tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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The Ancients Mod
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Download v0.1.4.6 (3.5 MB) |
KingMatt274 |
The mod is back alive again!
send me a message at terraria community forums if you would like to help with spriting or coding. 0.1.4.6 this mod currently adds: -3 partially finished biomes -45+ items -3 new bosses -l new town npc -5 new npcs planned content: -polishing old sprites -revamping weapons -revamping bosses -adding new ores, armor, and items -working on the dark marsh(partially finished) -working on the Sayil Biome(finished, but completely redoing and refurbishing) -adding more npcs for the sayil biome Localizer Package |
8 years ago | tModLoader v0.10.1 | Edit | Delete |
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Pillar Items Plus
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Download v0.1.7 (51.4 KB) |
efhosci |
Pillar Items Plus adds some new weapons to the pre-moonlord tier.
More information at http://forums.terraria.org/index.php?threads/assorted-mods-by-ef.46052 Localizer Package |
8 years ago | tModLoader v0.10.0.2 | Edit | Delete |
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Crafting+
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Download v3.0.0.2 (3.7 KB) |
YTBoy |
In this mod (Crafting+) You will get more crafting recipes!
CHANGELOG:: Update 1.0 Added Recipe for life Fruit [20 Chlorophyte Bars,a 1 LifeCrystal] Update 2.0 Added recipe for Muramasa [20 Platinum/Gold Bars, 1 Platinum/Gold Broadsword, 10 Sapphires] Update 3.0 Added Recipe for Hermes Boots [1 Aglet, 10 FallenStars] Localizer Package |
8 years ago | tModLoader v0.10.0.2 | Edit | Delete |
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MultiLure
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Download v3.0.1 (73 KB) |
abluescarab |
MultiLure is a mod that adds a configurable number of lures while fishing and allows you to carry up to 99 quest fish in your inventory. MultiLure now includes fishing line accessories for those who don't like cheating. (Thanks to Dark Dragoon's Multi Lure Accessories mod for the idea!)
Note: if a quest fish is in your inventory when you cast, you still can't catch any more than what you're already carrying. Drop the existing fish or put them in a chest and try again. * Includes Cheat Sheet and HERO's Mod integration (hotkeys work with or without integration) * Press [ to remove a lure * Press ] to add a lure * Hold shift to add/remove 10 lures (works with both hotkeys and Cheat Sheet/HERO's Mod) MultiLure also has a configuration file at Documents\My Games\Terraria\ModLoader\Mod Configs\MultiLure.json. Check out the homepage for the best configurations. [Credits] * Nomad000 for the suggestion in the Terraria Forums * jopojelly for Cheat Sheet * HERO for HERO's Mod * VVV101 for releasing updated version * Dark Dragoon for Multi Lure Accessories [Changelog] v3.0.1 2019-08-17 * Build for tModLoader v0.11.4 v3.0.0 2019-04-18 * Added fishing line items (based on Dark Dragoon's Multi Lure Accessories) v2.2.0 2019-04-15 * Hold down hotkeys to speed up * Fix: swapped default hotkeys v2.1.1 2017-11-06 * Compiled for tModLoader v0.10.1 v2.1.0 2017-07-20 * Added the ability to carry multiple quest fish v2.0.0 2017-07-19 * Increased maximum lures to 100 * Added ability to press shift to add/remove 10 lures v1.0.5 2017-07-09 * Updated credits * Fixed version v1.0.4 2017-07-09 * Compiled for tModLoader v0.10.0.2 v1.0.3 2016-12-22 * Fixed for new IO system v1.0.2 2016-10-01 * Compiled for Terraria 1.3.3.2 v1.0.1 2016-08-13 * Now displays message when lure count is changed with hotkeys v1.1.0 2016-08-09 Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
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Second Hotbar
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Download v1.0.6 (130.1 KB) |
abluescarab |
!!! WARNING !!!
Remove all items from the extra hotbar before updating/disabling this mod! --- Based in part on Solo-Ion's Hotbar Swapper, Second Hotbar is a mod that (what else?) adds a second hotbar to your inventory screen. This allows the bottom row of the inventory to be used for any items without worrying about arranging them correctly. * Place items in the desired slot on the second hotbar. * Press Tab to swap the main hotbar and second hotbar. * Press Alt plus a hotbar key (default 1-9 and 0) to swap a single item. * Keys can be changed in the Controls screen. [Known Issues] * Multi-colored items, such as gels, appear grey in the added slots * No tooltip on hover [Credits] * Solo-Ion for his original Hotbar Swapper mod * jopojelly for his SaveCustomData/ReadCustomData code for custom slots * rsw0x for the fix in v1.0.3 [Changelog] v1.0.6 2019-08-17 * Build for tModLoader v0.11.4 v1.0.5 2019-04-13 * Fixed swap single item hotkey v1.0.4 2017-07-09 * Compiled for tModLoader v0.10.0.2 v1.0.3 2017-02-08 * Fix: duplicating items on pickup v1.0.2 2016-12-27 * Fix: pickups are sorted correctly into the hotbar * Fix: compiled for tModLoader v0.9.0.3 * Updated to latest TerraUI v1.0.1 2016-10-01 * Fix: compiled for Terraria 1.3.3.2 v1.0.0 2016-08-07 Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
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Insight Reborn
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Download v2.0.3 (62.5 KB) |
abluescarab, shockah, Bo… |
Insight Reborn allows you to see the first 8 items in a chest just by mousing over it. Based on shockah's mod Insight.
Now includes the X-Ray Goggles accessory! You can enable/disable needing the goggles in the mod configuration file (Documents\My Games\Terraria\ModLoader\Mod Configs\InsightReborn.json). Craft X-Ray Goggles at a workbench + chair with 2 lenses and 2 rubies. [Changelog] v2.0.3 2019-08-17 * Build for tModLoader v0.11.4 v2.0.2 2017-11-06 * Compiled for tModLoader v0.10.1 v2.0.1 2017-07-26 * Fix: dictionary "duplicate key" error v2.0.0 2017-07-26 * Added X-Ray Goggles accessory * Added option to require X-Ray Goggles v1.1.4 2017-07-09 * Compiled for tModLoader v0.10.0.2 * Fix: works in multiplayer v1.1.3 2016-12-22 * Compiled for tModLoader v0.9.0.3 v1.1.2 2016-10-01 * Compiled for Terraria 1.3.3.2 v1.1.1 2016-08-07 * Fix: Swinging weapons is now possible when the popup is open v1.1.0 2016-08-04 * Added stack numbers to item slots v1.0.2 2016-08-04 * Fix: souls now animate correctly in the item slots v1.0.1 2016-08-04 * Fix: items in popup will now change when chests are close together v1.0.0 2016-08-04 Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
Large World Enabler
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Download v0.2 (22.2 KB) |
jopojelly |
Enables worlds up to 16800 tiles wide and 4800 tiles tall to be loaded. (Double the width and height of a Large world)
Note that with mods loaded, it may not be possible to load a world that large due to memory limits. I recommend a 16800x1200 or 16800x2400 world as worlds that are taller than Large worlds tend to be boring. Generate a world to use with this mod using TerraCustom. TerraCustom will load tmodloader mods, so you don't have to worry about missing out on mod biomes. (http://forums.terraria.org/index.php?threads/terracustom-for-1-3.35346/) Localizer Package |
7 years ago | tModLoader v0.11.2.2 | Edit | Delete |
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Shekels
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Download v1.0.0.0 (59.1 KB) |
GreatestAlly |
Oy Vey!
Current Bugs: Possible desync problems with the lumberjack's grenade and the torcher. <v1.0.0.0> Last version. Added a new arrow type. Fixed Flux arrows not working. <v 0.3.4.2> Projectiles from the Archer card no longer collide with tiles when entering through the portals. Unlimited Bait Works - infinite bait. <v 0.3.4.1> Visual changes to Archer card. <v 0.3.4.0> Archer Card - stuff happens. <v 0.3.3.0> Updated mod to be compatible with tmodloader v0.10 Biome lockboxes now correctly give the corresponding biome chest item, instead of just vampire knives. Zerzerk now works like how it was originally planned, a ranged weapon similar to the daybreak and bone javelins. <v 0.3.2.2> Readded the command to check the number of angler quests that was accidentally deleted when updating to tmodloader v0.9.2.3 <v 0.3.2.1> Updated to be compatible with tmodloader v0.9.2.3 <v 0.3.2.0> Torcher now uses worldgen functions instead of directly editing tiles. Torcher now places tiles over moss. New Items: LumberJack's Grenade - stickes to tiles and cuts trees. Crafted with grenades and copper axes. Ocean and Desert crates - from fishing. Contains loot found in water chests and pyramids. <v 0.3.1.0> Attempted fix of Zerzerk arrows not syncing over servers. Torcher how does not try to attack torches to closed doors. Torch placing by torcher improved to not mess with background walls. New Item: Tundra Crate - A biome crate for the tundra <v 0.3.0.0> MemeBow visual update, name changed to Zerzerk. Arrows have also been updated. Flask of Frost visual update, not longer using placeholder sprites. New Item: Torcher - automatically places torches around the player. <v 0.2.5.0> Reworked the Meme Bow to not inflict a debuff. Instead, arrows stuck in enemies increate the damage dealt to that enemy by the next critical hit. Drecreaed the amount of green thread needed to craft to meme bow New Item: Flask o Localizer Package |
8 years ago | tModLoader v0.10.0.2 | Edit | Delete |
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Rays Mod
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Download v1.0.7 (4.6 MB) |
Theray070696 (and jopoje… |
Adds a few random things to Terraria.
All textures are WiP because I can't do texture work :( All mobs with more than 50 health in normal mode (and 100 health in expert mode) have a very low chance of dropping an item that will give you one extra accessory slot! This item can also be bought from an NPC during a Blood Moon. This NPC can move in at any time if there is housing available. Each mechanical boss and the Moon Lord also drops an item that does the same as the above item, but each item can only be used once. (Expert Mode only) Ie: You can use the one from random mobs only once, no more. But you can still you the one from each mechanical boss and the Moon Lord. Also adds a Music Box with some good music ;) Alongside that, a couple sounds are played on death. Just for fun! Respawn time is also 4x shorter. More to come in the future. Localizer Package |
8 years ago | tModLoader v0.10.0.2 | Edit | Delete |
More Mirrors
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Download v1.3 (13.1 KB) |
jason |
Why settle for the run of the mill magic mirror or ice mirror?
More mirrors adds two new types of mirrors, each with a unique effect. Only with the radiation of a teleporter, can these mirrors be made. Localizer Package |
7 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Cheeze's Content Pack
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Download v1.1.4.3 (2.9 MB) |
Cheezegami |
Cheeze's Conent Pack is a mod that adds a variety of content to Terraria.
As of right now the mod includes several tools, an armor set, a few new armor parts, a number of accessories, a new generated ore, 140+ weapons, lots of materials, several monsters, a town npc and a crafting station. � There's content spread over hardmode and pre-hardmode. � New content spread over a variety of biomes, places and events. � Stacked Items crafted at a heavy work bench to save chest space. � A ton of content related to other games like Ratchet & Clank, FlyFF and Overwatch. � Variants to certain vanilla monsters with useful loot. � Lots of new, fun and unique items are available. � Tiered Kunai and Halberds. � Alternative ways to get certain vanilla items. � Several Quality of Life improvements. � A little bit of cross content with other mods, more in the future. NOTE: Update 1.1.4.2 for tModLoader 0.11.7.2 has just come out! If you see or find anything odd be sure to tell me! Feel free to donate Ethereum to 0x7086C605A431ff8077a6378f79Ce32E125F1B000 or donate Bitcoin to 1CGDXuJHvyC3SLk2JEs4Q6hCULtHCTzxgD Changelog: v1.1.4.3 Hotfix Icon Updated v1.1.4.2 Hotfix Updated to 0.11.7.2 v1.1.4.1 Hotfix Fixed Tyrranoid sound not using the updated file. v1.1.4 - Quality Improvements Updated Megacorp Vendor to have a bigger contrast in the overworld sprite. Reduced Tyrranoid Noise Updated a few sprites v1.1.3 - 0.11 Support, Quality Improvements! Resprited a bunch of items to be more visually appealing Added Infinite Ammo variants and config. Created a new Icon. Fixed minor bugs. Added Viking Axe & Hammer Added True Sun Strike Some balance changes. v1.1.2.4 - GitHub integration The same as the previous version with some back-end changes to make the mod more open source reliable. v1.1.2.3 - Minor Fixes Hopefully finally fixed mobs spawning at wrong heights. Built for 0.10.1 Icon Fixed. v1.1.2.2 - Hotfixes Changed Eyebats to only spawn in night. Fixed Relic Fragment not dropping. v1.1.2.1 - Icon Testing Made an Icon and a few minor fixes. v1.1.2 - 0.10.0.2 Support, Quality Improvements and Nukes! Major Changes to most "Fist" Weapons. Utilizing FlashKirby99's WeaponOut methods to have a variety of special attacks, a better appearance and much more! Changes to Pulse Pistol and The High Noon to reflect your ammo on usage (might change again in the future in it's own ui section). Platforming Improvements to Agents of Doom Upgrade line. Variety of grammar tweaks and balances, I have rewritten a lot of text, so if you see any grammar mistakes, contact me. Added two new weapons to the Gravity Bomb upgrade line. A ton of graphical improvements to older sprites. Fixed some minor bugs. v1.1.1.4 - 0.9.2.1 support. Added a new monster. Fixed Loot pool of Dragon Eye. Buffed Pulse Rifle and the Vaporizers slightly v1.1.1.3 - Happy late new year! Fixed certain monsters spawning wrongly on the Y axis. I.E. Spawning in hell while they shouldn't. Added a new recipe for Money Through if Thorium Mod is enabled. Changed Molten Eye (which now spawns correctly) to only appear after defeating EoW/BoC. Changed Dragon Eye to only appear after defeating EoC. Overal Reduced Spawnrate of most monsters in the mod. Revisited a lot of old sprites that were below par. v1.1.1.2 - Merry Xmas Build for 0.9.1 Fixed AI problem with Granite Wanderer in expert mode shooting more than a single laser at once. Nerfed Dragon Eye. Removed Hellstone Bolt drop from monsters in the Underworld except Wall of Flesh, thus preventing an early way to get tier 2 weapons. Lancer and Heavy Lancer damage buffed and its shots now evaporate in water. Lava Gun buffed and its shots now evaporate in water. And more general fixes and balancing. Nerfed Dragon Eye in expert mode. v1.1.1.1 - Angel Update. (New)(Some)Angel Weapons and essence now drop from the mech bosses, more coming soon. Lots of bugfixes related to FlyFF weapons. New Texture for Sun Strike (based on the textures Eli10293 supplied me a while ago.) Reduced Droprate of certain weapons. Nerfed Dragon Eye in expert mode. Minor balancing and bugfixes. v1.1.1 - Galactic Madness. New Town NPC: Martian Trader Added Mahogany Blowpipe. Added Callisto Bow. Ultra Agents now permanently fly and do more damage. Added Slime Staff to King Slime drop list if Quality of Life mod is not loaded. Made the Merchant sell flares if you have a Lava Gun or its upgrades in your inventory. Made the Arms Dealer sell Rocket 0. Improved compatibility with Prefixes from Enemies. Fixed a bug that caused certain parts of recipes to dissapear when hovering over it when using a recipe group. Lancer and Lavagun resprited by Vladimier, I altered Localizer Package |
6 years ago | tModLoader v0.11.7.2 | Edit | Delete |