tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Wrench Mod
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Download v1.3.1.2 (103.6 KB) |
Haku |
Adds some special tools for mechanics:
- Spark Wrench (Activates wires directly, so you don't need switches. Activating a wire ontop of a torch or lamp will not change its state, but the wire will still be tripped.) - Frame Wrench (Like the spark wrench but for a single tile.) - Light Wrench (Places invisible light sources which become visible when activated with a wire.) - Bag of Wires (An infinite supply of wires.) Adds two enemies to provide logic gates before the steampunker arrives: - T flip-flop - D flip-flop Adds pistons to move blocks around with: - Normal pistons (push blocks 1 tile, bounces players, npcs, and projectiles) - Spiked pistons (push blocks 1 tile, and can pull blocks back 1 tile, damages players and npc, bounces projectiles) - Long pistons (can push blocks an infinite distance, and can pull blocks back, bounces players, npcs, and projectiles) - Static variants (same as regular pistons except players, npcs, and projectiles are not affected - reducing lag significantly. Tiles will not update.) Information on pistons: - Sprites designed by Orion (thank you!) - Pistons do not work in multiplayer. - All pistons are instant, this means they can extend and retract more than once per tick. - Pistons will push the player, if the player is pushed by two pistons at once the velocity added will be doubled. - A piston can extend and retract more than once per tick in order to increase the velocity further. - Pistons will push wires, tiles, liquids, and walls. A wall can only be pushed if it has a wire or a tile placed on it, this is the same for liquids. - If a piston tries to push too many blocks, the last block will be broken to make a space for the other ones to move into. - If a piston tries to pull too many blocks, the last block will be ignored and won't move. - All blocks can be broken, if you use pistons to break into the lihzahrd temple early or mine late-game ore, that is your choice. - The strength of each piston type can be altered in the config file, 7 is recommended. Note: - If you are looking for animated, more decorative pistons for doors and other things, take a look at Project_Logic from Rartrin. (Not fully implemented) Localizer Package |
3 years ago | tModLoader v0.11.8 | Edit | Delete |
Bleach Mod
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Download v1.33 (87.7 KB) |
AtomicCarrot |
Based off of the anime, far from completion...
Discord server if you want to help or talk: https://discord.gg/ f X V 9 n a Y Now with a proper icon! Version 1.33 Open Sourced Updated TModLoader version to 0.11.7.2 Different Zangetsu sprite for now Getsuga Projectile added.(May not work, fixing soon) Localizer Package |
4 years ago | tModLoader v0.11.7.2 | Edit | Delete |
Monster Tamer Mod
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Download v1.2 (312.9 KB) |
Merderan |
Monster Tamer Mod allows you to capture monsters by using a 'Taming Net'.
1) Craft a wooden taming net at work bench with 10 woods. 2) Find a monster. 3) Decrease its HP below 10%. 4) Hit with the taming net. You will catch it if you are lucky. To craft a better taming net: Wood (8) + Any Bar (8) at Anvil When you hit a monster with a taming net, you learn if you can catch it or not. A captured monster becomes an item in your inventory in the shape of a spell tome. You can summon the monster by using the item. The summon duration is 5 minute. You can extend the duration by re-using the item (if you had more than one). You can unsummon monsters by removing the corresponding buffs at top left corner (by right-clicking on them). Each summoned monster occupies 1 minion slot. You can summon a monster multiple times. Localizer Package |
6 years ago | tModLoader v0.10.1.4 | Edit | Delete |
Terry's Mutant Mod
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Download v0.1.1.5 (12.4 KB) |
Terry N. Muse |
All enemies have a chance to be replaced with Mutant Boss (Mutant Boss).
All bosses are replaced with Mutant Boss (Mutant Boss). Mutant Boss (Mutant Boss) inherits the stats and drops of the enemy it replaces. Mutant Boss (Mutant Boss). Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
GFX4TES
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Download v0.1.0.4 (11.1 MB) |
Yuji Sakai (Knightmarevi… |
GFX4TES is a pretty cool mod, it is resource mod for TES.
Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
SimpleHealthBar
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Download v0.1 (7.5 KB) |
Peri |
Displays your health directly under you, including text. Size, Color, Fading when full, etc. configurable.
Localizer Package |
7 years ago | tModLoader v0.10.0.2 | Edit | Delete |
Extra Spawn Item
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Download v1.0.1 (4.2 KB) |
Trivaxy |
This mod is simple, it gives you an extra item when you create a new character.
The items are random, some are worse/better than the others. The possible items so far are: Magic Mirror, Hermes Boots, Band of Regeneration, Wooden Boomerang, Enchanted Boomerang, Ice Boomerang, Spear, Golden Pickaxe, Platinum Pickaxe, Anklet of the Wind, Mana Regeneration Band, Water walking boots. That's all. Have fun. Localizer Package |
7 years ago | tModLoader v0.10.0.2 | Edit | Delete |
Invisible Wall
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Download v0.1 (3.1 KB) |
rektozarius |
It's pretty self explanatory.
Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Crim
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Download v0.5.5 (1.3 MB) |
Crimson |
Join my discord to give recommendations/suggestions on what to add and help balance items
Click my homepage to head to my discord Changes: added manganese deco, and the aerosault slime boss dev: Crimson, FailureofMankind and Tboy (new member of the gang yay!) -This mod adds a bunch of content pre hm and a new boss, and it likes mushrooms..... -3 ores -Manganese furniture and walls -some powerful weapons A big thanks to FailureofMankind for making this mod a reality, without him this mod would have gotten nowhere (note from FailureofMankind: THERE, THE NERF HAS BEEN DONE DID. THEY ARE NOW BALANCED (should be :haha:), AS ALL THINGS SHOULD BE...) Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Magic Guns
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Download v0.1.2.3 (110 KB) |
Vigit |
dONT dOWNLOAD tHIS mOD sERIOUSLY, i'M mAKING iT fOR fUN tHERE'S a lOT tHAT i dO nOT oWN
Localizer Package |
6 years ago | tModLoader v0.10.1.4 | Edit | Delete |
Slime Biome
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Download v2.4 (1.1 MB) |
Quethed |
More info at https://github.com/Quethed/Slime_Biome
The Slime Biome Mod is a WIP (Alpha), but it is a mod about Slimes There is a mid amount of content at the moment. Slime biome is a biome that spawns underground. It has new things to fight, new loot, even minibiomes. there are 6 colored minibiomes, 3 spawn per world (in pairs of 2 like copper and tin). There is a hole minibiome in the center, the "Oasis". The oasis is filled with houses (never valid). There is exactly 1 per world, and its filled with loot to explore. Right now there is: 3 buffs 24 Walls, Some Unsafe 56 Tiles, 2 Ores, some unobtainable 21 NPCs, Including Example Mod's Flutter Slime (with modifications), some unobtainable 88 Items, some Unobtainable Notes: 1: Slime Staff is a 1% Drop from non-HardMode enemys in the biome 2: Slime torches make no sense 3: Voting for flutter slimes ended with 5 yes, 0 no. (I am keeping flutter slimes if example mod is ok) 4: The position is locked to 2/3 down Y axis (Any size, even custom), but anywhere on the X 5: EVERYTHING in the WG of the biome is scaled by "maxTilesX" in the world stats, extra large worlds work 6: it is very config heavy, but config can very on whether they work. Credits: Quethed, for most of the mod Example Mod Creators, for Flutter Slime Known bugs: furniture in the eye can be buggy in placement any increased melee speed may break the quick slime sword, because it is already close to the computer max if aligning is just right, at just the right spot, jungle temple will cut the middle (It is somehow that massive) if the oasis is clean from rails destroying houses (or at all) then you are lucky large worlds get geysers everywhere in oasis enemy config and stats are broken slime biome can sometimes be too big in main world gen Remove underworld walls Slime biome can again spawn around the dungeon World Gen can crash sometimes Compatibility: 1=not compatible 2=unusually compatible 3=sometimes compatible 4=usually compatible 5=completely compatible a=broken b=partially broken c=fine terraria=4c "look at the bug list, some things in there are it" tremer=4a "if a mud structure spawns just right, it destroys the middle" spirit mod=5c elements awoken=1c "well, do you want to be on fire?" thorium=5c crystilium=5c wmitf=5c alchemest npc=5c the antiaris=4c "removes the fun of finding the biome" calamity=5c mod helpers=5c wormholes=3c "removes the fun of finding the biome" extensive inventory=5c boss checklist=5c antisocial=5c banner checklist=5c calamity addon=5c easier boss loot=5c fkbosshealthbar=5c instant respawn=5c itemchecklist=5c joost mod=5c magic storage=5c max stack increase=5c max stack plus=5c recipe browser=5c "the" fixer=5c vein miner=5c weapon out=5c / = changed * = trying to implement + = added - = removed | = bug ~ = bug fix -- V 2.4 Slimy Overhaul Update -- + Ghost slimes + New debuff: "Spectrally Sticky" + Slime clouds + Slime islands. they spawn in the oasis * wall spawning mostly + Central slime island. it is notably big / Slime trees now spawn on the grass. (they before required planting) / Slime oasis structures and slime oasis furniture have new code to spawn smoother and better, but they are still not perfect / Slime oasis structures can now have multiple floors + Slimelings dropped from new sleeping slimelings + Slimelings can now be in weak slime blocks + Slimeling staff ~ Slime chest shrines now properly adapt color to minibiome + Slime chest shrines can now spawn broken + Slime blocks can now connect with some vanilla blocks + Slime beams + Slime badges to honor the 10,000 downloads of this mod ~ Slime katana now has 1 knockback ~ Protecting slimes now drop gel + Colored slime recipes ~ Slime wood is now a wood + Slime merchant. He moves in if you validate his house in slime biome, and cannot be moved from that spot / Both flutter slimes do more damage than 2 / Enemy config changed to be more adaptible / Slime blocks can now be bounced upon + Pots in slime biome now have a unique style; they are now slime pots ~ Sticky and slime biome status now is removed correctly when out of slime biome / Slime crates are now fished at accurate rates / Minibiomes can no longer spawn near each other or to the center + New world generator that makes slime biome blobby and spread / Main generator is now the blobby one + Teleport stations in the center of each minibiome + Magic Slimeballs ~ Slime biome is no longer considered entirely by weak slime blocks ~ Red minibiome map color was updated to the new color rather than the old lime ~ Crystalized slime now is given correct nam Localizer Package |
3 years ago | tModLoader v0.11.8.3 | Edit | Delete |
new weapons
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Download v0.1300000 (27.9 KB) |
darksouls3421 |
this mod adds a few new weapons to make and use!
Localizer Package |
6 years ago | tModLoader v0.10.1.4 | Edit | Delete |
More Prisms
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Download v1.5 (63.3 KB) |
Prolux |
More Prisms is a mod that adds more prisms to the game !
Version 1.5 : - 1 prism : "Lunar Prism" - 1 accessorie : "Mana Ring T3" - Some other changes have been implemented : The mana cost of the prisms have been increased Now the mana rings increased HP but in return the recipes of mana rings costs life crystals Version 1.4 : - 1 accessorie : "Mana Ring T2" - Some other changes have been implemented : The recipe of the "Terra Prism" have been adjusted Version 1.3 : - 1 prism : "Terra Prism" - Some other changes have been implemented : The recipe of the "Gem Staff" have been changed Version 1.2 : - 1 prism : "Night's Prism" - 1 accessorie : "Mana Ring T1" - Some other changes have been implemented : Now the prisms add debuff to their target - First Prism have been nerfed Version 1.1 : - Icon added Version 1.0 : - 1 staff : "Gem Staff" - 1 prism : "First Prism" Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
UndertaleMod
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Download v0.1 (5.3 KB) |
Zentix |
UndertaleMod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
5 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Fargo's Sizeonator
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Download v0.1 (9.2 KB) |
Fargowilta |
This mod lets you change the sizes of npcs, projectiles, and items.
It's all located in the ModConfig menu. Your options are 1/10th the size to 10x the size Localizer Package |
4 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Mech Tweaker
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Download v1.0 (23.4 KB) |
jopojelly |
Mech Tweaker allows for customization of mechanical game elements such as timers, statues, and traps.
By adjusting values in the config, you can customize timing and limits. Statues are normally limited to 3 items or 3 npc spawned, but adjusting the "Statue Limits" options can customize this limit. Timers, traps, and statues also have various cooldowns which can also be adjusted. To speed up a timer triggering a statue, both "Timer Speed Multiplier" and "Mechanic Speed Multiplier" need to be used together. Be wary of extreme speeds in multiplayer play, as spawning traps extremely fast could cause lag, especially if there are several traps. Also note that Spiky Ball Traps can't yet be sped up very much since the spiky ball limit is still in effect. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
The Complete Shortsword Class
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Download v0.19 (59.5 KB) |
RecPlus |
-------------------------------------------------------------------------------
v1.19 mini-update FEATURES: - Added Solar Potion - Added Overcharged Dragon Paw (Shortsword dropped by betsy with 1/4 chance) ------------------------------------------------------------------------------- Early Nexts Updates features: - Unique weapons for Tremor mod - New weapons P.D: To get special items with another mods compatibility, you will download the expansion apart of this mod. ------------------------------------------------------------------------------- The Complete Short Sword Class Mod is a mod that adds a lot of new s hortswords with new interesting tactic. This tactic consist when you hit any npc with your shortswords you will have a defense boost and potion sickness debuff. This mod adds a new potion; the titanium skin potion. This potion gives you 15 defense for 1 minute. Some of the swords are this: - Wooden Pike: - The most basic shortsword, has 2 damage and gives you a small amount of defense when attack. - Laser Shortswords: - The small version of lightsabers, it has a secondary attack that gives you feather falling and swiftness buff for some seconds - Big Syringe: - A weapon that drops the nurse on hardmode, when you attack an enemy, it drains a lot of life from it, but the potion sickness debuff cooldown increases a lot. - Stick: - The most powerful weapon in the game, it deals more than 2k of damage, and it does a lot of attacks that breaks the game. With this mod you can craft shortswords with hardmode ores and you can craft the Night's edge swords in small version. This mod is in pre-alpha and probably i will to add a lot of things like these: - Calamity and tremor mods shortswords - Add the new tactic in vanilla weapons. - Fix bugs - Accesories - New shortswords Any question add me on my discord (Dok#9396). Download this mod and enjoy the new shortsword system! Mod created by RecPlus Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Seabean's Add-On Races
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Download v2.0.3.1 (182 KB) |
Seabean |
Credits:
-MrPlague (creator of original mod and template) -Seabean (me, spriter and coder) Changes: Werewolf: -Removed aggro increase"> My first attempt at a Terraria mod, some add-on races for MrPlague's Races mod! Currently includes the Otterian and Werewolf races. Credits: -MrPlague (creator of original mod and template) -Seabean (me, spriter and coder) Changes: Werewolf: -Removed aggro increase Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Better Music & Music Replacer
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Download v2.1.3 (47.1 MB) |
fiso64 |
[1.3] Music Replacer allows you to customize Terraria's soundtrack.
Comes with a bunch of default tracks, though you can easily remove them if you don't like them. Probably compatible with every mod. FEATURES: - Customize music for each individual enemy - Replace biome music & title music - Replace any modded event, biome or boss music - Add conditions for your music: - Only play when boss is in phase 2 - Only when player is underground - Only during the night - etc.. Included music is a mishmash of 1.4, Console Terraria, Otherworld, Calamity Extra Music, and Overhaul tracks: Alt Rain: Terraria 1.4 Jungle Night: Terraria 1.4 Underground Desert: Terraria 1.4 Underground Jungle: Terraria 1.4 Ocean Night: Terraria Console OST Space Night: Terraria Console OST Title: Terraria Console OST Blizzard: Cold Front by Turqoise Underground Hallow: Chaos Elemental by DM Dokuro King Slime: Gelatine Throne by Turquoise Eye of Cthulhu: Boss 1 (Redux) by Kirbyrocket Queen Bee: Stinging Onslaught by Turquoise Wall of Flesh: Otherworld Wall of Flesh The Destroyer: Otherworld Boss 2 The Twins: Boss 2 Remix by Kirbyrocket Skeletron Prime: Boss 1 Orchestra by Blake Robinson Plantera Phase 1 & 2: Plantera Metal Cover by FalKKonE Duke Fishron: Eye of Cthulhu by DM Dokuro Lunatic Cultist: Breaking the Seal by Turqoise Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Magic Fertilizer
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Download v0.1 (7.4 KB) |
Graydee |
Magic Fertilizer is a small mod. It adds a "magic fertilizer" item, sold by the Dryad post-plantera. Use it on saplings to grow them into living trees!
NOTE: When the trees grow, they might be bugged out. Place a block next to them or relog to fix. Localizer Package |
7 years ago | tModLoader v0.10.0.1 | Edit | Delete |