tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Hollow Knight
|
Download v1.0 (12.5 KB) |
Benjamin Høly |
No cost too great.
No mind to think. No will to break. No voice to cry suffering. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
BluJay's Items and More
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Download v0.8 (81.7 KB) |
BluJay |
BluJay's Items and More includes 5 items and 1 npc.
Were you expecting more? I literally do not have the time to do this normally. Get the Dirty Dirt Block, it's worth it, I swear. Get as many as you can. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Glory Mod
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Download v2.4.1 (44.6 MB) |
sised |
Glory mod replaces vanilla bosses with modded ones. It is balanced to expert mode, but why would you play normal mode anyway. Since the vanilla bosses are gone, this mod has an entirely new storyline and progression compared to the vanilla game.
This mod is WORK IN PROGRESS. currently, the following bosses have been replaced: 1) king slime 2) brain of cthulhu 3) eater of worlds 4) wall of flesh 5) the destroyer (will get reworked) It also adds some items you can use. Have fun, good luck. UPDATE: 2.4.1: -Syphon staff added -Some resprites UPDATE 2.4.0: -All bosses except annihilator reworked. -Other stuff Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Scarlet Mod -The Fantastic Red Release-
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Download v0.1 (785.9 KB) |
Starlet Devil |
Scarlet Mod's first release is finally here!
The Fantastic Red Release. Adding content almost entirely inspired by Touhou Project. Featuring 2 Bosses, the Dichromatic Lotus Butterfly and the Oomukade. Featuring a new biome mechanic: the Anoxic Zone, permeating most of the Cavern Layer. Featuring tons of new weapons with unique gimmicks, and a bunch of new accessories with unique mechanics. This update isn't huge, but there's a lot to find, I hope you enjoy playing it as much as I did coding it. -Starlet Devil, 9 Time Winner of the "Bad Idea, Good Execution" Award Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
The Void Mod
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Download v0.0.1.0 (14.9 MB) |
Rocketlauncher269 |
Devolpers:
Rocketlauncher269, 4mplitude Artists: Rocketlauncher269, 4mplitude With Sprites From: _b, Darkpuppey, ... Musicians: 4mplitude Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Shaggy's Addon Races
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Download v1.4.5 (1018.3 KB) |
Shaggy and the Mystery G… |
Description:
Shaggy's Addon Races is a mod that gives you even more races based around the main mod, MrPlague's Authentic Races! Races: -Baphoma -Protogen -Kitsune -Harpy Credits: Authors: -Shaggy Overlord (Coder) -CrocWithShades (Animator and spriter) -Aelfsalia (Animator and spriter) -AxeBane (Coder) -Kazun (Help with code) -MrPlague (Help with code) Patreons: Crystal Moonbeam WrathOfOlympus The Addon Races server: https://discord.gg/DzUXUVWhd6"> Description: Shaggy's Addon Races is a mod that gives you even more races based around the main mod, MrPlague's Authentic Races! Races: -Baphoma -Protogen -Kitsune -Harpy Credits: Authors: -Shaggy Overlord (Coder) -CrocWithShades (Animator and spriter) -Aelfsalia (Animator and spriter) -AxeBane (Coder) -Kazun (Help with code) -MrPlague (Help with code) Patreons: Crystal Moonbeam WrathOfOlympus The Addon Races server: https://discord.gg/DzUXUVWhd6 Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Litho's Armory
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Download v3.1.1.3 (15.5 MB) |
Lithobraker |
Litho's Armory adds a plethora of new weapons to all stages of progression, and includes some cross-compatibility items for Thorium and Mod of Redemption.
REVENANT UPDATE: The mod finally returns, with a boatload of balance changes, some further optimizations, and a host of changes to prepare the mod for the eventual 1.4 update. Contains a new Post-Golem ore, vanity sets, new tweaks, and a sizable list of new weapons. The mod also includes balance tweaks and new sound effects for vanilla weapons/items that are part of the package. These are optional, and can be turned off in the config. Compatibility with Piercing Projectile Fix now added. The mod includes its own optional fix for vanilla piercing projectiles, though. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
EMM+Cubes
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Download v0.1 (70.3 KB) |
Draz |
EMM+Cubes Adds one additional cube.
Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Shrimps Extras
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Download v0.1 (22.2 KB) |
Shrimpy dies |
Shrimps Extras is a testing mod. Mainly adding more magic missiles.
Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Boss Recap
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Download v0.1 (10.4 KB) |
Dave |
Adds a multiplayer boss death recap to flex your damage output on your friends !!
Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Osmi's Mod
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Download v0.0.3 (31.9 KB) |
Osmi |
A mod that'll add some stuff. I don't have any plans, just whatever I feel like. If you find a way to contact me feel free to make requests.
Coming soon: Discord where requests can be made. Strange Salseperson sprite is a Guide sprite modified using Piskelapp. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Ultimate Mana Flower
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Download v0.5 (10.8 KB) |
TheZealot |
Adds a post-Moon Lord item designed to make mages really OP.
Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Keybrands+ Re:coded
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Download v1.0.40 (1.1 MB) |
Chem |
A scattered dream that's like a far-off memory...
A far-off memory that's like a scattered dream... I want to line the pieces up... yours, and mine. Keybrands+ Re:coded is, as the name suggests, a full rewrite of the original Keybrands+ mod that I made a very long time ago. It aims to add many keybrands with some being stronger or more versatile than others and also to expand the concepts of multi-class weaponry and equipment. Gather keybrands throughout the game to combat the Heartless threat and become the one true keybrand master! Currently, this mod adds: Many, many keybrands, most providing alternate attack modes and attached abilities, plus a rework of the original Keybrand A new town NPC, the Keybrand Master who sells restorative potions and useful materials A new currency, Munny, used to purchase various goods Several crafting materials, used to make and upgrade keybrands, among other things Several consumables, including a salty yet sweet treat, and a panacea to cure all that ails you Several accessories, including the Crown Charm which will grant you a second chance, and multiple tiers of enhanced gliding This mod also introduces a new resource used by keybrands, MP, which does not regenerate naturally but can be restored through several methods and will recharge when depleted Planned features: Many more keybrands! It wouldn't be Keybrands+ without them! Several different Heartless and Nobody types to fight An item synthesis system with recipes that need to be deciphered Sub-armor, equipment that can be synthesized to increase certain stats And much more! Developers: Chem - Creator of Keybrands+ and lead dev Dan Yami - Lead dev Contributors: Licflagg, Q, LuftRaptor - Ideas and support Teesi - Resprites for some keybrands Version History: -1.0.40- Added an icon to denote the damage type of a keybrand's alternate attack mode Added Spiritualist Essence, the summon equivalent to the Warrior, Guardian, and Mystic essences, currently unobtainable but will be important later on Added Stardust Fragment to the recipe of the Zenith Fragment to accomodate for the addition, it'll also use Spiritualist Essence when it becomes obtainable -1.0.39- Keybrand and Kingdom Key can only be used after Plantera is defeated Kingdom Key requires 3 Zenithite to craft, rather than just 1 Zenithite is a lot less common from all sources Zenithite now has a greatly reduced droprate from enemies when a boss is alive Treasure Chests no longer spawn while a boss is alive -1.0.38- Optimized Munny and MP Orb pickup logic Renamed Treasure Magnet to Munny Magnet to reduce confusion with the vanilla 1.4 item of the same name, this will mean that any existing Treasure Magnets will turn into unloaded items (thankfully they are fairly cheap to replace) Slightly shrinked Strike Raid's hitbox, this shouldn't affect the overall effectiveness of the projectile Changed the homepage to link to the github repository, in the readme you'll be able to find the discord invite link -1.0.37- Gave Strike Raid and Judgment afterimages and fixed up Eternal Flames' afterimages Reduced the damage nerf for Judgment if being used with the normal Keybrand, since it made that kinda useless in general Keybrand Mold no longer requires a shortsword Added a secret method to obtain a certain item -1.0.36- Added the Hollow Sigil, a challenge item obtained on character creation, or by crafting it at a demon altar Favoriting the Hollow Sigil will lock your maximum life to 1 point, this has a special interaction with the Crown Charm Zenithite+ can now be found in Treasure Chests, having a 1/256 chance to replace any normal Zenithite that would drop -1.0.35- Judgement has reduced damage and crit rate when hitting the same target -1.0.34- Fixed Judgement targeting behaving strangely if its current target is behind a wall Judgement should no longer get stuck on enemies that turn invincible (I.E. Moon Lord's eyes) -1.0.33- Due to the fact that it's entirely possible to have a dungeon without an Abyssal Tide, they are now always generated in chests containing a Muramasa Zenithite+ is now actually obtainable, apparently I disabled them for some reason, probably because they were pretty useless Added Aero-Carbon Alloy, Aerosteel Plating, and Aerogel, which all can be found in chests and can be used along with a single Zenithite+ to make the Zenitherium Crucible, though its use is currently purely aesthetic -1.0.32- Judgement now homes into enemies it hasn't hit recently instead of being controlled with the cursor Judgement gives 1/3 of the usual delta granted from damage dealt, the same reduction applies to Draconic Flare's debris Reduced Keybrand D/Kingdom Key D alt attack MP cost and Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Grenade Launcher Mod Thing
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Download v0.3 (27.4 KB) |
me, all me |
I'm too lazy to type everything out so just use Cheat Sheet or something idk
i do plan on doing a lot more with this mod Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Calamity French Translation
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Download v1.1.1.5 (945.5 KB) |
Tolsyak |
Traduction française non-officielle du mod Calamity
Unofficial Calamity mod french translation A l'exception du texte impossible à traduire, tout est traduit a l'exception du contenu exclusif à la 1.5 Visitez le forum pour plus d'informations Besides untranslatable texts, everything is translated besides 1.5 exclusive content Please visit the forum for more information Si vous relevez des fautes et/ou des problèmes de traduction, signalez le sur le forum que je puisse le corriger. Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Beam Gun
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Download v0.13 (416.7 KB) |
Doghead45 |
Beam Gun adds a TestSword(beamgun) For science!
Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Ossiwolf's mod
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Download v0.9.5 (360.2 KB) |
Ossiwolf |
Current things in the mod:
(I have probably forgot some things) Weapons -Ossiwolf's Sword -Ossiwolf's Spear -Ossiwolf's Boomerang -Ossiwolf's Yoyo -Ossiwolf's Baton -Ossiwolf's Gun -The Golden Greatsword -The Velocity Sword -The Scale Stick -Shadowflame Knives -Lackidaisical Frailgug -Dimensional Anchor Gun -True Flintlock -Shroomite Bullets -Novemtrigintuple Cod Tools -Ossiwolf's Picksaw -Ossiwolf's Hamaxe -Ossiwolf's Hook -Normalized Rod of Discord Equipment -Ossiwolf's Vanity Sunglasses -Feather Wings -Ossiwolf's Sunglasses -Ossiwolf's Wings -Duck food? -Unbeatable I -Wall Gem Materials -Ossiwolf Coin -Soul of Smite -Awakened Luminite -All-Spice -Omni-material -3 types of trophies Placeables -Awakened Altar Current NPCs: Enemies -Mad Mallard -Mad Mallard Monarch -Mad Marching Mallard Town NPCs -The Duck Critters -Weasel Very original names I know, but then again it is my mod. If you want to make them, just give a mallard duck to the guide to find the recipe as all craftable items in the mod use it. These items are thoughtlessly overpowered and will probably continue to be like this as I am not intending for most of them to be used in any playthrough. The lesser overpowered items might be able to be used but they still likely are overpowered for their point in progression. Q&A Q: When in multiplayer, why does... A: I haven't the faintest idea. Q: How do I report a bug? A: You can't. Q: Why did it take a year till the next update? A: I was waiting for tModLoader 1.4, but it seems like it will take a bit longer than I expected. Q: Why haven't you ported this over to the stable branch of Modded 1.4 yet? A: 1600 errors say so. Why am I writing this? ----------changelog---------- v 0.9.5 + The duck npc now sells a bunch of different useful materials + Added the Normalized Rod of Discord that is rarely droped by weasels in hard mode. + Fixed most of the weasel's animation issues + Added and changed a bunch more stuff that I am currently forgetting about as it has been 8 months since the last update. v 0.9.4 + New Dimensional Anchor Gun, though still work in progress once finished it will prevent immunity and teleportation of enemies. + Better Sprites for crafting materials + New Critter: The Weasel. + Many changes to internal code for efficiency + The Ossiwolf's gun's bullets now chase enemies + New crafting station + more materials + Shroomite Bullets: chasing, piercing, and bouncing + True Flintlock: Shoots random projectiles + A ton more other changes I couldn't remember as it has been so long since last update... v 0.9.3 + Sunglasses now prevent death + Many new crafting materials/recipes + New Duck Town NPC + More improved sprites v 0.9.2 + Improved almost all sprites + Made the Frailgun work correctly (?) + Balanced the Shadowflame Knives (?) v 0.9.1 + Added The Mad Marching Mallard, a grounded duck enemy. + Added Shadowflame Knives, fires a spread of Shadowflame Knives in a style similar to Vampire Knives (does not lifesteal). + Added the Lackidaisical Frailgun, a gun that seems at first glance to be extremely underpowered. + Added the Duckdebilattenuation debuff, it freezes the movement of enemies and players. + Added Feather wings, a pair of easymode wings. + Added Ossiwolf Vanity Sunglasses for vanity. ~ Reduced the crafting requirements for the duck pet upon realizing it has nothing overpowered about it. ~ Golden Greatsword now directly ignores defence rather than giving armor piercing, rendering the buff unused. ~ Various random stat tweaks. ~ The lesser duck enemies now only spawn after Plantera. v 0.9 + Added The Velocity Sword, a unique sword that changes the velocity of enemies relative to your WASD inputs. + Added The Scale Stick, a stick that simply messes with the size of NPCs (normal to grow, press Down or d to shrink), also has a different effect on Mallards. + New Mob: A regular Mad Mallard that is more common and a lot less overpowered. + Finally got Duckbliteration debuff working. + Made sword projectiles homing and added Duckbliteration on hit. + Added Ossiwolf's Baton, a dual use weapon similar to Sky Dragon's Fury. It has only a small amount of melee damage to avoid the anti-butcher mechanic of some bosses, but adds the Duckbliter"> This is simply a mod I made for the creator which is myself Ossiwolf. I have no idea of why one would want to play this if one isn't of that name, but feel free as I truly couldn't care less... Please be noted that certain combos of items can cause extreme lag to the point of reducing terraria to an annoying noise and a purple screen, though this doesn't cause any lasting problems (as far as I know), Terraria will need to be closed. Current things in the mod: (I have probably forgot some things) Weapons -Ossiwolf's Sword -Ossiwolf's Spear -Ossiwolf's Boomerang -Ossiwolf's Yoyo -Ossiwolf's Baton -Ossiwolf's Gun -The Golden Greatsword -The Velocity Sword -The Scale Stick -Shadowflame Knives -Lackidaisical Frailgug -Dimensional Anchor Gun -True Flintlock -Shroomite Bullets -Novemtrigintuple Cod Tools -Ossiwolf's Picksaw -Ossiwolf's Hamaxe -Ossiwolf's Hook -Normalized Rod of Discord Equipment -Ossiwolf's Vanity Sunglasses -Feather Wings -Ossiwolf's Sunglasses -Ossiwolf's Wings -Duck food? -Unbeatable I -Wall Gem Materials -Ossiwolf Coin -Soul of Smite -Awakened Luminite -All-Spice -Omni-material -3 types of trophies Placeables -Awakened Altar Current NPCs: Enemies -Mad Mallard -Mad Mallard Monarch -Mad Marching Mallard Town NPCs -The Duck Critters -Weasel Very original names I know, but then again it is my mod. If you want to make them, just give a mallard duck to the guide to find the recipe as all craftable items in the mod use it. These items are thoughtlessly overpowered and will probably continue to be like this as I am not intending for most of them to be used in any playthrough. The lesser overpowered items might be able to be used but they still likely are overpowered for their point in progression. Q&A Q: When in multiplayer, why does... A: I haven't the faintest idea. Q: How do I report a bug? A: You can't. Q: Why did it take a year till the next update? A: I was waiting for tModLoader 1.4, but it seems like it will take a bit longer than I expected. Q: Why haven't you ported this over to the stable branch of Modded 1.4 yet? A: 1600 errors say so. Why am I writing this? ----------changelog---------- v 0.9.5 + The duck npc now sells a bunch of different useful materials + Added the Normalized Rod of Discord that is rarely droped by weasels in hard mode. + Fixed most of the weasel's animation issues + Added and changed a bunch more stuff that I am currently forgetting about as it has been 8 months since the last update. v 0.9.4 + New Dimensional Anchor Gun, though still work in progress once finished it will prevent immunity and teleportation of enemies. + Better Sprites for crafting materials + New Critter: The Weasel. + Many changes to internal code for efficiency + The Ossiwolf's gun's bullets now chase enemies + New crafting station + more materials + Shroomite Bullets: chasing, piercing, and bouncing + True Flintlock: Shoots random projectiles + A ton more other changes I couldn't remember as it has been so long since last update... v 0.9.3 + Sunglasses now prevent death + Many new crafting materials/recipes + New Duck Town NPC + More improved sprites v 0.9.2 + Improved almost all sprites + Made the Frailgun work correctly (?) + Balanced the Shadowflame Knives (?) v 0.9.1 + Added The Mad Marching Mallard, a grounded duck enemy. + Added Shadowflame Knives, fires a spread of Shadowflame Knives in a style similar to Vampire Knives (does not lifesteal). + Added the Lackidaisical Frailgun, a gun that seems at first glance to be extremely underpowered. + Added the Duckdebilattenuation debuff, it freezes the movement of enemies and players. + Added Feather wings, a pair of easymode wings. + Added Ossiwolf Vanity Sunglasses for vanity. ~ Reduced the crafting requirements for the duck pet upon realizing it has nothing overpowered about it. ~ Golden Greatsword now directly ignores defence rather than giving armor piercing, rendering the buff unused. ~ Various random stat tweaks. ~ The lesser duck enemies now only spawn after Plantera. v 0.9 + Added The Velocity Sword, a unique sword that changes the velocity of enemies relative to your WASD inputs. + Added The Scale Stick, a stick that simply messes with the size of NPCs (normal to grow, press Down or d to shrink), also has a different effect on Mallards. + New Mob: A regular Mad Mallard that is more common and a lot less overpowered. + Finally got Duckbliteration debuff working. + Made sword projectiles homing and added Duckbliteration on hit. + Added Ossiwolf's Baton, a dual use weapon similar to Sky Dragon's Fury. It has only a small amount of melee damage to avoid the anti-butcher mechanic of some bosses, but adds the Duckbliter Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Terrain Remixer
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Download v0.13.0 (83.5 KB) |
hamstar |
Allows carving out caves and hills by configurable specifications. Allows natural-looking terrain removal or reshaping. Region size, cutting scale, cut density, world gen phase, and number of cuts are all configurable.
Uses FastNoise library: https://github.com/Auburns/FastNoise_CSharp Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
The Mad Ranger
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Download v1.11.0.2 (279.5 KB) |
hamstar |
Starts your player with an unusually powerful, hard-to-master antique six-shooter. Requires a steady hand. Only uses its own ammo type (bandolier included). Configurable.
Credits: Bandit sprites - @koolaidlemonade Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
World Gates
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Download v1.3.1.1 (47.4 KB) |
hamstar |
Blocks access to whole sections of the world by way of special barrier gates. Access requires obtaining a barrier of your own stronger than the world gates. Gates increase in strength with distance from spawn.
Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |