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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
The Bird Mod
Download v0.5.7 (39 KB)

Orion

This small mod adds seven bird pets, including two dedicated to FuryForged.

Current Features:

-Bird pet (Obtainable with a drop from its respective npc)
-Gold bird pet (Obtainable with a drop from its respective npc)
-Blue jay pet (Obtainable with a drop from its respective npc)
-Cardinal pet (Obtainable with a drop from its respective npc)
-"Blue bird" pet (Obtainable by crafting a Celestial Feather)
-"Ferris" pet (Obtainable by crafting a Bird Hat)
-"Snowflake" pet (Obtainable by crafting a Special Snowflake)

Changelog:

Version 0.5.7:

-Another Snowflake resprite
-A few more minor sprite edits

Version 0.5.6:

-Updated mod icon
-A few minor sprite edits

Version 0.5.5:

-Feathers have a higher drop rate and sell for less money
-Cardinal added

Version 0.5:

-Resprited everything except the Blue Bird
-Some names and recipes changed

Version 0.4:

-Snowflake, snowflake buff, white, blue and gold feathers, celestial feather (previously helpful spirit), and special snowflake resprite.
-Feathers are now dropped by their respective birds (recipes removed)
-Helpful spirit changed into celestial feather with a new celestial feather recipe
-Only one pet can be active at a time
-Some descriptions changed

Version 0.3:

-Snowflake resprited
-Birds bob slightly

Version 0.2:

-Blue Bird added
-Blue Jay added
-Gold Bird added
-Bird added
-Snowflake resprited
-Snowflake Buff Icon resprited

Version 0.1:

Initial Release:
-Snowflake added
-Ferris added

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Masochist Mode EX

https://i.imgur.com/OwHMqSJ.png
Download v0.3.7.2 (3 MB)

Fargowilta and Terry N. …

Eternity Mode DLC that turns the game into a truly hellish experience. Currently has no rewards. You subject yourself to pain entirely for its sake.

No toggle item needed to activate Masochist Mode EX in a world - just install, reload, and play.

Requires Fargo's Mutant and Soul Mods!

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Team Auto Join

https://i.imgur.com/VC5Y9Xh.png
Download v1.2.1.1 (7.5 KB)

IVogel

Notes:
Maybe uses silly workarounds to handle team changes. (I haven't found anything better right now, maybe later.)
It's fully clientside.

Changes:
1.2.1.1: !!!

1.2.1: Mod "homepage" and icon update (Yes, I can't do it all at once)

1.2: Fully changed team save/load handler.

1.1.1: Removed some unused content.

1.1: Team autosave.

1.0: First attempts to set team automatically.
"> Sets team automatically on join.
And also saves it automatically on change.
Just change your team ¯\_( :| )_/¯

Notes:
Maybe uses silly workarounds to handle team changes. (I haven't found anything better right now, maybe later.)
It's fully clientside.

Changes:
1.2.1.1: !!!

1.2.1: Mod "homepage" and icon update (Yes, I can't do it all at once)

1.2: Fully changed team save/load handler.

1.1.1: Removed some unused content.

1.1: Team autosave.

1.0: First attempts to set team automatically.

Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Smeltable Tools

https://i.imgur.com/oPX0TLW.png
Download v1.0.2 (13.7 KB)

Striderr

Smeltable tools is a mod that does just what it says in the title. You will be able to revert your tools in a furnace for about three-fourths of their original value after you install this mod.

Thanks, and have fun!

-Striderr

Localizer Package
7 years ago tModLoader v0.10.1.3 Edit | Delete
Everything Deserves a Theme

https://i.imgur.com/KLU26LT.png
Download v4.0 (62.2 MB)

GoodPro712, Lonely Star

This mod makes every single theme unique by adding around 20 new tracks.
In vanilla six bosses alone share the Boss 1 Theme for example, with this mod every single boss will have it's own custom composed theme, specifically for this game, often recycling small, or big portions of existing tracks.
(Boss 1 to 5 are still used by one boss respectively, by the one that best fits it in my opinion. Boss 1 - Skeletron, Boss 2 - Wall of Flesh and so on)

Forum: https://forums.terraria.org/index.php?threads/85347/
Discord: https://discord.gg/VrxSx4B
Github: https://github.com/GoodPro712/EDAT
Youtube: https://www.youtube.com/channel/UC96qaFEnCyHbPwafxmzBpyw

Thanks to Overhaul for the code for the checking for a town for the village theme.
Thanks to Lonely Star for all the music and sprites
Mod requested by Lonely Star and coded by GoodPro712

This mod does not replaces themes. This is NOT a music replacement mod. You will still find every theme you love somewhere in the game.

it doesn't end with bosses. Ever noticed how the Forest and Ice Biome have their own Underground themes while The Jungle and The Desert don't? That's right, many new biome themes have been implemented, to make certain areas feel more special, without removing any.

The Party, Frost Legion and Slime Rain got unique themes too.
Hell still plays it's an original theme, but occasionally it'll switch to the Eerie theme it used to have like the Forest and Underground have one alternate theme respectively.

Every Track has it's own music box of course, with Terraria-like sprites - and the vanilla music boxes have been reworked, just so everything fits better together.
One new NPC is added with this mod. The Lonely Vendor, they sell each mod- and vanilla music box for 1 platinum each, because honestly, I want to make sure you get to hear every theme; that's why I made them after all.

DISCLAIMER: I lied about not replacing themes. Three themes are replaced by default but can be toggled off. These three are:
Boss 3 (Destroyer)
Crimson Underground
Corruption Underground

Why?
Boss 3 doesn't fit the bosses' atmosphere and underground Crimson is hardly music.
The reason I replaced underground corruption is that, in my opinion, it doesn't fit the zone at all. It's 90% the happy underground theme and slips into corruption occasionally; doesn't feel right. I tried to retain the spirit of the theme, so I made a sort of evil remaster of the underground theme.
Toggle them off if you wish! I won't be mad!

"Why not make all of them toggleable?"- Because that's exactly what this mod is not trying to do. Every theme should feel unique, not just some. the reason the 3 are toggleable is that these are the only three that take another theme out of the game completely."> This mod makes every single theme unique by adding around 20 new tracks.
In vanilla six bosses alone share the Boss 1 Theme for example, with this mod every single boss will have it's own custom composed theme, specifically for this game, often recycling small, or big portions of existing tracks.
(Boss 1 to 5 are still used by one boss respectively, by the one that best fits it in my opinion. Boss 1 - Skeletron, Boss 2 - Wall of Flesh and so on)

Forum: https://forums.terraria.org/index.php?threads/85347/
Discord: https://discord.gg/VrxSx4B
Github: https://github.com/GoodPro712/EDAT
Youtube: https://www.youtube.com/channel/UC96qaFEnCyHbPwafxmzBpyw

Thanks to Overhaul for the code for the checking for a town for the village theme.
Thanks to Lonely Star for all the music and sprites
Mod requested by Lonely Star and coded by GoodPro712

This mod does not replaces themes. This is NOT a music replacement mod. You will still find every theme you love somewhere in the game.

it doesn't end with bosses. Ever noticed how the Forest and Ice Biome have their own Underground themes while The Jungle and The Desert don't? That's right, many new biome themes have been implemented, to make certain areas feel more special, without removing any.

The Party, Frost Legion and Slime Rain got unique themes too.
Hell still plays it's an original theme, but occasionally it'll switch to the Eerie theme it used to have like the Forest and Underground have one alternate theme respectively.

Every Track has it's own music box of course, with Terraria-like sprites - and the vanilla music boxes have been reworked, just so everything fits better together.
One new NPC is added with this mod. The Lonely Vendor, they sell each mod- and vanilla music box for 1 platinum each, because honestly, I want to make sure you get to hear every theme; that's why I made them after all.

DISCLAIMER: I lied about not replacing themes. Three themes are replaced by default but can be toggled off. These three are:
Boss 3 (Destroyer)
Crimson Underground
Corruption Underground

Why?
Boss 3 doesn't fit the bosses' atmosphere and underground Crimson is hardly music.
The reason I replaced underground corruption is that, in my opinion, it doesn't fit the zone at all. It's 90% the happy underground theme and slips into corruption occasionally; doesn't feel right. I tried to retain the spirit of the theme, so I made a sort of evil remaster of the underground theme.
Toggle them off if you wish! I won't be mad!

"Why not make all of them toggleable?"- Because that's exactly what this mod is not trying to do. Every theme should feel unique, not just some. the reason the 3 are toggleable is that these are the only three that take another theme out of the game completely.

Localizer Package
4 years ago tModLoader v0.11.7.3 Edit | Delete
Calamity for Discord Rich Presence

https://i.imgur.com/14C1lbN.png
Download v1.4.4.4 (10.9 KB)

Purplefin Neptuna

Calamity for Discord Rich Presence is adding Calamity Mod's Biome and Bosses to Rich Presence

All biomes added
All bosses added

Localizer Package
4 years ago tModLoader v0.11.7.3 Edit | Delete
Calamity Blood Orb Recipes For Thorium Potions

https://mirror.sgkoi.dev/direct/CBloodOrb.png
Download v1.2 (12.7 KB)

Polyblaze


Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
The Ancients Mod
Download v0.1.4.6 (3.5 MB)

KingMatt274

The mod is back alive again!

send me a message at terraria community forums if you would like to help with spriting or coding.

0.1.4.6

this mod currently adds:
-3 partially finished biomes
-45+ items
-3 new bosses
-l new town npc
-5 new npcs

planned content:
-polishing old sprites
-revamping weapons
-revamping bosses
-adding new ores, armor, and items
-working on the dark marsh(partially finished)
-working on the Sayil Biome(finished, but completely redoing and refurbishing)
-adding more npcs for the sayil biome


Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
Broken Copper Shortsword Mod
Download v0.3 (384.7 KB)

Sukhyun

Broken Copper ShortSword Mod v0.3
- 21 items
- 6 weapons
- 4 accessories

v0.3
New King Slime
Added 2 materials
Added True Iron Shortsword
Buffed most mod items
_________________________________________________

v0.2.x
Changed shortsword projectiles
Added 'Annoying Copper Shortsword'

Localizer Package
4 years ago tModLoader v0.11.6.2 Edit | Delete
Calamity Malice Items Crafting Recipes

https://i.imgur.com/pY5SgvO.png
Download v1.0.0.1 (17.1 KB)

BlixerCZ

This mod does a simple thing: it adds crafting recipes for items that can be obtained only when malice mode is enabled. These items are made at demon or crimson altar from 6 treasure bags, a lore item and an expert mode item of each boss respectively with a few exceptions.

IMPORTANT NOTE: The world must be in expert mode because of the ingredients in the recipes. Use this mod only if you really struggle with the bosses on the malice mod to avoid the feeling of cheesing the progression too much.

Crafting recipes exceptions:
-Mechanical bosses: 6 treasure bags, lore item and 10 souls respectively

-Sentinels of the Devourer: 6 treasure bags and 1 material drop respectively (dark plasma from the Void, twisting nether from Signus and armored shell from the Storm Weaver)

That’s it, have fun!

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Minion Critical Hits

https://i.imgur.com/2nprUvR.png
Download v1.1 (144 KB)

dotSKN

This mod will give every Minion a FIXED 10% Critical Strike Chance.

Notes:
- % CAN'T be increased with the use of items.
- The item itself will not display the "Critical Strike Chance" line.

Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
MrPlague's Example Custom Race

https://i.imgur.com/QGnlWiz.png
Download v0.2.3 (430 KB)

MrPlague

Description:
MrPlague's Example Custom Race adds in a custom race. It serves as a guide for those wanting to make their own custom races.

Races:
-Examplian

Credits:
-MrPlague (spriter, animator, and coder)
-CrocWithShades (betatester)
-Dragons Tired (betatester)
-Blaquestone (gameplay balance)
-Fallout_Patriot (gameplay balance, betatester)"> Description:
MrPlague's Example Custom Race adds in a custom race. It serves as a guide for those wanting to make their own custom races.

Races:
-Examplian

Credits:
-MrPlague (spriter, animator, and coder)
-CrocWithShades (betatester)
-Dragons Tired (betatester)
-Blaquestone (gameplay balance)
-Fallout_Patriot (gameplay balance, betatester)

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
DGD Remastered(Beta Release)

https://i.imgur.com/hhkEWUR.png
Download v1.3.4 (159.7 KB)

Oreomaster598

Dungeon Guardian Drops Remastered
add op items for beating the dungeon guardian

might still have dev features enabled idk
this is a beta release so there will be bugs


"> Dungeon Guardian Drops Remastered
add op items for beating the dungeon guardian

might still have dev features enabled idk
this is a beta release so there will be bugs



Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Power of the Elements

https://i.imgur.com/sUXj5EO.png
Download v0.1.2.1 (29.6 KB)

World's Biggest...

~ Power of the Elements ~

This is a mod planned to include lots of custom content in the distant future. Currently it includes this content:

- Magmite (A new material). Currently the ore does not spawn
so you'll have to get it through Cheat Sheet or something
- Magmite ore and bar
- A Magmite sword that shoots explosive projectiles
- An unfinished Magmite magic staff that shoots piercing
flying lava rocks

- Hydranium (another new material). This also does not spawn
or drop. Cheat Sheet is your friend here.
- Hydranium ore and bar
- A Hydranium sword that shoots a short-range water stream
- The Hydranium Trident - a basic spear.


Planned content includes:

- A boss
- An invasion
- 4 new materials (including Magmite and Hydranium) and weapon/tool/armour
sets to go with them

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
FinalFantasyStuff

https://i.imgur.com/JHAlANU.png
Download v1.0.5 (223.7 KB)

Saerus

Currently contains three Chocobo mounts (regular, black, and gold).

The Chocobo Whistle and Sylkis Greens drop from all enemies (hostle, non-critter, non-statue). Zeio Nut drops from all bosses at a low chance.

The Black Chocobo Whistle is crafted from two regular whistles and 100 Sylkis Greens. The Gold Chocobo Whistle is crafted from a Chocobo Whistle, a Black Chocobo Whistle, 100 Sylkis Greens, and a Zeio Nut.

Shares a homepage with my main mod.

===v1.0.5===

* icon
* Github integration
* tModLoader v0.10.1.4

===v1.0.4===

* tModLoader v0.10.1.3

===v1.0.3===

* tModLoader v0.10.1

===v1.0.2===

* fixed crafting bug that was affecting other mods (introduced in v1.0.1)

===v1.0.1===

* tModLoader v0.10.0.1

===v0.4===

* change feathers to Sylkis Greens, added Zeio Nut
* added gold chocobo (faster and has brief flight)
* dust changes
* small recipe and value changes

===v0.3.4===

* fixed a black line that appeared by the player's head while jumping on either chocobo

===v0.3.3===

* recoloured the Black Chocobo

===v0.3.2===

* updated mount buff sprites

===v0.3.1===

* fixed the issue with the two mounts floating off the ground slightly.

Localizer Package
6 years ago tModLoader v0.10.1.4 Edit | Delete
Horseman's Reaper

https://i.imgur.com/CuHMpNG.png
Download v1.2.3.2 (42.5 KB)

LegendCrypt

Adds an upgrade to The Horseman's Blade in the form of a stylish scythe as well as a new recipe for The Horseman's Blade. But it may be costly.

Now with additional upgrades; Horseman's Reaper, Prehistoric Horseman's Reaper, and Ancient Horseman's Reaper.


Note: This mod is in the stages of redesign. If all goes well you'll see it with a shiny new coat of paint under the name of "Hallows Harvest" (Name subject to change).

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Fargo's Hyper Mode

https://i.imgur.com/ZSgK4tU.png
Download v2.0 (7.1 KB)

Fargowilta

Hyper Mode:
-Makes all NPC AI faster
-Makes the player move and act faster
-Makes all projectile AI faster (yours and your enemies)
-Spawn rates are increased
-Time moves faster
-All of those can be configured in game

NEW UPDATE- V 2.0
-Ground based enemies finally move faster without clipping through tiles
-Removed Hyper Spawns since it was kind of random

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Fargo's Dirt Craft

https://i.imgur.com/PRuXDlq.png
Download v1.2 (4.6 KB)

Fargowilta

Dirt Craft lets you craft any item in vanilla and every mod you have with a Dirt Block

NEW UPDATE - V 1.2
-Added Icon

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
[Half-Completed] Calamity's Plantation-Waiting for 1.4!

https://i.imgur.com/PrLhnqC.png
Download v1.0.0.103 (290.6 KB)

Plantare(BiliBili@世纪小花)

A QoL mod for Calamity players
It's still a uncompleted verson, which means many of my ideas isn't included
But i'm waiting untill cal 1.5 approaches :)

It does:
-Portable Charging Station and Power Bank that can charge your arsenal items in different ways
-A post-ML item which make you in hallowed biome when favorited in inventory
-Some early items that make the early playthrough experience better(I made sure they won't destroy balance)
-Boss loot swap
-Expensive combination potions saving your buff slots(I managed to make it won't stack with its materials or unlimited buffs)
-Fixes calamity projectiles' "MagnetSphereHitscan bug which causes serious lag
-An item that displays how long Scal and Calamitas bullet hell exists
-An item displaying your sun banner current boost and range
-3 accessories, 2 items, 1 crafting table, making blood orb easier to acquire and more useful

Furture plans(NOT INCLUDED FOR NOW):
-Interesting creatures that should exist in calamity's world, such as glowing mushroom crab, material-dropping wulfrum transporter
-Rework generation to make it not boring, for example, giving cryo ore a pink variant and the two generates like a spike ball
-More tips item to make new players play calamity more smoothly(then struck on malice bosses lol)
-Biome detail changes, like adding new structure in sunken sea(I prefer changing vanilla biome though as calamity would do this eventually)
-More ways to get certain items aside from simply looting and crafting
-Increase the number of special shrines around the world with new shrine items in them, like adding an night vision helmet in granite shrine(Again NO new combat items)
-and more...

*The following content is Chinese description*
*以上是英文简介*

一个灾厄辅助模组
仍然是半成品,我的很多想法还没有实现
但是鸽了(震声),等灾厄更1.5再说

功能:
-便携充能站和充电宝,以不一样的方式给你的嘉登军火库物品充能
-月球领主后的物品,在背包中收藏可以让你保持判定在神圣之地内
-一些早期物品,让流程的开头更简单(我尽量让它们不影响平衡)
-Boss掉落物置换
-昂贵的组合药剂来节省buff栏(它们不会和极限加持或者下位叠加)
-修复了灾厄的磁球类弹幕的写法造成严重卡顿的问题
-显示灾厄之眼和至尊灾厄弹幕地狱剩余时间的物品
-显示阳炎战旗目前加成和范围的物品
-3个饰品,2个物品,1个合成站,让血珠更容易获取,也更有用

未来计划(目前未实现):
-应该在灾厄世界观存在的有趣生物,比如发光蘑菇的螃蟹,掉落材料的钨钢运输机
-重置一些地形生成让它们不再无聊,比如,给寒元矿加入一个粉色变种,然后生成时和蓝色一起摆成类似于尖刺球的形状
-更多的提示物品,让新玩家也能流畅游玩(然后打不过恶意boss卡关哈哈哈哈哈哈哈)
-生态群系的细节,比如在沉沦海加新的结构(不过反正最后灾厄也会重做,我还是主要改原版的吧)
-给一些物品加入新的获取方式,而不是刷刷刷合成合成合成
-增加神龛数量,内含新的神龛物品,比如在花岗岩神龛中加个夜视头盔(当然,不会有打架用的新物品)
-更多……

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Reduced Respawn Timer
Download v0.0.2 (2.3 KB)

JazzyP

Halves the normal respawn time for both difficulties. Simple.

Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
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