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comdar's tools
Download v1.2 (14.6 KB)

comdar

Comdar's tools is a simple Terraria mod that allows you to craft some cool modded weapons. Works with current version of tModLoader on steam.

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
Made in Abyss
Download v0.11 (38.1 KB)

MasterNope02

Made in Abyss is a pretty cool mod, it does...this.

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
[Gem Mod] V 0.0.1
Download v0.1 (10.6 KB)

GareBearH


Localizer Package
6 years ago tModLoader v0.11.6.2 Edit | Delete
Shalli's Halberds
Download v0.1 (26.5 KB)

Shalli

Shalli's Halberds is a medieval inspired mod, that introduces a new set of weapons, the halberds.

This is my first mod.

With this mod, you can now craft a collection of new weapons, made from each ore.
These new weapons are good for keeping groups of enemies away from the player will also giving out good damage.

E.G 16 Iron In An Anvil For An Iron Halberd.

This Mod Adds:

>Iron Halberd
>Lead Halberd
>Silver Halberd
>Tungsten Halberd
>Gold Halberd
>Platinum Halberd

>Halberd Staff (WIP - cant craft this)

So far its only normal mode halberds.
More Halberds Will Be Coming Soon!


Other additions that may come:

>Halberd Spell Book

>Halberd Boss???????????????

Localizer Package
5 years ago tModLoader v0.11.8.3 Edit | Delete
Mod Test Commands
Download v0.0.0.4 (12.6 KB)

Sigma Iota

Mod Test Commands prepares some commands for mod developers.

"<...>" should be written without the "<" and ">".

・ check kill count
/killCount <int NPCID>
/killCount <int NPCID> check
/killCount check <int NPCID>

・ set kill count
/killCount <int NPCID> <int newCount>
/killCount <int NPCID> reset
/killCount reset <int NPCID>


・ control boss flag
Replace <string key> with one of the following:
hard
anyMech
plant
golem
cultist
moonlord

・ check boss flag
/bossFlag <string key>
/bossFlag <string key> check

・ enable boss flag
/bossFlag <string key> enable
/bossFlag <string key> on
/bossFlag <string key> true

・ disenable boss flag
/bossFlag <string key> disenable
/bossFlag <string key> off
/bossFlag <string key> false

・ toggle boss flag
/bossFlag <string key> toggle


If you find some bugs or have ideas on how to make this mod better, Please send me a Direct Message on twitter.
My twitter URL: https://twitter.com/TofuSeiYak

Localizer Package
5 years ago tModLoader v0.11.8 Edit | Delete
Mediocre's Weaponry
Download v1.0 (102.1 KB)

Mr.Mediocre

Mediocre's Weaponry is a mod aiming to add weapons to the game progression.


This mod also features its own Final Sword crafting tree, which is an alternative to the Terra Blade.


The mod is in early stage and will add new items with time.

////////////////////////////////////////////////////////////

Special Thanks to: no one, because i'm alone in this.

////////////////////////////////////////////////////////////

If you want to help me in anything, feel free to message me on discord
Mr. Mediocre#6046

Have fun with the mod and feel free to send suggestions or report bugs!

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
NuCleosMod
Download v1.5.1.3 (26.6 KB)

NuCleotideZ2

NuCleotideZ2mod\vs2019mod1/NuCleosMod is a mod i, NuCleotideZ2, made. My focus on this mod is to add overpowered and cheap items for fun,
as im practising my mod skills.

*added SwordOfSwords, crafted at workbench with 1 dirtblock
*added nucleusbow, same crafting as with SwordOfSwords
*added rune of defense, same crafting as with nucleusbow
*added rune of good health, same crafting as with rune of defense
*added rune of speed, same crafting as with rune of good health
*added rune of great travel, same crafting as with rune of speed
*added infinty rune, the rune of runes, crafted with 4 dirt blocks at a workbench.
*changed name from NuCleotideZ2mod to NuCleosMod
*added icon


(download if you have big stone under your house)

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
Omori Mod
Download v0.1 (20 KB)

Lasthue

Omori mod is mod based on omori game
this mod adds some mechanic or a content that references omori

this mod currently adds :

- Hector
- Emotion mechanic

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
LTG in Terraria
Download v0.1 (289.6 KB)

IbanPlay

Adds a single item : "Lightning in a Bottle", that can be crafted with a bottle at a demon altar

Using the item enables the "LTG Mode" where every enemy kill plays the "NOW!" sound effect from that one LTG clip
Getting killed when the mode is active also plays the full "You should KYS now!" clip

Localizer Package
4 years ago tModLoader v0.11.8.6 Edit | Delete
wood
Download v0.3 (6.7 KB)

chilli

This is a mod about a cool sword hope you enjoy.

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
me's mod

https://i.imgur.com/cN55Ukp.png
Download v1.0.5 (62.1 KB)

me

29/11/2020
-Fixed the icon so it was visible
-Added to mod browser so you all can download this
-Updated the icon for better looks

28/11/2020
-Increased size for the "Rainbow Blade"
-Added the stats of the Accessories,"Sapphire Vines, Emerald Vines, Ruby Vines, Diamond Vines, Amber Vines and Heart Advancer"
-Added the ability to craft both Ice Mirror and Magic Mirror
-Resprited all Gem Vines
-Added an icon to the mod so it looks less suspisious
-Swapped the Ruby and Emerald Vine's stats around to match the price of all Gems
-Swapped the Updated Ruby and Diamond Vine's stats around to match the price of all Gems
-Added Amethyst, Topaz and Amber Vines.
-Changed The Cheat Gem Vine's sprite yet again to show ambers instead of emeralds


Localizer Package
5 years ago tModLoader v0.11.7.8 Edit | Delete
Mushroom Pack
Download v1.0 (13.7 KB)

Daiki

Just a fun little pack of consumables (2) that increase max life and melee damage for a short duration, themed after a certain italian plumber.

Credit to Erryx for sprite work!

Localizer Package
5 years ago tModLoader v0.11.7.8 Edit | Delete
Crimson Leather
Download v1.0 (7.4 KB)

ExplosiveOmega

"Unlike its Corruption counterpart, Rotten Chunk, [Vertebra] cannot be used to make Leather." -Official Terraria Wiki

This mod allows crafting leather with vertebrae instead of rotten chunks.

Leather is used to craft most of the Archaeologist's vanity set. However, some mods (e.g. Shadows of Abaddon) add useful items that cannot be crafted without leather. (e.g. Prairie armor)

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
Sag's Random Addons
Download v0.1 (18.6 KB)

Sag

-----Description-----
Welcome to Sag's Mod. We have plenty of content here and enjoy it i guess.

1 Item(s)
1 Npc(s)

"> -----Description-----
Welcome to Sag's Mod. We have plenty of content here and enjoy it i guess.

1 Item(s)
1 Npc(s)


Localizer Package
5 years ago tModLoader v0.11.7.7 Edit | Delete
BLU
Download v1.0 (3.1 MB)

Washington4/Martypotty

races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi"> This is a Terraria parody of Rogue Lineage:
The races in this mod aren't exactly balanced; except maybe between each other.
Any lore heard from the Race's lore pages may be incorrect or at most somewhat true / speculation. (There're also tiny bits of new "lore" related to Terraria stuff but that's just made up for fun.)

Mod Homepage leads to a Google document about recent and past changes/additions*

The races in this addon are decently different from their Rogue counterparts.
Despite this fact, you will likely see some extreme exaggerations or similarities between most of the races of this mod and the races of Rogue Lineage. For example Gaian is tanky, Rigan has high mana regen, and Ashiin has multiple class-based stats. Also 15 out of the 16 races this addon adds have a unique ability and offer somewhat differing things!
The races names are listed here! Scroll down if you'd like. It also lists some brief details about what has been done to them in this update.

It's possible that there wont be anymore content updates in 1.3 for this race addon [Or at least outside of fixes or balancing.] Knowing me though, there's still a chance that I may try to come back to updating this with more content while it is on 1.3; Especially if I struggle with or cannot completely learn how to do certain things on 1.4.


If this is updated, it'll likely be for tweaks /
balancing. An additional race is not as likely.

Races
Ashiin
Gaian (Reworked endurnace)
Scroom
MetalScroom (Had fixes and reworked endurance.)
Castellan
Rigan (Changed Health drain from ST and lowered normal Mana regen)
Dullahan (Had a fix? And nerfed slightly.)
Haseldan (Recovery movement buff and FS max endurance nerf.)
Dinakeri (Fixedup passive deaggro. ER grants more aggro.)
Construct (Had a minor fix and a very, very small buff.)
Kasparan (Slight nerf on Endurance gains.)
Fischeran (Small nerf+buff on AWS + max-endurance nerf.)
Navaran
Morvid
Dzin (Decently reworked/Somewhat major changes. Might alter.)
Vind

I might undo my endurance rework if I find a way to
cap it off or heavily reduce all the external gains.
However at the moment I do want to keep it this way.
^ The races are only balanced between eachother and not with the Authentic Races. New (and now old) races are at risk of an imbalance, so please send me feedback if you feel like any of the races are much stronger and or weaker compared to the others. If I can I'll try to balance it out between them some more.
I might be planning on adding the rest of the races; or at least maybe 2-5 more.. Justtt not right now. I already have a basic concept ready for each of them, though even if I do go through with adding them into the mod it's still unlikely that they'll come out soon. [Unlike my first update which happened about a month later, lol.]



Let me know how I can improve these if you'd like! [Martypotty#9781 is my discord.]

Credit for what/who helped with the races
in this mod;
Note: By help I mean that they helped me learn something or let me use something like an anti-negative regen thing/or because of let's say the exampliar code I was able to make this or that. I don't know how to code in C# properly, and so I needed help knowing if something existed or not.

MrPlague's tutorial on how to make a race & the Exampliar code.
SM [Creator of the Steel race mod] for letting his race's code be read. Because I was able to look at it, it made me understand a couple more things about creating races and how I could add a little more. His description also inspired how I should make this one.
Also credit to SM again for helping me out with a way to cancel out negative health regen! [Like Poison!]
Pog(Karma) and Shaggy Overlord for answering a couple of my questions in the Discord when I was wondering about how to do something.
My Discord friends Soppy and Dowellz for helping me see if it worked well on Multiplayer when I first started on making this.

{If this mod frustrates you, please keep in mind
that these people weren't directly involved in this
creation, and might not have even known it entirely.
Don't go to them, contact Martypotty#9781 instead.}

If the main mod didn't work, this would've been
difficult / probably wouldn't have happened by me.
Credits for the "MrPlague's Authentic Races" mod.
(I'm not 100% sure as to how I should credit the original mod exactly, but here it is!)

-MrPlague (spriter, animator, and coder)
-Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support)
-SnowMelon (adjusted some of the audio fi

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
America Mod
Download v0.3.1 (17.9 KB)

Gaelyte

America Mod is a really umb mod where the only usable weapons are gun, every other weapon (including tools that deal damages) are removed from the game.
Bombs and dynamite aren't considered as weapons.
By creating a new character and world, you start with a loaded Flare Gun, a few bombs, a Demolitionist and an Arm Dealer

Be careful when using this mod, if you load a world or a player that has "illegal weapons", they will be removed, saving will make them not recoverable.

This 0.3 update allows back the use of ammo.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
The Stuff Mod
Download v0.1 (24 KB)

kgmccone

The Stuff Mod adds Doodle Ore, which can be crafted with Stone and Wood, but this is likely to change in the future. With Doodle Ore, you can make Doodle Bars at a Furnace, which can then be crafted into multiple different tools/weapons. This mod is in no way balanced, so if you use it, you can cheat the game really easily.

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
Biome Essences
Download v1.1.2 (213.1 KB)

nullFoo

Adds unique accessories for each of the biomes, including the caverns and skies. Each of the Lesser Essences can be upgraded after defeating a boss (so far I've only made 2 of the bosses). These accessories give buffs in their respective biomes and the upgraded versions add special abilities and effects, and can be combined until you achieve the Essence of Terraria, which enables all essence effects no matter what biome you are in.

Localizer Package
4 years ago tModLoader v0.11.8.5 Edit | Delete
科学炼药(迫真
Download v0.2 (16.5 KB)

网络核心

喝一瓶水,吃掉对应药草,再喝一瓶服用,就能获得对应的效果,是不是很科学?

更新日志:
v0.2
-修复了同配方多药水选择错误的bug。

Localizer Package
5 years ago tModLoader v0.11.8.3 Edit | Delete
Carbon
Download v0.1 (10.1 KB)

The Random Bag

Hello! This is The Random Bag, creator of the mod! I am here to introduce you to...
Wait for it...
The Carbon Fiber mod!

This is my first mod, so of course, this will do 700Mil+ damage.
I'm not good enough to make bosses either, so just make yourself the strongest weapon in the game with only 10 dirt.
And of course, speedrun the hell out of Terraria!

Done!

Localizer Package
4 years ago tModLoader v0.11.8.6 Edit | Delete
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