tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Shorter Respawn Time
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Download v1.0 (17.5 KB) |
jopojelly |
This mod allow customizing respawn time after death. The respawn times can be configured in-game.
Tweak "Expert Mode Penalty Scale" and "Boss Penalty Scale" if you'd like expert and boss deaths to be less penalized. Tweak "Global Respawn Scale" to lower all respawn times. The "Shorter Respawn Preset" is the default behavior and matches previous versions of this mod. When used in conjunction with either HERO's Mod or Cheat Sheet, an toggle button for instant respawns becomes available in the respective menus. When both are loaded, HERO's mod will take precedence since integration with HERO's mod allows for use of the permissions system. When using HERO's Mod, 2 new permissions will be added to the group managment. "Modify Personal Respawn Time" permits usage of the instant respawn cheat and "Modify Global Respawn Time" permits modifying the config values. Localizer Package |
5 years ago | tModLoader v0.11.2.2 | Edit | Delete |
Solar's upscale
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Download v0.7 (50.3 KB) |
ZSolar1 |
Localizer Package |
2 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Which Mod Is This From? (WMITF)
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Download v2.6.2 (35.2 KB) |
gardenapple |
When you look at a modded item, block or NPC, WMITF will show you the name of the mod which it came from.
This can be useful if you're playing with lots of mods at once, or if you're a YouTuber and you want your viewers to see which mods you're using. (Inspired by the Minecraft mod WAILA by ProfMobius) Also, big thanks to Pop000100 for maintaining the mod. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
TELEphone
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Download v0.1.3 (10.8 KB) |
konosubakonoakua |
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Autofish
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Download v0.2.7.2 (20.5 KB) |
-Cyril- |
Auto Catch Crates" " Auto Catch Accessories" " Auto Catch Tools and Weapons" " Auto Catch Quest Fishes" " Auto Catch Normal Catches" Hotkeys: "Toggle Auto Cast Fishing Pole": Toggle auto casting bobbers. "Lock Casting Target To Cursor": Lock the casting target to cursor. Bobbers will be casted to a locked position wherever the cursor at. Only useful when activating "Auto Cast Fishing Pole". Below are Chinese translated description. 以上是英文版简介 这个模组可以让你自动钓鱼。当拿着钓鱼竿时自动抛/收鱼线。 注意你需要绑定一个按键才可以开关自动抛鱼线。 你可以在此处找到此Mod的源码:https://github.com/Crapsky233/Autofish 设置选项: "拉鱼线延迟(秒)": 设置检测到鱼后拉浮标的延迟时间。 " 自动钓宝匣" " 自动钓饰品" " 自动钓工具和武器" " 自动钓任务鱼" " 自动钓一般渔获" 快捷键: “Toggle Auto Cast Fishing Pole”:开关自动抛鱼线 “Lock Casting Target To Cursor”:将鱼钩投射目标锁定到光标,开启后浮标将被投射到锁定位置。仅在激活“自动投射钓鱼竿”时有用。"> This mod can help you fish automatically. Which means auto pull and cast bobbers while holding a fishing pole. Note that you need to bind a key to toggle auto cast bobbers. You can see this mod's source code here: https://github.com/Crapsky233/Autofish Configuration: "Pulling Delay": The delay of pulling bobber up after detecting available fish. " Auto Catch Crates" " Auto Catch Accessories" " Auto Catch Tools and Weapons" " Auto Catch Quest Fishes" " Auto Catch Normal Catches" Hotkeys: "Toggle Auto Cast Fishing Pole": Toggle auto casting bobbers. "Lock Casting Target To Cursor": Lock the casting target to cursor. Bobbers will be casted to a locked position wherever the cursor at. Only useful when activating "Auto Cast Fishing Pole". Below are Chinese translated description. 以上是英文版简介 这个模组可以让你自动钓鱼。当拿着钓鱼竿时自动抛/收鱼线。 注意你需要绑定一个按键才可以开关自动抛鱼线。 你可以在此处找到此Mod的源码:https://github.com/Crapsky233/Autofish 设置选项: "拉鱼线延迟(秒)": 设置检测到鱼后拉浮标的延迟时间。 " 自动钓宝匣" " 自动钓饰品" " 自动钓工具和武器" " 自动钓任务鱼" " 自动钓一般渔获" 快捷键: “Toggle Auto Cast Fishing Pole”:开关自动抛鱼线 “Lock Casting Target To Cursor”:将鱼钩投射目标锁定到光标,开启后浮标将被投射到锁定位置。仅在激活“自动投射钓鱼竿”时有用。 Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Castle Crashers : Mod
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Download v0.3 (116.5 KB) |
Ian & Logan LeBlanc |
Castle Crashers adds weapons, armor, items, and pets from the game Castle Crashers.
Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
Atheria
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Download v3.6.1 (103.9 KB) |
erikobryant |
Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Zenith Alternative (First Fractal)
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Download v1.0 (48.2 KB) |
BlazenBreaker |
This mod aims at bringing back an neglected weapon introduced into 1.4 the First Fractal.
though due to limitations and possibly even copywright violations this is not the first fractal that you know of, as its been reworked to do something that I aim to make just as flashy as its 1.4 counterpart I may make updates of this mod, but they will most likely be visual effect updates. thanks and have fun Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
Boss Cursor
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Download v1.5.1 (13.2 KB) |
kgoyo |
Boss cursor adds arrows around your character that points towards the boss.
This way you do not need the mini-map open to be able to properly aim. The size and transparency of the arrow changes the closer the boss is, so that you get a good feel for how far away the boss is, even when it is off screen. Using the overlay map hides the cursor. Boss cursor has ModConfig support that enables you to modify the cursors properties. Want to remove or add cursors for additional NPCs? Check out the forum thread for instructions on how to use the mod's API. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Census - Town NPC Checklist
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Download v0.3.1 (45 KB) |
jopojelly |
Census - Town NPC Checklist modifies the housing panel to show missing townspeople.
A "✓" signifies that the conditions for spawning that npc have been fulfilled. An "X" means that conditions have not been fulfilled. A "?" means the game hasn't checked Town NPC spawn conditions yet. Hover over it to see the spawn conditions. Mods can add the conditions for their town easily. In PostSetupContent, call census.Call("TownNPCCondition", mod.NPCType("ExamplePerson"), "Create a house from ExampleBlock."); Townspeople spawn about 2 minutes after day begins, so the data shown might not be up to date until that check happens. The command "TownProgress" can be used to check available Town NPC from the server console. You can also hover over Town NPC in the housing menu to see an arrow pointing to their location. This feature can be toggled off in the config. Localizer Package |
5 years ago | tModLoader v0.11.4 | Edit | Delete |
OmniSwing
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Download v3.0.1 (25.6 KB) |
gardenapple |
http://forums.terraria.org/index.php?threads/vanilla-tweaks-other-little-tweak-mods.37443/#OmniSwing
Makes every weapon in the game auto-swing/auto-shoot.
Because why the heck not? NEW IN V3.0: Configurable via Mod Settings! Special thanks: CrimsHallowHero for fixing spears. Pop000100 for maintaing the mod. Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Leveled Mod
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Download v1.1.4 (2.4 MB) |
Gotest, Webmilio |
Leveled is a mod to add leveling to Terraria, while attempting to keep vanilla balance. This mod will not be including things such as classes, races, quests, and so on. Just Leveling.
Some things might not work correctly, such as proper projectile scaling by anything but players, due to tMod limitations. Hearts, mana stars, equipment, and weapons are still VERY important to character strength. Unleveled also supports this mod. So if you like interface mods, get Unleveled! Please don't mix leveling mods. It extremely breaks the balance of the game and can also cause huge problems. Notable additions: *Levels and EXP. *Max level is 100. *Basic stats such as Stamina(HP), Strength(Melee), Resistance(Defense), Dexterity(Ranged), Agility(Throwing), Spirit(Summon), and Intelligence(Magic). *Customizable stats that grant passive abilities and bonus basic stats. *Passive abilities that you can enable or disable, at the cost of AP(Ability Points). *A new stat "Armor" is essentially your total defense from equipment. Defense is your defensive power after the increase from your Resistance and level. *EXP gain from mining pre-hardmode ores and fishing! *Vanilla enemies have fixed levels. They will also scale up to a minimum level in Expert HardMode according to progression, but will not affect bosses. *Enemies from mods will have their level reflect the level of the biome you're in. This isn't ideal for how the devs wanted their mod balanced and would need to support Leveled by giving them an appropriate level. *Weapons that use mana have had their mana costs adjusted for the changes to maximum mana. Tip: Entity HP bars will not show up until you unlock the Scan ability after leveling up a bit. Credits: *Gotest - Author, Coder, Spriter *Webmilio - Coder, API Special Thanks: *ReLogic -> Terraria - Thank you so much for making a game that I have enjoyed for so long. ---Change Log--- --1.1.4-- *Changed the way NPC level data is stored. Big change to the API to allow easier compatibility. *Added UpdateEquips override for the ability API. *Fixed Aptitude and Finesse being swapped. You may want to get a stat reset if you used these. *Updated Mana Shield and Barrier with their rebalances that the standalone received. *Fixed an issue where NPCs that don't full heal like they're supposed to when they transform. *Fixed an error when loading characters where having an ability active that no longer exists in the table. Such as an added ability from another mod. --1.1.3-- *Implemented some of the balance changes introduced in the updated Standalone. --1.1.2-- Updated for tMod 0.11.7.8. --1.0.4.1-- *Fixed all NPCs level scaling. --1.0.4-- *Updated to tMod 0.11.3 *Added a not so invasive tutorial for new players to help describe the mods features. *Added seasonal effects to Power Flower, recommendation of AnArtBob. *Adjusted damage scaling to be less major between levels. *Fixed being unable to select world evil type when choosing Critical Mode. *Fixed banner buff damage boost causing 300% more damage to projectiles. *Fixed issue in multiplayer where modded enemy NPCs would not level scale to biome. --1.0.3.4 to 1.0.3.7 -- These versions are hotfixes. Currently working on bug: NPCs are all level 100. *1.0.3.7 : Yoesph fix: NPCs no longer dissapear once hit. *1.0.3.6 : Yoesph fix: old Leveled characters no longer explode. *1.0.3.5 : Fixed critical bug in interface that made the game print an ungodly amount of errors in the chat. *1.0.3.4 : Temporarily disabled the tutorial as its not complete. *1.0.3.4 : [API]You can use the LeveledLanguageManager to add localized names and tooltips to your abilities, which was a obvious thing to do. ---1.0.3--- *Added a level cap to NPCs (same as the Player's). *[API] Renamed NPCStats to LeveledNPCStats to prevent conflicting with other mods who are also unoriginal. ---1.0.2--- *Added API methods in NPCStats to make Town NPCs scale with custom conditions. See https://github.com/Arrenton/Leveled/wiki/NPCs. ---1.0--- *Massive reconstruction of the code of the mod to clean it up and make it easier to use. *New API created to allow mod devs to give their mod support for Leveled. *!!Native support for other mods has been removed and left to be done through the API.!! *Made Ore EXP flags about 30% more efficient in RAM and in save data. *The value that shows EXP to next level now says "MAX" when at level 100. *New texture for the power flower. *Weapons that use mana have had their mana costs altered according to the item's base rarity to be better fit with MP scaling. 40% to 170% respectively. *Experience curve altered. *Power Flower SP curve altered. *Altered base stats from 3 to 2. *Altered Damage/Defense/HP mul Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
The Meep Mod
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Download v0.2 (44.9 KB) |
Meeps |
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
GhettoTerraria_2
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Download v0.1 (23.2 KB) |
Gizmo |
Localizer Package |
2 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Live-A-Live Mod
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Download v0.1.0.2 (108.5 KB) |
kappamusement |
The LIVE-A-LIVE Mod adds vanities and accesories that are references to the Super Famicom JRPG LIVE-A-LIVE released in 1994 only on Japan. It's a work in progress and currently features:
* 4 vanity sets * 1 weapon Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Eaves' Mod
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Download v0.1.2 (35.6 KB) |
Eaveslabet |
Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Plentiful Ores
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Download v2.0.3 (34.7 KB) |
valkyrienyanko |
Never miss that particular ore you're searching for ever again. Ore spawns are roughly 2.5x more frequent. Ores that are effected are listed below. The mod is only triggered on world creation.
Iron / Lead Gold / Platinum Diamond / Ruby / Sapphire / Topaz / Emerald Localizer Package |
2 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Smart Doors (from 1.4)
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Download v1.3.3 (27.6 KB) |
GoodPro712 |
Smart Doors is a feature from 1.4 where doors automatically open. A lot of people playing 1.4 that come back to tModLoader will have to get used to no smart doors however this changes that and adds the feature in a mod.
Disclaimer: ~ This mod is not open source as it uses code directly from Terraria's code. Version History: v1.3.3 - Added safety to adding values to dictionaries and lists v1.3.2 - General code cleaning v1.3.1 - General code cleaning and organizing - Removed tall gate modded support coming soon from description as tModLoader doesn't support that v1.3 - Fixed a bug with reloading.. again - Cleaned more code + small optimizations v1.2.1 - Cleaner code and better description v1.2 - Fixed a bug with reloading causing an error v1.1 - Fixed modded doors not working v1.0 - Initial release Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Bluepoint
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Download v0.1.14 (17.1 MB) |
rover |
Localizer Package |
3 years ago | tModLoader v0.11.7.8 | Edit | Delete |
More Zenith Weapons
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Download v0.1 (19.2 KB) |
Pretzelking |
Localizer Package |
4 years ago | tModLoader v0.11.7.7 | Edit | Delete |