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Anarchist Mod

https://i.imgur.com/Z99q9MT.png
Download v1.2.3.5 (7.6 MB)

nobisyu

The Anarchist Mod is a mod that has been in development for a while now, it features the following:

-11 new bosses
-1300+ items
-A handful of new enemies
-5 new Town NPCs
-A new class
-Two new difficulties, Anarchy Mode and Pandemonium Mode
-Post Moon Lord content with more on the way
-And various Quality of Life changes

If you want to have Anarchist Mod Music while you play, please install the Anarchist Mod Music from the Mod Browser.

VERY IMPORTANT!!!!

The mod contains many configurable changes. Changes that, based on feedback on the Discord, may be controversial. Such as by default having both Corruption and Crimson generate in your world. Or stricter boss progression which limits the order you can fight certain bosses in. While the recommended settings are still the default, I understand many players will not like some of these changes, hence why I made them configurable.

If you find any bugs, need help with anything, or want to give feedback, please visit the Discord through the link on the homepage.

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
The Void Mod

https://i.imgur.com/SRWzE7j.png
Download v0.0.1.0 (14.9 MB)

Rocketlauncher269

Devolpers:
Rocketlauncher269, 4mplitude

Artists:
Rocketlauncher269, 4mplitude

With Sprites From:
_b, Darkpuppey, ...

Musicians:
4mplitude


Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
CompactAccessories
Download v1.2.1 (40.6 KB)

Electrify


Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Race Vanities Crystal Dragon Races

https://i.imgur.com/YvmUvz9.png
Download v0.5.6 (461.3 KB)

Electrify

Crystal Dragons Race Mod!

!!All credits goes to Mr.Plague, Shaggy, Kazun and Jave!!"> I see there is confusion on the reason or use of my mod- originally I made it so I could look like a race without being it, or look like a race with our having the mod enabled to save space or prevent crashing for those who can't handle the mod. I understand why it's seen as useless but there is a use if not to you!

Anyway this update is adding a new mod to the races Crystal Dragons Race Mod!

!!All credits goes to Mr.Plague, Shaggy, Kazun and Jave!!

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Joes Mod
Download v0.14.7 (294.7 KB)

Prince JKB

This is my first mod
Discord: PrinceJKB Tag: 9457

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
The Stoney Mod
Download v1.0.3 (57.9 KB)

RoboTriDragon

the Stoney mod basicly has nothing to do with stone...... BUT unlike my other mod New Tech this one will actually work and will have
some frighting guns under the illegal class and will have more to come!

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
[Unofficial] Calamity's Souls

https://i.imgur.com/FBxZ4IG.png
Download v1.0.4.0 (1.9 MB)

Plantare(BiliBili@世纪小花)

A bit completed yet, a fan-made mod focusing on interesting enchantments
It's still a uncompleted verson, my enchantment rework is in the half and there's bugs in it
But i'm waiting untill cal 1.5 approaches :)

*Announcement*
It's more like a "fargo-style calamity expansion mod" instead of "another fargo's DLC mod", I mean, it doesn't support fargo' souls

*Current Content*
-Enchantments for every armor
-1 armor set, 1 accessory, 1 ultimate crafting station and 9 weapons 'cause I cannot find fitting items to put in the enches
-A few recipe changes, I don't want you to craft tarragon armor set for 3 times(Auric armor, Tarragon ench, Auric ench)

*Future Content*
-Complete enchantments including vanity armor
-ENCHANTMENT SWITCHING SETTINGS
-A tophat plantera town npc solding armor pieces when you have their enchantments
-Rework all enchantments(I had done this more than like 4 times save me pls) and give them super flashing fancy visual effects
-Replacing existing items with items in Platation mod or calamity and delete them. This doesn't include enchantments
-Nothing else because I find it better to make a content mod separately when I want to do my own playthrough

*The following content is Chinese description*
*以上是英文简介*

稍微有点完成度,是个同人的mod,注重于添加有趣的魔石
仍然是半成品,我的魔石重做才做到一半,以及还有bug存在
但是鸽了(震声),等灾厄更1.5再说

*声明*
这个mod更像是“fargo风格的灾厄拓展mod”而非“另一个fargo DLC mod”,换句话说,不适配fargo魂石

*目前内容*
-每个盔甲对应一个的魔石以及它们的上位升级
-1套盔甲,1个饰品,1个究极合成站和9个武器,因为我找不着应该给魔石配方塞啥了就自己做了
-一点点配方改动,因为我不想做三遍龙蒿套装(金源盔甲一遍,龙蒿魔石一遍,金源魔石一遍)

*未来的打算*
-完善魔石,包括时装的魔石
-魔石开关
-高顶礼帽世纪之花NPC,当你有魔石时售卖对应盔甲
-重制所有饰品,给它们加上超级无敌酷炫的视觉效果(乐)
-把所有不是魔石的物品替换成灾厄或者百草园mod的物品,并删除它们
-没了,因为我觉得想写自己流程的话还不如新做个流程mod

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Xen's Vanity Sets

https://i.imgur.com/pjAmih8.png
Download v1.3 (171.7 KB)

XenInterloper

This is an extremely simple mod I made for my friends and I to give us custom vanity sets and look dapper.
Feel free to download it yourself if you really want to use one of them, but be warned:

- Since this is just a thing for my friends and I, I will not be actively maintaining it, and;
- None of the sets have crafting recipes, so you will need to use a spawn menu mod to get them.

Current vanity sets include (as of v1.3):
- Corona Australis
- Castle Crashers Knights
- Master Chief
- Floral-Casual
- Ronin
- Alien

Future Plans:
- Mad Titan
- Monsoon
- Jetstream Sam
- Raiden
- Senator


Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Bread's Weaponry

https://i.imgur.com/FN9URCH.png
Download v1.60 (349.5 KB)

Breadcast

This mod currently adds:
- Random Weapons
- 2 New Ores
- 1 New Town NPC


version 1.20
- Added More tools
- Fixed Stuff
- Traveler NPC

version 1.30
- Added Soul Tools
- fixed stuff
- added Slime Armor

version 1.40
- renamed that one ore
- added more unobtainble stuff for fun
- added a few items
- remade some item sprites

version 1.50
- fixed stuff
- resprited a lot of weapons
- added a many new weapons
- removed Wooden Longsword, dagger and shortsword
- balancing
- remade some weapons

verion 1.60
- organized my folders so i can make updates easier
- removed daggers and longswords
- resprited sodalite and radium stuff
- changed earth staff projectiles to orbit you
- remade soul bars
- fixed ore rarities and values
- some balancing

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
The Stars Above

https://i.imgur.com/jXdQI11.png
Download v1.1.0.1 (36.4 MB)

PaperLuigi

Compatible with multiplayer!
Thank you everyone for over 1 million downloads!
Please check the Discord for the latest info + wiki!
Click the homepage link below!
For the best experience, make sure to download
'The Stars Above Music' for music!
This mod includes:
- Two fully furnished deuteroganists with over 1000+
lines of dialogue and custom UI to support it
- Modular, upgradable ultimate abilities that scale
with boss progression
- Pre-made instanced explorable dungeons
set amongst the stars
- 24 custom unlockable passive abilities present in a
unique weight-based system
- 50+ special weapons that have malleable damage types,
alternate abilities, charged attacks, etc.
- 6 unique bosses each with their own special
cast-centric AI
*** Requires Subworld Library! ***
Full description below...

The Stars Above is a Terraria expansion mod that adds
a new important game mechanic: the Starfarer system.
Compatible with multiplayer and all popular content mods.

Meet Asphodene and Eridani: twin Starfarers, spatial
foreigners that will grant you strength on your journey.

Unlock unique equippable abilities within the Stellar Array,
mixing and matching them to perfect your build.

Obtain incredibly powerful Stellar Novas to decide battles,
and then modify and upgrade your Stellar Novas with
Stellar Prisms.

With hundreds of unique dialogue lines for each Starfarer,
become stronger with their guidance,
and arm yourselves for the challenges to come.
Your Starfarers will also have dialogue for modded bosses!

Obtain extraordinary weapons with layers of strategy
and myriad powers to overwhelm your foes. Every single
weapon is incredibly unique and custom-made.

Defeat six powerful unqiue bosses boasting a custom AI system:
Casted Attacks. Adapt and learn to defeat these powerful foes!

The adventure doesn't stop with your home planet. Journey
to the stars above, exploring ancient ruins, alien relics,
and more.

This mod grants nearly limitless player agency; you decide
how you want to play.

WEAPONS

Along with the Stellar Array mechanic, there are a myriad of
new weapons exclusive to your respective Aspect carefully made
with unique gameplay in mind. This mod embraces quality over
quantity; each weapon can be qualified as a legendary
artifact by itself, and you may recognize some of them...

BOSSES

Once you have defeated the Wall of Flesh, you can challenge The Vagrant of Space and Time.
Defeating this boss will unlock the next step of your powers, the utilization of Stellar Novas.

During your journey, square off against legendary foes such as Nalhaun, the Burnished King,
Penthesilea, the Witch of Ink, and Arbitration.
Prepare yourself for their myriad attacks, and erase them from this world!

At the end of your journey, The Stars Above has one last challenge for you: The Warrior of Light.
This fight, one of the most unique Terraria bosses ever, will pit you against the pinnacle of heroes, testing
your strength and willpower. It will push you to your Limit- and beyond.

Once you've bested all the bosses of the Stars Above, a new foe will make itself known.
Prepare for the fight of your life...

In Expert Mode, prepare for a challenge that will test every ounce of your abilities.

CROSSOVER CONTENT

For enjoyers of the Calamity Mod:
Several weapons are custom-tailored to suit the post-Moon Lord endgame the Calamity Mod offers.
Furthermore, Stellar Novas will scale automatically to Calamity progress.

Custom dialogue is present for Thorium bosses as well!
Even if the mod does not support a modded boss, there will still be dialogue!

EXTRA

Thank you to Subworld Library and Scalar's Structurizer for resources used to create subworlds!

This mod is meant to be utilized in tandem with other mods to enhance the gameplay experience.

Fully compatible with multiplayer, but there may be some desync issues.
Compatible with saves, but highly recommended to start a new playthrough.
If any incompatibilities arise, they will be mentioned ingame.

Please consider donating to The Stars Above if you're able!
You can get a pet or a custom weapon added into the mod!
https://www.patreon.com/starsabove"> 'Conquer the world's evils, Starfarers at your side.'
Compatible with multiplayer!
Thank you everyone for over 1 million downloads!
Please check the Discord for the latest info + wiki!
Click the homepage link below!
For the best experience, make sure to download
'The Stars Above Music' for music!
This mod includes:
- Two fully furnished deuteroganists with over 1000+
lines of dialogue and custom UI to support it
- Modular, upgradable ultimate abilities that scale
with boss progression
- Pre-made instanced explorable dungeons
set amongst the stars
- 24 custom unlockable passive abilities present in a
unique weight-based system
- 50+ special weapons that have malleable damage types,
alternate abilities, charged attacks, etc.
- 6 unique bosses each with their own special
cast-centric AI
*** Requires Subworld Library! ***
Full description below...

The Stars Above is a Terraria expansion mod that adds
a new important game mechanic: the Starfarer system.
Compatible with multiplayer and all popular content mods.

Meet Asphodene and Eridani: twin Starfarers, spatial
foreigners that will grant you strength on your journey.

Unlock unique equippable abilities within the Stellar Array,
mixing and matching them to perfect your build.

Obtain incredibly powerful Stellar Novas to decide battles,
and then modify and upgrade your Stellar Novas with
Stellar Prisms.

With hundreds of unique dialogue lines for each Starfarer,
become stronger with their guidance,
and arm yourselves for the challenges to come.
Your Starfarers will also have dialogue for modded bosses!

Obtain extraordinary weapons with layers of strategy
and myriad powers to overwhelm your foes. Every single
weapon is incredibly unique and custom-made.

Defeat six powerful unqiue bosses boasting a custom AI system:
Casted Attacks. Adapt and learn to defeat these powerful foes!

The adventure doesn't stop with your home planet. Journey
to the stars above, exploring ancient ruins, alien relics,
and more.

This mod grants nearly limitless player agency; you decide
how you want to play.

WEAPONS

Along with the Stellar Array mechanic, there are a myriad of
new weapons exclusive to your respective Aspect carefully made
with unique gameplay in mind. This mod embraces quality over
quantity; each weapon can be qualified as a legendary
artifact by itself, and you may recognize some of them...

BOSSES

Once you have defeated the Wall of Flesh, you can challenge The Vagrant of Space and Time.
Defeating this boss will unlock the next step of your powers, the utilization of Stellar Novas.

During your journey, square off against legendary foes such as Nalhaun, the Burnished King,
Penthesilea, the Witch of Ink, and Arbitration.
Prepare yourself for their myriad attacks, and erase them from this world!

At the end of your journey, The Stars Above has one last challenge for you: The Warrior of Light.
This fight, one of the most unique Terraria bosses ever, will pit you against the pinnacle of heroes, testing
your strength and willpower. It will push you to your Limit- and beyond.

Once you've bested all the bosses of the Stars Above, a new foe will make itself known.
Prepare for the fight of your life...

In Expert Mode, prepare for a challenge that will test every ounce of your abilities.

CROSSOVER CONTENT

For enjoyers of the Calamity Mod:
Several weapons are custom-tailored to suit the post-Moon Lord endgame the Calamity Mod offers.
Furthermore, Stellar Novas will scale automatically to Calamity progress.

Custom dialogue is present for Thorium bosses as well!
Even if the mod does not support a modded boss, there will still be dialogue!

EXTRA

Thank you to Subworld Library and Scalar's Structurizer for resources used to create subworlds!

This mod is meant to be utilized in tandem with other mods to enhance the gameplay experience.

Fully compatible with multiplayer, but there may be some desync issues.
Compatible with saves, but highly recommended to start a new playthrough.
If any incompatibilities arise, they will be mentioned ingame.

Please consider donating to The Stars Above if you're able!
You can get a pet or a custom weapon added into the mod!
https://www.patreon.com/starsabove

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Xnightslayer99smod
Download v0.1.3.0 (226.7 KB)

Xnightslayer99#2737

Changelog V0.1.3.0
Added new armor set Glass Cannon crafted with the corresponding piece of elegant tuxedo and a amount of crystalized lazers
Added the corresponding piece of elegant tuxedo into the pog tuxedo armor set crafting recipe
Nerfed terminator of gods's projectile count from 25 to 15
Nerfed Terminator of worlds's projectile count from 15 to 8
HEAVILY nerfed the pog tuxedo armor set
Armor Penetration 2000000000(was) --> 200
Damage Boost 32767%(was) --> 350%
Max Minions 32767(was) --> 40
Life Regen 200(was) --> 25
Mana Cost 0%(was) --> 50%
Mana Regen 32767(was) --> 10
Removed setting the item use time to 1
Changelog V0.1.2.1
Fixed Forge of Gods not dropping the cooresponding item
Changelog V0.1.2.0
Added The Forge of Gods(Crafting Station)
Added Another Special Item
Added New Ammo Crystalized Lazer (Crafted with 1 Zenith Bar at the Forge of Gods)
Changelog: V0.1.1.2
Added Zenith Bars which is now used to craft most items
Zenith Bars are crafted with 10 of any Iron bar, 10 of any Gold tier bar, 10 of any Copper tier bar, 10 Luminite bars,
10 Chlorophyte bars, 10 Titanium tier bars, 10 Oricalcum tier bars, 10 Colbalt tier bars and is crafted at the Adamantite Forge
Added Terminator and Juju shortbow + a special item
Changed Pog tuxedo armor to now be crafted with Zenith bars
Recipes are now 25 bars for Chestplate and 15 for Boots
Stonk is now crafted with 1 Zenith Bar
Made livid dagger and Brr unobtainable without using cheats TEMPORARRILY

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Auto Potion

https://i.imgur.com/sryFTFG.png
Download v0.1.17 (40.8 KB)

VoidRift

Auto Potion is a mod which gives a player the ability to automatically consume potions and foods which are located in certain inventories.
While auto potion is enabled it consumes the potions inside the defined inventory and once the duration of a potion runs out it automatically drinks the potion again.

The mod configurations has the following options.

The inventories are:
* Player Inventory
* Bank
* Safe
* Defender's Forge.

There are also multiple config options for this mod like:
* Infinite potions *This can be allowed/disallowed by the server*
* Use last potion
* Disable on death
* Print empty potions & print color
* Increase the maximum number of available buffs (default in terraria is 22) *This is a server only option. Works on Single-player aswell.*

There are also 2 keybind options.
* "Toggle auto potion" which enables or disables the auto potion consumption
* "Single use potion" which is similar to the default terraria keybind "B" which consumes all potions which are located in the defined inventory

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Martian Race (Authentic Races Addon)

https://i.imgur.com/ILWea9Q.png
Download v0.4 (109.7 KB)

DisgrAce/Grass????

Description:
Martian Race Is an addon for the mod: MrPlagues Authentic Races.

Races:
This mod currently adds 1 new race, The Martian.
(Though I plan to maybe add more races.)

NOTE: This mod was a buggy mess and I stopped working on it. This curent patch should fix things.

Credits:
-MrPlague (actually made all the code that makes this possible)
-Me (Coded and sprited the Martian)
-Grass (left the mod entirely, came back to make things right)

(This mod doesn't have a homepage or discord, So join the base mods discord if you for some reason want to speak to me, Im nicknamed "Grass")

https://discord.gg/F5mTFJP"> Description:
Martian Race Is an addon for the mod: MrPlagues Authentic Races.

Races:
This mod currently adds 1 new race, The Martian.
(Though I plan to maybe add more races.)

NOTE: This mod was a buggy mess and I stopped working on it. This curent patch should fix things.

Credits:
-MrPlague (actually made all the code that makes this possible)
-Me (Coded and sprited the Martian)
-Grass (left the mod entirely, came back to make things right)

(This mod doesn't have a homepage or discord, So join the base mods discord if you for some reason want to speak to me, Im nicknamed "Grass")

https://discord.gg/F5mTFJP

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
The Story of Red Cloud Revamped

https://i.imgur.com/4llMhDd.png
Download v0.8.5.1 (13 MB)

Zeodexic, Vibrent, Chrom…

The Story of Red Cloud is a massive Dark Souls-inspired adventure built inside the world of Terraria using a custom map, mod and companion soundtrack. Your journey will span 17 dungeons spread across an expansive and inter-connected world, offering a 15 to 30+ hr experience for a first playthrough.

- The Custom Map will load automatically when you reach the world selection screen.

- To download TSORC's Music Mod, click the text prompt you'll see on TML's main menu.

- Recommended, Optional Mods: Recipe Browser, Terraria Ambience


TOP FEATURES
*17 dungeons spread across a large open world filled with villages, forests, mountains, lakes, temples, deserts, and hidden paths
*33 bosses (11 vanilla plus 22 mod bosses).
*100+ new NPCS including 8 friendly NPCs.
*Companion Soundtrack with 32 songs (Dark Souls and Zelda fans will love it).
*Over 700 new mod items, weapons, and armors, both original and remixed from two dozen of the best classic mods from the community
*Many hours of secret post-game content.
*Dark Souls game mechanics.


PROJECT STATUS
This is a beta release meant for testing. It does not represent the final version of the mod.
It includes all of the items, enemies and bosses from the original mod, plus a growing number of new additions. Development is focused on revamping enemies, game balance, and new content.

The Mod's Homepage links to our Discord.

Please share your feedback and suggestions under #any-suggestions or #bug-reports.
Post map related feedback to #map-suggestions-bugs.

The changelogs can be found under #mod-changelog and #map-changelog.

TSORC holds many secrets. If you have questions, post them to #map-questions or #mod-questions.



GAME MANUAL:
--------------------------------------------
*Create a new character named Red Cloud.

*Adventure Mode should stay checked in the TSORC mod config options to play with the custom map.

*Read signs in the order you come to them.

*Read all item tool-tips for hints and game clues, especially mod items.

*Don't move vanilla NPCs like the Wizard, Mechanic or Goblin Tinkerer until you've found them in game. Modded NPCs may be moved.

*On death, you will drop all your Dark Souls and have one chance to recover them. For a more forgiving experience, you can turn this off in the mod's Config options.

*New dodge roll action with i-frames can be bound to any key in the mod's config options.

*Multiplayer is supported but we're still ironing out bugs. Post issues you find under #bug-reports. Thanks! The map supports up to 3 players. Class diversity recommended. Dark Souls will not drop on death in MP.


Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Shaggy's Addon Races

https://i.imgur.com/GZxKltj.png
Download v1.4.5 (1018.3 KB)

Shaggy and the Mystery G…

Description:
Shaggy's Addon Races is a mod that gives you even more races based around the main mod, MrPlague's Authentic Races!

Races:
-Baphoma
-Protogen
-Kitsune
-Harpy

Credits:
Authors:
-Shaggy Overlord (Coder)
-CrocWithShades (Animator and spriter)
-Aelfsalia (Animator and spriter)
-AxeBane (Coder)
-Kazun (Help with code)
-MrPlague (Help with code)

Patreons:

Crystal Moonbeam
WrathOfOlympus


The Addon Races server:

https://discord.gg/DzUXUVWhd6"> Description:
Shaggy's Addon Races is a mod that gives you even more races based around the main mod, MrPlague's Authentic Races!

Races:
-Baphoma
-Protogen
-Kitsune
-Harpy

Credits:
Authors:
-Shaggy Overlord (Coder)
-CrocWithShades (Animator and spriter)
-Aelfsalia (Animator and spriter)
-AxeBane (Coder)
-Kazun (Help with code)
-MrPlague (Help with code)

Patreons:

Crystal Moonbeam
WrathOfOlympus


The Addon Races server:

https://discord.gg/DzUXUVWhd6

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
x15 26 mod

https://i.imgur.com/a9khUhG.png
Download v0.8.0.1 (7.3 MB)

HamsteR

https://discord.gg/9YscX9m4Vx
Or just click on the "home page" button

This mod contains:
-Russian and English localizations
-269 items
-89 weapons
-41 accessories
-8 armor sets
-4 light pets
-11 potions
-173 projectiles
-38 buffs
-9 debuffs
-35 prefixes
-1 boss
-15 enemies
-32 tiles
-2 walls
-37 sounds
-4 ores

v0.8 changelog:

Briefly:
+83 items
+32 weapons
+13 accessories
+3 armor sets
+0 light pets
+2 potions
+86 projectiles
+4 buffs
+2 debuffs
+10 prefixes
+1 boss
+4 enemies
+3 tiles
+0 walls
+17 sounds
+0 ores
and mod icon updated!


Was fixed:

-Space Slime AI is not affected by the number of Space Slimes

-Flask buff doesn't disappear on death

-Ban on seals debuff doesn't disappear on death

-All bugs with absolute armor, except visual (in multiplayer)

-------------------------------------------

Was removed:

-HamsteR's, illusion's, ayciu's, s1ren's <-(senkakir1k) souls as an enchantment opportunity

-------------------------------------------

Was changed:

-HamsteR's, illusion's, ayciu's, s1ren's souls now drop in normal mode

-Sprites of gem staffs

-Miner's Pouch now spawns in mahogany chests

-Some modifications (added by the mod) on weapons are opened when switching to hardmode and after killing the Moon Lord

-Wood Staff
{
| Damage increased (5 -> 8)
| Use speed reduced (45 -> 40)
| Sold by a merchant
}

-Askirleete Bow can shoot any arrow, and the Askireelite Arrow is now a standalone ammo

-Askirleete Arrow has lost the ability to deal more damage with each hit

-Auto use of summoner weapons for Nature Emblem

-Reworked the Twilight projectile visual

-Seal buffs do not disappear on death

-Parameters of some seals and their crafting

-All swords have been reworked
{
| -Size of Stone Sword has been increased
| Changed sprite
| Changed craft
|
| -Gem swords release a small wave with each swing and their size has been increased
|
| -Deathblade releases sparks and its size has been increased
|
| -The End of Daybreak releases the wave
|
| -Sword of Falling Stars releases 2-3 waves
|
| -Energy Slasher sprite changed
| Changed damage (75 -> 60)
| Changed the wave sprite and its behavior
| Size has been increased
|
| -Solar Flame sprite changed
| Changed damage (175 -> 150)
| Now releases a Solar Burst
| Changed craft
}

-------------------------------------------

Was changed for expert mode:

-Helltanite hamaxe sprite

-Each Inferno Portal Projectile deals damage separately

-Large Machine Gun
{
| Damage increased (3 -> 6)
| shooting speed slowed down (3 -> 4)
| Spread reduced by 16.6%
}

-------------------------------------------

Was changed for hardmode:

-Slime of all Cristers will now drop and in normal mode

-Damage of Interdimensional Cleaving Blade has been reduced (80 -> 50)

-Interdimensional Arrow deals damage separately and pierces two enemies

-With a full set of Void Armor, the cooldown of the Void Necklace will be reduced to 35 seconds (was 30) the time spent in the void will be increased to 6 seconds (was 7)

-Dark-enchanted ranger emblem grants auto ranged weapon use (was 20% not to spend ammo)

-Removed auto use from summoner weapons that can be thrown

-Emblem of Nature now grants automatic use of summoner weapons and is used in crafting Stardust Emblem of Legend

-Staff of Interdimensional Portals
{
| Damage (66 -> 75)
| Time of portal activity (5 -> 4 seconds)
| Portal fires a projectile every 1.3 seconds (was every 2 seconds)
| Mana cost (250 -> 100)
| Heart/mana drop = 5 to 1
| Portal hits more often
}

-Stardust Cell
{
| Changed craft
| Now only for expert mode
| Deals double area damage "> x15 26 mod is a root of evil...

I'm from Russuia and use translator for translate all to english!

There is now an official Discord server (But I'm too lazy to complete it, sorry):
https://discord.gg/9YscX9m4Vx
Or just click on the "home page" button

This mod contains:
-Russian and English localizations
-269 items
-89 weapons
-41 accessories
-8 armor sets
-4 light pets
-11 potions
-173 projectiles
-38 buffs
-9 debuffs
-35 prefixes
-1 boss
-15 enemies
-32 tiles
-2 walls
-37 sounds
-4 ores

v0.8 changelog:

Briefly:
+83 items
+32 weapons
+13 accessories
+3 armor sets
+0 light pets
+2 potions
+86 projectiles
+4 buffs
+2 debuffs
+10 prefixes
+1 boss
+4 enemies
+3 tiles
+0 walls
+17 sounds
+0 ores
and mod icon updated!


Was fixed:

-Space Slime AI is not affected by the number of Space Slimes

-Flask buff doesn't disappear on death

-Ban on seals debuff doesn't disappear on death

-All bugs with absolute armor, except visual (in multiplayer)

-------------------------------------------

Was removed:

-HamsteR's, illusion's, ayciu's, s1ren's <-(senkakir1k) souls as an enchantment opportunity

-------------------------------------------

Was changed:

-HamsteR's, illusion's, ayciu's, s1ren's souls now drop in normal mode

-Sprites of gem staffs

-Miner's Pouch now spawns in mahogany chests

-Some modifications (added by the mod) on weapons are opened when switching to hardmode and after killing the Moon Lord

-Wood Staff
{
| Damage increased (5 -> 8)
| Use speed reduced (45 -> 40)
| Sold by a merchant
}

-Askirleete Bow can shoot any arrow, and the Askireelite Arrow is now a standalone ammo

-Askirleete Arrow has lost the ability to deal more damage with each hit

-Auto use of summoner weapons for Nature Emblem

-Reworked the Twilight projectile visual

-Seal buffs do not disappear on death

-Parameters of some seals and their crafting

-All swords have been reworked
{
| -Size of Stone Sword has been increased
| Changed sprite
| Changed craft
|
| -Gem swords release a small wave with each swing and their size has been increased
|
| -Deathblade releases sparks and its size has been increased
|
| -The End of Daybreak releases the wave
|
| -Sword of Falling Stars releases 2-3 waves
|
| -Energy Slasher sprite changed
| Changed damage (75 -> 60)
| Changed the wave sprite and its behavior
| Size has been increased
|
| -Solar Flame sprite changed
| Changed damage (175 -> 150)
| Now releases a Solar Burst
| Changed craft
}

-------------------------------------------

Was changed for expert mode:

-Helltanite hamaxe sprite

-Each Inferno Portal Projectile deals damage separately

-Large Machine Gun
{
| Damage increased (3 -> 6)
| shooting speed slowed down (3 -> 4)
| Spread reduced by 16.6%
}

-------------------------------------------

Was changed for hardmode:

-Slime of all Cristers will now drop and in normal mode

-Damage of Interdimensional Cleaving Blade has been reduced (80 -> 50)

-Interdimensional Arrow deals damage separately and pierces two enemies

-With a full set of Void Armor, the cooldown of the Void Necklace will be reduced to 35 seconds (was 30) the time spent in the void will be increased to 6 seconds (was 7)

-Dark-enchanted ranger emblem grants auto ranged weapon use (was 20% not to spend ammo)

-Removed auto use from summoner weapons that can be thrown

-Emblem of Nature now grants automatic use of summoner weapons and is used in crafting Stardust Emblem of Legend

-Staff of Interdimensional Portals
{
| Damage (66 -> 75)
| Time of portal activity (5 -> 4 seconds)
| Portal fires a projectile every 1.3 seconds (was every 2 seconds)
| Mana cost (250 -> 100)
| Heart/mana drop = 5 to 1
| Portal hits more often
}

-Stardust Cell
{
| Changed craft
| Now only for expert mode
| Deals double area damage

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Difficulty Editor

https://i.imgur.com/dhFyfoo.png
Download v1.0.0.2 (64.4 KB)

HamsteR

more of you, the stronger they are...

Warning! Only parameters from "Difficulty of all enemies and projectiles config" work on mobs and projectiles from mods

I hope you understand how it works)
__________________________

v1.0.0.2:

-Typo fixed

v1.0:

-Boss difficulty config moved to another tab

-Added Betsy parameters

-The maximum value of multipliers and divisors has been increased to 2/1000

-Minimum divisor value = 0.01/1

-Added invasion difficulty config

-Added event difficulty config

-Added Russian translation

v0.1.8.1:

-Updated mod icon

v0.1.8:

-Added the ability to change the amount of defense of hostile mobs

-Added icons to make it easier to find the options you need

v0.1.7:

-Now you can reduce the health and damage of hostile creatures

-Mod name changed to "Difficulty Editor"

-Updated mod icon

-Fixed a typo in the description of the Brain of Cthulhu

v0.1.6.3:

-Changed the color of the icon title and border

v0.1.6.2:

-Description changed

v0.1.6.1:

-Fixed typo in config

v0.1.6:

-Added boss parameters in config

v0.1.5:

-Added Difficulty Config

v0.1.4:

-Enemy projectiles deal x2.5 damage

"> You can adjust the amount of life, damage and defense for mobs, as well as damage for projectiles (but you need to choose an expert mod)

The more of you, the stronger they are...

Warning! Only parameters from "Difficulty of all enemies and projectiles config" work on mobs and projectiles from mods

I hope you understand how it works)
__________________________

v1.0.0.2:

-Typo fixed

v1.0:

-Boss difficulty config moved to another tab

-Added Betsy parameters

-The maximum value of multipliers and divisors has been increased to 2/1000

-Minimum divisor value = 0.01/1

-Added invasion difficulty config

-Added event difficulty config

-Added Russian translation

v0.1.8.1:

-Updated mod icon

v0.1.8:

-Added the ability to change the amount of defense of hostile mobs

-Added icons to make it easier to find the options you need

v0.1.7:

-Now you can reduce the health and damage of hostile creatures

-Mod name changed to "Difficulty Editor"

-Updated mod icon

-Fixed a typo in the description of the Brain of Cthulhu

v0.1.6.3:

-Changed the color of the icon title and border

v0.1.6.2:

-Description changed

v0.1.6.1:

-Fixed typo in config

v0.1.6:

-Added boss parameters in config

v0.1.5:

-Added Difficulty Config

v0.1.4:

-Enemy projectiles deal x2.5 damage


Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
Steel Custom Race

https://i.imgur.com/NCYVlbc.png
Download v0.8.6.88 (590.8 KB)

SnowMelon

Description:
Flexible body made out of living steel. Race of an researchers and explorers, protectors and guardians.
They are not fit to harm, but harming them - is a bad idea.

0.8.5.78 SECOND RACIAL ABILITY ADDITION
0.7.2.2 RACIAL ABILITY UPDATE
-All of the upcoming updates will be mostly for balance purpose.
-Requires MrPlague's Authentic Races to work.

Races:
-Steel

Discord https://discord.gg/ktNxKvrPw4

Credits:
-SnowMelon (Steel race creator)

Original mod:
-MrPlague (spriter, animator, and coder)
-CrocWithShades (betatester)
-Dragons Tired (betatester)
-Blaquestone (gameplay balance)
-Fallout_Patriot (gameplay balance, betatester)"> Description:
Flexible body made out of living steel. Race of an researchers and explorers, protectors and guardians.
They are not fit to harm, but harming them - is a bad idea.

0.8.5.78 SECOND RACIAL ABILITY ADDITION
0.7.2.2 RACIAL ABILITY UPDATE
-All of the upcoming updates will be mostly for balance purpose.
-Requires MrPlague's Authentic Races to work.

Races:
-Steel

Discord https://discord.gg/ktNxKvrPw4

Credits:
-SnowMelon (Steel race creator)

Original mod:
-MrPlague (spriter, animator, and coder)
-CrocWithShades (betatester)
-Dragons Tired (betatester)
-Blaquestone (gameplay balance)
-Fallout_Patriot (gameplay balance, betatester)

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
The Trinitarian Mod

https://i.imgur.com/rUA9akC.png
Download v0.3.2 (8.4 MB)

Vintage, and The Devs

Welcome to Trinitarian Mod.
The Trinitarian Mod is a general content mod that focuses content and spicing up your playthrough.
The mod plans to update and enhance each and every biome, add a plethora of unique items, mobs, and new RPG elements to the game.
Some features the mod adds in is:
Increased RPG elements
-Quests
-Class Specalties
The Magus Class: A class focused on giving effects to both players and mobs
Revamped Ocean and Snow biome content. (Maybe more coming)
Re-vamped soundtrack (Most tracks are still being composed, all will be released as its own mod)


Public Beta relase 0.3.1
-Quests
-Class Specalties
-Magus class visuals
-Kinda balanced progression
Most features in this mod are in a beta build and there will be bugs.

Planned Beta 0.3.2
-Races
-Necromancer Class Specalty ability
-More progression balancing
-More Quests
-More Mobs

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
HUD Elements Lib
Download v5.0.0.4 (102.8 KB)

hamstar

This is a library mod for mods to define HUD-space UI elements that are able to be repositioned freely (alt+click to drag). Elements smartly avoid overlapping each other and vanilla HUD elements (if desired).

Note: This mod will not do anything without another mod to make use of it (hence, a library mod).

Localizer Package
one year ago tModLoader v0.11.8.9 Edit | Delete
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