tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Cosmivengeon Mod - Scales and Storm Update
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Download v0.1.12 (15.6 MB) |
absoluteAquarian |
The official Cosmivengeon mod.
Please read the thread on our homepage for more info! (Currently only contains content up to the Wall of Flesh progression-wise.) This mod adds the following: 2 Bosses Several NPCs Several Items Several Buffs/Debuffs 1 New game mode (Desolation) 5 Songs 1 new ability (Stamina) Localizer Package |
3 years ago | tModLoader v0.11.8.1 | Edit | Delete |
Gel Tools
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Download v0.12 (28.7 KB) |
exarobibliologist |
Gel Tools is forked from OP+Recipes.
It contains only the Gel Bait and Gel Weapons. It may possibly contain more as time goes on. This mod is forked from the OP+Recipes mod. It contains only the Gel tools and bait. If you are looking for the recipes search Mod Browser for "Just OP Recipes" Or if you are looking for the Pixels, search the Mod Browser for "Pixel Power" Use the Recipe Browser to figure them all out. Read all about the stuff in the mod on the mod homepage. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Pixel Power
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Download v0.12.1 (30.5 KB) |
exarobibliologist |
This mod is forked from the OP+Recipes mod.
It contains only the Pixel accessories which can really super-charge the Player. They are crafted using 1 Platinum coin. If you are looking for the Gel weapons search Mod Browser for "Gel Tools" Or if you are looking for the overpowered recipes, search the Mod Browser for "Just OP Recipes" Use the Recipe Browser to figure them all out. Read all about the stuff in the mod on the mod homepage. CHANGELOG v1.0.0 - "You really need to work on the icons." / "Okay. How about now?" / "Well, it's not worse..." Icons provided under the Creative Commons 3.0. Many thanks to Lorc for providing these icons at game-icons.net v1.9 - Forked all the Gel stuff into "Gel Mod" (search in Mod Browser to find it) and removed them from this mod. v1.9 - Forked all the recipes into "Just OP Recipes" (search in Mod Browser to find it) and removed them from this mod. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Ujokin's Sword
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Download v0.1 (10.6 KB) |
ujokin |
Ujokin's Sword ��� ������ ujokin XD
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Cheevo Getter
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Download v0.1.2 (9.4 KB) |
Dual |
You know the drill ---
"Those fishing achievements suck." Or maybe "Moonlord is way too hard of a boss." Or maybe "I'm a perfectionist and can't stand a 95%." Whyever you're cheating, there's Cheevo Getter! --- How it works --- All you have to do is double-click an achievement! It's all client-sided. It even syncs with Steam achievements. --- That's all! --- Big thanks to Moonburn for the nice icon. Happy hunting!"> --- You know the drill --- "Those fishing achievements suck." Or maybe "Moonlord is way too hard of a boss." Or maybe "I'm a perfectionist and can't stand a 95%." Whyever you're cheating, there's Cheevo Getter! --- How it works --- All you have to do is double-click an achievement! It's all client-sided. It even syncs with Steam achievements. --- That's all! --- Big thanks to Moonburn for the nice icon. Happy hunting! Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's Simple Mouse Highlight
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Download v0.2 (21.4 KB) |
Lanboost |
Always shows a ugly cursor, so you don't lose it!
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's Uncraft Items
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Download v1.31.3 (49.7 KB) |
Lanboost |
Make you able to uncraft items, meaning you will destroy the item and get the resource back (or a % of it), this is done with the hammer button to the right of inventory!
Now supports disabled token recipes for: ImkSushisMod and TokenMod Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
TerraTyping
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Download v0.1.3.1 (298 KB) |
CrimsonTek |
Levitate: Protects the user from ground attacks.
Volt Absorb: Allows the user to heal from electric attacks. Lightning Rod: Attracts electric projectiles, and makesit immune to electric attacks. Motor Drive: Speeds the user up when hit by electric attacks, and makes it immune. Water Absorb: Allows the user to heal from water attacks. Storm Drain: Attracts water projectiles, and makes the user immune to them. Flash Fire: Buffs the user when hit by a fire attack, and makes it immune to them. Sap Sipper: Makes the user immune to grass attacks. Thick Fat: Reduces the damage taken from ice and fire attacks. Fluffy: Reduces the damage taken from melee attacks, but increases the damage taken from fire attacks. Heatproof: Reduces the damage taken from fire attacks. Water Bubble: Reduces the damage taken from fire attacks, and powers up the user's water attacks. Justified: Powers up the user when hit by dark types. Water Compaction: Sharply raises the defense of the user when hit by a water attack. Steam Engine: Speeds the user up when hit by a water attack. Dry Skin: Damages the user in the heat. Heals the user in the rain. Mummy: Converts the attacker's ability to mummy temporarily. Corrosion: Allows the user's poison attacks to hit steel and poison types. Color Change: When hit, the user changes its type to the attacking type. Mold Breaker: The user ignores the opponents abilities. Sand Force: Powers up rock, ground, and steel attacks during sandstorms. Scrappy: Allows the user to attack ghostly enemies with normal and fighting attacks. Flammable: Increases the damage the user takes from fire, but reduces the damage taken from water. - Bug Fixes v0.1.2.4 - Fixed weapons doing more damage than they should in normal mode - Armor no longer shows a "damage penalty", despite not being weapons v0.1.2.3 - Fixed weapons having too much damage v0.1.2.2 - Minor updates to some code - Proper config file v0.1.2.1 - Made all Held Items rarer - Made bloody heart only drop during blood moons - Changed a few types v0.1.2.0 - Added Held Items for every type. + Silk Scarf (Normal Type) Crafted with 25 silk + Charcoal (Fire Type) Dropped by enemies in the underworld + Mystic Water (Water Type) Found while fishing + Magnet (Electric Type) Dropped by enemies in the underground + Miracle Seed (Grass Type) Sold by the Dryad for 40 gold + Never-Melt Ice (Ice Type) Crafted with 50 ice at an ice machine + Fighter's Belt (Fighting Type) Dropped during fighting + Poison Barb (Poison Type) Dropped by the Queen Bee + Soft Sand (Ground Type) [c/ba8c4e: Crafted with "> TerraTyping, created by CrimsonTek. What does it do? TerraTyping adds Pokemon-esque types to Terraria! Every vanilla weapon and enemy is given a type, and types that are effective will deal more damage. I included the 18 types found in Pokemon, as well as Blood and Bone to round out the Crimson and Dungeon biomes respectively. This mod adds no items or enemies yet, only functionality. This means you can try it in a world you've already started, and it won't mess up your game! Special Thanks to all the people that helped me with this mod. Translations |RU| Russian: Rostya |FR| French: LyDek |DE| German: Feutor Github: https://github.com/CrimsonTek/TerraTyping > My GitHub repository for the mod. Mod Homepage: https://discord.gg/RvPGKwz > My public Discord server for reports, suggestions, or anything else. ######## ######## ######## ######## Version History: v0.1.3.1 - Fixed the "melee type" response color when using "/type npc [npc name]". v0.1.3.0 - Added a new command: "/type" Try "/type [type]" to see the strengths and weaknesses of a given type. Try "/type npc [npc name]" to see the type of an NPC and it's strengths and weaknesses. - Added 22 new abilities for enemies. Levitate: Protects the user from ground attacks. Volt Absorb: Allows the user to heal from electric attacks. Lightning Rod: Attracts electric projectiles, and makesit immune to electric attacks. Motor Drive: Speeds the user up when hit by electric attacks, and makes it immune. Water Absorb: Allows the user to heal from water attacks. Storm Drain: Attracts water projectiles, and makes the user immune to them. Flash Fire: Buffs the user when hit by a fire attack, and makes it immune to them. Sap Sipper: Makes the user immune to grass attacks. Thick Fat: Reduces the damage taken from ice and fire attacks. Fluffy: Reduces the damage taken from melee attacks, but increases the damage taken from fire attacks. Heatproof: Reduces the damage taken from fire attacks. Water Bubble: Reduces the damage taken from fire attacks, and powers up the user's water attacks. Justified: Powers up the user when hit by dark types. Water Compaction: Sharply raises the defense of the user when hit by a water attack. Steam Engine: Speeds the user up when hit by a water attack. Dry Skin: Damages the user in the heat. Heals the user in the rain. Mummy: Converts the attacker's ability to mummy temporarily. Corrosion: Allows the user's poison attacks to hit steel and poison types. Color Change: When hit, the user changes its type to the attacking type. Mold Breaker: The user ignores the opponents abilities. Sand Force: Powers up rock, ground, and steel attacks during sandstorms. Scrappy: Allows the user to attack ghostly enemies with normal and fighting attacks. Flammable: Increases the damage the user takes from fire, but reduces the damage taken from water. - Bug Fixes v0.1.2.4 - Fixed weapons doing more damage than they should in normal mode - Armor no longer shows a "damage penalty", despite not being weapons v0.1.2.3 - Fixed weapons having too much damage v0.1.2.2 - Minor updates to some code - Proper config file v0.1.2.1 - Made all Held Items rarer - Made bloody heart only drop during blood moons - Changed a few types v0.1.2.0 - Added Held Items for every type. + Silk Scarf (Normal Type) Crafted with 25 silk + Charcoal (Fire Type) Dropped by enemies in the underworld + Mystic Water (Water Type) Found while fishing + Magnet (Electric Type) Dropped by enemies in the underground + Miracle Seed (Grass Type) Sold by the Dryad for 40 gold + Never-Melt Ice (Ice Type) Crafted with 50 ice at an ice machine + Fighter's Belt (Fighting Type) Dropped during fighting + Poison Barb (Poison Type) Dropped by the Queen Bee + Soft Sand (Ground Type) [c/ba8c4e: Crafted with Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Potion Accessories, Again
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Download v0.2 (58.3 KB) |
username |
Another attempt at making a somewhat balanced mod that adds equippable potions, made after getting tired of waiting until Solidified Potions gets updated to a recent version of tML. Current features:
* Accessory versions for all vanilla potion buffs and flasks, which cost 30 of their potions at an anvil (configurable) * Buff icons are still applied, as some sort of balancing, to prevent potion effects from being applied twice in case a normal potion is used, because I think it's faster to do it like this, because all other options I know don't do this, and hopefully to make compatibility with other mods easier in the future Possible future features: * Compatibility with potions from most mods I know * A way to achieve perfect balance by increasing the crafting cost if potion shop mods are detected * Maybe better sprites too, who knows Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Survivaria - A Survival Mod
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Download v0.4.0.0 (1 MB) |
NuovaPrime, orian34, THE… |
Survivaria is a unique mod that adds in multiple new survival mechanics, tons of new items and more.
Features: Hunger - One of the 2 main resources in the mod, decreases slowly over time and gives increasing negative effects as it gets lower. The better food you eat the more hunger it will restore and the better bonuses you recieve. Thirst - The other main resource in the mod, also decreases slowly overtime and faster in hot environments, also gives more negative effects as it gets lower. Drinking more revitalizing drinks keeps you refreshed for longer and gives better effects. New food items - Over 100+ new foods and drinks to eat, the more time you spend making better meals the better the bonuses are. Don't slack on your diet! New crafing stations and survival items - A handful of new stations which assist in creating better food. Also don't forget your handy survival items that assist you in many ways! Changelog: V0.4.0.0 1) Added the Blood Analyzer and the Hydrolyzer Crystals, sold by the goblin tinkerer and skeleton merchant respectively. 2) Added seeds for all existing survivaria plants, you can harvest them using the new iron or lead trowels, or the rare dynasty trowel sold by the traveling merchant. 3) Fixed Cloudstalk generating only between two cloud blocks, instead of just hanging from them. 4) Fixed Cocolate not dropping if it's not a pure palm tree. 5) Changed the mutating smoothie to make it more pog. 6) Lowered thirst drain rate a bit. 7) Made Hunger and Thirst save whenever you leave and rejoin the world, no more rejoining to reset it. 8) Fixed bug where vanilla well fed foods still said the effects even if it didn't do that, only happens with hunger enabled. 9) Fixed bug where enemies dropped nothing if you didn't have fargo's soul mod enabled. 10) All plants now have a chance to decay off if left alive too long, this should help with the overabundance of plant spawns. 11) Added a config option to adjust plant spawn rates in the world. 12) Made fiery tuber an upside-down plant. 13) Fixed bleed root not spawning. 14) Lowered the growth and chance for plants to spawn even more. 15) Various minor tweaks. 16) Updated some drinks' sprites. 17) The gold of the capt'n drops. 18) Updated mod weakrefs. 19) Fixed item default properties, tiles won't consume for no reason and other weird behaviors. 20) Added negative stats tooltips. 21) Gourd is no more broken. 22) Added books and salt recipes using survivaria plants. 23) Adjusted and modified many spawn conditions for plants. 24) Fixed some 2x2 plants not being handled correctly. 25) Added Overhaul compatibility for wet sand, now you can grow amalgae properly. V0.3.2.2 1) Fixed bug where some foods couldn't be consumed but still gave their buffs, resulting in infinite food or drink. 2) Added Pop sensation and MRE. 3) Added new cross content foods with fargo's mutant/soul mod, a drop from the mutant boss and a food sold by the deviantt. 4) Changed the hunger and thirst drain multipliers to be floats, allowing it to go from x0-x3 instead of number values. 5) Fixed sounds not playing properly on many foods. 6) Decreased the chance and volume of the hungry and thirsty sounds. 7) Lowered the chance for plants to spawn. 8) New players now start with 4 MRE's to help last the first day or so. V0.3.2.1 1) Slightly reduced thirst and hunger drain rates. 2) Adjusted the recipes for filtered water, crimson blaze, hot blooded pot, grind stone and mortar and pestle. 3) Increased volume of the low hunger and thirst sounds. 4) Fixed bug where it consumed the item if you tried to place a tile even if it wasn't a valid spot. 5) Fixed bug where disabling hunger or thirst in the config didn't actually disable it. 6) Added config to disable hunger and food stats on potions. 7) Added configs to adjust hunger and thirst drain rate multipliers. V0.3.2.0 1) Slightly increased evil plants spawn rate. 2) Onfire and frozen debuff from food had doubled time. 3) Fixed bug where bigger foods just wouldn't give any stats. 4) Made plants appear on the minimap. 5) Cocolate drops properly now. 6) Added Spaghetti of Cthulhu, Super Salted Epineurium, Root of Evil, Honey-Filled Croissant and Endless Tripe Sausage. 7) Added hunger to potions. 8) Fixed some growing animations glitching out. 9) Fixed some plants dropping more items than they should. 10) Fixed bug where you could remove Nausea and Hyponatremia at the nurse. V0.3.1.1 1) Fixed gamebreaking bug where placables would be consumed even if you couldn't place it. V Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
bean weapons
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Download v0.1.3 (36.2 KB) |
Kepcakum |
this mod is not complete but enjoy some bean themed items
features so far: bean ore - spawns in very large chunks baked beans - material made of bean ore and fallen stars bean blade - bean themed melee weapon bean staff - bean themed magic weapon bean bow - ranged weapon that fires beans can of beans - basically a better health potion to be added in future updates: maybe balance out the damage numbers enemies bosses? Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Octo Party
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Download v0.1.21 (34.7 KB) |
Zepht |
Just a cool octo mod for some cool peeps.
Couple of vanities and (wip) upgreadable weapons for each. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Calamity Yoyo Bag Buffed
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Download v0.3.7 (75.5 KB) |
Quirkelchomp |
*This mod is still incomplete. Dynamic yoyo ranges are a work in progress. Multiplayer compatibilty is still being tested. Balancing is also being tested and tweaked.*
Calamity Yoyo Bag Buffed is a mod that strengthens the effects of the yoyo bag for the Calamity Mod so that yoyo users are not forced to rely on other weapon types to progress in certain more-difficult sections of the game. This mod creates four new yoyo bags meant to be crafted post-Moonlord. Use the Guide NPC to assist with crafting recipes. Recent Changelog: v0.3.0 = Implemented a small work-around for increasing yoyo range, buffed the final yoyo bag upgrade with a custom counterweight, added custom sprites! v0.3.1 = Attempt at making mod icon upload to Mod Browser v0.3.5 = Finally achieved a true yoyo range extension, albeit a static one. Dynamic yoyo ranges are still a work in progress, however. v0.3.6 = Updated for compatibility with tModLoader v0.11.5 v0.3.7 = ModBrowser crash re-upload *Calamity Mod spoilers below* *Calamity Mod spoilers below* *Calamity Mod spoilers below* *Calamity Mod spoilers below* One can be crafted immediately post-Moonlord. One can be crafted post-Providence. One can be crafted post-Devourer. One can be crafted post-Yharon. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Useful Items
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Download v2.0 (130.1 KB) |
Gortart |
Useful Items is a mod that aims to reduce wasted time.
Please visit the forum post for more information. Localizer Package |
4 years ago | tModLoader v0.11.5 | Edit | Delete |
Recipe Tweaker 2
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Download v0.2 (99.8 KB) |
Jacklz |
Important
***Recipe changes will only take effect after reloading ***Currently does NOT support adding custom recipe groups, existing recipe groups should be fine ***Marked recipes will not stay marked after a reload ***Don't forget to save your recipe changes ***It is recommended to NOT edit the config file outside of the custom UI, as errors can occur ***Click the show help button on the UI to bring up the 'how to use' text in chat How to use: ***Before starting a new recipe, click the N button or click an existing recipe and edit from there ***Use left click in the recipe grid to show recipe ingredients and workstations ***Use middle click in the recipe grid to disable/remove the recipe ***To remove items or workstations from the recipe, use middle click in their respective grids ***Use left click in the item grid to add the item to the ingredient list ***Use right click in the item grid to add the item to the workstation list ***Use middle click in the item grid to set the crafted item of the new recipe ***When you're ready to add your recipe, click the F button ***Use right click in the recipe grid to mark recipes for later use Search for items and recipes using multiple different search criteria: @ = mod search ! = exclude mod search # = tooltip search % = workstation search (for recipes only) $ = sub search - used to find items within expressed search criteria & = marked recipe search (does not need $)"> Recipe Tweaker 2 (nevermind what happened to 1) is a mod that allows you to enable/disable any recipe in your game and also supports adding custom recipes. Don't like a recipe that a mod adds? No problem! Simply set a hotkey in your controls menu to bring up the UI and begin editing Important ***Recipe changes will only take effect after reloading ***Currently does NOT support adding custom recipe groups, existing recipe groups should be fine ***Marked recipes will not stay marked after a reload ***Don't forget to save your recipe changes ***It is recommended to NOT edit the config file outside of the custom UI, as errors can occur ***Click the show help button on the UI to bring up the 'how to use' text in chat How to use: ***Before starting a new recipe, click the N button or click an existing recipe and edit from there ***Use left click in the recipe grid to show recipe ingredients and workstations ***Use middle click in the recipe grid to disable/remove the recipe ***To remove items or workstations from the recipe, use middle click in their respective grids ***Use left click in the item grid to add the item to the ingredient list ***Use right click in the item grid to add the item to the workstation list ***Use middle click in the item grid to set the crafted item of the new recipe ***When you're ready to add your recipe, click the F button ***Use right click in the recipe grid to mark recipes for later use Search for items and recipes using multiple different search criteria: @ = mod search ! = exclude mod search # = tooltip search % = workstation search (for recipes only) $ = sub search - used to find items within expressed search criteria & = marked recipe search (does not need $) Localizer Package |
5 years ago | tModLoader v0.11.4 | Edit | Delete |
Throwing Hand Hammers
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Download v1.2 (33.4 KB) |
Omega Nightfueled |
Throwing Hand Hammers is a mod that adds vanilla hammers in throwing style.
I did this mod because i was dissapointed with the paladin's hammer working like a boomerang. These hammers work like the Hammer that the paladin throws Ver.1.2 Currently haves: All Prehardmode Hammer in Hand Style (rockfish not included and Pwnhammer is technically Hardmode) Localizer Package |
5 years ago | tModLoader v0.11.4 | Edit | Delete |
blade
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Download v6.3 (267.8 KB) |
Phat001 |
blade mod have more weapon
+26 weapon +1 magic item +18 ammo +13 accessories +1 mount +1 light pet Localizer Package |
4 years ago | tModLoader v0.11.7 | Edit | Delete |
TheyTrynaBeCrate
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Download v0.1 (15.6 KB) |
cRATE |
TheyTrynaBeCrate is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Boss Tokens Mod
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Download v0.1.1 (27.4 KB) |
Katsumashi |
Ever had trouble getting the RNG to be in your favour? This mod is for you!
Bosses will now drop "Boss Tokens", which can be changed into one item each. The weapons cannot be changed back to tokens. Right now, bosses will drop one token and their random item. (Basically, you get double the loot.) Same in Expert Mode, but with Treasure Bags instead. I will fix that later. If there are any bugs, please tell me on Twitter @littlebugletYT. (Note: I am aware that the tokens sometimes don't drop - especially the Moon Lord one - in newer versions of tModLoader. When I work out what's happening I will fix this) Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
Paladins Honor
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Download v0.3 (39.9 KB) |
rjc22222 |
Paladin's Honor is a mod where you are unable to damage any living creatures with any item of any kind that does damage, EXCEPT the Paladin's Hammer. You start with this weapon that has a special stat called "Honor Points". When you kill enemies with the hammer you will get a certain amount of "Honor Points" based on the enemy's stats. When you gain enough "Honor Points" you can upgrade your hammer to the next tier making it stronger by right clicking it in the inventory.
(It cannot get "Honor Points" from statue mobs or when the "Honor Points" are maxed out) Localizer Package |
5 years ago | tModLoader v0.11.3 | Edit | Delete |