tModLoader Mod List


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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Auto Trash
Download v0.5.2 (78 KB)


Adds an Auto-Trash Slot:
Place items in the Auto-Trash slot to immediately trash them as they are picked up later. Useful for all those items that clutter your inventory.

Ctrl+Shift click inventory items to quickly add to auto trash list.

You can also use the config to have the Auto-Trash slot instead act as an Auto-Sell slot. In Auto-Sell mode, you automatically get coins when items are auto-trashed. The default is 15%, slightly less than the 20% you would get from shops.

Localizer Package
4 months ago tModLoader v0.11.8.3 Edit | Delete
imkSushi's Mod
Download v4.3.1 (74.8 KB)


The One, The Only, The Ultimate!

Now with even MORE stuff!

1250 Recipes (not a typo, actually is over a thousand recipes)!

This mod is the Ultimate Extra Recipes Mod. It makes equivalent Ores and Bars Interchangeable and makes items dependant on world gen have recipes as well. It also makes multiplayer more friendly, and means you have no needs to use other worlds for things like Crimson/Corruption Items, or Shadow Orbs or Dungeon Chests and other things as well. Try it out!
This was also one of the very first tModLoader Mods!
You can also melt down armour, tools, and even iron doors near to some lava!
Now with more stuff! More than just recipes.
Craft Tungsten Bullets instead of buying Silver ones!
More stuff!

A great thanks to Blockaroz for sprites, and multiplayer testing.

Please give feedback on the mod, if you find anything unbalanced, post it on the forum page. Thanks!

Localizer Package
4 years ago tModLoader v0.10.1.1 Edit | Delete
Download v1.0.0.130 (415.4 KB)


Unlimited/Combinable Potions
Take up no buff slots so you don't hit the buff cap and lose your pets and stuff
Recall potion has a hotkey you can set to teleport home

Money Collector
Automatically places picked up coins into your Piggy Bank

Pretty much all ammo/thrown/consumable weapons/health/mana/buff potions, modded included are infinite if you are carrying enough or have them in your piggy bank
/luiafk ammo will toggle this effect on and off
Check the link below to see how it works, how many you need etc

Improved Drill Mount
Flies faster, better control, more lasers

Harvesting Chests
When placed they'll collect Herbs/Trees/Cactus placed nearby, or collect fish relevant to position (including quest fish) if the chest contains baitless rod or normal rod + bait

Combo Rod
Made from various building rods/buckets etc
Lets you paint by selecting a box to paint/remove paint
Lets you place walls by selecting a box
Lets you place tiles like how the Grand design works, as well as choosing slope style, a gap of upto 3 (for hoiks), and you can place wand woods/leaves, regrowth moss, or grasses
Lets you place wires, like grand design, but you won't run out of wires
Lets you place liquid/remove liquid, unlimited buckets and sponge

Improved Target Dummy
Summons a target dummy npc that just sits there and takes everything you can throw at it
Projectiles are summoned when hit by weapons like earth
Despawns when a boss is active to avoid using it to kill bosses with weapons like Earth

Unlimited AutoBuilding
Auto hellevator/sub or skyway/NPC prisons/skybridge/hellbridge builders/fishing pool/fishing biome/arena platforms, right click to choose material and stuff
Added Unlimited Asphalt Platforms
Added Jungle solution, and Multi Solution
Multi solution can be used as solution, or you can select 2 points in the world and convert everything inside of it to your selected biome

Travelling Merchant and Skeleton Merchant are Town NPCs


Localizer Package
3 years ago tModLoader v0.10.1.5 Edit | Delete
Max Stack Plus Extra
Download v1.1.0.4 (14 KB)


Makes the stacking of items configurable and easily changable.


- Adjusted stack change logic to be a bit better. - Thanks The-Voidwalker
- Updated to 0.11.5

- Added config option for unique items that require 1 stack normally, like portable storage's bags.
- Fixed bug where throwing items used the weapon stack instead of item stack.

- Fixed bug with ammo not stacking correctly.

- Fixed bug with coins not stacking correctly.

- Migrated to 0.11
- Made all stack changes completely configurable via modconfig. All weapons and equippables default to a stack of 1 with everything else defaulting to 9999.
- Made coins use original stacking

- Added Homepage

- Added Mod Icon

- Release

Localizer Package
2 years ago tModLoader v0.11.5 Edit | Delete
Download v1.6.4 (5.1 MB)


[English, 汉语, ру́сский]
WeaponOut is a quality of life and minor content mod that introduces items that use interesting game mechanics balanced for vanilla Terraria, but are capable of holding up to modded playthroughs. It adds fist, whips, multi-function and team support items as well as ease-of-use functions such as autoswinging accessories, teleporting hooks and temporary spawn points.

* Hide/Show weapons being held with inventory icon (top left).
* Temporary spawn point tents! Silk + Wood.
* Fists! Dash at enemies to deliver devastating combos.
* Whips! Deals crits when hitting at the tip.
* Sabers! Fast striking swords with special charge effects.
* More dual-use Weapons! Right-click for secondary weapon abilities.
* Early game shields, with situational uses.
* Team-centric items for buffing, and restoring mana.
* Trivial accessories! Scale low tier weapons to high tier.
* Custom config file, if you want to toggle the above features.

Note: Config located in Terraria/ModLoader/Mod Configs

* 44 Fist Weapons
* 9 Whip Weapons
* 9 Saber Weapons
* Quite a few other weapons
* 25 Accessories (roughly)
* 1 Tile
* 3 Bullets

Now has a wiki page:

Flashkirby99 - I am making this mod.
Eli10293 - Updated Sprites for: Mana Blast, Mana Sword, Molten Chains
Alena - Updated Sprites for: Steampunk Persuader
Gouvod - 汉语翻译
Milliath - Переведено на русский.
goldenapple - "Modder's Guide to Config Files"
Folks on the discord server - Suggestions, bug testing and all-round support. You guys rock!
kiedev666 - The first playtester.

Mod recommendations:
Virtuous = Adds a whole bunch of cool and unique weapons.
UnuBattleRods = Adds a fishing class that deals damage via special fishing rods that are also weapons.

Localizer Package
2 years ago tModLoader v0.10.1.5 Edit | Delete
Shadows of Abaddon
Download v1.1.1.4 (41.1 MB)

Dan Yami, Sumenora, and …

Shadows of Abaddon - by Dan Yami, Sumenora and the dev team
(formerly known as SacredTools, the content mod known for NOT being a tool expansion and with no space)

A mysterious reality-bender known only as the incarnation of nightmares, Abaddon, has found a small dimension known as "Terraria". It certainly is an interesting one, but it could use a little more... spicing up.
Thus, he has created gateways from his home world, Syrus, to the land of Terraria - trapping the syrusians in the process. Now, lost and confused in this strange new land, they desperately search for a way home.
You, the player, must defeat much stronger foes than you have ever faced before. You must find new allies - some who even used to be enemies - in order to find a way to defeat Abaddon and open a gateway back to Syrus. But for now, his shadows loom across the lands Terraria...

Adds over 800 items, 11 bosses, 1 biome generated on world creation known as the "Empress Den", one biome generated upon the defeat of Abaddon known as the "Flame Razed Forest", a shrine structure and a couple new ores appearing throughout the game.
It would be appreciated to not judge the book by its cover, and learn about the authors who created this mod.

Check the Forum Thread for Updates:
Check out the Discord for even more information:

- Jake Hawken, created the sounds used for the Asthraltite armor seteffect
- CaptainSparklez and TryHardNinja, for creating the amazing Fallen Kingdom saga, which inspired the Piglin Army event.

Localizer Package
one year ago tModLoader v0.11.7.1 Edit | Delete
Calamity's Vanities
Download v9.0.5 (7.1 MB)

YuH, originally owned by…

Calamity's Vanities is a mod which aims to add more vanity items/pets to the Calamity mod.

Currently adds the following:

- Over 90 cute pets! Including some with their own unique gimmicks!
- Several Mounts
- 5 Hooks
- A handful of wings
- A plethora of placeable decorations including three furniture sets
- Some new critters to be found across your world
- A large amount of vanity clothing, hats, and accessories

Sprite Credits: Kawaggy, Poddy, Blockaroz, William, YuH, Yharex87, TimerFun, caligulasAquarium, Krysmun, IbanPlay, Willowmaine, Enreden, Gamagamer64, L0st, Cooper, RyanLolz1, Vectix, Mochi, Leon, NnickykunN, Dorira, Vinni, Mathew Maple, Ramen Guy, SenpaiMasterNekitoKawaii2007, Nitro, YeH, 634R 64M35, F-3R, Triangle, Rocketlauncher269, PokerFace, and MrPlague
Music Credits: Heart Plus Up! and apotofkoolaid
Code Credits: Potato Person, Kawaggy, nalyddd, Hypera, Phupperbat, Seraph, Stevie, Dominic Karma, Willowmaine

Note: This mod is not an official addon to Calamity, rather just a fun fan made mod.



Localizer Package
one month ago tModLoader v0.11.8.5 Edit | Delete
No More Tombs
Download v1.1.2 (18.9 KB)


This mod stops tombstones from appearing when you die.
Based on the "Disable Gravestones" option from HERO's Mod.

* Allow players who are the host in host & play to change config settings.
* Fix no death text config option messing with some mods which modify player death behavior.
* Changed the mod back to be both sided, since client side mods aren't loaded by servers (oops).
* Changed the config to be server sided (should work the same in single player), and made the settings only changeable by the server in MP.
* Updated to tModLoader
* Added config option to allow dropping tombs from town NPC deaths, should work exactly like in 1.4 Hardcore mode
* Changed how tombs are prevented from dropping on player death so that mods that use the tombstone projectile aren't affected
* Updated to tModLoader 0.11
* Updated config system to use ModConfig
* Now a client-side mod
* Added config file
* Added no death text option, defaults to false

Localizer Package
9 months ago tModLoader v0.11.8.3 Edit | Delete
Shorter Respawn Time
Download v1.0 (17.5 KB)


This mod allow customizing respawn time after death. The respawn times can be configured in-game.

Tweak "Expert Mode Penalty Scale" and "Boss Penalty Scale" if you'd like expert and boss deaths to be less penalized. Tweak "Global Respawn Scale" to lower all respawn times.

The "Shorter Respawn Preset" is the default behavior and matches previous versions of this mod.

When used in conjunction with either HERO's Mod or Cheat Sheet, an toggle button for instant respawns becomes available in the respective menus. When both are loaded, HERO's mod will take precedence since integration with HERO's mod allows for use of the permissions system.

When using HERO's Mod, 2 new permissions will be added to the group managment. "Modify Personal Respawn Time" permits usage of the instant respawn cheat and "Modify Global Respawn Time" permits modifying the config values.

Localizer Package
2 years ago tModLoader v0.11.2.2 Edit | Delete
Reduced Grinding
Download v6.0 (392 KB)


Reduced Grinding

This mod isn't supposed to make the game too easy, but makes
it so you don't have to spend huge amounts of time farming for
loot, for example: AFK farms to get rare item like Biome Keys.
It's highly configurable, so you can adjust, enable, or
disable features to your liking.

This mod info breifly explains how it this mod works, for
more info see the link below. What's in this mod:

* New War Potion and Chaos Potion to boost spawn rates. If you
can handle it, you'll get items faster.
* New Chlorophyte Accelerator, which allows you to turn Mud in
to Chlorophyte Ore after defeating the Golem.
* Added New Recipes.
* Increased drop rates for many different loot items and added
some additional drops. This is from Enemies, Grab Bags,
Fishing, Quest Items, and Extractinator.
* New Stationary Merchant: This NPC sells everything the
Traveling Merchant has a chance to sell, but there's a
catch. By default, his prices are higher, especially when
the Traveling Merchant is away. Also by default, the rarer
the item, the more expensive the item is.
* Christmas Elf, a new permanent stationary version of Santa.
* Celestial Beacon, to make the Moon Lord summon right away.
* New Sundials to instantly skip to Night or Day (Enchanted
Sundial cooldown and Tax Collector wont benefit from this).
* New Moon Ball to change the Moon Phase. Having this in your
inventory removes the Moon Phase requirements from the
items in Skeleton Merchant's shop.
* A potion that affects fishing catches. For every 5 fishing
quest completed it will re-roll the fishing chance if the
item caught is less than rare (100 re-rolls max).
* New Lockboxes for different chest you'd find in the world
and possible furniture items that would be located around
* Christmas and Halloween Spirit potions, to make it a
holliday for a day.
* Items to instantly end the Goblin, Pirate, and Lunar
invasion (without summoning Moonlord).
* Items to summon some defeated Invasions/Bosses and items to
cancel some defeated Invasions.
* Crimson/Corruption versions of Seeds/Solutions are available
in both worlds.
* Keep in mind, that the drop rate increases in configuration
file are additional to the drops you get in vanilla (for
example: if an item's vanilla rate = 10% and mod rate = 90%
then the combined rate is 100% which means that it's likely
to always drop, but if both chances fail it wont).

Localizer Package
one year ago tModLoader v0.11.6.2 Edit | Delete
Download v1.5.0.19 (299.2 KB)

Chireiden Team

Provide localization functions include:
- Extract texts from mods
- Apply translations to mods
- Create your own translation package
- Download user generated packages from Localizer

Currently this mod is in hard developing, docs and manuals are not built.

Localizer Package
one year ago tModLoader v0.11.7.5 Edit | Delete
Download v0.4.1.10 (47.1 MB)

Doctor Hummer, Instrex, …

Split Mod adds new content to the game, such as items, enemies, bosses and more.
The main aim of the mod is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience.
We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
Our Discord:

> Over 700 new items - new unique weapons, armor sets, accesories and much more!
> Over 40 new monsters with unique animations and attacks!
> 7 brand new bosses with unique AI!
> 6 new town NPCs, each with its own interesting stuff to sell and exchange!
> Two new structures - the Stranded Ship and the Underworld Domain!
> Support for Russian language!
> Support for Boss Checklist and Census Mod by Jopojelly!

Enjoy!"> About
Split Mod adds new content to the game, such as items, enemies, bosses and more.
The main aim of the mod is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience.
We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
Our Discord:

> Over 700 new items - new unique weapons, armor sets, accesories and much more!
> Over 40 new monsters with unique animations and attacks!
> 7 brand new bosses with unique AI!
> 6 new town NPCs, each with its own interesting stuff to sell and exchange!
> Two new structures - the Stranded Ship and the Underworld Domain!
> Support for Russian language!
> Support for Boss Checklist and Census Mod by Jopojelly!


Localizer Package
one month ago tModLoader v0.11.8.5 Edit | Delete
Boss Cursor
Download v1.5.1 (13.2 KB)


Boss cursor adds arrows around your character that points towards the boss.

This way you do not need the mini-map open to be able to properly aim.

The size and transparency of the arrow changes the closer the boss is, so that you get a good feel for how far away the boss is, even when it is off screen.

Using the overlay map hides the cursor.

Boss cursor has ModConfig support that enables you to modify the cursors properties.

Want to remove or add cursors for additional NPCs? Check out the forum thread for instructions on how to use the mod's API.

Localizer Package
one year ago tModLoader v0.11.7.5 Edit | Delete
Calamity Mod Extra Music
Download v1.0.7.5 (34.8 MB)


This mod aims to add themes for vanilla features that don't already have unique themes. Most, if not all bosses will sometime recieve their own themes exclusive to this mod!
All themes and code done by me (Turquoise), though big thanks to Fabsol for pointing me in the right direction in terms of music overrides.

Current boss themes:
-Eye of Cthulhu
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-Duke Fishron
-King Slime
-Eater of Worlds
-Brain of Cthulhu
-Wall of Flesh
-Lunatic Cultist (Side note: it's an updated version of what's already in the regular Calamity Music mod.)

Current event themes:
-Acid Rain

Current biome themes:

Current music boxes:
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-King Slime
-Eater of Worlds

Localizer Package
2 years ago tModLoader v0.11.4 Edit | Delete
Extensible Inventory
Download v1.5.3 (115 KB)


Implements an extensible, paginated inventory for players, able to be scaled endlessly.

New (v1.5.2): Now includes a hotkey to create a new page just after the current page.

Localizer Package
7 months ago tModLoader v0.11.8.4 Edit | Delete
Download v0.8.0.3 (49.7 MB)


This is a beta version I put on the mod browser for convenience.

Mod of Redemption is a mod thats getting a big improvement in the full 0.8 update, which will be on 1.4 TModLoader once thats out.
For now you have this, and yes its safe to play (just don't expect multiplayer to be good)

If you've never heard of this mod before and wondering where the version before this is, don't worry about it, this version is better anyway :)

(Also it says because mod browser wont let me publish a new beta with the same version number)

(And if mod browser can't download it, join the discord to get the links)


Localizer Package
16 days ago tModLoader v0.11.8.5 Edit | Delete
AlchemistNPC Lite
Download v1.7.4 (719.6 KB)

Gregg/VVV101, somebody02…

This mod adds 7 NPCs (Alchemist, Brewer, Jeweler, Young Brewer, Operator, Architect and Musician), who sell potions, materials and some other stuff.
New combinations of potions are sold by the Young Brewer.
The spawn condition for the Alchemist, the Jeweler & the Brewer is to kill the Eye of Ctulhu.
The Young Brewer spawns while both the Alchemist & the Brewer are in the world in Hardmode.
The spawn condition for the Operator is to beat EoW/BoC.
The Architect will come if you have at least 3 NPC.
The Musician will come if you defeat Skeletron.
-Added Old Duke's bag in Operator's modded bags shop.
-Added Sulphurskin Potion to Brewer's shop.
-Fixed Calamity mod's Rage and Adrenaline related mechanics.
-Fixed Chandeliers prices.
-Some code polishing.
-Changed price of Marble and Granite blocks.
-Added support to Elements Awoken mod for Operator. Fixed some other mod's errors.
-Added support for Mod of Redemption for Operator.
-Added all Broken Hero stuff from Vanilla/Thorium/Spirit/Litho's Armory mods.
Available after beating Golem.
-Added Solar Veil to Operator's shop.
Available after beating Plantera.
-Added Boom Box to Musician's 3rd shop.
Allows to passively play music boxes placed in the last inventory slot.
-Added recipes for Obsidian, Honey and Crispy Honey blocks.
-Added Calamity mod's Tesla Potion to Brewer's 2nd shop.
-Fixed mod's NPC summoning items not working.
-Fixed Materia Transmutators not working as Thorium Anvil and Arcane Armor Fabricator.
-Added Tinkerer's Horcrux to Jeweler's shop.
-Added Feathers to Operator's shop.
Available after beating Skeletron.
-Added Forbidden Fragments to Operator's shop.
Available after beating Sand Elemental.
-Added config option to disable catcheability of mod's town NPCs.
-Added Tinkerer NPC. But unlike in AlchemistNPC, his accessories would be unlocked during progression.
-Added Recall/Wormhole Potion price config options.
-Added more materials to Operator's materials shops.
-Now Lifeform Analizer also creates laser pointer to rare creature (ticks each second).
Can be toggled by Mod Configuration.
-Added Assassin and Hydration potions to Thorium Combination.
-Added fragments from Thorium mod to Operator.
-Alchemist's Tremor shop is now replaced with Plants shop.
-Removed dash ability from Ninja potion.
-Fixed Simple Crafting Penny and both Materia Transmutators were not giving chance to save ingredients during craft (Alchemy Table feature).
-Fixed Thorium Combination crafting bug.
-Fixed NetSend error in world file.
-New awesome mod's icon by Alemeow#7389.
-Fixed possible Operator's shop change menu mouse stucking.
-Added Materia Transmutators and their components.
-Alchemist Charms now also add some duration to buff potions depending on tier.
-Potion of Darkness can no longer be used if any boss is alive. Removed Heart Ache debuff.
-Added Swiftness potion to both Tank Combinations and Universal Combination.
-Beach Teleporter potion now always teleport you to actual left or right side beach.
It is independant from palms now.
-Rebalanced some of the Operator's prices.
-All Calamity references to crit were redone as mod calls.
-Now Operator has separated shops for vanilla boss drops & materials shop and modded boss drops & materials shop.
-Now defeating buffed Pumpking/Ice Queen is required to unlock Nightmare Fuel/Endothermic Energy in Operator's shop.
-Fixed Thorium combination.
-Cleaned up a lot of buffs code.
v1.6.4 hotfix
-Fixed an error which caused mod fail to load.
-Updated to tModloader 0.11.5.
-Fixed Titan Scale potion functionality in Calamity Combination.
-Zerg/Zen potions, Chaos/Tranquility Candles were moved to post Plantera.
-Jungle Teleporter potion now has different functions for left and right click.
-Jungle Teleporter potion is now available after beating EoW/BoC.
-Removed Dash from Thorium Combination.
-Cleaned up some code.
-Updated for tModloader 0.11.4.
-Fixed incompatibility with latest Calamity mod build.
-Architect can now come when you have 3 other NPCs and no longer requires to beat EoW/BoC.
Some goods now require some bosses defeated.
-Added Quest Skip Potion from Desiccation mod to 6th Brewer's shop.
Available after beating Skeletron and finishing 10 fishing quests.
-Removed some obsolete coding.
-Updated for tModloader 0.11.3.
-Added Mod Config support. Now you may change config options ingame.
-Removed clickability on texts of Shop Changer UIs.
-Combinations now disable their certain boosts when Calamity Combination, Profaned Rage, Holy Wrath or Cadence potion buffs are active.
-Added More Potions Combination.
Available in hardmode.
-Both Thorium and Spirit Combinations now take only

Localizer Package
one year ago tModLoader v0.11.6.2 Edit | Delete
Download v3.0.1 (25.6 KB)


Makes every weapon in the game auto-swing/auto-shoot.

Because why the heck not?

NEW IN V3.0: Configurable via Mod Settings!

Special thanks:
CrimsHallowHero for fixing spears.
Pop000100 for maintaing the mod.

Localizer Package
one year ago tModLoader v0.11.6.2 Edit | Delete
Download v21.0 (2 KB)


Increases the stack of common items to 9999

Localizer Package
3 years ago tModLoader v0.10.1.5 Edit | Delete
Qwerty's Bosses and Items
Download v0.23.0 (35.6 MB)


This mod adds whatever I feel like adding. I generally try to make the content I add feel unique.
I have a forum page and discord server for the mod where you can read up on the content, leave suggestions, or report bugs
Also working on a wiki

-8 bosses with custom AI!
-A new sky fortress biome/strucutre with randomised layouts, and new enemeis with custom AI!
-A new event the dino militia!
-8 new accesory prefixes!
-over 400 items total! including...
-many new armor sets all with unique effects
-LOADS of cool and unique weapons!

I'm not that good of a spriter so here I'll give thanks to the spriters who helped!
-Liquidated Assets

Extra thanks
-Turquiose (for writing custom themes)
-musicman (polar exterminator theme)
-Kerdo (Russian Translations)
-Cerberus (Chinese Translations)

-new world gen for the polar exterminator's den
-the polar exterminator fight has been overhauled

-nerfed divine hail knife, damage 15->13, useTime 4->5, and is a little less acurrate
-the frenzied quick morph prefix now only reduces cooldown by 25% instead of 50%
-adjusted biomass's ammo creation rate
-Imperial courage buff attack speed bonus reduced 35%->25%
-EoC shift no longer resets iFrames when bouncing and has 15% droppoff for each enemy hit
-nerfed vitalum armor... a lot

-fixed traveling merchant never selling morph gem
-fixed anvil morph dealing damage when sitting on the ground
-fixed spazzer's eye not bouncing off tiles

-fixed severe bug where mod wouldn't be able to create a server

-fixed severe bug that caused the mod not to load when 'classic Impererious' sprite setting was enabled
-tops now inflict more iFrames 10->20
-reduced nano dart's nano probe damage 50%->40%
-longsword staff damage reduced 22->19 (It was better than the f*cking xeno staff)

-rhuthinium vaporizer mana cost 12->8, damage 19 -> 35, knockback 0-> 0.5
-beak javelin damage 110->100
-fixed Imperious being vulnerable to projectiles with static immunity
-fixed bug where reloading the mod multiple times could cause Ancient Machine, Imperious, and Hydra's loot pools to repeat

-reduced the fire rate of space fighter 3aps->2aps
-homing weapons like miniond won't attack high priests at full health, anfd thus potentially anger them unintentionally
-fixed boss checklist loot table for divine light displaying restless sun twice and not diving hail knife
-reduced fire rate of glass helm's glass prism
-ancient gemstone no longere halves max life, healing effect is now requires 10 seconds of avoiding damage, and heals an amount equal to half the damage recieved from the previus attack instead of fully healing
-reduced the cost of rhuthinium bars 6->3 ore

-hydra beam attack rate reduced 12hps->5hps, doesn't pierce through tiles below the player
-hydra javeling damage reduced 40->35
-hydra head staff damage reduced 30->28, will now stop firing when the player stops attacking
-hydrator fishing power reduced 30%->10%
-fire hydrent's breath now does 40% of the spear's damage intstead of 50%
-hydra missile rod's spitting heads now do 60% of the damage of the head the came from instead of 80%

-tweaked longsword minion's ai a bit
-glass spike, cobalt shuriken, frostburn staff, and sliding penguins now use static immunity

-added shape shift: S.S. Hurricane

-some resprites for O.L.O.R.D. items (thanks Olive)
-fixed the classic noehtnap sprite setting preventing the mod from loading
-fixed morph defense not working

-fixed vitalum headress and vitalum jeans adding 90% damage instead of 9% damage

-fixed every npc dropping the new duke fishron weapons in normal mode

-added some duke fishron drops
--added whirlpool
--added cyclone
--added bubble brewer baton

-added venom dart
-added nano dart
-rhuithinium dart damage reduced 11->7

-tops now use static immunity

-fixed bug where every empty slot in a shadow chest could be filled with an ash fell staff

-overhauled Rune ghost boss fight
--all the runes now have new animations when being drawn in
--All runes have had thier behavior tweaked, aggro runes got completely reworked
--fixed 'bug' where in multiplayer all runes were spawned client side, now only ice runes spawn clinet side as an inteded feature
--rune ghost is now less vulnerable to kiting

-rebalnced rune scrolls, leech scroll used to be absolutely busted while the others mostly useless
-leech scroll's rate of spawning runes is fixed instead of scaling on dps. You can consider this adding 100 base dps to your ranged attacks and 1hp/s healing
-aggro scroll has been completely cahnged just like the aggro runes themselves.

Localizer Package
7 months ago tModLoader v0.11.8.4 Edit | Delete
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