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Nightmare's TMod

https://i.imgur.com/zMyCo05.png
Download v0.2.12 (489.3 KB)

Nightmare

Nightmare3711, that adds a bunch of fun stuff to Terraria.

- - - INFO - - -
Discord: https://discord.gg/TSWGjUc
Trello Board: https://trello.com/b/kHQcmS5F/nightmares-tmod
Terraria Community Forums Post: https://forums.terraria.org/index.php?threads/my-w-i-p-mod-nightmares-tmod-is-now-on-tmodloader.81324/



Latest update:

15/08/19 | Ver. 0.2.10:
- Fixed the color of Farozite on the map
- Introduced Redtide Brick
- Changed the texture of every ore brick except Nightmarium
- Introduced "Celestium Blade"
- Changed the texture of the "Pyrotome" as well as various tools.
- Fixed/adjusted many of the recipes so that they make more sense.
- Squashed a few smaller bugs with a book.

SPECIAL THANKS:
GabeHasWon and KingMatt274, for their posts on Worldgen (https://forums.terraria.org/index.php?threads/modding-tutorial-world-generation.47601/) (https://forums.terraria.org/index.php?threads/world-gen-tutorial.50026/)
Jopojelly, for helping solve many issues with the code
TOMKA, Pro, and Spark, for pointing out numerous bugs and unnoticed issues.
"> This is a Work In Progress (W.I.P.) mod created by me, Nightmare3711, that adds a bunch of fun stuff to Terraria.

- - - INFO - - -
Discord: https://discord.gg/TSWGjUc
Trello Board: https://trello.com/b/kHQcmS5F/nightmares-tmod
Terraria Community Forums Post: https://forums.terraria.org/index.php?threads/my-w-i-p-mod-nightmares-tmod-is-now-on-tmodloader.81324/



Latest update:

15/08/19 | Ver. 0.2.10:
- Fixed the color of Farozite on the map
- Introduced Redtide Brick
- Changed the texture of every ore brick except Nightmarium
- Introduced "Celestium Blade"
- Changed the texture of the "Pyrotome" as well as various tools.
- Fixed/adjusted many of the recipes so that they make more sense.
- Squashed a few smaller bugs with a book.

SPECIAL THANKS:
GabeHasWon and KingMatt274, for their posts on Worldgen (https://forums.terraria.org/index.php?threads/modding-tutorial-world-generation.47601/) (https://forums.terraria.org/index.php?threads/world-gen-tutorial.50026/)
Jopojelly, for helping solve many issues with the code
TOMKA, Pro, and Spark, for pointing out numerous bugs and unnoticed issues.

Localizer Package
5 years ago tModLoader v0.11.4 Edit | Delete
Mankai Mod
Download v0.2 (487.8 KB)

Mankai

Mankai Mod is a pretty cool mod, it does...this.

Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
Warlock Class
Download v1.2.1 (487.2 KB)

White_Tiger

Warlock Class adds a new class, the Warlock. The Warlock deals heavy damage and debuffs through pestilent weapons, which require malice.
Malice can be recovered slowly through waiting, or you could accelerate the process by hitting an enemy with a weapon's right click attack, which are usually close-ranged.
However, hitting a right-click attack universally inflicts Singed on the enemy who was hit, which prevents additional debuffs from being applied for the duration of the debuff.

It is meant to be balanced around vanilla Terraria, but may be over or underpowered in certain stages.

Includes:
-4 new armor sets
-24 new weapons
-7 accessories
-2 materials
-1 block
-A pillar

Update Log
v1.2.1
Actually gave "Lightless Dark" a recipe.
Updated the description.

v1.2
Made the explosions actually make an explosion sound.
Changed the use sounds of several items.
Gave "Violent" an actual sprite.
Resprited some of the right-click explosion sprites, including:
-Sandstorm's Fury
-Chlorophyte Staff
-Plasma Torch
-Radiant Staff
Radiant Staff's projectile's dust are now rainbow colored.
Made the Beehive on a Stick's right click act like launched flails.
Reworked the way malice is gained from right click attacks, preventing "stacking" charges.
Resprited Equinox Wings.
Reduced Lunar Lance's malice cost to 15, was 35.
Removed piercing from Lunar Lance.
Increased the damage of Lunar Lance and Radiant Staff.
Sharkshooter's projectiles now have a exploding sound effect on collision.
Added the Equinox Pillar and its asscosiated enemy.
Added Equinox Fragment Block.
Added Death Trident.
Added Chlorophyte Caltrops.
Added Lightless Dark.

v0.2
Renamed "Sharkron Gauntlet" to "Sharkshooter".
Made a custom projectile for Sharkshooter.
Increased usetime for Sharkshooter's left click attack.
Decreased malice gained from Sharkshooter's right click attack.
Renamed "Moonbiter" to "Lunar Lance".
Resprited Lunar Lance.
Decreased the frequency of dust on Lunar Lance's projectile.
Increased the use time of Lunar Lance's projectile.
Changed the Projectile AI of Lunar Lance's phantasmal spheres to Typhoon.
Resprited the explosion animation for Wildfire Torch.
Resprited the icon. (Only visible after downloading!)

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
attributes
Download v3.7 (483 KB)

BIL

Attributes Adds old school dnd stats. Don't lose your character sheet!

I've added Gauntlets of Ogre Might. Increases your Strength.

The stat bonus is (3d6)/3-3. This gives a range from -3 to +3 to different bonuses.
The character sheet shows your stats, and can be stored in a chest. The dice will reroll your stats, but be carefull, because they can go lower. Fate rerolls all of them, and the others reroll individual.
The first aid kit is for healing, using the wisdom bonus. It does not cause potion countdown. If your wisdom is low, you are better off with potions.
Strength gives bonus to melee damage, and knockback. The different weapon tooltips will show the base and the bonus. Other mods will throw these numbers, so if you see damage 9 = 7 + 3, then you have a mod, or a debuff that is taking the 1 point away.
Intelligence adds to magic damage and mana regen speed.
Wisdom adds to max mana, and first aid kits.
Dexterity adds to ranged damage, and a little bit to defense.
Consitution is bonus max hp.
Charisma adds to minion damage and max number of minions.

Wild Magic! Be sure to set your keybinding for it to work. (Hit escape, go to settings, controls, and scroll to the bottom until you see mod controls and attributes:Daily. Click on <unbound> and then press what key you want it to be. I use the numberpad.) This will give you a few seconds of a random buff (using ExampleMod base). It might be a good buff, or a bad buff. Go to the discord attributes sub for more details and plans. Wild Magic is a little overpowered right now, so enjoy it till I nerf it.

Melee weapons will show the weapon damage, and below that it will show the base damage and the str bonus. It will not show anything else that would add to bonus. Intelligence now adds to magic damage, and above average Dexterity adds to defense.

If you like what I’m doing, and would like me to continue in this direction, consider donating. If you do donate, that means I’m working for you. Feel free to post a note to let me know what you’d like to see in my future work, I'll make a custom Magic Item for you, what stat needs a bonus? Homepage links to donation link:
https://www.paypal.com/paypalme2/brightidearetrogames

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Volcanit

https://i.imgur.com/JgcRdH7.png
Download v2.5.1 (482.5 KB)

DasJafss and DeathSquid

Volcanit is a mod, which just adds stuff, if you are bored, it's probably worth your time.
Minor Credits: Pyxis, Craftolizer, IDGCaptainRussia, Boristenboo

Major things this mod adds: 5 Bosses, A new type of item known as Cards, little bits of miscellanious content throughout the game, 5 ores.

2.5.1 Changelog:
~ Updated to new tmodloader

2.5 Changelog:
+ Leviathan Axe
+ Boss Checklist support
+ Beetle Crusher, a new worm-type npc found in Post-Golem jungles
+ Sandstorm Katana, a new weapon made with Sand Scales
+ New calamitous items
+ A new boss, King Cloud.
+ 2 new guns
+ A new card
+ Blade of the Desert and Blade of the Tundra
~ Fixed a bug with Calamitous Scythe
~ New Icon
~ Fixed spelling of Lihzahrdite
~ Added animation to cursed magic projectile textures
~ Made Blade of the Ocean waves take less time to despawn
~ Fixed a bug with Sunken Treasure
~ Blade of the Ocean, Jungle, Tundra, and Desert are less common now

2.4 Changelog:
+ Calamitous, a new Alloy of Volcanite and Twilite
+ Sunken Treasure! A new piece of loot found in Hardmode Oceans!
+ Riptide, Nautilus Slicer, and Pickanch, found in Sunken Treasure.
~ Fixed a bug with Volcanic Mimic drops
~ Added gores to EoJ, upgraded functionality of Suspicious Looking Glasses
~ Changed cheese texture
~ Changed gores of Dune Eater

2.3 Changelog:
+ Added a Fiaryite Hammer
+ Made some stuff that was previously unobtainable obtainable.
+ Finally got around to adding the icon.
+ A couple new weapons
~ Fixed bug with Volcanic Mimic drops
~ Changed color of Sandscale to match Dune Eater
~ Fixed rarities for items.
~ Fixed Golden Halberd Wand
~ Changed some recipes
~ Upgraded Inferno Sword

Localizer Package
4 years ago tModLoader v0.11.7.1 Edit | Delete
1.4 Crafting Recipes (Check Config!)

https://i.imgur.com/0oU2NPw.png
Download v1.5.1 (482.3 KB)

MeowLorrrd

NOTE: 1.4 tModLoader is released, so I won't be updating this mod anymore (or not as much). I will probably make a 1.4 QoL mod, but we'll see :)

Current changes:
*Recipes*
-Basic Dye materials give 2 Dye >
-Hardmode Bars are cheaper
> // >
-Pre-Hardmode Bar recipes are cheaper >
-Platforms don't require Crafting Stations
-Added serveral uncraftable items, such as:
+ > // + >
+ > // + >

*Weapons*
-Almost ALL weapons have their stats equivelant to 1.4.4
-Trident gives off light when used underwater

*Armor*
-Almost ALL Armor pieces and sets have their stats equivelant
to 1.4.4, for example:
reduces spawn rates
has a thorns effect

*Buffs*
-All Potion buffs have their duration increased
-All station buffs have their timer removed
-Max player buffs is increased to 44
-Buff effects are updated
reflects 100% damage, reduces spawn rates

*Accessories*
-ALL Wings are updated to 1.4.4
-Most accessories are updated to 1.4.4, for example:
grants melee users autoswing
reduces lava damage
can always be used
shoots a X-Bone when equipped

*NPCs*
-Most NPCs have their stats updated to 1.4.4
-Most NPC shops have their stats updated to 1.4.4,
for example:
Mechanic sells Teleporters (in Pre-Hardmode!)

*Throwing Class*
-All weapons are Ranged
-All Throwing armor sets are updated

Config!
-See any feature you don't like? Disable them in the mod's
config!
-There are 2 pages, one for recipes and the other one for item
stats


Updates:
1.5.1
- Thorns Potion no longer requires Stinger and Worm Tooth
- Fixed cross-mod Terra Blade recipe
- Metal Bricks are crafted with a 1:5 Ore to Stone ratio
- Hardened Sand and Sandstone blocks are craftable
- Serveral furniture items are crafted at a Sawmill or Anvil
- Merchant stops selling Lesser Potions in Hardmode
- Molotov Cocktail is crafted with Gel
- The Grand Design uses Mechanical Ruler
- Updated config description


Notes:
I won't add items added in 1.4, such as 'Stone Platform' or 'Ultrabright Helmet', since that is property of Re-Logic, and I don't want do deal with copyright stuff.

You can freely use and decompile this mod for educational purposes, just don't re-upload it and take credit. Thank you.

If you have any issues/feedback/suggestions, please report them to MeowLorrrd#4776 (Discord) or use the Forms link from the homepage.

Thank you for downloading!"> This mod changes some 1.4 recipes (and item stats) into the 1.3 Modloader! With this mod, it takes less materials to craft items, and you can craft previously unavailable items, such as the Band of Starpower in a Crimson world!
Visit the Homepage to view all changes!

Check the config to disable features you don't like!

NOTE: 1.4 tModLoader is released, so I won't be updating this mod anymore (or not as much). I will probably make a 1.4 QoL mod, but we'll see :)

Current changes:
*Recipes*
-Basic Dye materials give 2 Dye >
-Hardmode Bars are cheaper
> // >
-Pre-Hardmode Bar recipes are cheaper >
-Platforms don't require Crafting Stations
-Added serveral uncraftable items, such as:
+ > // + >
+ > // + >

*Weapons*
-Almost ALL weapons have their stats equivelant to 1.4.4
-Trident gives off light when used underwater

*Armor*
-Almost ALL Armor pieces and sets have their stats equivelant
to 1.4.4, for example:
reduces spawn rates
has a thorns effect

*Buffs*
-All Potion buffs have their duration increased
-All station buffs have their timer removed
-Max player buffs is increased to 44
-Buff effects are updated
reflects 100% damage, reduces spawn rates

*Accessories*
-ALL Wings are updated to 1.4.4
-Most accessories are updated to 1.4.4, for example:
grants melee users autoswing
reduces lava damage
can always be used
shoots a X-Bone when equipped

*NPCs*
-Most NPCs have their stats updated to 1.4.4
-Most NPC shops have their stats updated to 1.4.4,
for example:
Mechanic sells Teleporters (in Pre-Hardmode!)

*Throwing Class*
-All weapons are Ranged
-All Throwing armor sets are updated

Config!
-See any feature you don't like? Disable them in the mod's
config!
-There are 2 pages, one for recipes and the other one for item
stats


Updates:
1.5.1
- Thorns Potion no longer requires Stinger and Worm Tooth
- Fixed cross-mod Terra Blade recipe
- Metal Bricks are crafted with a 1:5 Ore to Stone ratio
- Hardened Sand and Sandstone blocks are craftable
- Serveral furniture items are crafted at a Sawmill or Anvil
- Merchant stops selling Lesser Potions in Hardmode
- Molotov Cocktail is crafted with Gel
- The Grand Design uses Mechanical Ruler
- Updated config description


Notes:
I won't add items added in 1.4, such as 'Stone Platform' or 'Ultrabright Helmet', since that is property of Re-Logic, and I don't want do deal with copyright stuff.

You can freely use and decompile this mod for educational purposes, just don't re-upload it and take credit. Thank you.

If you have any issues/feedback/suggestions, please report them to MeowLorrrd#4776 (Discord) or use the Forms link from the homepage.

Thank you for downloading!

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
TigersVanities
Download v1.8.6 (481.3 KB)

TigerFestival

VERY IMPORTANT INFO PLEASE READ!
This is my first ever mod I made for Terraria. So basically it's just a mod that adds over 50 vanities of characters from various franchises
ranging from Pokemon, K-On, Persona, God Eater, Hunie Pop and more. This mod is more of an addon for Zilem's Slim Player Texture Pack that can
be found in the forum. If you try using the vanities without the texture pack it'll look wierd on vanilla player sprites and the reason why it's this
way is because I didn't plan on releasing this to the public and was for my own private joy, but since a follower of mine in the Starbound community
found me in the Terraria community and prompted me to release my content I just decided to do so. With Zilem's permission I released my vanities content
pack as a result and considering that more than 50 vanities are in this pack it would be extremely cumbersome for me to make all of the vanities for
the vanilla player sprites, especially since I much prefer Zilem's slim texture pack. Also credit to her on making the texture pack and for giving me
the green light to release my mod addon using the assets from her texture pack. Also I released hairstyle textures as well to reflect the characters
of the vanities they represent, visit my homepage to access these hairstyle textures. I hope you enjoy my mod, all feedback is appreciated. Cheers!

Localizer Package
5 years ago tModLoader v0.11.5 Edit | Delete
Even More Modifiers

https://i.imgur.com/7brN0W8.png
Download v0.1.2.3 (479.9 KB)

Jofairden

Weapons, armor, and accessories can all roll up to 4 modifiers that grant a wide variety of bonuses and effects. See the homepage for details and changelogs

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Reference the Gungeon
Download v1.2.0.3 (479.1 KB)

Tyfyter (Tyfyter2002 on …

You can probably guess what game this is a reference to from the title.
That's right, whatever I felt like referencing that could benefit from the mechanics I programmed...
Enter the Gungeon is a pretty cool game though, you should check it out!
No, this was not sponsored.

Changelog:
1.2.0.2:
Major fix with WorldGen, now compatible with Calamity

1.2.0.1:
Gungeon bandoleer fixes.

1.2:
Slightly nerfed dark souls references.
Fixed stuck chime bug.
Added "Schrodinger's ranged weapon".
Added crossbow (is crossbow).
Added plague crossbow (is more kill).
Added Hexagun (instead of turning things into chickens it just does more things that I programmed it to do. Now that's real magic!).
Added "Tactical" Pistol.
Switched to a superior nullable type, but that will be meaningless to anyone who hasn't used System.Nullable<T>.

1.1:
Gungeon bandoleer now has infinite slots.
Gungeon bandoleer now generally works better.
Added a few more passives (Alpha Bullets, Omega bullets, etc.)
Gave the gungeon bandoleer its own texture.
Added "Schrodinger's ranged weapon"

1.0:
Technically out of open beta now.
Finally actually added passive items.
Added a knife. It's kind of cool.
Fixed Nightwatch Ogris not using multishot (and added yet another "unintentional feature")
Buffed and renamed old hero's bow.
Added hero's bow.
Fixed hex daggers visual glitch when you have a multishot boost.
Fixed changelog spacing.

0.4:
Added things, but I forgot to change the changelog when I added them, so just know that there's more things (Including a weapon with a synergy)

Me:"Note to self: you haven't released this one yet, and you might as well just move this line to the next version."
Also me:"releases 0.3 without ever releasing 0.2"

0.3:
Added a little bit of calamity-based balancing (with no stat changes and nothing changed at all if you don't have calamity).
Added a gun that you might not want to use with bright bullets if you have epilepsy (it's also the first thine I've made that's a reference to a synergy).
Added a few guns based solely on random puns.
Added 3 weapons that belong in this mod even less than the pyromancy flame, I'm honestly just adding anything that fits with the mechanics at this point.

0.2:
Accidentally skipped 0.2.

0.1.1:
fixed an item or two.
fixed a recipie or two.
fixed a spell or two.

0.1:
inital release
Only guns are Fightsabre, Marine Sidearm(using its original name), Sticky Crossbow(renamed to crossboom for resons mentioned in the tooltip), and a few dark souls based spell-casting weapons.

Special Thanks to:
The Tmodloader dev team, without them, this wouldn't be possible... not just because they developed the api, also because I have no clue what I'm doing a quarter of the time and half of that results in glitch items and crashes (the other half makes "features")
The other people in the tmodloader discord (Mostly Dark;Light tbh)
Dodge roll games, they inspired this mod and ten of the items in it.
And the 23 people who downloaded version 0.1 (especially #23, who downloaded it while I was developing 0.1.1, but will likely never know)

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
CPU and GPU
Download v0.4 (478 KB)

Reezey

CPU and GPU add ultra powerful CPU and GPU.
The mod adds for now:
-10 pre hardmode CPU
-1 overclock liquid
--------------------
Updated very soon.

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Steam-Driven Rivet Launcher
Download v0.18.0.4 (477 KB)

hamstar

This mod adds a Steam-Driven Rivet Launcher weapon, along with associated steam-related items and accessories.


Credits:
Sprites - koolaidlemonade

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
More Weapons and Tools

https://i.imgur.com/oN0J2fp.png
Download v0.65 (475.9 KB)

CZ43

More Weapons and Tools is exactly what it sounds like.
It adds more Weapons and Tools!
I would like to thank all the downloaders so much for OVER 8000 DOWNLOADS!
As of right now, my goal is to make items to make the mod worth downloading.

For the full list of items added, go to this link here
https://forums.terraria.org/index.php?threads/more-weapons-and-tools-update-list.110860/
^
---
0.65: April Fool's
Added Japanese Fox Mask (Fun Item)
Added Bloody Blade (Fun Item)
Added Poop Mask (Fun Item)
Added Green Chief Mask (Fun Item)
---

---
Notes :
---
This is starting to look like Quantity > Quality. I Apologize if it is too much
"Fun Items" are items that aren't related to the mod and are made for "fun"

Localizer Package
3 years ago tModLoader v0.11.8.8 Edit | Delete
BATIMod

https://i.imgur.com/FPTbKjP.png
Download v0.3.2 (475.6 KB)

Chapface

Bendy and The Ink Mod (BATIMod, as I like to call it), is a mod that adds plenty of BATIM inspired items, npcs, ect.
While the mod has existed since 2018. It was left in poor condition. And now it's back with entirely redone graphics, and large mechanial changes to items and such.

Note that this doesn't just add BATIM stuff to it. While it does do that, it also has it's own content. This mod never was and will never be without some unique (but hopefully still fitting) content.
Currently, all content is pre-hardmode.

BATIMod includes:
-59 Items
-13 NPCs
-1 Boss
-14 Tiles (+1 Wall)
-1 Mount
-6 Buffs
-YABHB and Boss Checklist support



Update Log:
-------------------------------------------
V0.3.2
-Added Beretta
-Added Little Miracle Charm and Miracle Rune
-Added Inkwell
-Buffed Tommy Gun
-Buffed Gooped effect
-Tweaked Projectionist armor set bonus
-Tweaked some sound effects
---------
V0.3.1.2
-Fixed and tweaked Cart mount
---------
V0.3.1.1
-Fixed up The Blob for multiplayer
---------
V0.3.1
-Added Blob Cutout (And fixed every bug previously existing regarding it)
-Some visual tweaks
-Nerfed Paintslabber
-Increased Ink Slime spawn rates
-Nerfed Gooped effect
-Buffed Projectionist armor set (With new buff)
---------
V0.3.0.2
-Fixed bug where the mod would automatically disable itself when entering a multiplayer
---------
V0.3
==Huge Overhall==
-Entirely redone graphics
-Items and NPCs tweaked and changed dramatically
-The Blob now has proper boss fight
-YABHB and updated Boss Checklist support
-Previously unobtainable items now obtainable
-Added Ink Bullets
-Removed Searcher armor set
-------------------------------------------
V0.2.1
-Moved Sandwich Guy to his own mod, "Sandiwch Guy NPC"
---------
V0.2
-Added Armor Set
-Added SandwichGuy NPC
-Added Boss
-Lots of more Items and Enemies
-Compatibility with Boss Checklist (for said boss)
-Added a Pet, Minion and Mount
-------------------------------------------
V0.1
-All BATIM Chapter 1-4 Weapons
-Projectionist set
-Ink Slime Enemy
-------------------------------------------

NOTICE: Obviously, I do not own Bendy and The Ink Machine, or have any affiliation with it. This is simply a fan mod.
All rights go to Joey Drew Studios, TheMeatly Games LTD, and Kindly Beast.
And/or wherever else the rights and stuff would be going to.

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Destiasion mod

https://i.imgur.com/a3KA1cO.png
Download v1.2.5.7 (475.3 KB)

Jokadrian and Tensmile13


Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
M41A
Download v0.3 (475 KB)

TequilaSunrise

Adding M41A, M39 SMG, M41AE2 and M24-C guns from Alien vs. Predator game.
Sprites was taken from SS:CM.

Localizer Package
5 years ago tModLoader v0.10.1.5 Edit | Delete
Hunger Mod
Download v1.5.1.1 (474.1 KB)

Evil Gears Team

This mod adds hunger system. Enjoy!
-----------------------------------
Your plants must to be grow on the dirt. Grass will be kill your saplings! For harvesting, press Right Click on the plant.
Meat may be cooked near the campfire.
Ankh Shield grants immunity to hunger!
Integrated food from the Thorium
-----------------------------------
All your ideas and bug you can report me: https://forums.terraria.org/index.php?members/yoh-asakura.48817/
-----------------------------------
Updated for tModLoader v0.10.0.2
-----------------------------------
v1.5.1.1:
-Full compability with Thorium, special thanks for their developers;


v1.5.1:
-Add Coffee;
-Fix bug with Thorium compatibility. Now you should download special version;


v1.5:
-Removed selection;
-Added a lot of plants;
-Food integration from the Thorium Mod;
-Explore your world for new seeds;
-Resprites;

Localizer Package
7 years ago tModLoader v0.10.0.2 Edit | Delete
Bags

https://i.imgur.com/TDtB5AT.png
Download v2.8.6 (472.9 KB)

Jonas

DISCLAIMER: Most of the incompatibilities with Calamity 1.5 are fixed by now, the new versions of Bags are NOT compatible with anything older than Calamity 1.5.0.001 anymore. Use the newest versions of both mods.

Important: This Mod only works with Calamity.


I created a Discord Server as a place for feedback, suggestions and to get information. Feel free to join! Click the "Visit the Homepage-Button" to join.


Visit my thread on the forums for more information, if you have feedback, suggestions, etc.


This Mod adds 41 Bags to the mod which can drop from enemies. Every single boss triggers a new one to be dropped.

There is a Town NPC who can spawn after King Slime has been killed who has items in his shop to give the player some useful information about the Bags. There is also one who sells potions which lower the current tier of dropped bags.


It also adds some ammunition bags in the shops to make buying ammo less tiring.


This Mod was created with the purpose to put the focus a bit more on action, and a bit less on farming and waiting. The newest update allows you to adjust the droprates of different categories of items just like you want it to be for the perfect experience.

(These are just the most important changes, full lists of changes are on my discord server)
v2.8.6:
-A few minor additions and changes

v2.8.5:
-A few minor additions

v2.8.4:
-Adjustments for Calamity compatibility

v2.8.3:
-A few minor additions and fixes

v2.8.2:
-A few minor additions and fixes

v2.8.1:
-Added a new command and reworked the bag command
-A few other minor changes

v2.8:
-Massive Early-Hardmode Bag Rework

v2.7.6:
-Removed Post-Polterghast Abyss Bag but added a
Post-Calamitas and a Post-Polterghast Abyss Activation
Crystal
-Added material from the Arsenal Labs

v2.7.5:
-Updated /bag command and both Town NPCs

v2.7.4:
-A few more compatibility things
-Added the Post-Draedon and the Post-Eidolon Wyrm Bag

v2.7.3:
-Added the Gem Bag
-Removed all the Developer Items from the Post-Supreme
Calamitas Bag

v2.7.2:
-A few small compatibility things
-Gave the Bag Tooltips some color

v2.7.1:
-Removed the Post-Yharon Phase 1 Bag
-Compatibility with the new Early Hardmode Progression Rework

v2.7:
-Bag Expert revamped
-All Legendary Items and Rare Item Variants removed from
Bags

v2.6:
-Added bags for Martian Madness, Pumpkin and Frost Moon
which drop when certain requirements are met (use /bag
for info)
-A few minor fixes

v2.5:
-Removed all the 4 fragments
-Added 4 different clams (Forest, Corruption, Crimson,
Hallow) and their respective pearls, used to craft
Potion of Beginner's Luck, Wealth, Fortune and
Absolute Luck

v2.4:
-Added bags for Giant Clam, Earth Elemental and all
3 biome mimics which drop when certain requirements are
met (use /bag for info)
-Added the Corruption, Crimson and Hallowed Activation
Crystal, working similar to the others mentioned below
-A few other minor changes and new drops

v2.3:
-Added the Golden, Shadow and Abyss Activation Crystal,
items made from golden and shadow keys to activate
certain drops
-Removed /bagt completely, but revived /bag. /bag is now
an informational command for dependencies and is
basically /bag and /bagt in one

v2.2.4:
-Nerfed bag droprates during Pumpkin and Frost Moon
Post-ML and Pre-Devourer of Gods

v2.2.3:
-Recolored all the potions in the Manipulators shop

v2.2.2:
-Added buff icon resprites and a few missing dependencies

v2.2.1:
-Added a line to the tooltip of all bags dropping hardmode
ores to prevent confusion

v2.2:
-A bunch of rebalances
-Renamed Bag Guide to Bag Expert and added a Config Option
to deactivate him for people who already know the mod well
-A few bug fixes

v2.1.1:
-Fixed a bug that caused you to get too much loot with
leftclick in Multiplayer and slowed done opening speed
to reduce lag

v2.1:
-Added a feature that allows you to open bags very quickly
by using/left clicking them

v2.0.1:
-Removed /bag and /bagt but enhanced the drop table
document on the discord server

v2.0:
-Resprites for ALL bags (except the ones in the shops)
-A new config so you can customize your game however
you want by disabling/enabling different categories
of items and/or lowering the dropchances of them
-A few bug fixes
-Recipes for Blood Orbs, Darksun Fragments, Nightmare
Fuel and Endothermic Energy using fragment leftovers

v1.13.6:
-Fixed a missing dependency in the Post-DoG Bag
-Lowered droprates of Stress Pills, Laudanum and
Heart of Darkness

v1.13.5:
-Reduced Auric Ore droprate
-Fixed a missing dependency in the Post-Plantera Bag

v1.13.4:
-Fixed Pro

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Ratchet And Clank Stuff
Download v0.2 (471.5 KB)

Agoras


Localizer Package
4 years ago tModLoader v0.11.7.2 Edit | Delete
Gapbro's Disgusting Meme Mod
Download v0.1 (471.2 KB)

Gapbro

Terrible!
Gapbro's Disgusting Meme Mod is a terrible mod.

CHANGELOG.

0.1
-Added in the Burger Ice Cream Painting and it's item

Localizer Package
4 years ago tModLoader v0.11.7.8 Edit | Delete
Starlight
Download v1.1.1 (471.1 KB)

LemonsBlue

A small bullet-hell styled content mod that is slated for multiple updates and is currently in active development!

Adds:
-Two new pre-hardmode minibosses
-One hardmode boss
-A new class: Runic/Runereader
-Multiple weapons related to this class, ranging from pre-hardmode to late hardmode
-Multiple runic accesories
-Multiple runic armor sets, including helmets for hardmode sets

The Runic damage class:
Runic damage users, or Runereaders as they're called, are similar to mages. They use Anima, or soul power, to empower seemingly mundane items. Gameplay wise, Runereaders get access to a variety of new debuff options, and revolve mostly around debuffing enemies.

Previous Major Update:
Added enough equipment to get runereaders through the Moon Lord fight. Made some changes to how bosses work to lead into the next boss, which will be post-Moon Lord

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
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