tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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[Calamity Expan] Remove Damage Soft Cap
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Download v1.0.1 (13.9 KB) |
Plantare(BiliBili@世纪小花) |
!!!!! Warning !!!!!
This mod removed the damage soft cap of projectiles in calamity mod Which means this mod whould greatly boost your overall damage output So PLEASE DONT use this in challenges or nohitting, that IS CHEAT! And I'm adding a sign on the mode indicator that states this mod is enabled, too *The following content is Chinese description* *以上是英文简介* !!!警告!!! 这个模组移除了灾厄额外弹幕的伤害软上限 也就是说,它会大大增加你的总体输出 所以 *请 勿* 用于挑战或无伤,那算作 *作 弊* ! 以及,我在模式显示器上加了一个标志,以表明这个mod被开启了 Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
The Flames Mod
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Download v3.15 (213.6 KB) |
TheBlazingTorchic |
The Flames Mod is honestly me just messing around and creating fun items, I hope you'll download the mod and check them out!
So far it adds 28 unique items, 2 NPCs, custom buffs, sound effects, and projectiles. -7 Materials -2 Staves -2 Tomes -1 Hook -1 Special Shield -8 Swords -1 Spear -2 Bows -2 Guns -4 Special Orbs that grant buffs -1 Pair of wings -1 Mount -2 Enemies -2 Projectiles Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Adventure Time Painting
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Download v0.3 (41.6 KB) |
CatNamedJack |
The naked lady painting seen in the tree house
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Difficulty Curses
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Download v0.1 (109.4 KB) |
Javyz |
Adds an NPC that sells a sortiment of items that increase the difficulty in different ways, but have some rewards for having them active. Meant to function with content mods that you may deem too easy.
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Leech Charm
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Download v0.1 (12.2 KB) |
BLANKK |
Leech Charm is a pretty cool mod, It added 3tier life stealing accessories.
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Had to get Nude
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Download v14.0.14 (793.9 KB) |
RT |
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
CannotDie 无法死亡
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Download v0.2.4 (3.5 MB) |
寰宇最终合成站 |
English provided by Google Translate.
Avoid your death by any means. But not an outright ban on death. When you hurt, if damage more than your max life, you will be immune to this damage. If there are hostile projectiles around you, these projectiles will be removed. If there are hostile npcs around you, if this npc is not a boss, then it will be killed. If this npc is a boss, but the maximum life is less than 30,000, then it will also be killed. Otherwise he will be cancelled AI. When you fall, you slow down and are immune to fall damage. You will walk in lava at the same speed as on land and be immune to fire damage. Your walking speed in the water will be the same as on land, and your oxygen value will always be the maximum. You will be able to bleed back very fast. You will be immune to the suffocation and vanilla debuffs. You can't turn on pvp.(No one to play with, so untested.) Demon Altar will not require 80 hammer power with hard mode to destroy. When attacking the Devil's Altar, you will bleed back and weapons, trinkets and armor will drop randomly when destroyed. (No new ore can be brought into the world before hard mode). Please try to die in vanilla. 英语来自google翻译。 会用各种方法阻止你死亡,但并不是直接禁止死亡。希望你能在原版中找到死亡方式。 当你受伤时,如果伤害大于你的最大生命值,你将会免疫此次伤害。 如果你周围有敌对弹幕,那么这些弹幕将会被清除。 如果你周围有敌对npc:如果这个npc不是boss,那么这个npc将会被清除。如果这个npc是boss,但最大生命值小于30000,这个npc也会被清除。否则这个npc将会被取消AI。 当你下落时,你会减慢下落速度并无视摔落伤害。 你在水里和岩浆里的行走速度将不会减少,并且你的氧气值将会一直为最大值,且无视火焰伤害。 你将免疫窒息与原版的debuff。 你不能开启pvp。(大概吧,毕竟没有人陪我玩,我测试不了qaq) 恶魔祭坛将不需要80锤力与困难模式才可摧毁。当你攻击恶魔祭坛时,你每次会恢复50生命值,并且摧毁恶魔祭坛时,会随机掉落武器、饰品与装备。(但新三矿并不会在困难模式前出现) Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
DOOM Mod (check description)
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Download v0.6.7 (20.8 MB) |
Rudstar |
WARNING: THIS MOD IS NOT BALANCED AT ALL LOL
Also, dont be suprised if its dissapointing, this is an Indie mod and im bad at modding. DOOM Mod is a mod about mostly DOOM Eternal, im not a very good modder so dont expect anything too crazy. Enjoy! Somehow i put effort (kinda) into this mod. That also means ive learnt the most from making this mod, Which is good! this currently includes some cool weapons, some of the doom Classics such as: -BFG 9000 -Super Shotgun -The Crucible There is a hardmode version and a post moon lord version of most of these weapons. And not just these but also some stuff like armor. includes an NPC, when king slime is killed he moves in and sells music boxes. may have some unbalanced features, and some unfinished features i honestly sorta gave up. and this is probably not gonna be updated for a while because i really need a break from modding. 1.6.5 -Deleted Doom Mod Music, added stuff from doom mod music into this mod. -also changed some stuff around -and fixed crafting 1.6.6 -test 1.6.7 -Added 2 music boxes Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Arcane Rune Mod
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Download v0.3.3.0 (2.1 MB) |
Sigma Iota |
'Arcane Rune Mod' adds rune items.
We can use the runes to change the weather, control the time and events, summon rare NPCs, etc. Many of runes are made from 'Arcane Rune Wall', that is a vanilla item we can buy from Traveling Merchant. On this mod, we can get it easier than vanilla. Easiest way to get some runes is to create a new player. If we create new players with this mod enabled, 2 types of runes (and 'Arcane Rune Charm') are given in the inventory. In addition, Rune Meister, a new NPC, sells some runes and 'Arcane Rune Wall'. When we have a specified item ('Arcane Rune Wall' or 'Arcane Rune Charm') in the inventory and 'Rune Power' is 20% or more, he comes to our worlds. Rune Power is added by Crystal Ball buff or some equipment. For example, Crystal Ball buff adds 12% rune power and equipping 'Arcane Rune Charm' adds 10%. Other, some runes can be equipped and add 5% rune power. New players can gain 20% rune power by equipping the given 3 types of items. So that, new players can invite Rune Meister easy and use many kind of runes early. Note that the sale of some products by NPCs and crafting by some recipes may also require a certain amount of rune power. There are many hidden elements in this mod that can benefit from rune power. The benefits, when used well, may make your adventures more comfortable. If you find some bugs, have ideas on how to make this mod better, or have any questions, Please send me a Direct Message on twitter. My twitter URL: https://twitter.com/TofuSeiYak --- The following is written in Japanese. That is to say, the explanation is for Japanese who have installed Japanese font. If this is not the case, it is normal to see ***. このModは数々のルーン・アイテムを追加します。 ルーンを用いて天候を変えたり、時間や各種イベントをコントロールしたり、レアNPCを召喚したりすることができます。 ルーンの多くはバニラアイテムの「Arcane Rune Wall」から作ることができます。 バニラ環境では旅商人から買えるこの素材ですが、このModではより簡単に入手することができます。 ●コンテンツ紹介 ・ Rune Meister / ルーン・マイスター 一部のルーンや「Arcane Rune Wall」含むルーン関連アイテムを販売する追加NPC。 インベントリに特定アイテム(「Arcane Rune Wall」または「Arcane Rune Charm」)があることと、「Rune Power」が20%以上であることが来訪条件。RunePowerに関しては後述。 この20%という数値は、新規プレイヤーに配られるアイテム(「Arcane Rune Charm」および装備可能なルーン2種)を装備しておけば達成可能。 ・ Arcane Rune Charm / アルケイン・ルーン・チャーム 新規プレイヤーに配られるアイテムのひとつ。装備するとルーンの消費確率が低下する。 ・ Rune of Sandstorm / 砂嵐のルーン 砂嵐を呼ぶ。また、装備中には砂嵐が起こりやすくなり、起きている砂嵐は止まなくなる。 ・ Summoning Rune of Martian Probe Martian Probeを召喚する。実質的にはMartian Madnessを開始させるアイテム。 ・ Rune of FullMoon / 満月のルーン 月相をFullMoonにする。対となるアイテムとして「Rune of NewMoon / 新月のルーン」がある。 ・ Ancient *dl*r / 古代の*** 追加ボス。ワールド進行度に応じて4段階のAIが存在する。Rune Power を高めて挑むべし。 ●システム紹介 ・ Rune Power / ルーン・パワー このModの中心的な要素。 クリスタルボールのバフや一部装備品によって加算されたり、或いは特定バイオームにいるだけで上昇することも。 例えば、クリスタルボールのバフでは12%、「Arcane Rune Charm」装備中には10%のRunePowerが得られる。 特定アイテムの販売条件やクラフト条件になっていたり、特定アイテムのドロップ率に影響したりする。50%もあれば十分。 RunePowerには上限値が存在するが、ボスの撃破などで段階的に解放される。 ・ Rune Damage / ルーン・ダメージ 既存の武器クラスとは無関係に、条件を満たした武器や発射体にRunePower依存のダメージ補正が乗る場合がある。 例えば「Rune Shotgun」による攻撃、或いは「Rune Bullet」や「Rune Arrow」を使用した射撃攻撃にはこのRuneDamage補正が発生する。 この補正は重なるため、「Rune Shotgun」で「Rune Bullet」を撃つと強力。 ・ Rune Damage Bonus / ルーン・ダメージ・ボーナス RuneDamage計算ごとに、この数値分だけダメージ補正に補正を与える。 このボーナスだけあってもRuneDamageの計算が行われなければ意味をなさないことに注意。 逆に複数のRuneDamage要件が同時に発生する場合(上述の組み合わせなど)では少しのボーナスが大きな意味を持つ。 ・ Rune Shard / ルーン片 主にルーン系の発射体が敵対NPCにヒットした際に確率で発生する。 取得してもインベントリには入らないが、一時的にRunePowerやRuneDamageを上昇させるバフを得る。 要はネビュラのバフみたいなもの。このバフにも3段階の強度が存在する。 バグを見つけたりなんか良いアイデアがあったりしたらtwitterでDM送ってね。 twitter URL: https://twitter.com/TofuSeiYak Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Poop Sword
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Download v0.1 (8.6 KB) |
Grev |
brfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdasbrfuabsdas
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Creeper, Aw Man
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Download v1.7.5 (3.2 MB) |
ChemAtDark |
Aw man, here we go again.
This is a mod that adds Minecraft's iconic hissing, exploding mascot to Terraria. Current Features: 3 variants of Creepers: Standard, Charged, and exclusive to Creeper, Aw Man, the Stealth Creeper. 1 pet: An adorable Creeper Hatchling who rides into the night on a Phantom! 1 tile: A Jukebox that plays music! ---Version History--- 1.7.5 [~] Updated author name [~] Fixed Creepers sometimes dropping stacks of 0 Explosive Powder [~] Creepers no longer spawn in multiplayer (compatability is hard and I can't be asked to fix it at the moment, all the related items are still available however) 1.7.4 [~] Creepers of all types now detonate when set aflame, an easy way to dispatch earlygame Creepers with the Wand of Sparking, though you won't get any loot this way [~] Adjusted some text related to the Creeper Hatchling pet 1.7.3 [~] The description of Creeper's Awe will now warn you that the resulting explosion will also hurt you, apparently I forgot to test that 1.7.2 [~] Stealth Creeper actually inflicts Unstable in Eternity Mode, they also do less damage in Eternity Mode to make it matter [~] Removed Stealth Creeper auras because it makes more sense for it to be stealthy, auras remove that stealthiness. Besides, their other abilities make up for the lack of auras 1.7.1 [~] Standard Creeper's large aura now properly displays dirt particles instead of stone, whoops 1.7 [+] After some consideration, support for Eternity Mode for Fargo's Soul Mod has been reimplemented, though not everything related to it is present at the current moment, the following features have been added: [~] All Creeper types have a small aura of Stoned [~] Standard Creepers have a large aura of Antisocial [~] Stealth Creepers have a large aura of Marked for Death [~] Charged Creepers have a huge aura of Lightning Rod [~] Creeper explosions inflict Defenseless and Stunned for 5 seconds, as well as Fused for 15 seconds if you survive the initial hit [~] Stealth Creepers will also inflict Unstable for 10 seconds with their explosion [~] Standard Creepers can detonate even if you're behind a wall, they also have a chance of spawning as Stealth Creepers in prehardmode [~] Stealth Creepers are completely silent and don't take damage from water sources, they also cannot be targeted by homing projectiles under any circumstances [~] Charged Creepers have significantly more health, their resistance to damage is unchanged [~] Creeper's Awe drops from Charged Creepers, which gives attacks a chance to inflict Fused, it can no longer be placed like a furniture item 1.6.3 [~] Player detection now uses CanHit instead of CanHitLine, as it has been determined to be more accurate 1.6.2 [+] Added an easter egg to the Creeper pet [+] Suspicious Looking Gunpowder is significantly easier to obtain and is now once again a guaranteed drop from Charged Creepers 1.6.1 [+] Stealth Creepers have slightly more damage resistance when cloaked [~] Ranged projectiles will now miss Stealth Creepers when they are at full health, however they are not as quick at exploding in this case 1.6 [~] Added a friendly reminder to remove the old version of Creeper, Aw Man from your enabled list 1.5 [~] Stealth Creepers have more damage resistance when cloaked at least halfway and cannot be critically hit when fully cloaked 1.4.1 [~] Fixed an issue with Charged Creepers exploding 1.4 [~] Drops from Creepers now require some sort of interaction with the player, no more lava farms though not that they worked with Stealth and Charged Creepers anyway 1.3 [~] Sped up the standard Creeper's fuse time [~] Lowered all Creepers' damage resistance a bit 1.2 [~] Stealth Creepers briefly lose their invisibility after being hit, they also take a while longer to blow up but are somewhat quieter to compensate 1.1 [+] Added recipes for grenades, bombs, and dynamite using explosive powder and iron/lead, these recipes will become obselete pretty quickly but at least you'll have a use for all that explosive powder in prehardmode [~] Adjusted explosive powder drop rate for charged Creepers because I forgot to 1.0 Changes from previous release: [+] Code is cleaned up and generally better [+] Added banners [~] A namespace change was in order [~] Initial time for Creepers to play their "say" sound is randomized [~] Time between Creeper "say" sounds is slightly longer, from 2-5 seconds to 3-7 seconds [~] Standard Creepers should have better collision detection logic when deciding to blow up [~] Stealth Creepers have a slightly different sprite, it looks pretty menacing now [~] A few changes to how Creepers explode, they no longer use a projectile [~] Jukebox now plays C418 - Wait instead of M Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
ParadoX mod
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Download v0.4.6 (493.7 KB) |
@Talus. Artists: @Cantwo… |
0.4.3: started log
started on lab and paper event added more basic loot including tommy gun, marble bow, and amythest. brainstorming ideas for _____, the final boss. made icon. created the random items(may crash game.) lab furniture but not placed my moniter which took a LOOOONG time to pixelart but ended up looking cool. trap: decontaminator. Posidens nearly finished. papercut the boss and some paper weapons Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
BasicMod
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Download v1.0 (16.7 KB) |
ATRAX |
Tome is a normal mod its add :
BeeSword Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
test.13
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Download v0.2.2 (29.2 KB) |
magmasplesh |
test.13 iks a test mod
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Ultimate Guns Mod
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Download v0.1.1.6 (49.2 KB) |
Moo Moo |
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
randomeverything
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Download v1.3.2 (112.3 KB) |
Insectman5 |
this is my first mod. this mod adds random items that can be crafted or found throughout the game.
there is also an npc to sell these items instead of having to craft them. the npc is a work - in - progress, but has been changed a bit. this mod will contain other things in future updates too, such as enemies and critters - be sure to also check out the mod - somethings/practice (it is known as somethings in the mod browser but as practice in game) there may be crossover items between these two mods soon! - sorry about the mod versions(they all mixed up because i did them in the wrong order) - thanks to everyone who has downloaded my mod so far, as it has reached 500 downloads! thanks to everyone that downloaded so far! - thanks to everyone who has downloaded my mod as it has just hit 1000 downloads! i have added a new gun, so have fun with that! update history - 0.1 - start of mod - 0.2 - changed the crafting recipes - 0.3 - added new weapons and changed crafting recipes again - 0.4 - added npc to sell items - 0.4.5 - changed mod name and added npc head sprite - 0.5 - added new critter found in underworld - 0.5.5 - fixed critter spawn rate - 0.5.6 - fixed item - 0.6 - fixed npc animation - 0.6.5 - changed names for npc - 0.6.6 - fixed name error (again) - 0.7 - added another new critter (you'll know it when you see it) - 0.7.5 - fixed this new critter so its better - 0.8 - added projectile for a sword - 0.8.5 - added dusts and light to the sword projectile - 0.9 - added new yoyo - 0.10 - added a new jungle critter and now the two critters release lava when caught - 0.11 -fixed the lava problem with jungle critters, added new beam sword and changed yoyo stats - 0.12 - added a new accessory that grants you near invincibility (you take the same damage rates as dungeon guardian would) - 0.12.5 - fixed a mistake with the yoyos crafting recipe - 0.13 - added new sword - 0.14 - manybeamsword now shoots streams of projectiles and ignores immunity frames - 0.15 - added mob (no banner yet) and added spear - 0.16 - added magic missile, new spear and a 5 new stats to the unbreakable heart accessory - 0.17 - added 2 more stats to unbreakable heart that increase life regen - 0.18 - added sword for the 500 mod download occasion - 0.18.1 - unimportant minor change - 0.19 - added gun for celebration of 1000 downloads - 1.0 - added 2 shotguns - 1.1 - added new sword (and proabably something else i forgot about, not promising anything) - 1.2 - added a pickaxe that is very fast (seriously) - 1.3 - added a couple weapons and a candle holder (not currently placeable, crafting recipe will be changed soon) - 1.3.1 - changed spawning chances on a couple things - 1.3.1.1 - fixed up lava immunity with the critters (something broke too, dont question the update version) 1.3.2 - npc got removed because i figured out that it wasnt working (dunno if i ever added it) also some sprites got updated after this long time Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Terraria Modding Master Class
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Download v1.0 (17.7 KB) |
FoolsLynx |
TMMC is a modding tutorial series on youtube that covers multiple different basic modding concepts. This mod contains those concepts as well as advances on what is covered in the tutorials.
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Amber Mod
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Download v0.1 (33.5 KB) |
coldedgrenade & hazmatt |
You must redeem yourself and collect all three legendary amber stones.
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Fates Entwined
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Download v1.1 (138.9 KB) |
hanakomp4 |
Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Guitarria
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Download v0.3.1 (1.8 MB) |
FatCat |
This is a mod that aims to add a variety of guitar-based weapons to the world of Terraria!
It currently adds 17 weapons which span multiple areas of progression, from early game to endgame. Please note that I am by no means a programmer/coder and this is my first attempt at ever making a mod or experimenting with code. As a result, some things may be rough around the edges. I'm hoping that by making this mod I can aim to improve my programming and spriting skills. Thank you for your interest! - FatCat Updates: v0.3 - -Adds 5 new weapons. -Changes the sprites of a few weapons. Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |