rather just a fun fan made mod.

Discord: https://discord.gg/Qgx8eRA

Wiki: https://terrariamods.gamepedia.com/Calamity's_Vanities

Localizer Package
3 years ago tModLoader v0.11.8.8 Edit | Delete
Smart Doors (from 1.4)
Download v1.3.3 (27.6 KB)

GoodPro712

Smart Doors is a feature from 1.4 where doors automatically open. A lot of people playing 1.4 that come back to tModLoader will have to get used to no smart doors however this changes that and adds the feature in a mod.

Disclaimer:
~ This mod is not open source as it uses code directly from Terraria's code.


Version History:

v1.3.3
- Added safety to adding values to dictionaries and lists

v1.3.2
- General code cleaning

v1.3.1
- General code cleaning and organizing
- Removed tall gate modded support coming soon from description as tModLoader doesn't support that

v1.3
- Fixed a bug with reloading.. again
- Cleaned more code + small optimizations

v1.2.1
- Cleaner code and better description

v1.2
- Fixed a bug with reloading causing an error

v1.1
- Fixed modded doors not working

v1.0
- Initial release

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Entropy's Edge

https://mirror.sgkoi.dev/direct/EntropysEdge.png
Download v1.0.0.5 (5.6 MB)

ThomasThePencil


Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
A Few Extra Scythes and Sickles
Download v0.1 (55.4 KB)

Nerg


Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Paint Brush Weapons!

https://mirror.sgkoi.dev/direct/PaintBrushes.png
Download v2.4 (62.1 KB)

Exitium (LuaresGames)

This mod adds various Paint Brushes, which are magic "melee" weapons that creates ink walls to damage enemies, throughout the progression of the game!

Thanks to Reb and Crimson for helping with sprites!

Version 2.1:

Completely Reworked Sprites

Version 1.5:

*Added Hardmode Paint Brushes

Version 1.4:

*Added Unstable Star

Version 1.3:

*Reworked Sprites

Version 1.2:

*Pre-Hardmode Paint Brushes added

Version 1.1:

*Paint Brush added

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Loot Bags

https://i.imgur.com/EoYOSrd.png
Download v1.1 (216 KB)

Caseratis

Welcome to the Loot Bags Mod!
This mod adds 7 different obtainable loot bags and 2 loot bag only items to your world. (+1 Secret Loot Bag that has a ridiculous new way of obtaining)

The loot obtainable has been completely revamped. Click the homepage button for the list of items.
The aim of the mod is to give you occasional rare items.

Tier 1 - Beginning of Game
Tier 2 - Post Skeletron
Tier 3 - Post WoF
Tier 4 - Post Mech Bosses
Tier 5 - Post Golem
Tier 6 - Post Moon Lord
Dye - Drops from dye related enemies

There are special weapons for each loot bag tier. The weapons get better as you go up the tiers.

Big Thanks to Xray299 and seabass927 for amazing sprites and suggestions!

Localizer Package
5 years ago tModLoader v0.11.3 Edit | Delete
Classic Mod
Download v0.1.2.2 (297.8 KB)

Classic Mod

removes content and balances around classic mode
1.1 freebie orbs and spectre boots changed the balancing baseline
1.2 was a design shift of rng drops

mod for those who like alpha minecraft (beds bad)


it's quite broken and won't give the right feel without truly scrapping alternate ores. etc
1.2's dilution of rng music, rng backgrounds, rng trees is strange.
made this a while ago but might as well upload than never making a 1.4 version

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
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