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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Tools of Colors

https://i.imgur.com/AAwC3XX.png
Download v1.5 (1.7 MB)

Fiery

Tools of Colors

Tools of Colors (ToC) is a content mod adding various weapons, tools, armors, monsters and other stuff to game.

1.5: The CCCLXV update

Happy anniversary!

Q: Why not "Anniversary update"?
A: Because this name is really overused.

-New items (More content coming in 1.5.1, because my pc is at repair and im using my old pc rn, I had my mod sources saved in the cloud, but that was before I started working on 1.5 update :/)

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Early Game Move Speed

https://i.imgur.com/HMtth4G.png
Download v1.4 (12.2 KB)

daywalker (Alexander)

EN

EarlyGameMoveSpeed is a pretty cool mod, it adds some potions, accessories and items to the new player's inventory.
It just sligtly increase game speed on first minutes.

Easy setup your traveling items in ModConfig Menu and make your start comfy.

v. 1.4

- New Description

v. 1.3

- Added useful early game items for traveling.

- All items are configurable in ModMenu.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Repentance
Download v0.1 (407 KB)

Eebbus

Repentance is a mod that is in early stages of development, so don't get annoyed if something doesn't work.
Repentance is also steeped in mystery that could leave you asking a few questions. :)

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Ancient's Arsenal

https://i.imgur.com/Zd4ltAU.png
Download v1.3 (1.3 MB)

AlexanderDMoon

Ancient's Arsenal, formerly Alex's Assorted Arsenal. Thank you all for your support, and for helping make this mod possible!

A mod created by me to augment your gameplay with weapons and accessories spanning across the game's progression. Mod Icon made by Cherry.

The mod currently adds tons of new weapons and ammo, along with new accessories, potions, crafting materials, and enemies; All of that, with much more to come!

This is my very first mod! It's been quite a learning experience for me, and I've learned a lot so far! I've gotten better at coding and spriting thanks to this mod, and thanks to everyone that's helped me build it from the ground up.

--------------------

The mod has a Discord server, which you can join using this link: https://discord.gg/zQr4yce (remember that's it's case sensitive.)
If you dont want to join, then you can just find me in the TModLoader or the Terraria Pixel Art Discord servers; @AlexanderDMoon. Feel free to ping me at any time.

Special thanks to everyone in the TModLoader and Terraria Pixel Art Discord servers for putting up with my newbiness and helping me with my mod!

--------------------

CURRENT DEVS:

-Alexander A.D. Moon (Spriter, Coder, Mod Owner)
-Cherry (Spriter)
-Just Req (Wiki Editor)

A list of Contributors can be found on the forum page for the mod.

Want to help support the mod? Consider joining the dev team! We could always use more help. (Remember that acceptance into the team is not guaranteed.)

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Expanded Weapons

https://i.imgur.com/KG6bknQ.png
Download v2.6100 (752.2 KB)

dpoopoop

Expanded Weapons is a pretty cool mod, it adds over 100 weapons!

It adds more weapons to the more under used weapon types. (Like the Flamethrower)

Even more weapons if you download the Whips & more mod!

It also adds more accessories, like more combinations to previous accesories.

Additions

165 Weapons!
148 weapons from base
17 weapons exclusive with whips mod

42 Melee weapons
42 Ranged weapons
30 Magic weapons
31 Summon weapons
9 Throwing weapons
10 Other weapons

Enemies
Cloud boss
16000 HP / 48000 HP (post golem)
Drops some vanilla sky-themed items.
Gets buffed after defeating golem and drops new items.
Has a small chance to drop the Three Spikes item.

Cumulus (cloud boss sidekick)
8000 HP / 24000 HP (post golem)

Aggressive nimbus (cloud boss minion)
300 HP / 900 HP (post golem)

Bullethell nimbus (cloud boss minion)
700 HP / 2100 HP (post golem)

Cloud swarmer (cloud boss minion)
40 HP / 120 HP (post golem)

Happy face (damage tester)
20000 HP

Angry face (damage tester)
50000 HP

Equipables
Cloud star (expert)
Endless star canister (ammo)
Endless rocket box (ammo)
Spectral bullet (ammo)
Shroom bullet (ammo)
Jesters bullet (ammo)
Reinforced whip handle
Frozen whip handle
Ancient whip handle
Stardust whip handle
Solar gauntlet
Vortex scope
Nebula emblem
Cloud truffle (mount)
Michigun truffle (mount)
Yeezys
Milcoh tracers
Pearlwood rainbow helmet (melee)
Pearlwood rainbow hat (ranged)
Pearlwood rainbow hood (magic)
Pearlwood rainbow chestplate
Pearlwood rainbow leggings
Pool ticket

Equipables (whips mod exclusive)
Michigun emblem
Michigun mask (melee)
Michigun helmet (ranged)
Michigun hood (magic)
Michigun headgear (summon)
Michigun suit
Michigun leggings
Luck axolotl
Meteor tracers

Other items
Cloud handle (material for rain cloud weapons)
Rainbow essence (cloud boss drop)
Cloud trophy
Cloud bag (expert)
Soul of cloud
Strange cloud (boss summon)
Three spikes (material for all michigun items)
Zardy pickaxe (a pickaxe for digging fast)
Suspicious Call (martian madness summon item)
Luminite Sigil (moon lord summon item)
Pearlwood rainbreaker (hamaxe)
Purity rainbreaker (hamaxe)
Sussy potato (potion bag)
Pearlwood rod (fishing)
Pearlwood rainbow rod (fishing)
Purity rainbow rod (fishing)

Extract the mod for balance changes on vanilla weapons, and config balance changes to this mod's weapons

History
Update 2.61
Added Rainbow Bullet
Fixed Snowflake Raelgun one-shot ceaseless void issue

Update 2.6
Added Purity Rainblast, Purity Rainbow Torch, Purity Rainbow, and Purity Rainblade
Added Purity Rainbreaker, and Purity Rainbow Rod
Added Meteor Tracers
Added Spectral Bullet, Shroom Bullet, Jesters Bullet
Added Rainbow Essence
Added Enchanted Potions
Sussy Potato now has more potion types
Oreo Obliterator MK2 beam visuals improved
Buffed Diamond Blade use time (20 -> 18)
Buffed the range of all flamethrowers
Cloud Boss and Cumulus now has 10% DR
Resprited Stardust Whip Handle
Rebalanced all michigun weapons
Rebalanced some post-moon lord weapons
Michigun armor can now be crafted into auric tesla armor
Minions now move around while idling
Made Camping Torch and Pearlwood Torch minions smaller
Nerfed Camping Torch (8-> 5)
Adjusted the minion's ranges
Modded NPCs are no longer immune to ExpandedWeapons debuffs
Reworked Snowflake Raelgun
Resprited Constellation Cannon

Update 2.56
Made the Diego pet provide more life regeneration when your health is low
Added a new feature to the Luck Axolotl accessory

Update 2.55
Buffed all support guns and Snowflake Raelgun effect duration
Improved Snowflake Raelgun homing
Buffed Leech Shooter and Soul Thief healing
Changed Snowflake Staff recipe
Resprited Monochrome Rod

Update 2.5
Added Luck Axolotl, and Pool Ticket
Fixed a terrible bug on the Jamesbow and Pearlwood Rainbow shooting arrows downwards
Buffed Pearlwood Rainbow Armor defense
Made all pearlwood items easier to get
Made Three Spikes a bit easier to get

Update 2.47
Added an alternate recipe for Sussy Potato
Made Cursed Bow and Ichor Bow easier to get

Update 2.46
Buffed Optic Staff and Deadly Sphere Staff hit speed
Pygmy Staff and Tempest Staff projectiles now have homing
Reworked Clinger Staff
Tempest Staff buffed (50 -> 65)

Update 2.45
Whips mod exclusive update!
Added Experienced Wand, Pearlwood Torch, Pearlwood Rainbow Torch, Cody's Greatstriker, Amerilaser, and Overdrive Staff
Added Pearlwood Rod, and Pearlwood Rainbow Rod (fishing rods)
Added Pearlwood Rainbow Armor
Michigun weapons are now post-providence
Reduced the souls required to craft pearlwood weapons to 10
Nerfed Double barrel shotgun (15 -> 8)

Update 2.42
Pearlwood Rainblast projectile speed increased
Pearlwood Rainblast left click projectile is now easier to aim
Constellation Cannon blue star hitboxes fixed
Slap Hand Whip damage buffed (60 -> 65

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
SSC's Strawberry Mod

https://i.imgur.com/bqYqvgU.png
Download v0.4 (75.9 KB)

SirSuperCaide

SSC's Strawberry Mod is a simple content mod intended to add new content that closely matches that of vanilla Terraria, thus strawberry; a different flavor for the same treat.

===VERSION 0.4===
-Adds the Spearmint, a craftable spear equivalent to the Blade of Grass.
-Adds the Tonbogiri, a spear equivalent to the Muramasa found in the Dungeon.
-Adds the Dusk's Point, a spear equivalent to the Night's Edge crafted from the Imp's Pitchfork, the Spearmint, the Tonbogiri, and The Rotted Fork/The Devil's Fork.
-Changes the "Devil's Fork"'s display name to "The Devil's Fork" for consistency with its vanilla Crimson equivalent, The Rotted Fork.
-Improves the fire effects of the Imp's Pitchfork and Space Prod.
-Balance changes.

=0.3.1=
-Added fire effects to the Space Prod and Imp's Pitchfork.

===VERSION 0.3===
-Adds the Space Prod, a powerful spear crafted from Meteorite. It has a chance to light enemies on fire, and deals increased damage to burning enemies.
-Adds the Imp's Pitchfork, a spear counterpart to the Fiery Greatsword crafted from Hellstone. It has a chance to light enemies on fire.
-Minor bugfixes

===VERSION 0.2===
-Adds the Devil's Fork, a craftable Corruption equivalent to the Crimson's "The Rotted Fork."
-Adds a crafting recipe for The Rotted Fork.
-Adds crafting recipes for the Shadow Orb and Crimson Heart, which can now be crafted at Demon Altars.
-Rebalances prehardmode spears.

===VERSION 0.1===
-Adds craftable Wooden, Boreal Wood, Palm Wood, Rich Mahogany, Shadewood, Ebonwood, and Pearlwood Spears.
-Adds craftable Copper, Tin, Silver, Tungsten, Gold, and Platinum Spears.
-Adds a crafting recipe for the Spear, allowing it to be crafted from Iron or Lead.
-Adds craftable Cactus Spear.
-Adds Bone Spear which rarely drops from Skeletons.
-Adds crafting recipes for the Bone Sword and Bone Pickaxe using a Skeleton Banner.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Mobs+
Download v0.1.2 (25.7 KB)

Najtin

Adding new mobs to terraria.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Sandwich Guy NPC

https://i.imgur.com/8NOfg6b.png
Download v0.3.2.3 (156 KB)

Chapface

Sandwich Guy NPC adds an NPC named Sandwich Guy who sells special and very questionable sandwiches (In a good way probably)! It also adds a couple other things revolving around the NPC.

This mod contains:
-1 NPC (Sandwich Guy)
-44 total items
-33 Sandwiches (+1 "energy drink")
-6 Accessories

(Specifics)
-9 sandwiches Sandwich Guy will only sell if you have specific other mods downloaded.
-Sandwich bag item, allowing you to get the mod specific sandwiches without the mods.
-Obtainable costume set and weapon for Sandwich Guy
-A sandwich for each vanilla boss killed and most events (Mech bosses all count as one)
-4 special combined sandwiches
-Monochromatic Soul, combining every item in the mod together.
To note:
Mod specific sandwiches will either always be available, or will become available in hardmode.


--Update log--
-------------------------------------------
V0.3.2.3
-Added and tweaked some dialogue
-Bug fixes
------
V0.3.2.2
-Added some dialogue
------
V0.3.2.1
-fixed bug with dialogue
------
V0.3.2
-Added event sandwiches (still havent added for lunar pillars)
-Added 5 special sandwiches
-Added Monochromatic Soul
-Reworked some sandwich effects.
-Reworked dialogue (Added, altered, and changed likelyhoods)
-Bug fixes
------
V0.3.1
-Added forum page
-Slight tweaks
------
V0.3
--HUGE OVERHALL--
-More sandwiches
-Mod specific sandwiches +Sandwich bag to obtain them without the specifc mod
-Entirely redone graphics
-Plenty of bug fixes (Mod actually works now!)
-Some tweaks
-Compatibility with Census
-------------------------------------------
V0.2
Honestly I have no idea. Like, I didn't even know it existed until I couldn't make 0.3 be 0.2 because it appearently existed at some poimt.
-------------------------------------------
V0.1

-Sandwich Guy town NPC
-A Sandwich item for every vanilla boss beaten.

-------------------------------------------

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Night & Day Potions
Download v1.0.0 (11.5 KB)

FoxXD_

Night & Day Potions is a little Quality of Life mod.
In this mod you able to craft Sunlight and Moonight potions, that sets time to day or night.
Made for people who don't want to await day or night, like me. :)

1.0.0:
* Added Sunlight and Moonight potions.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Magic Time Rock
Download v1.0 (7.5 KB)

Chikin_Bukit

It adds a magic rock that lets you change the time from dawn to dusk. You can craft it with 50 stone blocks and 10 fallen stars.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
FELSY SWORD
Download v0.1 (10.3 KB)

FELSY

Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.
Add one new sword. 1 DAMAGEEEEEEEEE? Its a very stupid mod, dont download this please.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Azercadmium Mod (No Music)

https://i.imgur.com/ILPvPKc.png
Download v0.3.1.5 (2.5 MB)

BraycoeYT and the Develo…

Stats:
~A new biome: The Ember Glades! It can be found under the Jungle in the Underworld.
~258 Items
~3 Bosses:
^2 Prehardmode Bosses
^1 Hardmode Boss (Matrix Scavenger needs reworks)
~41 total NPCs
~2 Town NPCs
~34 Tiles
~38 Buffs
~2 Subclasses (Blowpipes/Dart Guns and Javelins)
~3 Custom Soundtracks (get the Music mod)
~18 Modifiers (11 weapon, 7 accessory)

Update V0.3.1.5: Bugfixes and Balancing
~Fixed Cinder Cedar Bow having the same use speed with both left and right clicking.
~Fixed the Jelly Bit projectile being upside down.
~Fixed the Jelly Staff's Mini Jellies not attacking when in tiles.
~Eldritch Jellyfish's expert drop now has a constant damage value instead of using the player's current weapon's damage.

Credits:

Active Devs:
Braycoe (Owner, Coder, Minor Spriter, Minor Wiki)
FunkItOut (Spriter)
Skymanisbtman (Composer, Minor Spriter)
Slayer (Concepts)
HBDeus (Spriter)
Mjoon (Spriter)
Astrum (Spriter)

Inactive Devs:
Pufferfish77 (Spriter)
Woodio (Coder)

Quit:
CrazySapling1 (Spriter)
Koolaidlemonade (Spriter)
ULTIMATEDQVID (Spriter)
That One Book Man (Spriter)
Anonymous Programmer (Coder and Minor Spriter)

Minor Help:
Math (Minor Wiki)
Ashe (Minor Wiki)
Setnour6 (Old Matrix Scavenger Theme)
Polaris (Minor Wiki)
ChimneyEggs (Minor Spriter)
Don't Call Me Klarson (Minor Spriter)
EternalAvant (Minor Spriter)
Thunderminer79 (Help with Matrix Scavenger movement)
Mr. Raccoon (Minor Spriter)
Lamb Sauce (Minor Spriter)
[The World] (Lore)
Le Supreme Slimelad (Minor Lore and Minor Spriter)
Unboxing Video (Minor Wiki)
Deranged Lynx (Minor Wiki and Tactical Megaphone use sound)
Max (Minor Spriter)
Mick (Wiki and Minor Coder)
Biscuiteer (Minor Spriter)"> Welcome to the Azercadmium Mod! We’ll spare you the whole generic description and cut straight to the chase: This mod doesn’t strive to fit in with vanilla, and it’s more of a giant passion project, where we add what we think is interesting. Have fun!
DON'T USE THE WIKI! And make sure to get the music mod for music.

Stats:
~A new biome: The Ember Glades! It can be found under the Jungle in the Underworld.
~258 Items
~3 Bosses:
^2 Prehardmode Bosses
^1 Hardmode Boss (Matrix Scavenger needs reworks)
~41 total NPCs
~2 Town NPCs
~34 Tiles
~38 Buffs
~2 Subclasses (Blowpipes/Dart Guns and Javelins)
~3 Custom Soundtracks (get the Music mod)
~18 Modifiers (11 weapon, 7 accessory)

Update V0.3.1.5: Bugfixes and Balancing
~Fixed Cinder Cedar Bow having the same use speed with both left and right clicking.
~Fixed the Jelly Bit projectile being upside down.
~Fixed the Jelly Staff's Mini Jellies not attacking when in tiles.
~Eldritch Jellyfish's expert drop now has a constant damage value instead of using the player's current weapon's damage.

Credits:

Active Devs:
Braycoe (Owner, Coder, Minor Spriter, Minor Wiki)
FunkItOut (Spriter)
Skymanisbtman (Composer, Minor Spriter)
Slayer (Concepts)
HBDeus (Spriter)
Mjoon (Spriter)
Astrum (Spriter)

Inactive Devs:
Pufferfish77 (Spriter)
Woodio (Coder)

Quit:
CrazySapling1 (Spriter)
Koolaidlemonade (Spriter)
ULTIMATEDQVID (Spriter)
That One Book Man (Spriter)
Anonymous Programmer (Coder and Minor Spriter)

Minor Help:
Math (Minor Wiki)
Ashe (Minor Wiki)
Setnour6 (Old Matrix Scavenger Theme)
Polaris (Minor Wiki)
ChimneyEggs (Minor Spriter)
Don't Call Me Klarson (Minor Spriter)
EternalAvant (Minor Spriter)
Thunderminer79 (Help with Matrix Scavenger movement)
Mr. Raccoon (Minor Spriter)
Lamb Sauce (Minor Spriter)
[The World] (Lore)
Le Supreme Slimelad (Minor Lore and Minor Spriter)
Unboxing Video (Minor Wiki)
Deranged Lynx (Minor Wiki and Tactical Megaphone use sound)
Max (Minor Spriter)
Mick (Wiki and Minor Coder)
Biscuiteer (Minor Spriter)

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Exaple Mod

https://i.imgur.com/w9Sftdz.png
Download v1.1 (34.9 KB)

LastHue

Learn how to mod with tModLoader by ..... wait this is not example mod

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Demonite
Download v5.0 (32.1 KB)

Integral

This mod adds...

+ DemoniteShark - More deadly than the minishark but consumes every bullet. Silenced with a suppressor; custom sound.

+ DemoniteWatch - Tells the time, and increases 15% more ranged criticals.

+ Corruption Emblem - Increases the damage of mostly all demonite and corruption weapons by 4 times, including Nights Edge
and the Demonite Shark. Also adds defence. Not limited to shadow armor but if you decide to use it; this accessory will
make up for the little defense that armor set gives.

This is so any Corruption fans can take their corruption gear into the next level and defeat the mech bosses!

Enjoy :).

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Spy's Infinite Consomables
Download v1.3.1 (48.3 KB)

Spiky

DISCLAIMER: THE MOD WAS NOT TESTED IN MULTIPLAYER!

A simple Quality of life Mod giving the ability to make almost every consumable and tiles endless when you have enough of them
Also include a few commands to change the setting in game and other features
Many values can be changed in the config
For more detailed infos, go to the GitHub.

CONFIG
Negative values for items (ex Thrown weapons) means items, positive value means stacks (-5 = 5 items, 2 = 2 stacks)

AVAILABLE COMMANDS
/SPIC values: Prints all available categories
category: give the category of an item
set : set the category of an item
/ID: gives the id/name of an item

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
RedMist
Download v0.27 (1.8 MB)

kehai

...test

V0.21
最初调整,平衡伤害,完善中
V0.25
EGO展现条件变更:累计受到250点伤害可使用
Boss战中若受到来自敌人的伤害可加快情感积攒
凶残利爪的触发条件由“一次性受到生命上限25%的伤害”改为“累计受到生命上限25%的伤害”
穿刺极乐造成贯通减益
修复了血雾弥漫导致敌人消失的bug

Localizer Package
3 years ago tModLoader v0.11.8 Edit | Delete
Better Expert mode
Download v2.3 (139.9 KB)

Daiyousei

Fixes and tweaks expert mode

Changes may include:
-Bug fixes(Skeletron Prime spinning speed, Clowns not spawning chattering teeth bombs)
-Nerfs(Really annoying mobs such as bats and worms)
-New attacks(demon eyes, fighter AIs, bosses, etc.)
-Expert mode attacks for bosses that don't have one(Skeletron prime, The Twins, Golem, etc.)
-Expert mode attack improvements(Plantera, Brain of Cthulhu, etc.)
-New expert drops

If you use this mod in normal mode, only the nerfs take effect

Some changes will be moved to master mode once TMod 1.4 arrives

Mod is not intended to be used with other mods that adds their own difficulty

Changelogs:

v2.3:
-Gave Everscreams an expert drop (Mourning woods won't get one because of the 1.4 witch broom mount)
-Made some improvements to Golem and Skeletron prime
-Fixed prime cannon firing bombs and rockets at the same time
-Nerfed delusional shield, can no longer deflect projectiles that can kill the player in one hit

v2.2:
-Added Telegraphs to cultist's Solar Sword attack
-Made some optimizations
-Buffed seeker droid, eyebolts destroy hostile projectiles and also home into them
-Fixed Seeker droid triggering when taking a hit but not taking damage
-Twins' eyebolts can now be destroyed
-Gave biome mimics expert drops

v2.1:
-Worm remote now increases your max sentries by 3
-Made some improvements to Lunatic Cultist (again...)
-Fixed Harvest scythes not getting melee boosts
-Made some slight nerfs to some enemies
-Clowns will now spawn chattering teeth bomb like in 1.4
-Added a Plantera summoning item

v2.0:
-Added an expert mode toggle(Obtainable from your local demon altar)
-Fixed some projectiles having abnormally large hitboxes
-Made visual improvements to some projectiles
-Shadowflame pendant now shoots apparitions toward your last hit enemy instead of the cursor
-Orichalcum petals and Chlorophyte leaf crystals no longer trigger the shadowflame pendant's effect as it causes an endless loop of projectile spam
-Minions will restore less flight when dragon talon is equipped
-Lost girls can now occasionally go invisible, this is mostly to match the nymph's expert mode drop's ability
-Made some slight adjustments to Brain of Cthulhu's expert attack, their movement speed now depends on how far you are from it
-World feeders no longer fire cursed flames while buried
-Nerfed world feeder's expert attack
-Made some improvements to fighter AIs
-Made some improvements to projectile fighter AIs
-Made some improvements to demon eye AIs

v1.9:
-Gave nymph an expert mode drop
-Made AI improvements to twins' eyebolts, they now home the way I want them to
-Made the expert drops drop like treasure bags, now they drop per player that interacted with the entity

v1.8:
-Added mod config(All are server sided and requires a restart to be changed properly)
-Twins' eyebolts now home properly in multiplayer(FINALLY!)
-Made major optimizations to lunatic cultist as it sometimes causes lag
-Made minor changes to some attacks
-Tweaked cultist again(removed/replaced attacks that were buggy/don't fit)
-Cultist phase 3 now starts at 33% health as 25% health was too short for a phase since the boss dies too fast
-Tweaked expert mode BoC's attacks, now it only starts at 50% health and happens 33% of the time(spoiler, its basically a "hive mind dash")
-Buffed ice golem expert drop's attack speed
-Removed spazmatism's projectile buffs
-Destroyer lasers no longer go through tiles

v1.7:
-Gave Mothron an expert mode drop
-Resprited turret attachment, now also has an equip texture(player's back)
-Resprited seeker droid
-Adjusted skeletron prime's spinning speed calculation to correctly match the 1.4 bug fix(31 mph base, up to 76 mph when 37.5 tiles away)
-Changed skeletron prime's sprite animation so that the mouth only opens when missiles are about to fire
-Changed skeletron prime's laser eyes attack so it increases in attack speed as health wanes
-Turret attachment's skull missiles no longer fire if the player is attacking with a non-summoner weapon, if the player attacks with a non-summoner weapon, the cooldown would be reset as a small penalty
-Turret attachment now supports pickaxes

v1.6:
-Reworked turret attachment, now the fired projectiles depends on your damage type(supports non-vanilla classes)
>For non vanilla classes, it just fires a big, blue missile every 5 attacks
>For melee, it fires a volley of red missiles every 4 attacks
>For ranger, it fires 2 bouncy grenades(similarly to grenade launcher)
>For mage, it fires 4 pink lasers that are inaccurate(notice how i did't specify as to what type of turret this weapon is)
>For thrower, it fires 2 sticky mines that explode when touched(similarly to proximity mine launcher

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Daiyousei's Smooth Animations
Download v2.4 (28.6 KB)

Daiyousei

Another player animations mod, inspired by Terraria Overhaul

This mod is configurable(both client and server settings)

Mod does the following:
-Player looking animation(Head rotates to cursor)
-Body tilting when moving
-Entity tilting when moving
-Smooth item animations
-Smooth Camera
-Gun recoil and muzzle flashes

Known issues:
-Items with animations(Vortex beater, Lazer machine gun, etc.) aren't affected by the smooth item animations, due to them being coded as a projectile
-Muzzle flashes dont spawn properly for modded items if the item hitbox is bigger or smaller than it's sprite sheet(ex: 90% of the guns in Thorium)

If Overhaul is installed, most of the mod's features are automatically disabled, with only the smooth items and enemies being left enabled

Some of the animations are server sided so it might break other mods...
(Player animations are client sided tho, but the things you change in the settings will only be exclusive to your player so your friends can keep the animations they like)

v2.4:
-Fixed player head rotating when game is paused (likey caused by an aftermath of the previous optimization updates)
-Fixed muzzleflash location for snowball gun
-Adjusted staff holding distance to match vanilla style holding

v2.3:
-Fixed sniper zoom breaking when changing its keybind
-Fixed muzzleflash setting not properly detecting weapons that use bullet as ammunition
-Star weapons now have a muzzleflash

v2.2:
-Smooth items no longer randomly flips the wrong way when aiming, this is a complete fix and you will never see it happen
-Player head no longer flips incorrectly when transitioning aim directions
-Player body no longer flips incorrectly when transitioning aim directions

v2.1:
-Smooth item animations no longer override items with their own animation (Pirhana gun, harpoon, etc.)
-Made some optimizations to client and server animation code
-Removed some unnecessary float and integer values in the player animation code
-Made hand rotation and item rotation more synchronized
-Fixed a bug where held items rotate to weird places when head rotation is disabled but smooth items isn't
-Fixed held items not properly unloading when turning off show aimable weapons
-Made recoil more synchronized with item firing animations
-Show aimable items is now true by default

v2.0:
-Added visual gun recoil(true by default, client sided, same application conditions for muzzle flashes)
-Made muzzle flash positioning also calculate item hold out offsets
-Super shotgun and rocket jumper from Overhaul no longer have a second muzzle flash if the setting is enabled
-Fixed some held item jiterriness
-Fixed flintlock pistol and red ryder not spawning muzzle flashes correctly

v1.9:
-Made muzzle flash position calculation more accurate(Do note that for modded guns, it depends on the sprite size of the weapon)
-If overhaul is enabled, vanilla gun flashes are disabled but not for modded ones
-Added extra item effects options(doesn't do much as of now and only supports a few items, true by default, server sided)
-Muzzle flashes are now true by default

v1.8:
-Added gun muzzle flash in the settings(false by default, server sided because the flash is a particle and not a player layer). Compatible with modded guns, muzzle flash will apply if your gun is:
>using vanilla gun sounds (Since overhaul replaces vanilla gun sounds through code and not through resource packs, to prevent flash stacking when using this with that mod)
>using bullets for ammo
>.......thats it
>Do note that sometimes overhaul does not override the sound code properly causing flash stacking. If this happens, turn the setting off and back on but don't restart the server.

v1.7:
-Player head rotation no longer gets stuck when on rope and the mouse cursor is behind the player, now it resets the head rotation so it looks less freaky
-Fixed player head sometimes rotating too much when using yoyos, now it also resets when the rotation angle goes too far
-Fixed player arm aiming animation being jittery when aiming at certain angles
-Fixed aimed items being aimed incorrectly when aimed directly up or down
-Fixed sniper rifle aim not working

v1.6:
-Made compatibility improvements
-Tweaked aiming animation
-Removed unnecessary clamp values from the player aiming animation
-Fixed a bug where if overhaul is installed and forced-shown items that are not caused by overhaul to not rotate properly while barrel rolling
-Fixed staff code so that it applies to an item as long as it behaves(in terms of use animation) as a staff due to previous versions breaking some modded items(in my case, dynasty fan from Spirit)

v1.5:
-Fixed guns and bows not being held correctly sometimes

v1.4:
-Made improvement

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Extra Recipes For CalamityMod

https://i.imgur.com/gWrvvfs.png
Download v0.6.1 (44 KB)

便当(IreneClift)

Extra Recipes For CalamityMod can make your CalamityMod's Jounery easier than usual
I add some new Recipe for Rare Things in Calamity and Vanilla
Try it,and enjoy it
My English is not great,so excuse me.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
TieTank
Download v0.6.1 (117.3 KB)

Thanh


Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
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