tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
---|---|---|---|---|---|---|
Chem's Masochist Mode Additions
|
Download v1.5 (50.1 KB) |
Chem |
This mod adds some additional effects to the ever so popular Masochist Mode from Fargo's Soul Mod, though you don't actually need Masochist Mode to be enabled for these effects, but it's pretty critical for a full effect.
Most of the effects added by this mod are inspired from suggestions. I know Masochist Mode was renamed to Eternity Mode but screw that, I'm still referring to it as Masochist Mode. DISCLAIMER: This mod assumes that you're using Fargo's Soul Mod's Masochist Mode (or Eternity Mode, pick your poison) and as such does not consider whether or not it is actually active. In addition, it's not meant to be entirely balanced, much like Masochist Mode EX. New Masochist Mode Debuffs: Time Rupture Freezes you in place while blocking your vision. Stores damage taken until the debuff's duration is over. Dramatically cuts immunity frames after the initial hit. Most definitely not a JoJo reference, that's what Time STOP is for, not Time RUPTURE. Impaled Disables life regen and reduces damage reduction by 10%. The duration is infinite unless the player heals. Current additions: The Stoned debuff instantly kills you and creates a statue in your place Conversely, Midas will also instantly kill you, at least you won't be worthless though Spiked slimes of all types will explode into their respective spikes on death Ichor Stickers and Blood Crawlers explode into streams of ichor on death Clingers and Eaters of Souls explode into cursed fireballs on death Boulders inflict Defenseless for 10 seconds and Stunned for 3 seconds Geysers and Flame Traps randomly inflict On Fire, Frostburn, Cursed Flames and Shadowflame for 15 seconds, they may rarely inflict Flames of the Universe for 30 seconds instead Dart Traps inflict Crippled for 5 seconds and Venom for 10 seconds Super Dart Traps inflict Crippled, Clipped Wings and Ivy Venom for 5 seconds Spear Traps inflict Wounded and Marked for Death for 5 seconds Spiky Ball Traps inflict Marked for Death and Clipped Wings for 1 second Bones thrown by skeletons inflict Stunned for 1 second Nailhead nails, Deadly Spheres, Skeleton Sniper bullets, Everscream needles and ornament sharapnel inflict Wounded Shadow Fireballs inflict Time Rupture for 1 second Most Moon Lord attacks inflict Time Rupture for 1 second Phantasmal Spheres inflict Time Rupture for 2 seconds Phantasmal Deathray (all variants related to Moon Lord) inflicts Time Rupture for 3 seconds Golem is undefeatable outside of the temple if you haven't defeated it yet Lihzahrd Bricks, Wooden Spikes, Pressure Plates, and all traps in front of natural Lihzahrd Brick Walls cannot be mined until Golem is defeated Before Plantera is defeated, you have a limited amount of time to scout the temple, in addition you cannot use any items or loot any chests After Plantera is defeated, you're given a 5 minute time limit to explore the temple and fight Golem, this timer is disabled while Golem is alive Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
DRMW - Hopeless Gods
|
Download v2.9 (3.3 MB) |
Minefubi |
This mod is a Meme Mod of a internal joke, but we'll appreciate if you wanna know more about this universe presented in the mod, click on Mod HomePage to more information.
===================================== V.2.9 Changelog * Now the mod is totally translated to English * FIXES - The boss Grood is probably following the player now ADDITIONS - Grood now spits on you - Lokhran is coming soon. - Removed Evil Pipe SOON - Yolanda's Timeless Rod, uses differents items on the inventory to differents attacks - Harp of Power, upgradeable magic weapon if u wanna help with the sprites or something (lmao), comment something on the "Mod HomePage" well, im gonna delete this mod soon i mean, start a new one. Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
Casmir's Day Off
|
Download v0.1.4.0 (186.4 KB) |
Mohammed1336(MoGaming) |
--Lastest Update--
Added Config and 2 new weapons --Creators-- Developer/Owner: Mohammed1336(MoGaming) Spriter/Contributor: PootisTweet --About-- Casmir took a day off of ~~killing children~~ I mean going to work. Casmir will spawn if Desert Fossil is in inventory. When a vanilla (soon adding modded) npc dies, there soul will be sold by Casmir. Casmir has special items sold at special times like blood moons, night time and eclispe. Some items sold can combine to make weapons or accessories. Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
Boss Tokens Mod
|
Download v0.1.1 (27.4 KB) |
Katsumashi |
Ever had trouble getting the RNG to be in your favour? This mod is for you!
Bosses will now drop "Boss Tokens", which can be changed into one item each. The weapons cannot be changed back to tokens. Right now, bosses will drop one token and their random item. (Basically, you get double the loot.) Same in Expert Mode, but with Treasure Bags instead. I will fix that later. If there are any bugs, please tell me on Twitter @littlebugletYT. (Note: I am aware that the tokens sometimes don't drop - especially the Moon Lord one - in newer versions of tModLoader. When I work out what's happening I will fix this) Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
Cooking Mod
|
Download v0.7.8.1 (63 KB) |
monkeytoes999 |
Welcome to the Cooking Mod!
Please note, this mod is currently still in the very early stages of development and that a LOT more is on its way. If you want to join the community, feel free to join the official discord server: https://discord.gg/Yee9uQY Thank you! Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
Danimrod's Pets(Winter Update!)
|
Download v0.1.6.0 (1.7 MB) |
Danimrod |
Danimrod's Pets is a Custom pet mod made by Danimrod
This mod is for anyone who enjoys having little unique pets follow them around. Christmas/Winter themed pets are out now! Enjoy! Make sure to check for updates to get the best version of my mod Special thanks to Vanessa, Noah, Mikey, and Tanner for their artistic contributions Special thanks to Jacob and Mikey for their help playtesting and bug hunting Current Contents: 18 pets 2 Music Boxes 1 New ore type 1 Accesory 3 Weapons 1 Vanity Armor Patch notes 0.1.6.0(Winter update!) Offically fixed the bug where the all dropped items would sometimes drop two of itself stacked dispite being unstackable. Figured out how that happened Playtesting showed that "God's Eye" was a little too weak so it was buffed to 230 damage and given a higher attack speed Added the "Sleigh Bell" item which has a 1 in 5 chance to be dropped by a Present Mimic Sleigh Bell item summons the "Red Nosed Reindeer" pet Added the "Warm Snowball" item which is crafted with 30 Snowballs at an Ice Machine Warm Snowball summons the "Friendly Snowball" pet Added the "Festive Berry" item which is crafted with Blueberries and 5 Souls of Light The Festive Berry summons the "Misteltoe" pet Added the "Sturdy Snowflake" item which is crafted with 3 Warm Snowballs The Sturdy Snowflake summons the "Mini Snowman" pet Added "Frozen Box" which is a limited edition custom music box that plays Holiday themed music The Christmas Box can be crafted with 30 Ice blocks and 10 Void Ore at an Ice Machine Added "Frozen Cat Toy" which is crafted with 1 Frozen Core, 2 Souls of Fright, 2 Souls of Might, and 2 Souls of Sight The Festive Cat Toy summons the "Snow Leopard" pet Ajusted the centering of the Experiment CS-1030[DANGER] pet, Doll in a Box pet, Necronomicon pet, and the Bloody Phone pet Patch notes 0.1.5.8 Changed God's Eye class to Ranged opposed to Melee Updated Tomb of Monsters so use animation plays sound Slightly reduced use time of God's Eye Changed rarity of God's Eye to red Probably fixed bug where the Eyelash would sometimes drop two of itself stacked dispite being unstackable. No idea how that was possible in the first place Changed the tool tip for God's Eye Patch notes 0.1.5.7 Fixed reforge cost of Void Sword Fixed reforge cost of Eyelash Added "God's Eye" which is an upgrade of the Eyelash weapon Patch notes 0.1.5.6 Fixed bug where Tomb of Monsters would swing with all of it's animation frames Fixed bug where sometimes certian pets would not swap for eachother Optimized the whole mod a little bit for improved performance Patch notes 0.1.5.5 Spooky Box is no longer craftable until next halloween and plays no music Slightly changed Void Ore's appearance All halloween themed pets will remain in the game year round Added "Royal Slime" which spawns on surface during the day after the Moon Lord is defeated Patch notes 0.1.5.3 Adjusted the sprite size of the Shredderator pet as it was a bit big Adjusted the AI for the Flaming Donut pet to make it more consistent Adjusted the size of the spawning items for the Wiggle Seed and the Shredderator Changed the buff description for the Jason pet Patch notes 0.1.5.2 Very slightly updated sprite for Experiment - CS1030[DANGER] pet Added the "Tomb of Monsters" item which spawns the "Spirit of Halloween" pet The Tomb of Monsters can be crafted with Bloody Machete, Bucket of Chum, Bloody Phone, Doll in a Box, Necronomicon, and the Jack O' Lantern items Tomb of Monsters will be the last official Halloween themed pet for the season, Christmas update is in the works and has a planned release for December 1st! Patch notes 0.1.5.1 Slightly updated sprite for Michael Myers Added the "Necronomicon" item which spawns the "Ash Williams" pet The necronomicon can be crafted with 1 Boomstick, 1 Spell Tomb, and 5 Souls of Night Patch notes 0.1.5.0 Tweaked crafting recipe for Bloody Phone. New recipe now calls for 8 Void Ore and 3 Wires Resized Jason, GhostFace, Michael Myers, and Baby Jaws pets as they were a bit to big Resized the Eyelash weapon because it was WAY too big Playtesting showed the Eyelash was a bit too strong so it's damage has been decreased to 45 and its drop chance has been decreased to 1 in 250 Doll in a Box now drops from Nailheads instead of ThePossesed with an increased drop rate of 1 in 7 Added "SpookyBox" which plays spooky halloween music SpookyBox is craftable with 20 pieces of Void Ore Patch notes 0.1.4.9 Added the "Bucket of Chum" which some of you may have figured out spawns the "Baby Jaws" pet The Bucket of Chum is craftable with an empty bucket and either 10 Flesh Blocks or 10 Rotten Chunks Added "Blazing Glaze" which spawns the "Flami Localizer Package |
3 years ago | tModLoader v0.11.7.4 | Edit | Delete |
Scaling Spiky Balls
|
Download v1.1 (10.2 KB) |
RandomZachOfKindness |
Scaling Spiky Balls is a mod that improves spiky balls.
It does 2 things. 1: Spiky Balls can now be autoreused. 2: They increase in damage and thrown speed whenever you kill a boss for the first time. Credits: MountainDrew/Fabsol: Item scaling code. ps. mrrp sucks Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
Osmium Reborn
|
Download v0.2.1.0 (563 KB) |
mohammed1336 (MoGaming) |
-- Update v0.2.1.0 --
No clue, fixed ores not spawning after 6 months I think new items? MAKE A NEW WORLD IF YOU WANT ORE (unless you never played with osmium). -- Info -- Title: Osmium Reborn Authors: Mohammed1336 (Osmium) Sprites by Tboy and his friends? -- About -- Hi, I'm just gonna add a couple things after not touching Terraria/Modding in 6 months. Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
No Angler Timer
|
Download v1.1.2 (17.5 KB) |
Atenfyr |
A simple mod that disables the timer for the Angler's quest and adds a "reroll" button to switch the fish that the Angler has for 5 gold. Everything is configurable.
Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
Item Binders
|
Download v0.3.0.0 (119.6 KB) |
Dolosus |
Ever wanted to combine items into a better version of themselves? Ever wanted to transform your items into disfigured and poorly combined versions of themselves?
If you said yes to one of these questions, this mod is for you. Using the powers of the Binders, you can become the Master of Combinations, which allow you to combine many different weapons! If there is anything you would like to have combined, please message me or reply to the main thread, I will most likely add it in. Also I am now back, hopefully I can start bring new updates more often. - 27 Weapons - 2 Tools - 2 Potions - 6 Tiles v 0.3 Changelog - Updated to lastest tModLoader version - Added ultimate bullet combos - Added pre-hardmode boomerang combo Current Mods with Cross-Compatability - WeaponOut - Tremor Mod Future Plans: - Get into more unique items and interesting - User suggested items - More Cross-mod Content Big Thanks to Flashkirby99 for allowing me to have cross-mod content with WeaponOut and to use the whip code to make it much easier for me! Also a big thanks to Zadum4ivii for allowing me to do cross-mod content with the Tremor Mod! Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
The Enigma Mod!
|
Download v0.15 (45.3 MB) |
Laugic |
========
Current features: ========= A new class- The Mystic Class! A new dimension- The Etherial 8 Bosses A new level-up system in the form of the Soul Stone A new Alchemy System involving Crystallizing Potions A new biome- The Obsidium And more! ----- v0.15 Fixed worldgen with XL Worlds on 64 bit This is Enigma's final 1.3 update- Enigma will be completely rewritten for 1.4 as Enigma: New Dawn, with lots more focus and detail put into every individial feature, so look forward to that! Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
CancanxzMod
|
Download v1.1.6 (70.5 KB) |
Cancanxz |
This mod adds 24 new items!
1.1.6: new sprites, fixing some hitboxes Localizer Package |
4 years ago | tModLoader v0.11.7.4 | Edit | Delete |
Strummy Bois Mod
|
Download v6.9 (18.2 KB) |
Kris Wheatley |
Strummy Bois mod adds a plethora of new bars and crafting recipes revolving around the famous group of dumbasses, the Strummy Bois, consisting of the gay one, the tall one, the straight one, and the dumb one.
Localizer Package |
4 years ago | tModLoader v0.11.7.3 | Edit | Delete |
Extra Craft
|
Download v0.1 (7.1 KB) |
Fabian |
Add more Recipes to uncraftable things Like DPS Meter.
Localizer Package |
4 years ago | tModLoader v0.11.7.3 | Edit | Delete |
PigDlc
|
Download v0.1 (12.8 KB) |
Zotoogo/猪猪 |
PigDlc
*Update in spare time, update speed may be slow. 懒癌患者,看心情更新,缓慢更新,每次更新一个或多个物件,会有提示。 Localizer Package |
4 years ago | tModLoader v0.11.7.3 | Edit | Delete |
Yeetyeet Mod
|
Download v1.0.0 (6.9 KB) |
EpicGamer42 |
Yeetyeet Mod is a mod for epic gamers. It adds a bunch of stuff so epic gamers can have fun!
Localizer Package |
4 years ago | tModLoader v0.11.7.3 | Edit | Delete |
Calamity for Discord Rich Presence
|
Download v1.4.4.4 (10.9 KB) |
Purplefin Neptuna |
Calamity for Discord Rich Presence is adding Calamity Mod's Biome and Bosses to Rich Presence
All biomes added All bosses added Localizer Package |
4 years ago | tModLoader v0.11.7.3 | Edit | Delete |
Spurllogey
|
Download v0.1 (42.7 KB) |
Squoff |
Localizer Package |
4 years ago | tModLoader v0.11.7.3 | Edit | Delete |
Da Shark Mod Revamp
|
Download v0.4206971 (51.2 KB) |
earthy |
DaSharkMod adds some fun stuff.
9 ( eeeeh ) weapons. 2 Accessories, both of which are Lemon Demon references One vanity item PLANNED: A new biome A new boss More of really, everything This is mostly a shitpostmod and is therefore not very balanced. Localizer Package |
4 years ago | tModLoader v0.11.7.3 | Edit | Delete |
Everything Deserves a Theme
|
Download v4.0 (62.2 MB) |
GoodPro712, Lonely Star |
This mod makes every single theme unique by adding around 20 new tracks.
In vanilla six bosses alone share the Boss 1 Theme for example, with this mod every single boss will have it's own custom composed theme, specifically for this game, often recycling small, or big portions of existing tracks. (Boss 1 to 5 are still used by one boss respectively, by the one that best fits it in my opinion. Boss 1 - Skeletron, Boss 2 - Wall of Flesh and so on) Forum: https://forums.terraria.org/index.php?threads/85347/ Discord: https://discord.gg/VrxSx4B Github: https://github.com/GoodPro712/EDAT Youtube: https://www.youtube.com/channel/UC96qaFEnCyHbPwafxmzBpyw Thanks to Overhaul for the code for the checking for a town for the village theme. Thanks to Lonely Star for all the music and sprites Mod requested by Lonely Star and coded by GoodPro712 This mod does not replaces themes. This is NOT a music replacement mod. You will still find every theme you love somewhere in the game. it doesn't end with bosses. Ever noticed how the Forest and Ice Biome have their own Underground themes while The Jungle and The Desert don't? That's right, many new biome themes have been implemented, to make certain areas feel more special, without removing any. The Party, Frost Legion and Slime Rain got unique themes too. Hell still plays it's an original theme, but occasionally it'll switch to the Eerie theme it used to have like the Forest and Underground have one alternate theme respectively. Every Track has it's own music box of course, with Terraria-like sprites - and the vanilla music boxes have been reworked, just so everything fits better together. One new NPC is added with this mod. The Lonely Vendor, they sell each mod- and vanilla music box for 1 platinum each, because honestly, I want to make sure you get to hear every theme; that's why I made them after all. DISCLAIMER: I lied about not replacing themes. Three themes are replaced by default but can be toggled off. These three are: Boss 3 (Destroyer) Crimson Underground Corruption Underground Why? Boss 3 doesn't fit the bosses' atmosphere and underground Crimson is hardly music. The reason I replaced underground corruption is that, in my opinion, it doesn't fit the zone at all. It's 90% the happy underground theme and slips into corruption occasionally; doesn't feel right. I tried to retain the spirit of the theme, so I made a sort of evil remaster of the underground theme. Toggle them off if you wish! I won't be mad! "Why not make all of them toggleable?"- Because that's exactly what this mod is not trying to do. Every theme should feel unique, not just some. the reason the 3 are toggleable is that these are the only three that take another theme out of the game completely."> This mod makes every single theme unique by adding around 20 new tracks. In vanilla six bosses alone share the Boss 1 Theme for example, with this mod every single boss will have it's own custom composed theme, specifically for this game, often recycling small, or big portions of existing tracks. (Boss 1 to 5 are still used by one boss respectively, by the one that best fits it in my opinion. Boss 1 - Skeletron, Boss 2 - Wall of Flesh and so on) Forum: https://forums.terraria.org/index.php?threads/85347/ Discord: https://discord.gg/VrxSx4B Github: https://github.com/GoodPro712/EDAT Youtube: https://www.youtube.com/channel/UC96qaFEnCyHbPwafxmzBpyw Thanks to Overhaul for the code for the checking for a town for the village theme. Thanks to Lonely Star for all the music and sprites Mod requested by Lonely Star and coded by GoodPro712 This mod does not replaces themes. This is NOT a music replacement mod. You will still find every theme you love somewhere in the game. it doesn't end with bosses. Ever noticed how the Forest and Ice Biome have their own Underground themes while The Jungle and The Desert don't? That's right, many new biome themes have been implemented, to make certain areas feel more special, without removing any. The Party, Frost Legion and Slime Rain got unique themes too. Hell still plays it's an original theme, but occasionally it'll switch to the Eerie theme it used to have like the Forest and Underground have one alternate theme respectively. Every Track has it's own music box of course, with Terraria-like sprites - and the vanilla music boxes have been reworked, just so everything fits better together. One new NPC is added with this mod. The Lonely Vendor, they sell each mod- and vanilla music box for 1 platinum each, because honestly, I want to make sure you get to hear every theme; that's why I made them after all. DISCLAIMER: I lied about not replacing themes. Three themes are replaced by default but can be toggled off. These three are: Boss 3 (Destroyer) Crimson Underground Corruption Underground Why? Boss 3 doesn't fit the bosses' atmosphere and underground Crimson is hardly music. The reason I replaced underground corruption is that, in my opinion, it doesn't fit the zone at all. It's 90% the happy underground theme and slips into corruption occasionally; doesn't feel right. I tried to retain the spirit of the theme, so I made a sort of evil remaster of the underground theme. Toggle them off if you wish! I won't be mad! "Why not make all of them toggleable?"- Because that's exactly what this mod is not trying to do. Every theme should feel unique, not just some. the reason the 3 are toggleable is that these are the only three that take another theme out of the game completely. Localizer Package |
4 years ago | tModLoader v0.11.7.3 | Edit | Delete |