tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
---|---|---|---|---|---|---|
Torch Friend Plus
|
Download v1.3.1 (13.6 KB) |
Steviegt6 |
Additions
+ More supported blocks for torches! + "Discount," where if you have enough of a certain block, the amount needed to craft the torch will lower by 5 for the first added item. + Crafting recipes for uncraftable light pets. i.e.: 25 dirt blocks = 1 torch. 45 = 2 torches. This just means that for the second torch, it gets subtracted by 5 blocks, a.k.a it only increases by 15 blocks. =========================================== Github https://github.com/Steviegt6 =========================================== v1.0 Initial Release Initial release. The base for the mod. Added new items that can be used to craft torches, just like the original Torch Friend mod. v1.0.1 Icon Icon added. v1.0.2 Description Fixed Miscolored part of the description was fixed. v1.1.0 Light Pets Crafting recipes for uncraftable light pets. v1.1.1 Squashed a bug. v1.2.0 Updated to the latest version of tModLoader. v1.3.0 Fixed some stuff and added many new blocks."> This mod is simply an addon to Valkyrienyanko's mod "Torch Friend." Though this mod doesn't need Torch Friend, this is intended to be an addon to it, so using some basic coding that I totally didn't ask for on help on. Additions + More supported blocks for torches! + "Discount," where if you have enough of a certain block, the amount needed to craft the torch will lower by 5 for the first added item. + Crafting recipes for uncraftable light pets. i.e.: 25 dirt blocks = 1 torch. 45 = 2 torches. This just means that for the second torch, it gets subtracted by 5 blocks, a.k.a it only increases by 15 blocks. =========================================== Github https://github.com/Steviegt6 =========================================== v1.0 Initial Release Initial release. The base for the mod. Added new items that can be used to craft torches, just like the original Torch Friend mod. v1.0.1 Icon Icon added. v1.0.2 Description Fixed Miscolored part of the description was fixed. v1.1.0 Light Pets Crafting recipes for uncraftable light pets. v1.1.1 Squashed a bug. v1.2.0 Updated to the latest version of tModLoader. v1.3.0 Fixed some stuff and added many new blocks. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Necromancy
|
Download v0.1.3 (988.7 KB) |
sleurk |
Note: this is a very early version of this mod. It is bound to be very unbalanced. You can help me fix it by sharing your thoughts on the discord: http://discord.gg/eBKT8NC
Note: there's going to be a lot of bugs in multiplayer especially. Singleplayer will be more stable and playable, but hopefully I can fix multiplayer bugs eventually too. Report them on the discord when you encounter them. Necromancy adds a new weapon class to the game! Instead of harnessing the power of mana, Necromancers utilize the energy of life force. A Necromancer can act as a tank, a damage-dealer, or a support, depending on your equipment. New weapons deal necrotic damage, and they come in several types, based on the original 5 classes: This mod also features integration with Thorium, including extra equipment from strange plating, the Fallen Beholder, the Strider, the Lich, Abyssion, and the Ragnar�k, as well as necrotic radiant and symphonic weapons! Bonuses to necrotic damage are not specific to a subtype, so you can specialize into only this one class while still having a large variety of playstyles. Some more specific information on this mod is on the Github wiki: https://github.com/sleurk/Necromancy/wiki Every part of this mod is open-source, so if you're making your own mod and are wondering how to go about making a weapon class, or otherwise want to see how something in here is made, feel free to take a look! Github: https://github.com/sleurk/Necromancy Alternatively, you can use tModReader to unpack the .tmod file. Google can help you if you don't know what that means. Credit to Thorium for the basis of necrotic radiant/symphonic weapons. Credit for quite a bit of content of this mod (sprites, some items) goes to Crypt of the NecroDancer by Brace Yourself Games. Credit for a little bit of content of this mod goes to Overwatch by Blizzard Entertainment. (Something something imitation is the sincerest form of flattery. These are cool things that I like. I Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
One Mod: Ultimate Disaster
|
Download v0.2 (10.9 KB) |
A2Zkiller |
One Mod: Ultimate Disaster is a mod that is currently [WIP] but it has some weapons!
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Vulnerable Beings
|
Download v1.0.1 (10.8 KB) |
Quicksilvur |
Vulnerable Beings: The Terraria Mod
Ever had the urge to kill a Spike Ball/Blazing Wheel that has been driving you insane for goodness knows how long? Usually Vanilla Terraria doesn't allow that, but with this mod, you can finally have satisfaction GUARANTEED. This mod also allows you to access the source code, which is useful if you're making a mod that allows invulnerable NPCs to take damage. So what are you waiting for? Kill those Spike Balls and Blazing Wheels! Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Ryan's Stuff
|
Download v0.9.4 (408.2 KB) |
yep fiery |
Don't use this please. It's dumb. (with amazing garbage and preferably used by Heros mod or Cheat sheet)
Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Extra Items
|
Download v0.5 (4.7 KB) |
KoolaidLemonade |
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Varia
|
Download v1.0.6.8 (38.3 MB) |
Turquoise |
Varia is a general content mod, aiming to add amounts of content only your wildest dreams could think up... and will.
It aims to be a more "meta" experience, creating a folder within your ModLoader directory that will accrue files containing lore and more tidbits, as well as some files that you must manipulate to progress. As such, if you play Varia, do not expect your usual modded Terraria experience. Expect something much different, for better or for worse. The mod currently adds: - Three new biomes: the Cavity, the Everlasting Breeze, and the Old World! - Three new pre-Hardmode bosses: the Soul of the Guide, the Spider Queen, and the Core of Mutation! - Three new Hardmode bosses: the Fallen Angel, Nice Guy, and the Anomaly! Sprites created by: Red, GeneralFefnirski, Yuyutsu, inSignia, Skeletony, Frybo, DeKrypt, Moonburn, MoonlitWyvern, Sok, Nao, Sphere, Enreden, Koopahunter197, KittyKitCatCat, Calming, Five, Santer, SUS, JaceDaDorito, Eritoniac the Blue Storm, Cooper, Daddy, Vaikyia, Aleksh, Schmizz, Blockaroz, Anoterontas, v1tell, PhilCo, Olimarth, Pacnysam, Falcon, and Turquoise Code created by Turquoise, with help from: qwerty3.14, Dominic K, GabeHasWon, jopojelly, Kachow, and Alpha Soundtrack created by Turquoise, with help from: Charliedebnam, and SpectralAves Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Apacchii's Classes Mod
|
Download v1.39.7 (8 MB) |
Apacchii |
Features 20+ classes to choose from, each with their own twist.
Each class has: 2 paths that players can choose one of when they reach level 5, 2 abilities (some have more than 2) and a passive. A Town NPC with a quest system A Mastery Tree A Damage Milestone progression system A boss And some other random items, mostly references. Fully compatible with Thorium & Calamity! An addon is available on the mod browser that adds even more (community made) classes to this mod! It's called 'Apacchii's Curated Classes'. Dont forget to bind your mod keybinds! Discord invite with help for new players, class info, bug reporting, suggestions, updates/teasers, and more in the mod's homepage! The Class Master can spawn after King Slime has been defeated. You can level up your class after defeating certain bosses by buying the Class Tokens from the Class Master. **Visit the discord server for full detailed patch notes and other information** ___________________ Special thanks to: -ZorgityBorgity -Yan Dami -Sumenora -And everyone that actually cares about/enjoys this mod Localizer Package |
2 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Terrup [Discontinued]
|
Download v0.0.3.2 (6.7 KB) |
Terraform |
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Chaos
|
Download v1.9.81 (313.7 KB) |
Smalllbuddy |
This mod is a huge work in progress...
Discord at the link or at https://discord.gg/AccScBH (The link has all the info) Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Celestial Gifts
|
Download v1.1 (499 KB) |
Salaro |
Note that this mod is still a work in progress and will constantly be updated to include more features
Includes: 40+ New Items 5 Brand new buffs 12 New NPCs And much more coming If you're interested in supporting me in the development of this mod consider donating to my patreon with the link both in my discord and on the mod's wiki page. Donating will help me continue making content that I love to make without worrying about ending up on the street cuz I'm a broke boy. Thank you all so much for supporting my mod and helping me pass 30,000 downloads. Here's to 30,000 more! Localizer Package |
4 years ago | tModLoader v0.11.7.6 | Edit | Delete |
CSGO Weapons by LKZ
|
Download v0.3 (12.7 KB) |
LKZ |
CSGO Weapons by LKZ is a mod mainly designed for PVP. IT features several guns from the popular game CSGO.
Change Log- ____________________ v 0.1 - Released with basic guns and a knife. v 0.2 - Added SSG 08, P90, and tweaked the AK's damage to balance it's slower shot speed. Buffed Knife. v 0.2.1 - Buffed M249. v 0.3 - Major Update: Added An R8, Deagle, P250, XM1014, Nova, and a secret Dev only item. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Moonstones
|
Download v1.0.7 (22.8 KB) |
Beetrootmonkey |
Have you ever thought to yourself:
"Man, terraria's reforge mechanic is a little bit too random for me!"? Then, my friend, this tiny mod might be the mod for you! This mod currently adds three items: - a "dormant" moonstone, which is basically a lootbag (that stacks) - two versions of awakened moonstone, that will spawn from right-clicking (=opening) a dormant one - accessory moonstones will let you apply modifiers to accessories - [NEW!] weapon moonstones will let you apply modifiers to weapons At this point, enemies have a hardcoded 2.5% chance to drop a dormant moonstone, that you can later (when you find yourself having the inventory space) awaken. Awakened moonstone do not stack, but spawn with a guaranteed prefix/modifier. When you right-click an awakened moonstone, it will try to apply its prefix to your held item. For this to work, you need to hold an accessory or a weapon that is able to accept that modifier. This mod should serve as an alternative to the boring reforge mechanic the goblin tinkerer offers, but it doesn't aim to replace it. Moonstones are simply a way of manually applying modifiers. Currently this mod doesn't feature a config file, but I will try to implement one if I ever find out how. I'm finally back improving on the mod. Latest changes include the previously disabled weapon moonstone and shiny new tooltips for it. If you find any bugs (and I'm sure you will, since I build this mod in less than a day), you can open a new issue on github: https://github.com/Beetrootmonkey/Moonstones/issues Cheers. [NEW!] Credits: - ReLogic (for making an awesome game; also I borrowed the reforge mechanic from them) - Spirit Mod dev team (I also borrowed code for modifying tooltips from them) - Yangfu1000 (for pointing out some bugs and providing fixes for them) Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
ShopWithItemsSummoningBoss
|
Download v1.1 (13.5 KB) |
Voyaka_GOD |
If you kill vanilla boss,you can buy the summonig item of this boss from the Dryad shop.
EXCEPTIONS:Golem,Betsy. Localizer Package |
6 years ago | tModLoader v0.10.1.4 | Edit | Delete |
Instant Boss Killer
|
Download v1.0 (4.4 KB) |
Exile |
Well this mod does pretty much what the name says it does about 90 million damage and has a high use and will kill any boss you please it only needs 10 Dirt to make so if you want to craft it easily just mine ten dirt.
Localizer Package |
6 years ago | tModLoader v0.10.1.4 | Edit | Delete |
Mystica
|
Download v0.3800 (495.4 KB) |
austinfauth3062 |
Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
creepy mod
|
Download v0.7.2 (8 KB) |
CreeperCraft |
This is an attempt to have fun while modding terraria.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
ian
|
Download v0.2.2 (4.2 MB) |
ian |
This mod was created by Ian Alton Noble jr.
version = 0.2.2 nothing buzz version = 0.2.1 morwe geometry clas stuffs bujzz version = 0.1.9 bUZZlightyer dicdexed fixed 634 pm 1/17/2021 version = 0.1.8 bUZZlightyer updates version 0,1,6; new boss, eye of the sea version 0,1,5; bug fixes some new items version 0,1,4; bug fixes version 0,1,3; bug fixes Grass Crab Can now spawn Grass Shard items added version 0,1,2; Grass Crab added Ekie Creatures can now spawn afer deafeting ekie Grass Praying Wand added Grass Gun added Grass Triangle added version 0,1,1; bug fixes Glowing Mushroom Square added Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
The Terraria Seed Project (seed search engine)
|
Download v0.4.5.0 (494.9 KB) |
Unftf |
To enter the seed search mode start either your world name or seed with "?" (question mark without quotes).
E.g. "?my Map name", or "?133742" as seed or just "?" (all without quotes) New! https://discord.gg/6HXKa9a Currently you can search for: -Number of Pyramids, Clouds, Living Trees and their items -If evil tiles can destroy your Jungle, Desert or Ice -evil biome spawn side after enter Hardmoe (in Jungle or not) -If you can get a Water Bolt or even a Dungeon chest before Skeletron -The Color of the Dungeon and if all kind of Walls -Can you get rare items like Flower Boots, Seaweed or Fish pet -How many different paintings and statues -How good the beach looks, no cliff no gabs, no near evil -If you spawn on top of a cloud, in Snow or Jungle biome -How far you need to walk to Dungeon, Temple your first Boots -If it has an active Enchanted Sword Shrine -other rare stuff like a Dungeon in Snow Biome ...And many many more (look linked page for full list (>200)) During world generation it checks if this map is suitable. If not it takes the next seed. Many conditions don't need the fully generated world. With this you can save much search time. You can check over 100 seed per minute. This mod does not change the generated World. It only evaluates what was done. More details at mod page or at in-game description. If you found some bugs, have some ideas, want to help coding or found some nice seeds do not hesitate writing me in linked mod page. Good luck! Last Update(s): -snow distance boost, quick spawn shard, chlo ore, bulb -UG desert/sand blocks distance to mid, cliff count, cliff score -unicorn pathlength, distance quick bulb temple altar, fixed: typo -evil biome count (merged) and range, ruby/diamond/evil or near mid, edge snow biome, blocks below temple altar -pathlength to builder potion, improv. multiple near trees perform., Plantera bulb prediction, some tweaks, bugfixes -Pot/Life Crystal/ES duplication Glitch, closest Ruby/Diamond at minimap picture, .. -12iron chest, copper, gold; pathl. to wooden, water, gold chest, rope, recall; cloud lake near mid -faster close tree/pyramid detection, tree open to mid, granite/marble at surface -much better pyramid prediction, spawn height prediction, close marble/granite detection -v0.4: Help text, 4 new rares, 2 new tools, random inverse -3 new rares, new way to omit them, chest count, cavern layer trees, neg. temple tile distance, .. -near tree chest, temple tile distance, cavern layer pathlength -pyramid, tree size, dynamite, ruby, gravitation.. -speed up -stepSize, impr. search -more +profiles, speedrun options -surface height and var., altar-search for beach houses, dungeon farm spot detection, Has evil Dungeon/Jungle Ocean -bug fix -bug fix, enhancement jungle path, jubgle, snow, evil biome distance to mid -more path finding -more map icons -dummy tool to simplify search -..."> Your world seed search engine. You want a world with 5 Pyramids or no evil in jungle? With this mod you can find a world seed which has both of it. Amaze your friends with playing worlds you didn't thought they even can exist. Share your rare findings with the community. The seeds you found can also be used in the unmodded vanilla version. To enter the seed search mode start either your world name or seed with "?" (question mark without quotes). E.g. "?my Map name", or "?133742" as seed or just "?" (all without quotes) New! https://discord.gg/6HXKa9a Currently you can search for: -Number of Pyramids, Clouds, Living Trees and their items -If evil tiles can destroy your Jungle, Desert or Ice -evil biome spawn side after enter Hardmoe (in Jungle or not) -If you can get a Water Bolt or even a Dungeon chest before Skeletron -The Color of the Dungeon and if all kind of Walls -Can you get rare items like Flower Boots, Seaweed or Fish pet -How many different paintings and statues -How good the beach looks, no cliff no gabs, no near evil -If you spawn on top of a cloud, in Snow or Jungle biome -How far you need to walk to Dungeon, Temple your first Boots -If it has an active Enchanted Sword Shrine -other rare stuff like a Dungeon in Snow Biome ...And many many more (look linked page for full list (>200)) During world generation it checks if this map is suitable. If not it takes the next seed. Many conditions don't need the fully generated world. With this you can save much search time. You can check over 100 seed per minute. This mod does not change the generated World. It only evaluates what was done. More details at mod page or at in-game description. If you found some bugs, have some ideas, want to help coding or found some nice seeds do not hesitate writing me in linked mod page. Good luck! Last Update(s): -snow distance boost, quick spawn shard, chlo ore, bulb -UG desert/sand blocks distance to mid, cliff count, cliff score -unicorn pathlength, distance quick bulb temple altar, fixed: typo -evil biome count (merged) and range, ruby/diamond/evil or near mid, edge snow biome, blocks below temple altar -pathlength to builder potion, improv. multiple near trees perform., Plantera bulb prediction, some tweaks, bugfixes -Pot/Life Crystal/ES duplication Glitch, closest Ruby/Diamond at minimap picture, .. -12iron chest, copper, gold; pathl. to wooden, water, gold chest, rope, recall; cloud lake near mid -faster close tree/pyramid detection, tree open to mid, granite/marble at surface -much better pyramid prediction, spawn height prediction, close marble/granite detection -v0.4: Help text, 4 new rares, 2 new tools, random inverse -3 new rares, new way to omit them, chest count, cavern layer trees, neg. temple tile distance, .. -near tree chest, temple tile distance, cavern layer pathlength -pyramid, tree size, dynamite, ruby, gravitation.. -speed up -stepSize, impr. search -more +profiles, speedrun options -surface height and var., altar-search for beach houses, dungeon farm spot detection, Has evil Dungeon/Jungle Ocean -bug fix -bug fix, enhancement jungle path, jubgle, snow, evil biome distance to mid -more path finding -more map icons -dummy tool to simplify search -... Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Shrek Shreds
|
Download v0.7.2 (6.8 KB) |
BOIO48484848 |
Shrek Shreds is a pretty cool mod, with good weapons, items, and graphics. Also check out scooby snacks mod.Also check out the CherryFrez youtube channel!
Localizer Package |
6 years ago | tModLoader v0.10.1.3 | Edit | Delete |