tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
|---|---|---|---|---|---|---|
Unleveled Mod
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Download v1.6.0.4 (3.9 MB) |
Gotest |
This is a mod that supplies several optional UI changes, such as an on screen enemy HP bar when striking an enemy, changing the player health bar style, a low HP sound with various types, damage font animations, and a party interface.
Player health bar styles include: -Kingdom Hearts Style (Small, Medium, and Large) -A Link to the Past, Zelda Style -Zelda II Style -Zelda PH Heart Style -Zelda OoT and MM Styles -Metroid Prime Style -Pokemon Sun/Moon Style -Terraria Leveled Style -Persona 3 Status Menu Style -And so much more! Use "/unleveled" to show the options menu. This mod does not need to be on a server to run! It is entirely client only, and can run on ANY server. It will not force people to use the mod if it is on a server. --Credits-- -Almost all graphic assets used were drawn by Gotest. Some came directly from another game whenever possible. -Galaxy bar was requested and drawn by Koopahunter197. ---Changes--- -- v1.6.0.4 -- Fixed a compatibility issue with No Buff Limit where none of the UI elements appear. -- v1.6.0.3 -- Fixed party UI -- v1.6.0.2 -- Updated to tMod 0.11.3 -- v1.6.0.1 -- Updated for Leveled 1.0 -- v1.6 -- Added a new health bar. KH:CoM appearance. Added a new health bar, Galaxy. Requested and made by Koopahunter197. Fixed an issue where the FRAXY bar always shows, even if you select none. Fixed a problem where bars that interact with the player getting hurt would get triggered when invincible. -- v1.5.4 -- Added a new type of bar style that appears on the player. Attempt to clear some error spam. -- v1.5.3 -- Fixed some errors with a few health styles. Fixed UIEffects error spam. Fixed player KH2 style bar length. -- v1.5.1 -- Updated for Leveled 0.9.7. -- v1.5 -- Updated to tMod 0.10.1.4 Added a new damage number animation, with a crit sound. Sound can be disabled. Fixed an issue with the number crunch not showing the correct damage. -- v1.4.2 -- Updated to tMod 0.10.1.3 -- v1.4.1 -- Updated to tMod 0.10.1.2 -- v1.4 -- Added a new damage animation style, "Jumpy." -- v1.3.1-- Fixed the name for the Gems health style. Added a name for Health Style 5, Elsword. Added some text to the white boxes to describe what they are. Added an the option to right click the white boxes to lock them. Fixed the position of the enemy's level in the default enemy HP window. Fixed Lava Charm meter with the KH bars. -- v1.3 -- New health style. Gems. Fixed an issue where the KH bar position initialized offscreen for any resolution. -- v1.2 -- New Health bar style. It will be under Health Bar Style 5. -- v1.1.1 -- Updated for Leveled Critical Mode. Changed the way the KH positioning worked. It's now by screen % instead of pixels. You'll likely need to click defaults, or go to the settings file and change KHPosX/Y to 0.5 to center it on the screen. -- v1.1.0.2 -- Fixed an issue with the bouncy damage text where it would freeze when there's too many. Fixed an issue with the crunch damage numbers where it would show incorrect damage. -- v1.1 -- Revamped the Options menu. Added a visible drag window for draggable objects when Lock is off. Added a new option that enables a custom damage number animation. Added an option to shrink damage numbers 10000 or higher. (Ex. 10.0K) Centered the KH health bar styles in the drag area. -- v1.0 -- Added a new KH2 Style health bar for the player. Removed an error box that may appear involving the "Head" of the player when loading a world. -- v0.6 -- Added two new heart styles. Heart Styles are now labeled to what game they're from if they're from one. Added four new Low HP Sounds Added the option to right click the health style and low health style to go back Clicking save now gives a notification saying "Settings Saved" -- v0.5 -- Fixed an issue when using a custom texture for the default heart type, would cause Unleveled's custom hearts to bust. Fixed an issue when running with Leveled that the enemy HP bar will show up even without Scan. Added a new health bar style: Bar style: 4 - Persona 3 status menu style -- v.0.4.6 -- Fixed an issue with some healthbars not showing damaged HP. The entire interface and all styles should now scale with the UI scale. Use the default button if something doesn't appear. Fixed an issue where heart style 2 and 3 were not in the correct position when the UI is scaled. -- v.0.4.5.1 -- Changed up Health Bar 3 to instantly show lost HP, or gained HP through fading, while keeping the gradual increase/decrease. Fixed up Health Bar 3 some more. -- v.0.4.5 -- Attempt to fix health bar 3 freezing up. -- v.0.4.4 -- Fixed the animation rate of the Metroid Prime and Heart Style 3 styles when using the L Localizer Package |
5 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Elements Awoken
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Download v1.3.13.3 (7.6 MB) |
ThatOneJuicyOrange_ |
30+ new enemy NPCs and banners to collect Do you have an idea for the mod? Want to contribute somehow? Come join our discord! Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it! Hope you enjoy playing my mod :) ----CHANGELOG---- 1.3.13.3 - removed toy slime boss music and boss head 1.3.13.2 - fixed vanilla asset loading (hopefully, please tell me if not fully fixed) 1.3.13.1 - Important - Made Planter Box's count as a platform: this could come with side effects, please report any - Additions - Pebleer Banner - G O R E - Globule Cannon's sprite is now correct - A special Hive Crate caught in honey with some special items - Honeysuckle - Honeycrest- the first EA shortsword - Honey Cocoon - Majestic Hivefin which caught in honey which restores 120 mana - Infernace has a spawning animation - Changes - Made Majesty's projectile look better - Voidite can now be smelted by the Auto Smelter II - Changed Starstruck (the bow) to Thundering Recurve - Arid Hat now increases mana by 40 - Increased sell prices of Toy items - Decreased sell prices of Desert items - Nerfed Chaotron Impaler - Nerfed Manashard Longsword - Lowered Awakened Mode spawnrates: - 15% more normally - 30% more after a shadow orb has been smashed or EoC has been defeated - 50% more after Skeletron has been defeated - Lowered by 25% in the Jungle - Renamed Glass Heart to Fragile Heart due to confusion with SoA - Further reduced magma slimes magma damage - Reworked Blazeguard - Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip - Renamed Discordant Ore to Chaotron Ore - Renamed Chaos Heart to Chaosporidic Heart - Renamed Discordant Arrow to Chaotron Arrow - Renamed other Discordant things to Chaotron - Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable - Radiant items now inflict starstruck - Buffed Nightfall and reworked visuals - Changed some debuff effects - Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning - Buffed T1 Ancient Weapon - Void Essence now looks different when dropped by the Void Leviathan - Modified Obsidious's human forms last phase slightly - Made phase 1 Azana take 2x damage - Azana now makes warning lasers before creating the infection pillars - Sky Crate's have a 33% chance to drop a Sky Mill - Renamed Stinger to Scepter of the Tortured - Renamed Scorpion Blade to Protector's Edge - Renamed Chitin Staff to Mother's Magic - Renamed Pincer to Defender's Recurve - Bug Fixes - Permafrost now treats planterboxes like platforms - Putrid Armor no longer poisons town npcs - Flask of Extinciton is now crafted with a voidite bar instead of luminite ore - Fixed multiple recipes being crafted at the wrong station - Shadow Dodge no longer prevents Fragile Heart to killing the player - Item magnet no longer picks up Nebula Armour pickups - Ancient Amalgamate now deals contact damage - Exliture eyes now despawn - Azana doesnt get stuck in her dash state anymore - Fixed Great Lens not drawing 1.3.13- The Radiant Frost Update -Other - Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this -Additions - Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn - Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain - Heat Sink- T7 energy material - Boost Drive - Hyper Drive - Infernace death animation and secret - Wasteland secret :) - Force Barrier got reworked and now has a recipe, so its basically an addition :) - A better warning for the first boss prompt - Arid Armour (desert set) - Venom Gland now has a small visual on the arm - Eldritch Keepsake in honour of the celestials - Giant Toad that spawns in the jungle. Lick. - Plasma Thrower - Zapmaster 9000 - Imbalancer - Particle Accelerator - Putrid items and armor (Rotted Reaper armor) - Glass Heart for all the no-hit challenges - Rain Meter to show how much longer it will be raining for. Purchasable from the merchant - G O R E -Removals - Removed Puffs - The"> Elements Awoken aims to add to the experience playing Terraria. ----ADDITIONS---- Do you have an idea for the mod? Want to contribute somehow? Come join our discord! Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it! Hope you enjoy playing my mod :) ----CHANGELOG---- 1.3.13.3 - removed toy slime boss music and boss head 1.3.13.2 - fixed vanilla asset loading (hopefully, please tell me if not fully fixed) 1.3.13.1 - Important - Made Planter Box's count as a platform: this could come with side effects, please report any - Additions - Pebleer Banner - G O R E - Globule Cannon's sprite is now correct - A special Hive Crate caught in honey with some special items - Honeysuckle - Honeycrest- the first EA shortsword - Honey Cocoon - Majestic Hivefin which caught in honey which restores 120 mana - Infernace has a spawning animation - Changes - Made Majesty's projectile look better - Voidite can now be smelted by the Auto Smelter II - Changed Starstruck (the bow) to Thundering Recurve - Arid Hat now increases mana by 40 - Increased sell prices of Toy items - Decreased sell prices of Desert items - Nerfed Chaotron Impaler - Nerfed Manashard Longsword - Lowered Awakened Mode spawnrates: - 15% more normally - 30% more after a shadow orb has been smashed or EoC has been defeated - 50% more after Skeletron has been defeated - Lowered by 25% in the Jungle - Renamed Glass Heart to Fragile Heart due to confusion with SoA - Further reduced magma slimes magma damage - Reworked Blazeguard - Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip - Renamed Discordant Ore to Chaotron Ore - Renamed Chaos Heart to Chaosporidic Heart - Renamed Discordant Arrow to Chaotron Arrow - Renamed other Discordant things to Chaotron - Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable - Radiant items now inflict starstruck - Buffed Nightfall and reworked visuals - Changed some debuff effects - Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning - Buffed T1 Ancient Weapon - Void Essence now looks different when dropped by the Void Leviathan - Modified Obsidious's human forms last phase slightly - Made phase 1 Azana take 2x damage - Azana now makes warning lasers before creating the infection pillars - Sky Crate's have a 33% chance to drop a Sky Mill - Renamed Stinger to Scepter of the Tortured - Renamed Scorpion Blade to Protector's Edge - Renamed Chitin Staff to Mother's Magic - Renamed Pincer to Defender's Recurve - Bug Fixes - Permafrost now treats planterboxes like platforms - Putrid Armor no longer poisons town npcs - Flask of Extinciton is now crafted with a voidite bar instead of luminite ore - Fixed multiple recipes being crafted at the wrong station - Shadow Dodge no longer prevents Fragile Heart to killing the player - Item magnet no longer picks up Nebula Armour pickups - Ancient Amalgamate now deals contact damage - Exliture eyes now despawn - Azana doesnt get stuck in her dash state anymore - Fixed Great Lens not drawing 1.3.13- The Radiant Frost Update -Other - Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this -Additions - Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn - Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain - Heat Sink- T7 energy material - Boost Drive - Hyper Drive - Infernace death animation and secret - Wasteland secret :) - Force Barrier got reworked and now has a recipe, so its basically an addition :) - A better warning for the first boss prompt - Arid Armour (desert set) - Venom Gland now has a small visual on the arm - Eldritch Keepsake in honour of the celestials - Giant Toad that spawns in the jungle. Lick. - Plasma Thrower - Zapmaster 9000 - Imbalancer - Particle Accelerator - Putrid items and armor (Rotted Reaper armor) - Glass Heart for all the no-hit challenges - Rain Meter to show how much longer it will be raining for. Purchasable from the merchant - G O R E -Removals - Removed Puffs - The Localizer Package |
6 years ago | tModLoader v0.11.7.5 | Edit | Delete |
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Utility Bombs Reborn
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Download v0.2.5 (116.4 KB) |
dtim, direwolf420 |
# Utility Bombs Reborn #
Adds various types of bombs to the game, craftable at a workbench (except for fill bomb). These bombs affect tiles or walls within their explosion radius. Content: * Fill bomb & dynamite * Wall bomb & dynamite * Water bomb & dynamite * Evaporation bomb & dynamite * Hell bomb & dynamite Version 0.2.1: * Port to tModLoader v0.10.1.5 Version 0.2.2: * Added sticky variants of most items (Recipe: bomb/dynamite + 1 Gel, by hand) * Added config option to make bombs that create tiles un-slope touched tiles Version 0.2.3.3: * Changed dirt bomb & dynamite to fill bomb & dynamite * Uses items from your inventory now, and not just dirt * Crafting recipe changed to bomb/dynamite + 10/20 dirt + 10/20 stone at an alchemy table or bottle Version 0.2.4: * Port to tModLoader v0.11.5 (integrated ModConfig) * Evaporation bombs now evaporate all liquids, not just water Version 0.2.5: * Port to tModLoader v0.11.7.5 * Added wall bomb/dynamite, places a bomb at your cursor and destroys only walls (Recipe: bomb/dynamite + 5/10 dirt + 5/10 stone at a workbench) Visit the Mod's Homepage for even more info Localizer Package |
5 years ago | tModLoader v0.11.7.5 | Edit | Delete |
ExperienceAndClasses
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Download v1.3.13 (275 KB) |
Saerus |
This mod introduces an RPG-style class and leveling system where all monsters provide experience based on their health, defense, and damage stats. Your current level and progression is presented in a movable UI box. As you level, you unlock various bonuses and progress through three tiers of classes with several choices along the way.
A MAJOR overhaul is now underway. See the forums or discord for more details! CHANGELOG: ===v1.3.13=== Revised Cleric/Saint descriptions. The auras were removed a while ago. Several new ACTIVE abilities have been added in their place. See the website for more details. ===v1.3.12=== Removed free Opener Attack on full-health targets. Renamed Opener Attack to Assassinate. ===v1.3.11=== Applied orb xp fix to ascension and boss orbs ===v1.3.10=== Fixed multiplayer orb xp bug (no longer grants xp to all players) ===v1.3.9=== Disabled Ninja petal procs. Built on latest tModLaoder 0.10.1.5 ===v1.3.8=== Git Integration! You can now access downgrade through the Mod Browser. ===v1.3.7=== 1. Bug Fix * Fixed a bug that could prevent new and pre-mod characters from joining worlds ===v1.3.6=== 1. Cleric/Saint Abilities (complete!) * Sanctuary completely implemented * Divine Intervention completely implemented * Paragon/Renew completely implemented 2. Status System: * added a custom status system so that effects will not need to take buff slots (Cleric/Saint effects are statuses; during reworks, all current mod buffs will become statuses) * statuses do not show in the buff bar, but most will have visual effects * I am open to suggestions on how best to display duration info if at all (currently not shown) * added /expstatusmsg to toggle showing status gain/lose messages (defaults to on) 3. Misc: * Headless Horseman is now counted as undead * Optimizations for heavily populated servers and very low-spec systems 4. Bug Fixes: * Fixed a bug that could prevent certain mod abilit Localizer Package |
7 years ago | tModLoader v0.10.1.5 | Edit | Delete |
OmniSwing
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Download v3.0.1 (25.6 KB) |
gardenapple |
http://forums.terraria.org/index.php?threads/vanilla-tweaks-other-little-tweak-mods.37443/#OmniSwing
Makes every weapon in the game auto-swing/auto-shoot.
Because why the heck not? NEW IN V3.0: Configurable via Mod Settings! Special thanks: CrimsHallowHero for fixing spears. Pop000100 for maintaing the mod. Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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Battle Hardened NPCs
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Download v1.4 (8.7 KB) |
Alzaro |
Localizer Package |
6 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Summoners Association
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Download v0.4.7.1 (160.5 KB) |
jopojelly, direwolf420 |
This mod aims to fix a few grievances with summons and flesh out Summoner to be a fully developed class. This vision is of a summoner who has their hands full buffing and controlling minions and has little time for other weapons.
Includes 6 items: Summoners Association Card - Displays summoner-related information Minion Control Rod - Teleport your minions, select an enemy or spawn a reticle as a target Blood Talisman - Sacrifice your own abilities to buff your minions at the cursor Minion Selection Book - Allows summoning any minion from the inventory Minion History Book - Allows summoning a set of minions from the inventory with one click Automatic Minion History Book - Upgraded Minion History Book that summons a minion set automatically after respawn Contains two configs: 'Server Config' contains settings related to the reticle from Minion Control Rod, while 'Client Config' contains settings related to the UI If you experience issues with Minion Control Rods' reticle feature, let us know on the homepage; You can continue using this mod by disabling the feature in the 'Server Config' Changelog: v0.4.7.1: * Fix Minion Control Rod reticle feature bug on "tml 64 bit" v0.4.7: * Add 1 new mod.Call (See the github) v0.4.6: * Add 1 new mod.Call (See the github) Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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Use Time Editor
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Download v0.1 (8.5 KB) |
47KK |
This is a usetime editor mod. You can change the speed that you use an item
/usetime <time> changes the usetime of the item. <time> must be an integer /autoreuse makes an item have autoreuse Localizer Package |
2 years ago | tModLoader v0.11.8.9 | Edit | Delete |
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Research system from 1.4 addon
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Download v0.1 (173.9 KB) |
Kopie_Miya |
Makes the fav potions be applied (without the omni potion) and fav ac's are equipped
Localizer Package |
3 years ago | tModLoader v0.11.8.9 | Edit | Delete |
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dildo mod
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Download v0.5 (11 KB) |
varnie03 |
dildo sword
Localizer Package |
4 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Call Of Duty Zombies Perks
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Download v1.0.1.2 (252.2 KB) |
Big Nickel |
Call Of Duty Zombies Perks adds many of the perk-a-colas featured in the Call of Duty Zombies modes
They are mostly faithful to their original counterparts apart from some where the features are adapted to fit terraria's gameplay mechanics Drinking a perk will provide its effects until the player dies Perks can be obtained by killing bosses and rare enemies The mod currently adds 5 perks being: .Juggernog .Quick Revive .Stamin-Up .Double Tap .Speed Cola Patches 1.0.1 - Added a homepage Localizer Package |
4 years ago | tModLoader v0.11.8.9 | Edit | Delete |
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Ashtons Cocktails
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Download v1.0 (7.9 KB) |
AshtonSmellz |
Ashtons Cocktails is a mod that compartmentalizes common use potions.
Localizer Package |
4 years ago | tModLoader v0.11.8.9 | Edit | Delete |
Instant Housing
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Download v1.0.4 (67 KB) |
Faceless |
Bored of building houses? Just make this item and you got a 6x4 house with 24s room for your NPCs.
Version 1.0.04: - Outline will no longer destroy Blocks Localizer Package |
4 years ago | tModLoader v0.11.8.8 | Edit | Delete |
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Endgame OP Items
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Download v0.6.1 (105.9 KB) |
RandomPlayer347 |
The purpose of this mod is to learn about modding. It's been fun making overpowered things.
Changelog: 0.6.1: Added Golden Troll Bomb and Holy Hand Grenade Items: Magic Weapons A magic-missile-esque weapon that goes through walls and accellerates to your cursor almost instantly. A new weapon that I haven't seen on any mod before that makes projectiles which circle around you and are janky to control Melee Weapons A giant sword that shoots laser sharks that don't stop for anything. Ranged Weapons Force your enemy to surrender with the power of a thousand arrows with this new bow. They don't deal much damage individually, but it adds up. Inflict Every debuff on an enemy at once with The Inflictor. Other A fishing rod that casts a lot of lines at once with very high fishing power. A worm for bait that has 300 bait power, but is very difficult to craft The Holy Hand Grenade of Antioch, able to destroy rabbits with ease A golden troll bomb that will seriously mess up the landscape of your world Accessories An item that makes you as fast as the blue blur himself A series of accessories that can be crafted into the ultimate item: Creative Mode. Each one is individually powerful, but the culmination of them keeps all of their power. They also all have the hollowed headgear image, for some reason. NPCs A standard town NPC that sells every item in the mod so far. I am working on changing the texture to something not from ExampleMod. The condition to have it move in is having any of the super accessories in your inventory. When you have the item "Creative Mode" in your inventory, you can talk to him again and he'll duplicate any item in your inventory. Note: some of the items may seem similar to the Calamity mod. A fishing rod that shoots 20 lines isn't a product of my ideas only. Also, I stole the sprite for the Point Click weapon and the Black March projectiles. Also, the Black March name isn't mine. Also, I took certain names and effects from popular culture (to me) franchises I would like feedback on this mod if you have the time to do so. https://forms.gle/rEsHxxcKwLwDdYQQA is the URL Localizer Package |
4 years ago | tModLoader v0.11.8.8 | Edit | Delete |
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Automatic Accommodation
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Download v0.1.1 (18.4 KB) |
valkyrienyanko |
Helps you with automatic structures.
Localizer Package |
4 years ago | tModLoader v0.11.8.8 | Edit | Delete |
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Endgame OP Items
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Download v0.5.3 (46.4 KB) |
RandomPlayer347 |
Localizer Package |
4 years ago | tModLoader v0.11.8.8 | Edit | Delete |
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Aggro Potion Mod
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Download v1.4.2 (21.8 KB) |
skest |
Add useful items for multiplayer.
Please contact *SK#9886 if you have any bugs or feedbacks! Change Logs v1.4.2 - Cursed emblems will now take more lifes. v1.4.1 - Fixed bugs. v1.4.0 - Added Cursed Emblem.(You will lose life but gain many buffs.) v1.3.1 - All items are no longer consumed. - Item balance adjusted. - Changed tooltips. v1.3.0 - Added First-Aid Kit.(Greatly increased life regen but your movements will be very slow.) v1.2.0 - Added Otaku Boots.(Greatly increased your movement speed, but decrease your defense.) v1.1.1 - Fixed bugs. v1.1.0 - Added Hidden Potion.(Decrease aggro.) - Aggro Up buff changed to debuff. v1.0.0 - Added Aggro Potion.(Increased aggro.) Localizer Package |
4 years ago | tModLoader v0.11.8.8 | Edit | Delete |
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Download v0.91 (18.9 MB) |
BruhSpaghettini & CraeTo… |
**THIS IS AN ALPHA OF AN UPCOMING MOD. THE MOD IS NEARLY PLAYABLE, AND I WILL FIX EVERYTHING IN VERSION 1.0**
(If you find any bugs/issues/imbalanced gameplay, contact me on the discord server linked in the Homepage.) Jmod is the embodiment of all hell placed into a cursed, nightmarish remake of a mod that everyone thought only contained 1 weapon. In case you can't tell, It's a meme mod. Jmod is a remake of Julius' Expanse, a meme mod I (BruhSpaghettini) made awhile back. It has since been removed from the Mod Browser. Yes, Julius' Expanse is the mod that added the Flex Sword from that one GameRaiders video. Anyways, Jmod is a complete overhaul of Julius' Expanse, with many things being redone, resprited, and reimagined. Currently, Jmod adds: 233 Items 22 NPCs, including 4 Town NPCs and 3 Bosses Mostly, but not exclusively Post Moon-Lord Content An entirely new Damage Class (Broken Class) 11 Armor sets, most of which are either broken class or post-moonlord Updates to come Version 0.3: Added some more armor sets (most notably Doorlius set) Added a github repository and therefore an icon!!! Version 0.4: Added Morshu Armor Resprited Qarl Version 0.5: Added several armor sets and weapons, finishing up post-moonlord progression Recolored Bob's attacks to match his color scheme Resprited Broken Sword Version 0.5.5: Fixed Flexium Tome's class from Ranged to Magic Added the Bladed Scepter for Melee Added a wiki Version 0.6: Fixed Grenade Book's Damage Added Johnny Ronald the Comrade Added Portals (they dont telelport you... yet) Bob is more of a troll Nerfed bob kinda Version 0.7: Upgraded the Sky Bob Biome massively Strange chest in dungeon entrace A little balancing Version 0.8: COMPLETELY overhauled world generation! New mini-Biome: Darkstone Band. Goes around lower half of the world, going to utilize it more in 1.0 Replaced homepage with the discord server Version 0.9: Various small changes Added Psychedelic Ore, which generates upon world generation Added sus Fargo's Souls Mod Compatibility with enchants and stuff but its insanely strange and i literally just ported it from the fargo compatibility for julius expanse Localizer Package |
4 years ago | tModLoader v0.11.8.8 | Edit | Delete |
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The BunGun
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Download v0.2 (12.5 KB) |
127 |
Bunny Cannon is a gun similar to the Star Cannon, hwever it shoots BunGun Bullets, made with One Bunny and One Musketball. The gun itself is made with 10 Iron, a Minishark, and 1 Bunny.
Localizer Package |
4 years ago | tModLoader v0.11.8.6 | Edit | Delete |
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Download v0.0.4 (117.9 KB) |
SN Company |
Name : Elementaria
Version : 0.0.4 Tags : Fantasy, rpg, extra content - - - Have you ever wanted a weapon but with a different element? well, with this mod you can have it. The mod focuses on vanilla, for the addition of elemental weapons, adds a wide range of extra items a great grinding to restore the sense of exploring and grinding the enemies of the biome of the element you are interested in. The mod is under development by releasing some items each version, keep updating and playing our mod so as not to miss anything new, in this way you can prepare for the release of the weapons. This mod also changes the combat style of the weapons giving them a unique and never seen effect. This update: MATERIALS - Core : Elemental Core, Empty core, Elemental Globes TILES - Crafting : New crafting station for craft the new weapon variants Content List: - 22 Items - 2 Weapons - - - New content: ITEMS : - Core : Air Core, Corruption Core, Crimson Core, Earth Core, Fire Core, Hollow Core, Ice Core, Thunder Core, Water Core. - Globe : Air Globe, Corruption Globe, Crimson Globe, Earth Globe, Fire Globe, Hollow Globe, Ice Globe, Thunder Globe, Water Globe. - Empty Core : Empty Core, Rare Empty Core, Mystich Empty Core, Dream Empty Core. TILES : - Crafting Station : Elemental Pedestal - - - SN Company. (enter in our discord to not miss our works outside the terraria). Localizer Package |
4 years ago | tModLoader v0.11.8.6 | Edit | Delete |