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Calamity's Vanities

https://i.imgur.com/4jKHfGG.png
Download v9.3 (11.5 MB)

YuH, originally owned by…

Calamity's Vanities is a mod which aims to add more vanity items/pets to the Calamity mod.

Currently adds the following:

- Over 90 cute pets! Including some with their own unique gimmicks!
- Several Mounts
- 6 Hooks
- A handful of wings
- A plethora of placeable decorations including four furniture sets
- Some new critters to be found across your world
- A large amount of vanity clothing, hats, and accessories

Sprite Credits: Kawaggy, Poddy, Blockaroz, William, YuH, Yharex87, TimerFun, caligulasAquarium, Krysmun, IbanPlay, Willowmaine, Enreden, Gamagamer64, L0st, Cooper, RyanLolz1, Vectix, Mochi, Leon, NnickykunN, Dorira, Vinni, Tobias, Mathew, Ramen Guy, SenpaiMasterNekitoKawaii2007, Nitro, YeH, F-3R, Sok, Triangle, Drædon Gaming, Rocketlauncher269, PokerFace, and MrPlague
Music Credits: Heart Plus Up! and apotofkoolaid
Code Credits: Potato Person, Kawaggy, nalyddd, Hypera, Phupperbat, Seraph, Stevie, Dominic Karma, IbanPlay, Willowmaine, Drædon Gaming

Note: This mod is not an official addon to Calamity, rather just a fun fan made mod.

Discord: https://discord.gg/Qgx8eRA

Wiki: https://terrariamods.gamepedia.com/Calamity's_Vanities

Localizer Package
4 months ago tModLoader v0.11.8.8 Edit | Delete
Spirit Mod

https://i.imgur.com/IazpssG.png
Download v1.4.2.3 (66.1 MB)

Yuyutsu and the Unread F…

Spirit's 1.4.2 update, Sinister Sands, is here! It adds:

- 120 new items
- 19 new enemies
- Brand new **Scarabeus**, **Vinewrath Bane**, and **Snow Monger** complete overhauls
- New **Fathomless Vases**, an Underground Microstructure to explore and test your luck with...
- Completely overhauled **Dark Sepulchres**, now complete with new loot, a special encounter, *and* a miniboss encounter
- The new artificial **Hyperspace Biome**
- Gambler **Lootbox overhaul**
- 5 new music tracks
- New ambient effects, overlays, and sounds
- Countless resprites, bug fixes, weapon and NPC improvements, and **so much more!**


The Spirit Mod is a huge Terraria mod, with plenty of content to explore, new enemies to fight, and new weapons to wield.
Current content:
- 1350+ Items
- 210 NPCs, including boss minions, enemies, and town NPCs
- 8 New bosses with interesting AIs
- 6 New Minibosses to be fought in different events
- 2 New Events, The Tide and the Mystic Moon, to take on!
- 2 Biomes, the Briar and the Spirit Biome!
- And many secrets for you to find!
Check out the mod's discord for more information! We hope you enjoy the mod, and please report any issues you encounter :)




Localizer Package
one year ago tModLoader v0.11.8.3 Edit | Delete
Max Stack Plus Extra

https://i.imgur.com/B8tdX9Y.png
Download v1.1.0.4 (14 KB)

NuovaPrime

Makes the stacking of items configurable and easily changable.

Changelog:

V1.1.0.4
- Adjusted stack change logic to be a bit better. - Thanks The-Voidwalker
- Updated to 0.11.5

V1.1.0.3
- Added config option for unique items that require 1 stack normally, like portable storage's bags.
- Fixed bug where throwing items used the weapon stack instead of item stack.

V1.1.0.2
- Fixed bug with ammo not stacking correctly.

V1.1.0.1
- Fixed bug with coins not stacking correctly.

V1.1.0
- Migrated to 0.11
- Made all stack changes completely configurable via modconfig. All weapons and equippables default to a stack of 1 with everything else defaulting to 9999.
- Made coins use original stacking

V1.0.2
- Added Homepage

V1.0.1
- Added Mod Icon

V1.0.0
- Release

Localizer Package
2 years ago tModLoader v0.11.5 Edit | Delete
Subworld Library

https://i.imgur.com/kYn3SvP.png
Download v1.1.1 (78.7 KB)

John Snail

Dimensions, made easy.

A tool for modders to easily add dimensions (referred to as subworlds), handling most of the hard work, such as loading, saving, and Multiplayer compatibility.

- Registering
Any class that derives from the 'Subworld' class is automatically registered as a subworld. Subworlds are highly customisable; from their size and how they generate, to whether they or the players inside of them save, to even what ModWorld is allowed to update while inside of them. Registering a subworld without directly referencing Subworld Library is also possible, via 'Mod.Call'.

- Loading
Loading a subworld is as simple as calling 'Subworld.Enter'. Each subworld can have a custom loading UI if its class overrides 'loadingUIState'. The UI can even persist after the world is loaded if 'loadingUI' is overridden.

- Saving
Subworlds can be set to be either temporary or permanent. Subworlds can also prevent players from saving while inside them. Subworld Library also handles deleting subworlds when their main world is deleted.

- Multiplayer
Subworld Library doesn't just handle loading, saving, etc. in Singleplayer; it also does so in Multiplayer, with little to no extra work required on your end. By default, players vote on whether to enter/leave a subworld, preventing any unwanted travels.

- Misc.
Subworld Library gets rid of Space, the Underworld, and both Oceans inside subworlds, freeing up tons of world space, and allowing for very small subworlds.

If you encounter a bug, it is likely from another mod. Do not report it otherwise; 1.3 is no longer supported.

Localizer Package
2 months ago tModLoader v0.11.8.9 Edit | Delete
The Stars Above

https://i.imgur.com/jXdQI11.png
Download v1.1.0.1 (36.4 MB)

PaperLuigi

Compatible with multiplayer!
Thank you everyone for over 1 million downloads!
Please check the Discord for the latest info + wiki!
Click the homepage link below!
For the best experience, make sure to download
'The Stars Above Music' for music!
This mod includes:
- Two fully furnished deuteroganists with over 1000+
lines of dialogue and custom UI to support it
- Modular, upgradable ultimate abilities that scale
with boss progression
- Pre-made instanced explorable dungeons
set amongst the stars
- 24 custom unlockable passive abilities present in a
unique weight-based system
- 50+ special weapons that have malleable damage types,
alternate abilities, charged attacks, etc.
- 6 unique bosses each with their own special
cast-centric AI
*** Requires Subworld Library! ***
Full description below...

The Stars Above is a Terraria expansion mod that adds
a new important game mechanic: the Starfarer system.
Compatible with multiplayer and all popular content mods.

Meet Asphodene and Eridani: twin Starfarers, spatial
foreigners that will grant you strength on your journey.

Unlock unique equippable abilities within the Stellar Array,
mixing and matching them to perfect your build.

Obtain incredibly powerful Stellar Novas to decide battles,
and then modify and upgrade your Stellar Novas with
Stellar Prisms.

With hundreds of unique dialogue lines for each Starfarer,
become stronger with their guidance,
and arm yourselves for the challenges to come.
Your Starfarers will also have dialogue for modded bosses!

Obtain extraordinary weapons with layers of strategy
and myriad powers to overwhelm your foes. Every single
weapon is incredibly unique and custom-made.

Defeat six powerful unqiue bosses boasting a custom AI system:
Casted Attacks. Adapt and learn to defeat these powerful foes!

The adventure doesn't stop with your home planet. Journey
to the stars above, exploring ancient ruins, alien relics,
and more.

This mod grants nearly limitless player agency; you decide
how you want to play.

WEAPONS

Along with the Stellar Array mechanic, there are a myriad of
new weapons exclusive to your respective Aspect carefully made
with unique gameplay in mind. This mod embraces quality over
quantity; each weapon can be qualified as a legendary
artifact by itself, and you may recognize some of them...

BOSSES

Once you have defeated the Wall of Flesh, you can challenge The Vagrant of Space and Time.
Defeating this boss will unlock the next step of your powers, the utilization of Stellar Novas.

During your journey, square off against legendary foes such as Nalhaun, the Burnished King,
Penthesilea, the Witch of Ink, and Arbitration.
Prepare yourself for their myriad attacks, and erase them from this world!

At the end of your journey, The Stars Above has one last challenge for you: The Warrior of Light.
This fight, one of the most unique Terraria bosses ever, will pit you against the pinnacle of heroes, testing
your strength and willpower. It will push you to your Limit- and beyond.

Once you've bested all the bosses of the Stars Above, a new foe will make itself known.
Prepare for the fight of your life...

In Expert Mode, prepare for a challenge that will test every ounce of your abilities.

CROSSOVER CONTENT

For enjoyers of the Calamity Mod:
Several weapons are custom-tailored to suit the post-Moon Lord endgame the Calamity Mod offers.
Furthermore, Stellar Novas will scale automatically to Calamity progress.

Custom dialogue is present for Thorium bosses as well!
Even if the mod does not support a modded boss, there will still be dialogue!

EXTRA

Thank you to Subworld Library and Scalar's Structurizer for resources used to create subworlds!

This mod is meant to be utilized in tandem with other mods to enhance the gameplay experience.

Fully compatible with multiplayer, but there may be some desync issues.
Compatible with saves, but highly recommended to start a new playthrough.
If any incompatibilities arise, they will be mentioned ingame.

Please consider donating to The Stars Above if you're able!
You can get a pet or a custom weapon added into the mod!
https://www.patreon.com/starsabove"> 'Conquer the world's evils, Starfarers at your side.'
Compatible with multiplayer!
Thank you everyone for over 1 million downloads!
Please check the Discord for the latest info + wiki!
Click the homepage link below!
For the best experience, make sure to download
'The Stars Above Music' for music!
This mod includes:
- Two fully furnished deuteroganists with over 1000+
lines of dialogue and custom UI to support it
- Modular, upgradable ultimate abilities that scale
with boss progression
- Pre-made instanced explorable dungeons
set amongst the stars
- 24 custom unlockable passive abilities present in a
unique weight-based system
- 50+ special weapons that have malleable damage types,
alternate abilities, charged attacks, etc.
- 6 unique bosses each with their own special
cast-centric AI
*** Requires Subworld Library! ***
Full description below...

The Stars Above is a Terraria expansion mod that adds
a new important game mechanic: the Starfarer system.
Compatible with multiplayer and all popular content mods.

Meet Asphodene and Eridani: twin Starfarers, spatial
foreigners that will grant you strength on your journey.

Unlock unique equippable abilities within the Stellar Array,
mixing and matching them to perfect your build.

Obtain incredibly powerful Stellar Novas to decide battles,
and then modify and upgrade your Stellar Novas with
Stellar Prisms.

With hundreds of unique dialogue lines for each Starfarer,
become stronger with their guidance,
and arm yourselves for the challenges to come.
Your Starfarers will also have dialogue for modded bosses!

Obtain extraordinary weapons with layers of strategy
and myriad powers to overwhelm your foes. Every single
weapon is incredibly unique and custom-made.

Defeat six powerful unqiue bosses boasting a custom AI system:
Casted Attacks. Adapt and learn to defeat these powerful foes!

The adventure doesn't stop with your home planet. Journey
to the stars above, exploring ancient ruins, alien relics,
and more.

This mod grants nearly limitless player agency; you decide
how you want to play.

WEAPONS

Along with the Stellar Array mechanic, there are a myriad of
new weapons exclusive to your respective Aspect carefully made
with unique gameplay in mind. This mod embraces quality over
quantity; each weapon can be qualified as a legendary
artifact by itself, and you may recognize some of them...

BOSSES

Once you have defeated the Wall of Flesh, you can challenge The Vagrant of Space and Time.
Defeating this boss will unlock the next step of your powers, the utilization of Stellar Novas.

During your journey, square off against legendary foes such as Nalhaun, the Burnished King,
Penthesilea, the Witch of Ink, and Arbitration.
Prepare yourself for their myriad attacks, and erase them from this world!

At the end of your journey, The Stars Above has one last challenge for you: The Warrior of Light.
This fight, one of the most unique Terraria bosses ever, will pit you against the pinnacle of heroes, testing
your strength and willpower. It will push you to your Limit- and beyond.

Once you've bested all the bosses of the Stars Above, a new foe will make itself known.
Prepare for the fight of your life...

In Expert Mode, prepare for a challenge that will test every ounce of your abilities.

CROSSOVER CONTENT

For enjoyers of the Calamity Mod:
Several weapons are custom-tailored to suit the post-Moon Lord endgame the Calamity Mod offers.
Furthermore, Stellar Novas will scale automatically to Calamity progress.

Custom dialogue is present for Thorium bosses as well!
Even if the mod does not support a modded boss, there will still be dialogue!

EXTRA

Thank you to Subworld Library and Scalar's Structurizer for resources used to create subworlds!

This mod is meant to be utilized in tandem with other mods to enhance the gameplay experience.

Fully compatible with multiplayer, but there may be some desync issues.
Compatible with saves, but highly recommended to start a new playthrough.
If any incompatibilities arise, they will be mentioned ingame.

Please consider donating to The Stars Above if you're able!
You can get a pet or a custom weapon added into the mod!
https://www.patreon.com/starsabove

Localizer Package
3 months ago tModLoader v0.11.8.9 Edit | Delete
WeaponOut

https://i.imgur.com/hdaCktH.png
Download v1.6.4 (5.1 MB)

Flashkirby99

[English, 汉语, ру́сский]
WeaponOut is a quality of life and minor content mod that introduces items that use interesting game mechanics balanced for vanilla Terraria, but are capable of holding up to modded playthroughs. It adds fist, whips, multi-function and team support items as well as ease-of-use functions such as autoswinging accessories, teleporting hooks and temporary spawn points.

Summary:
* Hide/Show weapons being held with inventory icon (top left).
* Temporary spawn point tents! Silk + Wood.
* Fists! Dash at enemies to deliver devastating combos.
* Whips! Deals crits when hitting at the tip.
* Sabers! Fast striking swords with special charge effects.
* More dual-use Weapons! Right-click for secondary weapon abilities.
* Early game shields, with situational uses.
* Team-centric items for buffing, and restoring mana.
* Trivial accessories! Scale low tier weapons to high tier.
* Custom config file, if you want to toggle the above features.

Note: Config located in Terraria/ModLoader/Mod Configs

Content:
* 44 Fist Weapons
* 9 Whip Weapons
* 9 Saber Weapons
* Quite a few other weapons
* 25 Accessories (roughly)
* 1 Tile
* 3 Bullets

Now has a wiki page: https://terrariamods.gamepedia.com/WeaponOut

Credits:
Flashkirby99 - I am making this mod.
Eli10293 - Updated Sprites for: Mana Blast, Mana Sword, Molten Chains
Alena - Updated Sprites for: Steampunk Persuader
Gouvod - 汉语翻译
Milliath - Переведено на русский.
goldenapple - "Modder's Guide to Config Files"
Folks on the discord server - Suggestions, bug testing and all-round support. You guys rock!
kiedev666 - The first playtester.

Mod recommendations:
Virtuous = Adds a whole bunch of cool and unique weapons.
UnuBattleRods = Adds a fishing class that deals damage via special fishing rods that are also weapons.

Localizer Package
3 years ago tModLoader v0.10.1.5 Edit | Delete
Mod Helpers

https://i.imgur.com/5V9YKmc.png
Download v5.14.1.1 (1.9 MB)

hamstar

Supplies numerous helper functions, classes, services, utilities, and information for other mods. Features include:
* In-game mod control panel UI for reporting bugs, seeing status/tags of loaded mods, and other helpful in-game options.
* Descriptive mod tags that may be viewed and edited by anyone, for any mod. Mod searches in the browser may be filtered by these tags.
* Per-world mod locking available via. control panel to prevent mod mismatch mishaps.

Modders: See the homepage for information on setting up your mod to receive bug reports!

Credits:
Nvar: Coal item's tile sprite sheet
Darkpuppy: Tweaked mod icon

Localizer Package
4 months ago tModLoader v0.11.8.8 Edit | Delete
Elements Awoken

https://i.imgur.com/heG8VPp.png
Download v1.3.13.3 (7.6 MB)

ThatOneJuicyOrange_

30+ new enemy NPCs and banners to collect
900+ new items
2 pre-hardmode Bosses, 7 hardmode bosses, 4 post moonlord boss
3 minibosses and 1 event miniboss
Unique music tracks for each and every boss and event in the mod!
2 new town NPCs
1 new post moonlord event

Do you have an idea for the mod? Want to contribute somehow? Come join our discord!

Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music

Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it!

Hope you enjoy playing my mod :)

----CHANGELOG----
1.3.13.3
- removed toy slime boss music and boss head
1.3.13.2
- fixed vanilla asset loading (hopefully, please tell me if not fully fixed)
1.3.13.1
- Important
- Made Planter Box's count as a platform: this could come with side effects, please report any
- Additions
- Pebleer Banner
- G O R E
- Globule Cannon's sprite is now correct
- A special Hive Crate caught in honey with some special items
- Honeysuckle
- Honeycrest- the first EA shortsword
- Honey Cocoon
- Majestic Hivefin which caught in honey which restores 120 mana
- Infernace has a spawning animation
- Changes
- Made Majesty's projectile look better
- Voidite can now be smelted by the Auto Smelter II
- Changed Starstruck (the bow) to Thundering Recurve
- Arid Hat now increases mana by 40
- Increased sell prices of Toy items
- Decreased sell prices of Desert items
- Nerfed Chaotron Impaler
- Nerfed Manashard Longsword
- Lowered Awakened Mode spawnrates:
- 15% more normally
- 30% more after a shadow orb has been smashed or EoC has been defeated
- 50% more after Skeletron has been defeated
- Lowered by 25% in the Jungle
- Renamed Glass Heart to Fragile Heart due to confusion with SoA
- Further reduced magma slimes magma damage
- Reworked Blazeguard
- Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip
- Renamed Discordant Ore to Chaotron Ore
- Renamed Chaos Heart to Chaosporidic Heart
- Renamed Discordant Arrow to Chaotron Arrow
- Renamed other Discordant things to Chaotron
- Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable
- Radiant items now inflict starstruck
- Buffed Nightfall and reworked visuals
- Changed some debuff effects
- Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning
- Buffed T1 Ancient Weapon
- Void Essence now looks different when dropped by the Void Leviathan
- Modified Obsidious's human forms last phase slightly
- Made phase 1 Azana take 2x damage
- Azana now makes warning lasers before creating the infection pillars
- Sky Crate's have a 33% chance to drop a Sky Mill
- Renamed Stinger to Scepter of the Tortured
- Renamed Scorpion Blade to Protector's Edge
- Renamed Chitin Staff to Mother's Magic
- Renamed Pincer to Defender's Recurve
- Bug Fixes
- Permafrost now treats planterboxes like platforms
- Putrid Armor no longer poisons town npcs
- Flask of Extinciton is now crafted with a voidite bar instead of luminite ore
- Fixed multiple recipes being crafted at the wrong station
- Shadow Dodge no longer prevents Fragile Heart to killing the player
- Item magnet no longer picks up Nebula Armour pickups
- Ancient Amalgamate now deals contact damage
- Exliture eyes now despawn
- Azana doesnt get stuck in her dash state anymore
- Fixed Great Lens not drawing
1.3.13- The Radiant Frost Update
-Other
- Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this
-Additions
- Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn
- Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain
- Heat Sink- T7 energy material
- Boost Drive
- Hyper Drive
- Infernace death animation and secret
- Wasteland secret :)
- Force Barrier got reworked and now has a recipe, so its basically an addition :)
- A better warning for the first boss prompt
- Arid Armour (desert set)
- Venom Gland now has a small visual on the arm
- Eldritch Keepsake in honour of the celestials
- Giant Toad that spawns in the jungle. Lick.
- Plasma Thrower
- Zapmaster 9000
- Imbalancer
- Particle Accelerator
- Putrid items and armor (Rotted Reaper armor)
- Glass Heart for all the no-hit challenges
- Rain Meter to show how much longer it will be raining for. Purchasable from the merchant
- G O R E
-Removals
- Removed Puffs
- The"> Elements Awoken aims to add to the experience playing Terraria.
----ADDITIONS----
30+ new enemy NPCs and banners to collect
900+ new items
2 pre-hardmode Bosses, 7 hardmode bosses, 4 post moonlord boss
3 minibosses and 1 event miniboss
Unique music tracks for each and every boss and event in the mod!
2 new town NPCs
1 new post moonlord event

Do you have an idea for the mod? Want to contribute somehow? Come join our discord!

Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music

Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it!

Hope you enjoy playing my mod :)

----CHANGELOG----
1.3.13.3
- removed toy slime boss music and boss head
1.3.13.2
- fixed vanilla asset loading (hopefully, please tell me if not fully fixed)
1.3.13.1
- Important
- Made Planter Box's count as a platform: this could come with side effects, please report any
- Additions
- Pebleer Banner
- G O R E
- Globule Cannon's sprite is now correct
- A special Hive Crate caught in honey with some special items
- Honeysuckle
- Honeycrest- the first EA shortsword
- Honey Cocoon
- Majestic Hivefin which caught in honey which restores 120 mana
- Infernace has a spawning animation
- Changes
- Made Majesty's projectile look better
- Voidite can now be smelted by the Auto Smelter II
- Changed Starstruck (the bow) to Thundering Recurve
- Arid Hat now increases mana by 40
- Increased sell prices of Toy items
- Decreased sell prices of Desert items
- Nerfed Chaotron Impaler
- Nerfed Manashard Longsword
- Lowered Awakened Mode spawnrates:
- 15% more normally
- 30% more after a shadow orb has been smashed or EoC has been defeated
- 50% more after Skeletron has been defeated
- Lowered by 25% in the Jungle
- Renamed Glass Heart to Fragile Heart due to confusion with SoA
- Further reduced magma slimes magma damage
- Reworked Blazeguard
- Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip
- Renamed Discordant Ore to Chaotron Ore
- Renamed Chaos Heart to Chaosporidic Heart
- Renamed Discordant Arrow to Chaotron Arrow
- Renamed other Discordant things to Chaotron
- Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable
- Radiant items now inflict starstruck
- Buffed Nightfall and reworked visuals
- Changed some debuff effects
- Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning
- Buffed T1 Ancient Weapon
- Void Essence now looks different when dropped by the Void Leviathan
- Modified Obsidious's human forms last phase slightly
- Made phase 1 Azana take 2x damage
- Azana now makes warning lasers before creating the infection pillars
- Sky Crate's have a 33% chance to drop a Sky Mill
- Renamed Stinger to Scepter of the Tortured
- Renamed Scorpion Blade to Protector's Edge
- Renamed Chitin Staff to Mother's Magic
- Renamed Pincer to Defender's Recurve
- Bug Fixes
- Permafrost now treats planterboxes like platforms
- Putrid Armor no longer poisons town npcs
- Flask of Extinciton is now crafted with a voidite bar instead of luminite ore
- Fixed multiple recipes being crafted at the wrong station
- Shadow Dodge no longer prevents Fragile Heart to killing the player
- Item magnet no longer picks up Nebula Armour pickups
- Ancient Amalgamate now deals contact damage
- Exliture eyes now despawn
- Azana doesnt get stuck in her dash state anymore
- Fixed Great Lens not drawing
1.3.13- The Radiant Frost Update
-Other
- Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this
-Additions
- Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn
- Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain
- Heat Sink- T7 energy material
- Boost Drive
- Hyper Drive
- Infernace death animation and secret
- Wasteland secret :)
- Force Barrier got reworked and now has a recipe, so its basically an addition :)
- A better warning for the first boss prompt
- Arid Armour (desert set)
- Venom Gland now has a small visual on the arm
- Eldritch Keepsake in honour of the celestials
- Giant Toad that spawns in the jungle. Lick.
- Plasma Thrower
- Zapmaster 9000
- Imbalancer
- Particle Accelerator
- Putrid items and armor (Rotted Reaper armor)
- Glass Heart for all the no-hit challenges
- Rain Meter to show how much longer it will be raining for. Purchasable from the merchant
- G O R E
-Removals
- Removed Puffs
- The

Localizer Package
2 years ago tModLoader v0.11.7.5 Edit | Delete
Zenith Weapons
Download v1.0.2 (41.7 KB)

YadinGalaxy


Localizer Package
one year ago tModLoader v0.11.8 Edit | Delete
AlchemistNPC Lite

https://i.imgur.com/P4QrXTD.png
Download v1.8.10 (723.2 KB)

Gregg/VVV101, b2mauler, …

This mod adds 7 NPCs (Alchemist, Brewer, Jeweler, Young Brewer, Operator, Architect and Musician), who sell potions, materials and some other stuff.
New combinations of potions are sold by the Young Brewer.
The spawn condition for the Alchemist, the Jeweler & the Brewer is to kill the Eye of Ctulhu.
The Young Brewer spawns while both the Alchemist & the Brewer are in the world in Hardmode.
The spawn condition for the Operator is to beat EoW/BoC.
The Architect will come if you have at least 3 NPC.
The Musician will come if you defeat Skeletron.
Mod's Discord: https://discord.gg/WGKyKun
v1.8.10
-Disable shop changing delay when autopause is on and allow 0 delay for disabling with autopause off
-Fix UI scale not being 100% drawing the lifeform analyzer arrow in the wrong place
-Add Tinkerer to Census integration
-(1.3) Rebalance endgame Calamity bag price
-(1.4) Update to tModLoader v0.12 Alpha 02024925
-(1.4) Add Bast Statue to Jeweler's Arena shop
-(1.4) Temporarily add Luck Potions to Alchemist (will be relocated eventually)
-(1.4) Add hocruxes back to Jeweler
v1.8.9
-Fix with shops and multiplayer
v1.8.8
-Backport updates (For 1.3 Version)
-Add Calamity 1.5 treasure bags and music boxes
v1.8.7
-Update to tModLoader v0.12 ec7a4927
v1.8.6
-Improve locator arrow code
v1.8.5
-Updated locator to 1.4
-Added configurable delay before shop changing is allowed
v1.8.4
-Make items researchable in Journey Mode
v1.8.3
-Fixed Duke Fishron bag in Operator shop condition
v1.8.2
-Fixed multiplayer client freeze bug.
-Fixed Alchemist Charm tier 4 missing a tooltip.
v1.8.1
-Fixed SaveWorldData issue.
v1.8.0
Big thanks to b2mauler for porting Lite version to alpha 1.4.
-Updated to tModloader 0.12.
-Added Queen Slime and Empress of Light's bags in Operator's vanilla bags shop.
-Fixed issue with excessive prices scaling of Tinkerer and potions sellers in multiplayer.
v1.7.4
-Added Old Duke's bag in Operator's modded bags shop.
-Added Sulphurskin Potion to Brewer's shop.
-Fixed Calamity mod's Rage and Adrenaline related mechanics.
-Fixed Chandeliers prices.
-Some code polishing.
-Changed price of Marble and Granite blocks.
v1.7.2
-Added support to Elements Awoken mod for Operator. Fixed some other mod's errors.
-Added support for Mod of Redemption for Operator.
-Added all Broken Hero stuff from Vanilla/Thorium/Spirit/Litho's Armory mods.
Available after beating Golem.
-Added Solar Veil to Operator's shop.
Available after beating Plantera.
-Added Boom Box to Musician's 3rd shop.
Allows to passively play music boxes placed in the last inventory slot.
-Added recipes for Obsidian, Honey and Crispy Honey blocks.
-Added Calamity mod's Tesla Potion to Brewer's 2nd shop.
-Fixed mod's NPC summoning items not working.
-Fixed Materia Transmutators not working as Thorium Anvil and Arcane Armor Fabricator.
v1.7.1
-Added Tinkerer's Horcrux to Jeweler's shop.
-Added Feathers to Operator's shop.
Available after beating Skeletron.
-Added Forbidden Fragments to Operator's shop.
Available after beating Sand Elemental.
-Added config option to disable catcheability of mod's town NPCs.
v1.7
-Added Tinkerer NPC. But unlike in AlchemistNPC, his accessories would be unlocked during progression.
-Added Recall/Wormhole Potion price config options.
-Added more materials to Operator's materials shops.
-Now Lifeform Analizer also creates laser pointer to rare creature (ticks each second).
Can be toggled by Mod Configuration.
-Added Assassin and Hydration potions to Thorium Combination.
-Added fragments from Thorium mod to Operator.
-Alchemist's Tremor shop is now replaced with Plants shop.
-Removed dash ability from Ninja potion.
-Fixed Simple Crafting Penny and both Materia Transmutators were not giving chance to save ingredients during craft (Alchemy Table feature).
-Fixed Thorium Combination crafting bug.
-Fixed NetSend error in world file.
-New awesome mod's icon by Alemeow#7389.
v1.6.6
-Fixed possible Operator's shop change menu mouse stucking.
v1.6.5
-Added Materia Transmutators and their components.
-Alchemist Charms now also add some duration to buff potions depending on tier.
-Potion of Darkness can no longer be used if any boss is alive. Removed Heart Ache debuff.
-Added Swiftness potion to both Tank Combinations and Universal Combination.
-Beach Teleporter potion now always teleport you to actual left or right side beach.
It is independant from palms now.
-Rebalanced some of the Operator's prices.
-All Calamity references to crit were redone as mod calls.
-Now Operator has separated shops for vanilla boss drops & materials shop and modded boss drops & materials shop.
-Now defeating buffed Pumpking/Ice Queen is required to unlock Nightmare Fuel/Endothermic

Localizer Package
5 months ago tModLoader v0.11.8.6 Edit | Delete
Split

https://i.imgur.com/67S31SL.png
Download v0.4.1.10 (47.1 MB)

Doctor Hummer, Instrex, …

About
Split Mod adds new content to the game, such as items, enemies, bosses and more.
The main aim of the mod is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience.
We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
Our Discord: https://discord.gg/5eutHVCYMg

Features
> Over 700 new items - new unique weapons, armor sets, accesories and much more!
> Over 40 new monsters with unique animations and attacks!
> 7 brand new bosses with unique AI!
> 6 new town NPCs, each with its own interesting stuff to sell and exchange!
> Two new structures - the Stranded Ship and the Underworld Domain!
> Support for Russian language!
> Support for Boss Checklist and Census Mod by Jopojelly!

Enjoy!"> About
Split Mod adds new content to the game, such as items, enemies, bosses and more.
The main aim of the mod is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience.
We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
Our Discord: https://discord.gg/5eutHVCYMg

Features
> Over 700 new items - new unique weapons, armor sets, accesories and much more!
> Over 40 new monsters with unique animations and attacks!
> 7 brand new bosses with unique AI!
> 6 new town NPCs, each with its own interesting stuff to sell and exchange!
> Two new structures - the Stranded Ship and the Underworld Domain!
> Support for Russian language!
> Support for Boss Checklist and Census Mod by Jopojelly!

Enjoy!

Localizer Package
8 months ago tModLoader v0.11.8.5 Edit | Delete
Terraria Overhaul

https://i.imgur.com/0pg4yEt.png
Download v4.5.4.1 (108.8 MB)

Mirsario

(Check the mod's homepage for trailers & screenshots)

This is a huge mod, which, instead of adding new content to the game, focuses on adding new gameplay mechanics and completely remaking existing ones.
It remakes melee, ranged and magic combat, adds seasons, dodgerolls, block climbing, walljumps, wallrolls, atmospheric sounds & footsteps, emotes, a weakness & resistance system, makes gore ridiculously enjoyable, adds blood on tiles, a fire and an electricity systems, makes everything more interactive, enhances enemy ai, completely remakes player rendering, makes trees fall like in starbound, and does a thousand more things i can't even memorize.
Believe me, it's colossal.

Localizer Package
4 months ago tModLoader v0.11.8.8 Edit | Delete
Which Mod Is This From? (WMITF)

https://i.imgur.com/Wuto0tf.png
Download v2.6.2 (35.2 KB)

gardenapple

When you look at a modded item, block or NPC, WMITF will show you the name of the mod which it came from.

This can be useful if you're playing with lots of mods at once, or if you're a YouTuber and you want your viewers to see which mods you're using.

(Inspired by the Minecraft mod WAILA by ProfMobius)

Also, big thanks to Pop000100 for maintaining the mod.

Localizer Package
2 years ago tModLoader v0.11.6.2 Edit | Delete
Shorter Respawn Time

https://i.imgur.com/zNu1Ecu.png
Download v1.0 (17.5 KB)

jopojelly

This mod allow customizing respawn time after death. The respawn times can be configured in-game.

Tweak "Expert Mode Penalty Scale" and "Boss Penalty Scale" if you'd like expert and boss deaths to be less penalized. Tweak "Global Respawn Scale" to lower all respawn times.

The "Shorter Respawn Preset" is the default behavior and matches previous versions of this mod.

When used in conjunction with either HERO's Mod or Cheat Sheet, an toggle button for instant respawns becomes available in the respective menus. When both are loaded, HERO's mod will take precedence since integration with HERO's mod allows for use of the permissions system.

When using HERO's Mod, 2 new permissions will be added to the group managment. "Modify Personal Respawn Time" permits usage of the instant respawn cheat and "Modify Global Respawn Time" permits modifying the config values.

Localizer Package
3 years ago tModLoader v0.11.2.2 Edit | Delete
imkSushi's Mod Add-On

https://i.imgur.com/cUVAg3w.png
Download v1.6.0.2 (403.5 KB)

MickTheRus


Localizer Package
one year ago tModLoader v0.11.8.4 Edit | Delete
Loot Bags

https://i.imgur.com/EoYOSrd.png
Download v1.1 (195.2 KB)

Caseratis

Welcome to the Loot Bags Mod!
This mod adds 7 different obtainable loot bags and 2 loot bag only items to your world. (+1 Secret Loot Bag that has a ridiculous new way of obtaining)

The loot obtainable has been completely revamped. Click the homepage button for the list of items.
The aim of the mod is to give you occasional rare items.

Tier 1 - Beginning of Game
Tier 2 - Post Skeletron
Tier 3 - Post WoF
Tier 4 - Post Mech Bosses
Tier 5 - Post Golem
Tier 6 - Post Moon Lord
Dye - Drops from dye related enemies

There are special weapons for each loot bag tier. The weapons get better as you go up the tiers.

Big Thanks to Xray299 and seabass927 for amazing sprites and suggestions!

Localizer Package
3 years ago tModLoader v0.11.3 Edit | Delete
Fargo's Soul Mod DLC

https://i.imgur.com/iHydeue.png
Download v0.4.1 (579.6 KB)

Fargowilta and Terry N M…

Fargo's Soul Mod DLC
-This mod adds cross mod Enchantments and Souls for Thorium, Calamity, Shadows of Abbadon, and DragonBall Terraria
-Fargo's Soul Mod is required for this mod to work

NEW UPDATE - V 0.4.1
-Fixed Calamity incompatibility

NEW UPDATE - V 0.4

Thorium:
-Updated most out of date or missing tooltips
-Added several missing accessories and their effects to Enchantments
-All effects that were lost for the Soul of Yggdrasil are now maintained
-Added several missing toggles and toggles will work in all cases (For some it only worked in Forces and above)
-Added Geode Enchantment to Force of Midgard
-Removed Demon Blood Badge from Demon Blood Enchantment
-Removed Malignant Enchantment
-Fixed Living Wood Enchantment minion not despawning
-Fixed Blooming Enchantment still having its old effect
-Fixed Cyber Punk Enchantment main effect not functioning
-Fixed Terrarium Enchantment main effect not functioning

Calamity:
-Added Config Toggle for Snow Ruffian Wings

Other:
-Fixed incompatability between Souls and DLC
-EchDeath speed tweaks
-EchDeath p2 gains bigger hitbox for players

Localizer Package
9 months ago tModLoader v0.11.8.5 Edit | Delete
Dynascape (+25k Downloads)

https://mirror.sgkoi.dev/direct/GodEater.png
Download v4.3 (12.4 MB)

Cyber


Localizer Package
2 years ago tModLoader v0.11.6.2 Edit | Delete
Boss Cursor

https://i.imgur.com/KCYsPOk.png
Download v1.5.1 (13.2 KB)

kgoyo

Boss cursor adds arrows around your character that points towards the boss.

This way you do not need the mini-map open to be able to properly aim.

The size and transparency of the arrow changes the closer the boss is, so that you get a good feel for how far away the boss is, even when it is off screen.

Using the overlay map hides the cursor.

Boss cursor has ModConfig support that enables you to modify the cursors properties.

Want to remove or add cursors for additional NPCs? Check out the forum thread for instructions on how to use the mod's API.

Localizer Package
2 years ago tModLoader v0.11.7.5 Edit | Delete
Bowsword Mod

https://i.imgur.com/B4TGK2C.png
Download v0.2.0.5 (1.9 MB)

yeps

Bow Sword Mod adds in "all" of terraria's bows and swords combined to form a multi-weapon
some items were made with help from alchemistNPC mod and Joost mod

0.1

all early pre-hardmode bars now have bow swords.

0.1.3

added all pre-hardmode and early hardmode bows and bow swords.

0.1.4

added Terra bow and terra bow swords, also phase blades and sabers bow versions plus bow swords
also chlorophyte bow and bow sword.

0.1.5

added wood bow swords and bow short swords, also added the cactus bow and bow sword, plus the
Dead Man's Bow and undead bow sword.

0.1.5.1

added bladed glove bow and bow sword, also added the bow sword for the madible blade,
bone and ice sword hardmode counter parts and bow swords, plus new drops from the stylist
and dye trader to be combined with their other drops.

0.1.6

"every" pre-hardmode and hardmode has been added

0.1.6.2

cheat items

0.1.6.3

added a bunch of new ammo, and fixed all bow swords to use the arrow you want

0.1.7

added a bunch of bows and swords that combine every sword and bow in terraria.

0.1.7.1

added the ability to dismantle bow swords by right clicking, also a few new arrows.

0.1.8

added a bunch of accsesories and new arrows and a bunch of boss and town npc related "bows" and "swords".

0.1.8.1

added a few accsesories and 2 new cheat weapons one of them being a gameraiders101 themed weapon.

0.1.9

added a ton of new weapons, a few accessories, and almost all of the boss weapons.

0.1.9.5

change non-special weapons to be special, changed some item sprites, rebalenced a few weapons, added alternate ranged-warrior helmets for early hardmode sets, and a few minor weapon changes.

0.2

Added a full celestial armor set, the final boss weapon, and significant changes to the zenith bow.

0.2.0.2

Added a bunch of spears, improved vanilla spears, a few teleportation items, a few accesories, more deltarune themed items and 2 eniemies, a armor set, improved the death steel bow, made relic items useful,

Localizer Package
3 hours ago tModLoader v0.11.8.9 Edit | Delete
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