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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
ItemMagnetPlus

https://i.imgur.com/4AMZDQu.png
Download v1.0.3.3 (70.8 KB)

direwolf420

ItemMagnetPlus adds a single item called "Item Magnet" that does the obvious thing: Sucking in items around you so you don't have to run around and collect them yourself.

Adds:
Item Magnet (and corresponding buff) that
* can be crafted with simple materials (Iron/Lead)
* works while in your inventory
* can be toggled on and off
* has adjustable range and item succ speed
* has increased stats after killing bosses
* customizable via config ingame to fit your playstyle

How to use:
* Left click cycles through its ranges
* Right click shows current range (you can always check the stats on the buff tooltip)
* This right click functionality changes to "turn off" when "Buff" in the config is false
* Killing bosses improves its stats
* If you want it to either be on or off, change "Scale" in the config to anything but "Increase With Bosses"

Multiplayer:
* This mod is multiplayer compatible, the config is entirely server side, but the buff flag is forced to 1
* Items that are inbetween two players with magnets will "float"
* If "Instant" is enabled and multiple players are in range of an item, it will always go to the same player (it is based on join order)
* Due to the way the "grab delay" is only set in singleplayer, items dropped by the player will instantly latch onto the player, which is normal behavior
* Items might not get sucked up and turn into a "ghost" with the Auto Trash Mod enabled
* Lost items due to this bug won't be recovered
* Report any bugs in the forum thread (please)

Progression: (default config)
Starts with:
Range = 10 (blocks in each direction)
Velocity = 8
Acceleration = 8

Ends with: (killing Moonlord)
Range = 120 (one and a half screens)
Velocity = 32
Acceleration = 32

About the config:
* Buff decides if it gives you a corresponding buff icon to show the status of the magnet
* Held decides if the magnet works only when held
* "Activate On Enter" decides if magnet should be automatically activated when entering the world
* Filter function: Presets (hearts, mana stars, coins, pickup effects), blacklist/whitelist
* Magnet stats are limited to sensible values (Range only goes up to about three screens in any direction)
* If you increase Vel or Acc too much from those recommended above, items might get "stuck" on you until you deactivate it again
* Beware of lag when increasing these values, especially range
* If the difference between velocity and acceleration is too big, items will go in circles around you or get stuck until you deactivate it
* "Instant" skips any velocity of acceleration checks and directly teleports the item to your location
* After you change the values in the config, use the magnet again to take effect

Changelog:
v1.0.3.3: Reduce lag with full inventory

v1.0.3.2: Update item sprite, make config only editable by the host

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Campfire Buffs

https://i.imgur.com/vksF78b.png
Download v1.3.1 (23.3 KB)

valkyrienyanko

When near a campfire, you get the following additional buffs.

Mana Regeneration
Health Regeneration (stacks with campfire regen)
Heartreach
Shine

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
Early Hardmode

https://i.imgur.com/MtW93Mk.png
Download v1.2.1 (23.7 KB)

valkyrienyanko

Is terraria too easy for you?! Well now the world starts in hardmode! Try that for a challenge!

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
MerchantsPlus

https://i.imgur.com/ssJpIQN.png
Download v0.18.1 (174.3 KB)

valkyrienyanko

90 unique shops with almost every item in Terraria spread across all merchants.

Even the guide, nurse, angler, tax collector and old man are now merchants!

Although not all the items are unlocked at once, you will need to defeat bosses and other types of enemies to progress.

Currently there is no wiki, the best way to learn how everything works is by looking directly at the source linked below.

Want to help contribute? Here are some ways you can contribute:
- Suggesting new shops / items.
- Suggesting price changes / item condition changes for making the mod more balanced.
- Listing items that have no sell value.

Items
+ Sell more items based on bosses / enemies defeated.
+ Some items get 'upgraded' as you progress.
+ Sell items based on what you currently have equipped.
+ Items that had no sell values now have unique sell values.

Dialog
+ Quests (Quests give you hints on what you need to do to unlock more items) (WIP)

Extra
+ Merchants have a chance to drop items on death. (disabled by default)
+ 300 health for all merchants. (disabled by default)
+ Slightly reduced sizes. (disabled by default)
+ Shoot different projectiles based on bosses defeated. (disabled by default)

Planned
+ Accessory that gives discount on all shop items
+ Accessory that makes coins drop on enemy hit / kill
+ More complex UI's conveying more information to the player about shops and items including things such as quests

Source: https://github.com/Valks-Terraria-Mods/MerchantsPlus

Special Thanks
- To everyone in the tModLoader Discord for all your generous help
- To ReLogic for making Terraria
- To the team that made tModLoader possible in the first place

===========================================

v0.18
Added missing dev set to clothier shop.
All boss bags now have unique sell values based on world difficulty.
ALL vanity items now have unique sell values.
ALL armour items now have unique sell values.
ALL block items now have unique sell values. (of course I missed a few, that's for you guys to point out :P)
Lots of other things that did not have sell value now have sell value.

v0.17.1
Hotfix which fixes the Witch doctors and Dye Traders shops not cycling properly.

v0.17.0
Added 'UniversalSeedCost' set at 1 gold.
Arms Dealer: Combined Msc shop with Guns shop
The stylist now says something useful.
Wings are no longer just 'Demon Wings' in Merchant shop.
The clothier now sells Yoraiz0r's Spell for 2 plat once you defeated the ancient cultist.
Adding missing vanity dev sets to the clothier clothing shop: Yoraiz0r, Skiph, Will, Aaron
The Dye Trader now has multiple shops and sells ALL the dyes.
Added 'UniversalDyeCost' set at 1 gold.
The Witch doctor now has a "Wings" shop and sells ALL the wings.
Removed Dye Vat from Dye Trader
Removed individual unique enemy kill requirements for all the dyes as it was a unnecessary level of complexity.
Removed Clentaminator from Steampunker

v0.16.0
Added 'UniversalVanityCost' set at 5 gold.
Applied 'UniversalVanityCost' to all vanity items in Party Girl shop.
Added config option 'ShopPriceMultiplier'.
Reduced universal accessory cost from 25 to 20 gold.
The mechanic no longer sells EVERY furniture set, instead she sells their respective materials.
Party girl vanity items moved to Clothier merchant.
You no longer need to press the shop button whenever you click the cycle shop button.
LOTS of prices have been tweaked.
More items now require 'progression levels' to unlock.
The mod has been abstracted on a whole new level!

v0.15.0
Universal pet cost reduced from 25 to 5 gold.
Guide shop items have been tweaked.
Removed empty shop in Merchant shop.

v0.14.0
The Tinkerer no longer sells everything in 'chunks', the items are spread more out meaning you have to progress for fewer rewards now.

v0.13.0
Streamlined the dialog for all the merchants. It's plain and boring now. In future updates, quests will be shown in dialog. Quests will tell the player how to unlock more items in the merchants shops.
Added config options for toggling merchant drops and projectiles.
The idea of quests have been implemented into Goblin Tinkerer dialog.

v0.12.0
Shop category index now resets and is ready for next time you view the shop.
Complete overhaul of the Angler merchant, every item has not been over looked.
Fixed several potential bugs.

v0.11.0
Merchant extra life, alternate Dialog and scaling are now disabled by default in the configs.
More price refactoring.

v0.10.0
Merchant no longers sells all the pets at once, you need to "> This mod adds over 90 unique shops with almost every item in Terraria spread across all merchants.

Even the guide, nurse, angler, tax collector and old man are now merchants!

Although not all the items are unlocked at once, you will need to defeat bosses and other types of enemies to progress.

Currently there is no wiki, the best way to learn how everything works is by looking directly at the source linked below.

Want to help contribute? Here are some ways you can contribute:
- Suggesting new shops / items.
- Suggesting price changes / item condition changes for making the mod more balanced.
- Listing items that have no sell value.

Items
+ Sell more items based on bosses / enemies defeated.
+ Some items get 'upgraded' as you progress.
+ Sell items based on what you currently have equipped.
+ Items that had no sell values now have unique sell values.

Dialog
+ Quests (Quests give you hints on what you need to do to unlock more items) (WIP)

Extra
+ Merchants have a chance to drop items on death. (disabled by default)
+ 300 health for all merchants. (disabled by default)
+ Slightly reduced sizes. (disabled by default)
+ Shoot different projectiles based on bosses defeated. (disabled by default)

Planned
+ Accessory that gives discount on all shop items
+ Accessory that makes coins drop on enemy hit / kill
+ More complex UI's conveying more information to the player about shops and items including things such as quests

Source: https://github.com/Valks-Terraria-Mods/MerchantsPlus

Special Thanks
- To everyone in the tModLoader Discord for all your generous help
- To ReLogic for making Terraria
- To the team that made tModLoader possible in the first place

===========================================

v0.18
Added missing dev set to clothier shop.
All boss bags now have unique sell values based on world difficulty.
ALL vanity items now have unique sell values.
ALL armour items now have unique sell values.
ALL block items now have unique sell values. (of course I missed a few, that's for you guys to point out :P)
Lots of other things that did not have sell value now have sell value.

v0.17.1
Hotfix which fixes the Witch doctors and Dye Traders shops not cycling properly.

v0.17.0
Added 'UniversalSeedCost' set at 1 gold.
Arms Dealer: Combined Msc shop with Guns shop
The stylist now says something useful.
Wings are no longer just 'Demon Wings' in Merchant shop.
The clothier now sells Yoraiz0r's Spell for 2 plat once you defeated the ancient cultist.
Adding missing vanity dev sets to the clothier clothing shop: Yoraiz0r, Skiph, Will, Aaron
The Dye Trader now has multiple shops and sells ALL the dyes.
Added 'UniversalDyeCost' set at 1 gold.
The Witch doctor now has a "Wings" shop and sells ALL the wings.
Removed Dye Vat from Dye Trader
Removed individual unique enemy kill requirements for all the dyes as it was a unnecessary level of complexity.
Removed Clentaminator from Steampunker

v0.16.0
Added 'UniversalVanityCost' set at 5 gold.
Applied 'UniversalVanityCost' to all vanity items in Party Girl shop.
Added config option 'ShopPriceMultiplier'.
Reduced universal accessory cost from 25 to 20 gold.
The mechanic no longer sells EVERY furniture set, instead she sells their respective materials.
Party girl vanity items moved to Clothier merchant.
You no longer need to press the shop button whenever you click the cycle shop button.
LOTS of prices have been tweaked.
More items now require 'progression levels' to unlock.
The mod has been abstracted on a whole new level!

v0.15.0
Universal pet cost reduced from 25 to 5 gold.
Guide shop items have been tweaked.
Removed empty shop in Merchant shop.

v0.14.0
The Tinkerer no longer sells everything in 'chunks', the items are spread more out meaning you have to progress for fewer rewards now.

v0.13.0
Streamlined the dialog for all the merchants. It's plain and boring now. In future updates, quests will be shown in dialog. Quests will tell the player how to unlock more items in the merchants shops.
Added config options for toggling merchant drops and projectiles.
The idea of quests have been implemented into Goblin Tinkerer dialog.

v0.12.0
Shop category index now resets and is ready for next time you view the shop.
Complete overhaul of the Angler merchant, every item has not been over looked.
Fixed several potential bugs.

v0.11.0
Merchant extra life, alternate Dialog and scaling are now disabled by default in the configs.
More price refactoring.

v0.10.0
Merchant no longers sells all the pets at once, you need to

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
Invincible Critters
Download v1.0.1 (5.1 KB)

Adam Turquoise


Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Better Night Sky

https://i.imgur.com/OeEwzxQ.png
Download v1.5.0.1 (1 MB)

Trivaxy

This little mod simply makes your nighttime skies look nicer.
The moon texture is replaced, celestial objects are added to your skies, and new sky movement is added for realism.

Report any bugs you find in the homepage or on the discord!

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Vaim

https://i.imgur.com/q7V9eqD.png
Download v0.6 (6.7 KB)

kate..thegamer

This mod will add accessories and weapons in the future.

currently adds: 4 accessories and 1 post moon lord weapon

v.0.6
added adamantite boulder and titanium boulder
fixed description of the moon and a rock
changed stats for a rock

v.0.5
test nothing added

v.0.4
another name change
a rock's stats have been changed

v0.3
changed name again
added accesorries "The Moon" and "A Rock"
changed icon saw an icon on another mod that looked sort of similar

v0.2
uzi now craftable
changed name
added icon
published to modbrowser

v0.1
added uzi

Localizer Package
6 years ago tModLoader v0.10.1.4 Edit | Delete
Elemental Boots

https://i.imgur.com/NkdSyif.png
Download v2.0.5 (3.2 MB)

LolHens

Allows you to combine several accessories!

credits:
- Fruitbat for his great balloon textures and his illuminated ideas
- thelavaknightdm2 for his cool Elemental Boots texture color upgrade
- kentanggoreng92 for his Lava Shell idea
- Battle Bee for his new textures for the Spiky Ball Blaster, Ice Storm, Extinguisher, Lil' Bombard, Magnet, Space Rifle and Space Laser
- DryCryCrystal for the Pickaxe, Bow, Book and Blade of Elemental sprites and ideas
- [MG]Mecha-Pumpking(TM) for his baby frost slime sprites and ideas
- Everybody for his Band of Stamina and Band of Anarchy Sprites
- Grox the Great for his rotation method to make staves look right

Localizer Package
6 years ago tModLoader v0.10.1.3 Edit | Delete
Minigun

https://i.imgur.com/tGY9ySg.png
Download v3.3.3.23 (33.3 MB)

Azzrill

This mod adds lots of random stuff!
Over 250 new items!
4 New bosses(Not really great, but still...)
Some brand new mechanics!
3 New mobs;
2 New Town NPCs;
2 Sets of armor, 1 of them in ultimate armor!
7 Ultimate artifacts!
Tips:
1. To get Old Scissors you need to go to The All Knowing One and click shop exactly at 7:00 PM in PreHardmode world, it costs 10 Platinum Coins
2. Book of Accuracy and Illegal Weapon Instructions are bought from Arms Dealer in Hardmode world during the Blood Moon
3. Oxygen Flask is bought from Demolitionist in Hardmode world during the Blood Moon
4. The Ultimate Vaccine is bought from Witch Doctor in Hardmode world during the Blood Moon
5. Rotten Eye is bought from Cyborg in Hardmode world during the Blood Moon
6. Clock Corpse is your starting item
7. Luna Dial is dropped by Eye of Pain with 5% chance (10% in expert)
8. The Eye of Pain is summoned by Another Suspicious Looking Eye
9. Stopwatch Presser is dropped by Clockwork with 5% chance (10% in expert)
10. Cursed Cog is dropped by Mehanical Glancers
11. I also recommend you to see what will happen if you equip both Cursed Cog and Calibra's Hairpin and shoot anything
12. I introduced the item which can stop the time! I hope you'd love it!
13. Soul of Sin are dropped by Eye of Pain
14. The Clockwork is summoned by Clockwork Eye
15. Liquid Mercury is dropped by The Clockwork
16. Barrett M107 is bought from Arms Dealer during the Blood Moon if Golem is downed
17. Boost Spell is bought from The All Knowing One after Plantera is killed
18. Wazer Wifle is bought from Travelling Merchant during Eclipse for 999 Platinum Coins
19. M416 Custom is bought from Arms Dealer in Hardmode world after killing any Mechanical Boss
20. Eldrich Berry is dropped by Deathweed if was harvested during Eclipse
21. Sharpened Plating is dropped by The Eye of Pain
22. I have introduced Waypoint System! (Multidimensional Tab)
23. rEther Railgun is bought from The All Knowing One in hardmode after Golem has been defeated
24. rEther Transmission Cannon is bought from The All Knowing One in hardmode after Golem has been defeated
25. Ring of Ethereal Touch is dropped by harpy with 3% chance
26. If submitting SIVA Fragments to Xizor after finishing main quest, it's possible to get one of the following with 15% chance: Vainglory, Compound Bow, Insane Cannon Lance, End World Amulet
26.1. Enjoy playing!
26.2. Also planning to make either a Wiki page or a forum thread when i have time to.

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
WeaponOut Lite
Download v0.1 (24 KB)

Flashkirby99

WeaponOut Lite is based on the original purpose of WeaponOut before it ballooned into extra content. This version is just for the vanity effect without any content provided in the main mod.

This mod doesn't do anything if you already have WeaponOut loaded.

Localizer Package
6 years ago tModLoader v0.10.1.1 Edit | Delete
The Spoon
Download v0.1 (3.3 KB)

-Luka-

The Spoon is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
7 years ago tModLoader v0.10.0.2 Edit | Delete
BaseBall Bat
Download v0.2 (6.4 KB)

-Luka-

BaseBallBat will give you a item to send enemies in the sky!

(made out of 25 wood)

Localizer Package
7 years ago tModLoader v0.10.0.2 Edit | Delete
Bob
Download v0.1 (6.5 KB)

-Luka-

Hi i am Bob i like Mud...

Localizer Package
7 years ago tModLoader v0.10.0.2 Edit | Delete
The Murasame
Download v0.1 (5.3 KB)

Me_attack

This is my first mod, and it adds the Murasame (One slice, one kill) from the anime "Akame ga kill!"

Don't fool yourself, this is in no way balanced. Like, at all. I just like the anime.

Localizer Package
7 years ago tModLoader v0.10.0.2 Edit | Delete
Fogbound
Download v1.2 (4 MB)

sen (original idea from …

I call it... the Fogbound...
Original idea by EmeraldXLapis.
Coded by me, sen.

Localizer Package
7 years ago tModLoader v0.10.0.2 Edit | Delete
Wildlife Mod

https://i.imgur.com/9vCNX7V.png
Download v0.14 (289.8 KB)

5, Graydee

Wildlife Mod adds new passive animals and plants to add that extra touch of atmosphere to your terraria world. You can make several new potions and get other goodies from the content.
The theme of content varies massively, from bamboo on the outskirts of your world to oysters found on the beaches.

Forum post is severely outdated, refer to the discord linked to it if you have questions.

Latest Update:
Stoneberries- grow near water on stone, they increase health but lower damage, these will be reconsidered/revamped quite shortly, give some ideas on the discord server
Overgrown Living Wood Mite- Spawns in living mahoganys, used for bait
Scorching Phoenix- Like the frost phoenix, but spawns in hell
Oyster Gore Fixed
Flying Coin is now the correct size

Yellow Fairy- Spawns like the others, its bottled farm grants slightly increased defense
Living Wood Mite- Spawns in living wood trees, used for bait
Gilded Crawler and Supercharged Orb- One crawls, one floats and glows, found in granite and marble biomes, these two will be polished more soon
Arctic Fox- A chilly recolor of the normal fox for snow biomes
Frost Phoenix- Spawns all around the frost biome, even underground, for some reason it likes to follow you, it may split into two upon death
Glowmasks for more items and grammatical fixes.

Venom Radish- Grows on jungle grass in hardmode, careful not to use 'quick buff' with this in your inventory or you'll be envenomed.
You can use the venom radish for stink and battle potions, as well as pre-plantera venom vials using spider legs.
Pink Marshmallow- Add a strawberry to a cooked marshmallow, extends the effects of the strawberry.
Possibly some other minor tweaks.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Vape RPG Alpha

https://i.imgur.com/qdBzTIy.png
Download v0.3.4.2 (1.6 MB)

FractalXX

This mod is going to be an action RPG mod. It's in a very early alpha stage, so some features might not function as intended, bugs are common, use the mod at your own risk.
ATTENTION: Don't use it in conjunction with Vape Loot as this mod has it integrated.

Current features:
A simple RPG-like level system, XP can be gained from mob kills (the XP gain is determined by a function of the mob's HP, Defense, Damage)
On every level-up you get 5 stat points and 1 skill point. These can be spent on the Character Panel (default hotkey: C, set it in the options if it's not set).
Base stats: Strength (+Melee Damage, Crit), Magic Power (+Magic Damage, Crit), Dexterity (+Ranged Damage, Crit), Agility (+Melee Speed), Vitality (+HP), Intellect (+Mana).
Chaos mobs: When a hostile NPC spawns (if it's not a boss) it has a 10% chance of transforming to a Chaos mob. Killing these grants Chaos Experience.
Chaos rank: If you gain enough experience, you'll rank up and get 1 Chaos Point. These can be spent for minor bonuses ad the character panel.
Skills: They're all passive skills and I don't really intend to introduce active skills to the mod (they doesn't fit Terraria, imo). They are also on the character panel.
Despite the stats/skills there is no "class-restriction". You can make any kinds of hybrid builds.
Vape Loot's item qualities are implemented but they give base stat bonuses (like Strength, Dexterity) instead of basic Terraria bonuses.

I repeat, the mod is highly volatile in Multiplayer. Don't expect tech support if you encounter any bugs with it. However, if you have time for testing MP, go ahead. You may report bugs here and when I have time, I'll try to fix it.

Many things are tweakable via the config files. Please refer to the mod's thread for documentation.

WARNING: This mod is heavily in development and is in only a testing phase. Expect updates/changes very often.

ATTENTION: Multiplayer is not complete. No support will be given for any bugs you may encounter in MP, but you may report them on the mod's thread.
You CAN use other UI mods such as Unleveled. All you have to do is to disable this mod's UI in its config file:
(My Games/Terraria/ModLoader/ModConfig/VapeRPG.json) <- set EnableUI to false, then RELOAD/RESTART.

Localizer Package
4 years ago tModLoader v0.11.7.2 Edit | Delete
Pufferfish mod
Download v0.2 (69.6 KB)

Pogal

The Pufferfish mod. This is my first mod I have ever made on terraria.
I'm not very good at codeing so it took me ages and I had to look at many tutorils. Sorry if anything in the tutoril files still remain.

The reason I made this mod was because I love pufferfish.
This mod does what it sounds like adds pufferfish to the game. They are found in the ocean.
There are two types of pufferfish the first being a normal pufferfish and the second being a luckyfinned pufferfish (Finding nemo refrence).

The normal pufferfish will drop a spike when it dies and a Lucyfinned pufferfish will drop a fin.

You can make a spikeed fin club with two fins and eight spikes.

you can upgrade that in hard mode to create the true spikey finned club.

you can create a gun called the angry puffer blaster in hard mode aswell.

you can turn spikes into spikey bullets so you can use them in the puffer blaster.

As I said this is my first mod also it is still in development so expect buggs and glitches.

I'm also sorry this mod has not got much content in it yet.

Localizer Package
7 years ago tModLoader v0.10.0.1 Edit | Delete
Mubb's Tweaks and Additions
Download v0.26 (10.1 KB)

Mubb_


Localizer Package
7 years ago tModLoader v0.10.0.2 Edit | Delete
Unleveled Mod

https://i.imgur.com/zv8vNeT.png
Download v1.6.0.4 (3.9 MB)

Gotest

This is a mod that supplies several optional UI changes, such as an on screen enemy HP bar when striking an enemy, changing the player health bar style, a low HP sound with various types, damage font animations, and a party interface.
Player health bar styles include:
-Kingdom Hearts Style (Small, Medium, and Large)
-A Link to the Past, Zelda Style
-Zelda II Style
-Zelda PH Heart Style
-Zelda OoT and MM Styles
-Metroid Prime Style
-Pokemon Sun/Moon Style
-Terraria Leveled Style
-Persona 3 Status Menu Style
-And so much more!

Use "/unleveled" to show the options menu.

This mod does not need to be on a server to run! It is entirely client only, and can run on ANY server. It will not force people to use the mod if it is on a server.

--Credits--
-Almost all graphic assets used were drawn by Gotest. Some came directly from another game whenever possible.
-Galaxy bar was requested and drawn by Koopahunter197.

---Changes---
-- v1.6.0.4 --
Fixed a compatibility issue with No Buff Limit where none of the UI elements appear.

-- v1.6.0.3 --
Fixed party UI

-- v1.6.0.2 --
Updated to tMod 0.11.3

-- v1.6.0.1 --
Updated for Leveled 1.0

-- v1.6 --
Added a new health bar. KH:CoM appearance.
Added a new health bar, Galaxy. Requested and made by Koopahunter197.
Fixed an issue where the FRAXY bar always shows, even if you select none.
Fixed a problem where bars that interact with the player getting hurt would get triggered when invincible.

-- v1.5.4 --
Added a new type of bar style that appears on the player.
Attempt to clear some error spam.

-- v1.5.3 --
Fixed some errors with a few health styles.
Fixed UIEffects error spam.
Fixed player KH2 style bar length.

-- v1.5.1 --
Updated for Leveled 0.9.7.

-- v1.5 --
Updated to tMod 0.10.1.4
Added a new damage number animation, with a crit sound. Sound can be disabled.
Fixed an issue with the number crunch not showing the correct damage.

-- v1.4.2 --
Updated to tMod 0.10.1.3

-- v1.4.1 --
Updated to tMod 0.10.1.2

-- v1.4 --
Added a new damage animation style, "Jumpy."

-- v1.3.1--
Fixed the name for the Gems health style.
Added a name for Health Style 5, Elsword.
Added some text to the white boxes to describe what they are.
Added an the option to right click the white boxes to lock them.
Fixed the position of the enemy's level in the default enemy HP window.
Fixed Lava Charm meter with the KH bars.

-- v1.3 --
New health style. Gems.
Fixed an issue where the KH bar position initialized offscreen for any resolution.

-- v1.2 --
New Health bar style. It will be under Health Bar Style 5.

-- v1.1.1 --
Updated for Leveled Critical Mode.
Changed the way the KH positioning worked. It's now by screen % instead of pixels. You'll likely need to click defaults, or go to the settings file and change KHPosX/Y to 0.5 to center it on the screen.

-- v1.1.0.2 --
Fixed an issue with the bouncy damage text where it would freeze when there's too many.
Fixed an issue with the crunch damage numbers where it would show incorrect damage.

-- v1.1 --
Revamped the Options menu.
Added a visible drag window for draggable objects when Lock is off.
Added a new option that enables a custom damage number animation.
Added an option to shrink damage numbers 10000 or higher. (Ex. 10.0K)
Centered the KH health bar styles in the drag area.

-- v1.0 --
Added a new KH2 Style health bar for the player.
Removed an error box that may appear involving the "Head" of the player when loading a world.

-- v0.6 --
Added two new heart styles.
Heart Styles are now labeled to what game they're from if they're from one.
Added four new Low HP Sounds
Added the option to right click the health style and low health style to go back
Clicking save now gives a notification saying "Settings Saved"

-- v0.5 --
Fixed an issue when using a custom texture for the default heart type, would cause Unleveled's custom hearts to bust.
Fixed an issue when running with Leveled that the enemy HP bar will show up even without Scan.
Added a new health bar style: Bar style: 4 - Persona 3 status menu style

-- v.0.4.6 --
Fixed an issue with some healthbars not showing damaged HP.
The entire interface and all styles should now scale with the UI scale. Use the default button if something doesn't appear.
Fixed an issue where heart style 2 and 3 were not in the correct position when the UI is scaled.

-- v.0.4.5.1 --
Changed up Health Bar 3 to instantly show lost HP, or gained HP through fading, while keeping the gradual increase/decrease.
Fixed up Health Bar 3 some more.

-- v.0.4.5 --
Attempt to fix health bar 3 freezing up.

-- v.0.4.4 --
Fixed the animation rate of the Metroid Prime and Heart Style 3 styles when using the L

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
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