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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Tree's Dream

https://i.imgur.com/CVPSaaG.png
Download v0.3.1 (36.3 KB)

Spotky1004

My first mod, my goal is make a post-moonlord boss & stronger weapons!

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Jessespys Modpack
Download v0.1.1.2 (28.1 KB)

Jessespy 2

Jessespys Modpack is a mod that jessespy just made and adds some stuff, what you expect me to know what i added heh nope im not even sure if i coded this right.

Localizer Package
3 years ago tModLoader v0.11.8.1 Edit | Delete
ChimericCurio's
Download v0.7 (35 KB)

ChimeraEchidna

This mod is not really meant for mass use but should be functional
The theme is to add items that have utility and will hopefully include more items as I figure out how to make them

Absolutely none of this mod could be done without the work behind the tmodloader Example Mod (https://github.com/tModLoader/tModLoader/tree/master/ExampleMod) and the AlchemistNPC mod (https://forums.terraria.org/index.php?threads/alchemistnpc-v9-0.52798/)
At the end of the day most of the ideas and concepts that go into the items of this mod are primarily reconsituted from those sources whom should be praised for their brillance and kindness to let access to their materials

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Marble and Granite Vanity
Download v0.1 (30.6 KB)

BluNinja

This mod adds Two Vanity sets to the marble and Granite Biomes respectively.
To Craft the Vanity sets you just need the biome block + some Silk at a loom.

Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
Staff of Regrowth 2
Download v1.1.3 (23.5 KB)

tmoy

Staff of Regrowth 2 is op

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Conga's Random Mod
Download v0.1.4.3 (347.4 KB)

Conga Dispenser

A Random Mod is a pretty cool mod, very gamer.

Ok, I'll admit, I don't know what I was doing with this one.

Features

Adds some weapons idk

maybe adding ore later?

v0.1.1

Prehard

+3 new swords
+1 new enemy
+2 new throwables

Hard

+1 new magic weapon

v0.1.2

+1 new throwable (Prehard)
+1 new magic (Hard mode)

v0.1.3

+1 new magic (Hard mode)

v0.1.4

=Balance changes to crafting, and items.
+1 Town NPC
+1 armor set

v0.1.4.2

=Price changes

v0.1.4.3

=Name change to easily distinguish from other mods

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Mod of Armageddon
Download v0.2 (38 KB)

CorruptedX

A test mod. Nothing else? If I don't know you why and how are you here?

Localizer Package
3 years ago tModLoader v0.11.8.1 Edit | Delete
UltimateTreeSword
Download v0.1 (7.4 KB)

UVSAFT

UltimateTreeSword is a mod that add the weapon UltimateTreeSword and the sword only needs 10 wood to make and its really op so if your bad att the game you can use it or if you want you can check out my other mod LargeUltimateTreeSword.

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
drlg
Download v1.1 (19.2 KB)

Heebo

1.0-Added Prism Ray
1.1-Added the inteded features of the Prism Ray

Localizer Package
2 years ago tModLoader v0.11.8.5 Edit | Delete
No Dust

https://i.imgur.com/LcARujO.png
Download v0.3 (12.3 KB)

fizkay

Lets you reduce dust.

Provides a config setting for the percentage of dust erased, and a whitelist/blacklist for dust types.

This mod uses IL editing, so it might have compatibility issues with other mods that edit Terraria.Dust.NewDust (if you don't have any issues, don't worry about it).

Planned functionality:
Improved UI

Changelog:
Added Whitelist/Blacklist for certain dust types
Now allows user to only cull a certain percentage of dust

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Armageddon
Download v0.1 (26 KB)

Denizzocker

Armageddon is a pretty cool mod, it adds 2 Lifesteal swords and a few accesoires (add more later).

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Astral
Download v0.1 (22.2 KB)

Maninskie

Astral Mod is a Content Mod currently in beta, once its done it will add Bosses, Items, Weapons, Tools and much more.

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Trolling
Download v0.1 (42.1 KB)

blobnom

trolling

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Comedy Food
Download v0.1.7 (80.8 KB)

Tomatoes Guy

Extra food, now with 'COMEDY' !

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Expansion mod
Download v0.1 (7.2 KB)

The meme

Still being made.
Do not expect anything yet.

Localizer Package
2 years ago tModLoader v0.11.8.6 Edit | Delete
Make More Evil

https://mirror.sgkoi.dev/direct/MakeMoreEvil.png
Download v0.1.2.1 (64.9 KB)

XYZ

Make more Evil is a content mod that focuses around adding stuff around the Evil biomes. (Including hallow)

-------------------------------------------

What it currently adds:

- 3 Enemies
- 2 Items
- 8 Weapons
- 1 Bar
- 1 Pickaxe

-------------------------------------------

Latest Update:


Update 0.1.2.1

- Bug fixes.

-------------------------------------------

If you spot any bugs, Please report it at my homepage or Discord server!

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Dogmations Extra Weapons
Download v1.0.2 (10.9 KB)

Dogmations

Dogmations Extra Weapons
Adds Extra Weapons For Dogmations Weapons

Localizer Package
3 years ago tModLoader v0.11.8.1 Edit | Delete
Joke Weapons
Download v0.1 (195.7 KB)

frenzymee


Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
Skeletron Discord Chat Bot Mod
Download v0.8 (8.1 KB)

Purkat

This bot is used to relay messages between Terraria chat and a Discord channel.

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
BLU
Download v1.0 (3.1 MB)

Washington4/Martypotty

races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi"> This is a Terraria parody of Rogue Lineage:
The races in this mod aren't exactly balanced; except maybe between each other.
Any lore heard from the Race's lore pages may be incorrect or at most somewhat true / speculation. (There're also tiny bits of new "lore" related to Terraria stuff but that's just made up for fun.)

Mod Homepage leads to a Google document about recent and past changes/additions*

The races in this addon are decently different from their Rogue counterparts.
Despite this fact, you will likely see some extreme exaggerations or similarities between most of the races of this mod and the races of Rogue Lineage. For example Gaian is tanky, Rigan has high mana regen, and Ashiin has multiple class-based stats. Also 15 out of the 16 races this addon adds have a unique ability and offer somewhat differing things!
The races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
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