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Leveled Mod

https://i.imgur.com/AgWCWvg.png
Download v1.1.4 (2.4 MB)

Gotest, Webmilio

Leveled is a mod to add leveling to Terraria, while attempting to keep vanilla balance. This mod will not be including things such as classes, races, quests, and so on. Just Leveling.
Some things might not work correctly, such as proper projectile scaling by anything but players, due to tMod limitations.
Hearts, mana stars, equipment, and weapons are still VERY important to character strength.

Unleveled also supports this mod. So if you like interface mods, get Unleveled!

Please don't mix leveling mods. It extremely breaks the balance of the game and can also cause huge problems.

Notable additions:
*Levels and EXP.
*Max level is 100.
*Basic stats such as Stamina(HP), Strength(Melee), Resistance(Defense), Dexterity(Ranged), Agility(Throwing), Spirit(Summon), and Intelligence(Magic).
*Customizable stats that grant passive abilities and bonus basic stats.
*Passive abilities that you can enable or disable, at the cost of AP(Ability Points).
*A new stat "Armor" is essentially your total defense from equipment. Defense is your defensive power after the increase from your Resistance and level.
*EXP gain from mining pre-hardmode ores and fishing!
*Vanilla enemies have fixed levels. They will also scale up to a minimum level in Expert HardMode according to progression, but will not affect bosses.
*Enemies from mods will have their level reflect the level of the biome you're in. This isn't ideal for how the devs wanted their mod balanced and would need to support Leveled by giving them an appropriate level.
*Weapons that use mana have had their mana costs adjusted for the changes to maximum mana.

Tip: Entity HP bars will not show up until you unlock the Scan ability after leveling up a bit.

Credits:
*Gotest - Author, Coder, Spriter
*Webmilio - Coder, API

Special Thanks:
*ReLogic -> Terraria - Thank you so much for making a game that I have enjoyed for so long.


---Change Log---
--1.1.4--
*Changed the way NPC level data is stored. Big change to the API to allow easier compatibility.
*Added UpdateEquips override for the ability API.
*Fixed Aptitude and Finesse being swapped. You may want to get a stat reset if you used these.
*Updated Mana Shield and Barrier with their rebalances that the standalone received.
*Fixed an issue where NPCs that don't full heal like they're supposed to when they transform.
*Fixed an error when loading characters where having an ability active that no longer exists in the table. Such as an added ability from another mod.

--1.1.3--
*Implemented some of the balance changes introduced in the updated Standalone.

--1.1.2--
Updated for tMod 0.11.7.8.

--1.0.4.1--
*Fixed all NPCs level scaling.

--1.0.4--
*Updated to tMod 0.11.3
*Added a not so invasive tutorial for new players to help describe the mods features.
*Added seasonal effects to Power Flower, recommendation of AnArtBob.
*Adjusted damage scaling to be less major between levels.
*Fixed being unable to select world evil type when choosing Critical Mode.
*Fixed banner buff damage boost causing 300% more damage to projectiles.
*Fixed issue in multiplayer where modded enemy NPCs would not level scale to biome.

--1.0.3.4 to 1.0.3.7 --
These versions are hotfixes.
Currently working on bug: NPCs are all level 100.
*1.0.3.7 : Yoesph fix: NPCs no longer dissapear once hit.
*1.0.3.6 : Yoesph fix: old Leveled characters no longer explode.
*1.0.3.5 : Fixed critical bug in interface that made the game print an ungodly amount of errors in the chat.
*1.0.3.4 : Temporarily disabled the tutorial as its not complete.
*1.0.3.4 : [API]You can use the LeveledLanguageManager to add localized names and tooltips to your abilities, which was a obvious thing to do.

---1.0.3---
*Added a level cap to NPCs (same as the Player's).
*[API] Renamed NPCStats to LeveledNPCStats to prevent conflicting with other mods who are also unoriginal.

---1.0.2---
*Added API methods in NPCStats to make Town NPCs scale with custom conditions. See https://github.com/Arrenton/Leveled/wiki/NPCs.

---1.0---
*Massive reconstruction of the code of the mod to clean it up and make it easier to use.
*New API created to allow mod devs to give their mod support for Leveled.
*!!Native support for other mods has been removed and left to be done through the API.!!
*Made Ore EXP flags about 30% more efficient in RAM and in save data.
*The value that shows EXP to next level now says "MAX" when at level 100.
*New texture for the power flower.
*Weapons that use mana have had their mana costs altered according to the item's base rarity to be better fit with MP scaling. 40% to 170% respectively.
*Experience curve altered.
*Power Flower SP curve altered.
*Altered base stats from 3 to 2.
*Altered Damage/Defense/HP mul

Localizer Package
2 years ago tModLoader v0.11.8.3 Edit | Delete
Autofish

https://i.imgur.com/SEzXNHd.png
Download v0.2.7.2 (20.5 KB)

-Cyril-

Auto Catch Crates"
" Auto Catch Accessories"
" Auto Catch Tools and Weapons"
" Auto Catch Quest Fishes"
" Auto Catch Normal Catches"

Hotkeys:
"Toggle Auto Cast Fishing Pole": Toggle auto casting bobbers.
"Lock Casting Target To Cursor": Lock the casting target to cursor. Bobbers will be casted to a locked position wherever the cursor at. Only useful when activating "Auto Cast Fishing Pole".

Below are Chinese translated description.

以上是英文版简介

这个模组可以让你自动钓鱼。当拿着钓鱼竿时自动抛/收鱼线。
注意你需要绑定一个按键才可以开关自动抛鱼线。

你可以在此处找到此Mod的源码:https://github.com/Crapsky233/Autofish

设置选项:
"拉鱼线延迟(秒)": 设置检测到鱼后拉浮标的延迟时间。
" 自动钓宝匣"
" 自动钓饰品"
" 自动钓工具和武器"
" 自动钓任务鱼"
" 自动钓一般渔获"

快捷键:
“Toggle Auto Cast Fishing Pole”:开关自动抛鱼线
“Lock Casting Target To Cursor”:将鱼钩投射目标锁定到光标,开启后浮标将被投射到锁定位置。仅在激活“自动投射钓鱼竿”时有用。"> This mod can help you fish automatically. Which means auto pull and cast bobbers while holding a fishing pole.
Note that you need to bind a key to toggle auto cast bobbers.

You can see this mod's source code here: https://github.com/Crapsky233/Autofish

Configuration:
"Pulling Delay": The delay of pulling bobber up after detecting available fish.
" Auto Catch Crates"
" Auto Catch Accessories"
" Auto Catch Tools and Weapons"
" Auto Catch Quest Fishes"
" Auto Catch Normal Catches"

Hotkeys:
"Toggle Auto Cast Fishing Pole": Toggle auto casting bobbers.
"Lock Casting Target To Cursor": Lock the casting target to cursor. Bobbers will be casted to a locked position wherever the cursor at. Only useful when activating "Auto Cast Fishing Pole".

Below are Chinese translated description.

以上是英文版简介

这个模组可以让你自动钓鱼。当拿着钓鱼竿时自动抛/收鱼线。
注意你需要绑定一个按键才可以开关自动抛鱼线。

你可以在此处找到此Mod的源码:https://github.com/Crapsky233/Autofish

设置选项:
"拉鱼线延迟(秒)": 设置检测到鱼后拉浮标的延迟时间。
" 自动钓宝匣"
" 自动钓饰品"
" 自动钓工具和武器"
" 自动钓任务鱼"
" 自动钓一般渔获"

快捷键:
“Toggle Auto Cast Fishing Pole”:开关自动抛鱼线
“Lock Casting Target To Cursor”:将鱼钩投射目标锁定到光标,开启后浮标将被投射到锁定位置。仅在激活“自动投射钓鱼竿”时有用。

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
Boss Cursor

https://i.imgur.com/KCYsPOk.png
Download v1.5.1 (13.2 KB)

kgoyo

Boss cursor adds arrows around your character that points towards the boss.

This way you do not need the mini-map open to be able to properly aim.

The size and transparency of the arrow changes the closer the boss is, so that you get a good feel for how far away the boss is, even when it is off screen.

Using the overlay map hides the cursor.

Boss cursor has ModConfig support that enables you to modify the cursors properties.

Want to remove or add cursors for additional NPCs? Check out the forum thread for instructions on how to use the mod's API.

Localizer Package
3 years ago tModLoader v0.11.7.5 Edit | Delete
Shorter Respawn Time

https://i.imgur.com/zNu1Ecu.png
Download v1.0 (17.5 KB)

jopojelly

This mod allow customizing respawn time after death. The respawn times can be configured in-game.

Tweak "Expert Mode Penalty Scale" and "Boss Penalty Scale" if you'd like expert and boss deaths to be less penalized. Tweak "Global Respawn Scale" to lower all respawn times.

The "Shorter Respawn Preset" is the default behavior and matches previous versions of this mod.

When used in conjunction with either HERO's Mod or Cheat Sheet, an toggle button for instant respawns becomes available in the respective menus. When both are loaded, HERO's mod will take precedence since integration with HERO's mod allows for use of the permissions system.

When using HERO's Mod, 2 new permissions will be added to the group managment. "Modify Personal Respawn Time" permits usage of the instant respawn cheat and "Modify Global Respawn Time" permits modifying the config values.

Localizer Package
4 years ago tModLoader v0.11.2.2 Edit | Delete
Useful NPCs

https://i.imgur.com/MNGq5HW.png
Download v2.0.5 (248 KB)

Gortart, Lonely Star

Useful NPCs add various NPCs that sell items that are annoying to get.
See the linked forum thread for more information.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Bags

https://i.imgur.com/TDtB5AT.png
Download v2.8.6 (472.9 KB)

Jonas

DISCLAIMER: Most of the incompatibilities with Calamity 1.5 are fixed by now, the new versions of Bags are NOT compatible with anything older than Calamity 1.5.0.001 anymore. Use the newest versions of both mods.

Important: This Mod only works with Calamity.


I created a Discord Server as a place for feedback, suggestions and to get information. Feel free to join! Click the "Visit the Homepage-Button" to join.


Visit my thread on the forums for more information, if you have feedback, suggestions, etc.


This Mod adds 41 Bags to the mod which can drop from enemies. Every single boss triggers a new one to be dropped.

There is a Town NPC who can spawn after King Slime has been killed who has items in his shop to give the player some useful information about the Bags. There is also one who sells potions which lower the current tier of dropped bags.


It also adds some ammunition bags in the shops to make buying ammo less tiring.


This Mod was created with the purpose to put the focus a bit more on action, and a bit less on farming and waiting. The newest update allows you to adjust the droprates of different categories of items just like you want it to be for the perfect experience.

(These are just the most important changes, full lists of changes are on my discord server)
v2.8.6:
-A few minor additions and changes

v2.8.5:
-A few minor additions

v2.8.4:
-Adjustments for Calamity compatibility

v2.8.3:
-A few minor additions and fixes

v2.8.2:
-A few minor additions and fixes

v2.8.1:
-Added a new command and reworked the bag command
-A few other minor changes

v2.8:
-Massive Early-Hardmode Bag Rework

v2.7.6:
-Removed Post-Polterghast Abyss Bag but added a
Post-Calamitas and a Post-Polterghast Abyss Activation
Crystal
-Added material from the Arsenal Labs

v2.7.5:
-Updated /bag command and both Town NPCs

v2.7.4:
-A few more compatibility things
-Added the Post-Draedon and the Post-Eidolon Wyrm Bag

v2.7.3:
-Added the Gem Bag
-Removed all the Developer Items from the Post-Supreme
Calamitas Bag

v2.7.2:
-A few small compatibility things
-Gave the Bag Tooltips some color

v2.7.1:
-Removed the Post-Yharon Phase 1 Bag
-Compatibility with the new Early Hardmode Progression Rework

v2.7:
-Bag Expert revamped
-All Legendary Items and Rare Item Variants removed from
Bags

v2.6:
-Added bags for Martian Madness, Pumpkin and Frost Moon
which drop when certain requirements are met (use /bag
for info)
-A few minor fixes

v2.5:
-Removed all the 4 fragments
-Added 4 different clams (Forest, Corruption, Crimson,
Hallow) and their respective pearls, used to craft
Potion of Beginner's Luck, Wealth, Fortune and
Absolute Luck

v2.4:
-Added bags for Giant Clam, Earth Elemental and all
3 biome mimics which drop when certain requirements are
met (use /bag for info)
-Added the Corruption, Crimson and Hallowed Activation
Crystal, working similar to the others mentioned below
-A few other minor changes and new drops

v2.3:
-Added the Golden, Shadow and Abyss Activation Crystal,
items made from golden and shadow keys to activate
certain drops
-Removed /bagt completely, but revived /bag. /bag is now
an informational command for dependencies and is
basically /bag and /bagt in one

v2.2.4:
-Nerfed bag droprates during Pumpkin and Frost Moon
Post-ML and Pre-Devourer of Gods

v2.2.3:
-Recolored all the potions in the Manipulators shop

v2.2.2:
-Added buff icon resprites and a few missing dependencies

v2.2.1:
-Added a line to the tooltip of all bags dropping hardmode
ores to prevent confusion

v2.2:
-A bunch of rebalances
-Renamed Bag Guide to Bag Expert and added a Config Option
to deactivate him for people who already know the mod well
-A few bug fixes

v2.1.1:
-Fixed a bug that caused you to get too much loot with
leftclick in Multiplayer and slowed done opening speed
to reduce lag

v2.1:
-Added a feature that allows you to open bags very quickly
by using/left clicking them

v2.0.1:
-Removed /bag and /bagt but enhanced the drop table
document on the discord server

v2.0:
-Resprites for ALL bags (except the ones in the shops)
-A new config so you can customize your game however
you want by disabling/enabling different categories
of items and/or lowering the dropchances of them
-A few bug fixes
-Recipes for Blood Orbs, Darksun Fragments, Nightmare
Fuel and Endothermic Energy using fragment leftovers

v1.13.6:
-Fixed a missing dependency in the Post-DoG Bag
-Lowered droprates of Stress Pills, Laudanum and
Heart of Darkness

v1.13.5:
-Reduced Auric Ore droprate
-Fixed a missing dependency in the Post-Plantera Bag

v1.13.4:
-Fixed Pro

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Calamity Rust and Dust World Fixer
Download v1.0 (11.1 KB)

Dominic


Localizer Package
3 years ago tModLoader v0.11.7.5 Edit | Delete
Terraria Randomizer Mod

https://i.imgur.com/lJPUFXV.png
Download v1.2.0 (41.6 KB)

NuovaPrime, Fargowilta

All configs are off by default, make sure to turn the ones you want on.
This randomizer mod lets you randomize many features of your game to create interesting playthroughs or even just chaos, some of the features that can be randomized include:


NPC AI Randomization - Lets you randomize the AI of all enemies and creatures spawned, meaning you can have a bunny with bat AI or a demon eye with skeletron ai.

Item & NPC Name Randomization - Randomizes the names of all items and npcs, creating some pretty wacky names.

Item Stats Randomization - Randomizes the damage, knockback, use speed and projectile firing of all weapons, it tends to roll lower values than higher ones, so don't worry about balance.

Item Sprites Randomization - Randomizes the sprites of all items to make one item have the sprite of a different item, so you can have a muramasa with the sprite of a mushroom.

Item & NPC Sound Randomization - Randomizes the use sounds of items, and the hit and death sounds of npcs.

Projectile AI Randomization - Randomizes the AI of all projectiles, creating some really odd projectiles.

NPC Shop Randomization - Randomizing the shop contents and shop prices for all npc's that have them.

NPC Loot Randomization - Makes all enemies drop a random item when killed.

Worldgen Randomization - Randomizes every tile (that isn't from a biome) in the world upon worldgen.


Everything rerandomizes whenever you reload your mods/game, so be warned of that.

Changelog:

V1.2.0

1) Added the ability to make only bosses drop a random item, chest randomization, the ability to override immortality on enemies, as well as some meme settings for AI.
2) Changed usetime randomization to also have a better chance to roll lower values.
3) Split off randomized projectiles from item stats randomization into it's own config.
4) Fixed a crash with item sprites randomization and the mod browser.
5) Made the eternia portal and crystal part of the "important npc's" config option for AI randomization.
6) Made most of the config options not force a reload.

V1.1.1

1) Fixed an issue preventing people from loading the mod after updating.

V1.1.0

1) Added randomization of npc shops, worldgen and npc loot.
2) Added more options to npc ai randomization.
3) Split name randomization into items and npcs.


V1.0.3

1) Made the mod multiplayer compatible, whoops.

V1.0.2

1) Made it so the item stat randomization doesn't apply to tools.

Credits to Oli.H for making npc shop and worldgen randomization.
Credits to fargowilta, the thorium discord and the tmodloader discord for giving me some ideas as I made this.
Credit to catsounds for the mod icon.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Plentiful Ores

https://i.imgur.com/bRlbCBI.png
Download v2.0.3 (34.7 KB)

valkyrienyanko

Never miss that particular ore you're searching for ever again. Ore spawns are roughly 2.5x more frequent. Ores that are effected are listed below. The mod is only triggered on world creation.

Iron / Lead
Gold / Platinum
Diamond / Ruby / Sapphire / Topaz / Emerald

Localizer Package
2 years ago tModLoader v0.11.8.8 Edit | Delete
OmniSwing

https://i.imgur.com/YszZ0Tv.png
Download v3.0.1 (25.6 KB)

gardenapple

Makes every weapon in the game auto-swing/auto-shoot.

Because why the heck not?

NEW IN V3.0: Configurable via Mod Settings!

Special thanks:
CrimsHallowHero for fixing spears.
Pop000100 for maintaing the mod.

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Auto Trash

https://i.imgur.com/gCuV8kL.png
Download v0.5.2 (78 KB)

jopojelly

Adds an Auto-Trash Slot:
Place items in the Auto-Trash slot to immediately trash them as they are picked up later. Useful for all those items that clutter your inventory.

Ctrl+Shift click inventory items to quickly add to auto trash list.

You can also use the config to have the Auto-Trash slot instead act as an Auto-Sell slot. In Auto-Sell mode, you automatically get coins when items are auto-trashed. The default is 15%, slightly less than the 20% you would get from shops.

Localizer Package
2 years ago tModLoader v0.11.8.3 Edit | Delete
Omni Reuse

https://mirror.sgkoi.dev/direct/OmniReuse.png
Download v0.3 (8.5 KB)

sised


Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Calamity Blood Orb Recipes For Thorium Potions

https://mirror.sgkoi.dev/direct/CBloodOrb.png
Download v1.2 (12.7 KB)

Polyblaze


Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
Solar's upscale

https://i.imgur.com/KbbJqgv.png
Download v0.7 (50.3 KB)

ZSolar1


Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
TELEphone
Download v0.1.3 (10.8 KB)

konosubakonoakua


Localizer Package
2 years ago tModLoader v0.11.8.4 Edit | Delete
Castle Crashers : Mod
Download v0.3 (116.5 KB)

Ian & Logan LeBlanc

Castle Crashers adds weapons, armor, items, and pets from the game Castle Crashers.

Localizer Package
3 years ago tModLoader v0.11.7.8 Edit | Delete
Atheria
Download v3.6.1 (103.9 KB)

erikobryant


Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
Zenith Alternative (First Fractal)
Download v1.0 (48.2 KB)

BlazenBreaker

This mod aims at bringing back an neglected weapon introduced into 1.4 the First Fractal.

though due to limitations and possibly even copywright violations this is not the first fractal that you know of, as its been reworked to do something that I aim to make just as flashy as its 1.4 counterpart

I may make updates of this mod, but they will most likely be visual effect updates.

thanks and have fun

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
The Meep Mod
Download v0.2 (44.9 KB)

Meeps


Localizer Package
2 years ago tModLoader v0.11.8.4 Edit | Delete
Even More Modifiers

https://i.imgur.com/7brN0W8.png
Download v0.1.2.3 (479.9 KB)

Jofairden

Weapons, armor, and accessories can all roll up to 4 modifiers that grant a wide variety of bonuses and effects. See the homepage for details and changelogs

Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
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