tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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The TSJ
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Download v0.1 (5.3 KB) |
Potato |
The TSJ is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
7 years ago | tModLoader v0.10.1.4 | Edit | Delete |
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Peculiarity 2
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Download v0.1.0.2 (4.5 MB) |
iWasHere |
Adds some things I thought would be fun.
Last update: Added recipe for Chipper Fixed a bug that makes the entire mod unusable. :) Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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VaporMod
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Download v0.1 (3.8 KB) |
Monkeysr007 |
VaporMod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
7 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Beex Mod
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Download v1.5.0.3 (66.5 KB) |
Beex and Robsob |
This is my first mod :)
It adds a few items: - Living wood sword It works like the wooden sword, but it deals summon damage. Crafting: Wooden sword 30 wood - Living wood Boomerang It works like the wooden boomerang, but it deals summon damage. Crafting: Wooden boomerang 30 wood - Upgrade essence: Crafting material, that drops from the moon lord. - The Buzzsword It is a summoner sword that summons bees, that attack enemies. It will sometimes drop from the Queen Bee. Crafting: 1 Beekeeper 15 Bee Wax 50 hives 50 honey blocks - True Buzzsword A better version of the Buzzsword. Craftied form the Buzzsword and broken hero sword. - Beex's sword The final upgrade of the Buzzsword. Crafted from True Buzzsword and upgrade essence. - Enchanted Buzzsword A combination of the Buzzsword and the Enchanted Sword. - The Redpand A gun, that shoots red panda heads. It will sometimes drop from Skeletron. Crafting: 1 Handgun 50 Bones - True Redpand A better version of the Redpand. Craftied form the Redpand and broken hero sword. - Robsob's gun The final upgrade of the Redpand. Crafted from True Redpand and upgrade essence. - Red Panda Bullets The Redpands need them to fire. Sold by the Arms Dealer. Crafting (you get 10): 1 bone 10 Musket balls - Endless panda pouch Crafted from 3996 Red Panda Bullets. - The Bumblewand A magic weapon, that shoots bumblebees. Sometimes drops from the Queen Bee. Crafting: 1 Bee gun 15 Bee Wax 50 hives 50 honey blocks - True Bumblewand A better version of the Bumblewand. Craftied form the Bumblewand and broken hero sword. - Bumblix's wand The final upgrade of the Bumblewand. Crafted from True Bumblewand and upgrade essence. - Beeckaxe A bee pickaxe. Crafting: 10 Bee wax 10 Bottled Honey 25 hives 25 honey blocks - True Beeckaxe A better version of the Beeckaxe. Crafted from the Beeckaxe and broken hero sword. - Beex's pickaxe The final upgrade of the Beeckaxe. Crafted from True Beeckaxe and upgrade essence. - Beeaxe A bee axe. Crafting: 10 Bee wax 10 Bottled Honey 25 hives 25 honey blocks - Beemmer A bee hammer. Crafting: 10 Bee wax 10 Bottled Honey 25 hives 25 honey blocks - Buzzy hammaxe A bee hammaxe. Crafted from Beeaxe and Beemmer - True Buzzy hammaxe A better version of the Buzzy hammaxe. Crafted from the Buzzy hammaxe and broken hero sword. - Beex's hammaxe The final upgrade of the buzzy hammaxe. Crafted from True Buzzy hammaxe and upgrade essence. - Bee cannon: Shoots multiple bees. Crafted from Wasp gun and bee wax. Other changes: Merchant now sells wooden boomerangs. Merchant sells wormhole potions after you defeat skeletron. The Arms Dealer sells Red panda bullets after you defeat skeletron. If you have any ideas what could I add to the mod please write: beexthebee@gmail.com Localizer Package |
5 years ago | tModLoader v0.11.7.5 | Edit | Delete |
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Better Expert mode
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Download v2.3 (139.9 KB) |
Daiyousei |
Fixes and tweaks expert mode
Changes may include: -Bug fixes(Skeletron Prime spinning speed, Clowns not spawning chattering teeth bombs) -Nerfs(Really annoying mobs such as bats and worms) -New attacks(demon eyes, fighter AIs, bosses, etc.) -Expert mode attacks for bosses that don't have one(Skeletron prime, The Twins, Golem, etc.) -Expert mode attack improvements(Plantera, Brain of Cthulhu, etc.) -New expert drops If you use this mod in normal mode, only the nerfs take effect Some changes will be moved to master mode once TMod 1.4 arrives Mod is not intended to be used with other mods that adds their own difficulty Changelogs: v2.3: -Gave Everscreams an expert drop (Mourning woods won't get one because of the 1.4 witch broom mount) -Made some improvements to Golem and Skeletron prime -Fixed prime cannon firing bombs and rockets at the same time -Nerfed delusional shield, can no longer deflect projectiles that can kill the player in one hit v2.2: -Added Telegraphs to cultist's Solar Sword attack -Made some optimizations -Buffed seeker droid, eyebolts destroy hostile projectiles and also home into them -Fixed Seeker droid triggering when taking a hit but not taking damage -Twins' eyebolts can now be destroyed -Gave biome mimics expert drops v2.1: -Worm remote now increases your max sentries by 3 -Made some improvements to Lunatic Cultist (again...) -Fixed Harvest scythes not getting melee boosts -Made some slight nerfs to some enemies -Clowns will now spawn chattering teeth bomb like in 1.4 -Added a Plantera summoning item v2.0: -Added an expert mode toggle(Obtainable from your local demon altar) -Fixed some projectiles having abnormally large hitboxes -Made visual improvements to some projectiles -Shadowflame pendant now shoots apparitions toward your last hit enemy instead of the cursor -Orichalcum petals and Chlorophyte leaf crystals no longer trigger the shadowflame pendant's effect as it causes an endless loop of projectile spam -Minions will restore less flight when dragon talon is equipped -Lost girls can now occasionally go invisible, this is mostly to match the nymph's expert mode drop's ability -Made some slight adjustments to Brain of Cthulhu's expert attack, their movement speed now depends on how far you are from it -World feeders no longer fire cursed flames while buried -Nerfed world feeder's expert attack -Made some improvements to fighter AIs -Made some improvements to projectile fighter AIs -Made some improvements to demon eye AIs v1.9: -Gave nymph an expert mode drop -Made AI improvements to twins' eyebolts, they now home the way I want them to -Made the expert drops drop like treasure bags, now they drop per player that interacted with the entity v1.8: -Added mod config(All are server sided and requires a restart to be changed properly) -Twins' eyebolts now home properly in multiplayer(FINALLY!) -Made major optimizations to lunatic cultist as it sometimes causes lag -Made minor changes to some attacks -Tweaked cultist again(removed/replaced attacks that were buggy/don't fit) -Cultist phase 3 now starts at 33% health as 25% health was too short for a phase since the boss dies too fast -Tweaked expert mode BoC's attacks, now it only starts at 50% health and happens 33% of the time(spoiler, its basically a "hive mind dash") -Buffed ice golem expert drop's attack speed -Removed spazmatism's projectile buffs -Destroyer lasers no longer go through tiles v1.7: -Gave Mothron an expert mode drop -Resprited turret attachment, now also has an equip texture(player's back) -Resprited seeker droid -Adjusted skeletron prime's spinning speed calculation to correctly match the 1.4 bug fix(31 mph base, up to 76 mph when 37.5 tiles away) -Changed skeletron prime's sprite animation so that the mouth only opens when missiles are about to fire -Changed skeletron prime's laser eyes attack so it increases in attack speed as health wanes -Turret attachment's skull missiles no longer fire if the player is attacking with a non-summoner weapon, if the player attacks with a non-summoner weapon, the cooldown would be reset as a small penalty -Turret attachment now supports pickaxes v1.6: -Reworked turret attachment, now the fired projectiles depends on your damage type(supports non-vanilla classes) >For non vanilla classes, it just fires a big, blue missile every 5 attacks >For melee, it fires a volley of red missiles every 4 attacks >For ranger, it fires 2 bouncy grenades(similarly to grenade launcher) >For mage, it fires 4 pink lasers that are inaccurate(notice how i did't specify as to what type of turret this weapon is) >For thrower, it fires 2 sticky mines that explode when touched(similarly to proximity mine launcher Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Craftable Bone Arrows
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Download v1.4 (6 KB) |
Marothedog |
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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The Rainbow Mod v1.0.1
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Download v1.0.1 (59.4 KB) |
NapTimeDreamSack |
Localizer Package |
7 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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Recipe Tweaker 2
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Download v0.2 (99.8 KB) |
Jacklz |
Important
***Recipe changes will only take effect after reloading ***Currently does NOT support adding custom recipe groups, existing recipe groups should be fine ***Marked recipes will not stay marked after a reload ***Don't forget to save your recipe changes ***It is recommended to NOT edit the config file outside of the custom UI, as errors can occur ***Click the show help button on the UI to bring up the 'how to use' text in chat How to use: ***Before starting a new recipe, click the N button or click an existing recipe and edit from there ***Use left click in the recipe grid to show recipe ingredients and workstations ***Use middle click in the recipe grid to disable/remove the recipe ***To remove items or workstations from the recipe, use middle click in their respective grids ***Use left click in the item grid to add the item to the ingredient list ***Use right click in the item grid to add the item to the workstation list ***Use middle click in the item grid to set the crafted item of the new recipe ***When you're ready to add your recipe, click the F button ***Use right click in the recipe grid to mark recipes for later use Search for items and recipes using multiple different search criteria: @ = mod search ! = exclude mod search # = tooltip search % = workstation search (for recipes only) $ = sub search - used to find items within expressed search criteria & = marked recipe search (does not need $)"> Recipe Tweaker 2 (nevermind what happened to 1) is a mod that allows you to enable/disable any recipe in your game and also supports adding custom recipes. Don't like a recipe that a mod adds? No problem! Simply set a hotkey in your controls menu to bring up the UI and begin editing Important ***Recipe changes will only take effect after reloading ***Currently does NOT support adding custom recipe groups, existing recipe groups should be fine ***Marked recipes will not stay marked after a reload ***Don't forget to save your recipe changes ***It is recommended to NOT edit the config file outside of the custom UI, as errors can occur ***Click the show help button on the UI to bring up the 'how to use' text in chat How to use: ***Before starting a new recipe, click the N button or click an existing recipe and edit from there ***Use left click in the recipe grid to show recipe ingredients and workstations ***Use middle click in the recipe grid to disable/remove the recipe ***To remove items or workstations from the recipe, use middle click in their respective grids ***Use left click in the item grid to add the item to the ingredient list ***Use right click in the item grid to add the item to the workstation list ***Use middle click in the item grid to set the crafted item of the new recipe ***When you're ready to add your recipe, click the F button ***Use right click in the recipe grid to mark recipes for later use Search for items and recipes using multiple different search criteria: @ = mod search ! = exclude mod search # = tooltip search % = workstation search (for recipes only) $ = sub search - used to find items within expressed search criteria & = marked recipe search (does not need $) Localizer Package |
6 years ago | tModLoader v0.11.4 | Edit | Delete |
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"BB Clothes Mod"
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Download v1.0 (23.1 KB) |
Kamanira |
Ever wanted an outfit that looks like BB from Fate/Extra CCC? Well, here's the outfit for you!
Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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King Neptune's Vacation Blade
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Download v0.1 (6.6 KB) |
shockbr3 |
My first mod, including:
1 Sword: Neptune's Vacay Blade, obtainable after defeating the destroyer and gathering some ocean items. I'm planning to add more later on, when I get my magic projectiles working properly. Localizer Package |
7 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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The True Arkhalis
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Download v0.2 (4.8 KB) |
MitoIsTired |
Test.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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Shane's Cool Mod of Random Things
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Download v0.5 (3.9 KB) |
some kid named Shane |
This mod just adds super weird/unnecessary weapons/tiles to the game.
Right now, in version 0.5, there is only one item: The Dirt Sword. It isn't just any dirt sword, though, it's THE Dirt Sword. I won't tell you guys how to craft it, or what it does, or its stats or size, but I will tell y'all one thing: This sword is probably one of the greatest swords you could ever wield. Localizer Package |
7 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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Necro Resources
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Download v0.6.3 (41.8 KB) |
NGeorge#5042 |
This mod adds only Resources for my other mods so i won't have to do many things like
wasting my time and arraign everything, NO i won't do that and i will do my WAY (0.6.3) - Added a few extra items+recipes for them. few???? maybe a bunch new resources for my other mods that i intend to work on. - Visual Update (Updated The Recipes Requirment) (0.5) - Reconfigured Recipes for all materials - Removed Necro Post Armour Mod - Removed end items like Black hole omni hole etc. Because it was so unbalanced and i want to make quality mod , balanced not unbalanced so from now on i will start make balanced mods Localizer Package |
4 years ago | tModLoader v0.11.8.5 | Edit | Delete |
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Literally just a Blood Moon Spawner
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Download v0.3 (13.2 KB) |
EcksDee |
Well.. its literally just a Blood Moon Spawner. Thats it. Just a Blood Moon spawner. Because it is hard to find a mod that has the standalone asset of just a Blood Moon spawner.
(p.s. i might add variations of this mod for other events if i can figure them out) You craft the spawner at a Demon or Crimson Altar, with 10 Crimtane Bars and 1 Suspicious Looking Eye. I should mention there is currently no Demonite variation of the crafting recipe, though that might be on its way. Anyways enjoy! and one last thing, it'll set it to night if it is daytime. Localizer Package |
4 years ago | tModLoader v0.11.8.3 | Edit | Delete |
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Farx's Features
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Download v0.7.3 (132.7 KB) |
Farxodor |
Some changes and new items to meet my preferences.
Changes: * Rebalanced mana on mage armor sets: * Cobalt/Palladium - 40 Mana * Mythril/Orichalcum - 60 Mana * Adamantite/Titanium - 80 Mana * Hallowed/Chlorophyte/Spectre/Nebula - 100 Mana * Spectre Hood now has mana bonuses matching the mask, and 12 defence * Fire Gauntlet - 12% damage/speed, up from 10% * Metal detector now shows hardmode ore instead of heart crystals New: * Fishing quests award tokens, which can be crafted into reward items * Dark Bargain - Magic accessory which reduces your health * Spirit Stone - Mana equivalent of philosopher's stone * Ammo Fabricator - Slowly produces arrows/bullets * Can of Worms - endless bait * Runes which provide an endless potion buff - only for a small subset of potions * Added some combined accessories Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Thorium Expansion Bard
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Download v1.1 (44.7 KB) |
NGeorge#5042 |
This mod Expands Thorium Bard Class by
Adding Accesories and Armour for Post-EndGame i mean Post-Primordials It is good to play with Calamity since this mod makes bard more powerfully than before -Known Issues- Armour Cannot be equipped in armor slots - I won't fix this. -Dependencies- Thorium Mod - Of course NecroResources - Optional but for full experience install it and i really reccomend installing it because it is required to make the end-game item. (1.1) - Buffed `The Core Star` Damage from 350% -> 500% - Buffed `The Core Star` Crit Chance from 50% -> 75% - Nerfed `The Core Star` Play Speed from 65% -> 15% - Nerfed `Darkium Surround Sound` Play Speed from 25% -> 5% - Buffed `Insta Damagium` Damage from 100% -> 650% And negated more of crit from -500% -> -1000% - Changed `Digital Vibranium Tuner` so no longer can be crafted with anvil, now requires Ancient Manipulator (1.0) - Stable Release. Localizer Package |
3 years ago | tModLoader v0.11.8.9 | Edit | Delete |
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Dimensional Rifts
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Download v0.2 (15.6 KB) |
Ryanlolz1 |
Welcome... umm well the mod is pretty empty
As i progress through my adventure through code this mod will grow to be something amazing So far we have: Rubber Bands and rubber band guns... well it's not much but still For now mostly everything is either made from wood or nothing... i'll make the recipies later Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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Time Mod R
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Download v1.1 (38.7 KB) |
Romar1 |
Time mod, create for mini-jam !
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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Journey For Perfection
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Download v0.1 (2.6 MB) |
GetPrecise |
Journey For Perfection is a mod that adds various Post Moon-Lord Items,
v0.1: Alpha, Added Blade Of Justice, Candy Blade, Hysteria, IceyEye (Unreleased), Meow Knives, Meowner (Unreleased), Sand Dune, New 'Hallowed Elemental' Boss only spawnable via Cheat Sheet, Custom music for boss Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
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CTG
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Download v100.13 (22.6 KB) |
Ben Gottem |
This is a mod I made for a CTG game my friends and I made so that we could make it easier to balance classes and items.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |